This commit is contained in:
IlyaShurupov 2024-03-27 23:20:23 +03:00
parent 381a803e78
commit 492ab9d13d
4 changed files with 107 additions and 233 deletions

View file

@ -1,33 +1,48 @@
#pragma once
#include "Tree.hpp"
#include <string>
#include <utility>
#include <vector>
typedef unsigned long long ui64;
typedef unsigned long ui32;
typedef std::string Key;
extern std::string gError;
typedef std::string Key;
struct DirectoryKey {
DirectoryKey() = default;
explicit DirectoryKey(Key val) : val(std::move(val)) {}
[[nodiscard]] inline bool descentRight(const DirectoryKey& in) const { return in.val > val; }
[[nodiscard]] inline bool descentLeft(const DirectoryKey& in) const { return in.val < val; }
[[nodiscard]] inline bool exactNode(const DirectoryKey& in) const { return in.val == val; }
[[nodiscard]] inline const DirectoryKey& getFindKey() const { return *this; }
static inline const DirectoryKey& keyInRightSubtree(const DirectoryKey& in) { return in; }
static inline const DirectoryKey& keyInLeftSubtree(const DirectoryKey& in) { return in; }
template <typename NodeType>
inline void updateTreeCacheCallBack(const NodeType&) {
// TODO : update incoming links
}
public:
Key val;
ui32 incomingLinksHard = 0;
ui32 incomingLinksDynamic = 0;
};
class Node {
public:
enum Type : ui32 { NONE, DIRECTORY, FILE, LINK };
Key key;
Node* parent = nullptr;
Node* left = nullptr;
Node* right = nullptr;
ui32 height = 0;
ui32 incomingLinksHard = 0;
ui32 incomingLinksDynamic = 0;
Type type = NONE;
void updateTreeCache();
enum Type : ui32 { NONE, DIRECTORY, FILE, LINK } ;
public:
virtual void dump(const Node* node, const Key& key) const = 0;
virtual ~Node();
public:
Type mType = NONE;
};
class File : public Node {
@ -38,47 +53,35 @@ public:
class Link : public Node {
public:
Link();
[[nodiscard]] Node* getLink() const;
Node* link = nullptr;
bool hard = false;
private:
Node* mLink = nullptr;
bool mIsHard = false;
};
class Directory : public Node {
typedef AvlTree<DirectoryKey, Node*> DirectoryTree;
public:
Directory();
~Directory();
~Directory() override;
bool attachNode(const std::vector<Key>& directoryPath, const Key& newKey, Node* newNode);
Node* findNode(const std::vector<Key>& path, ui32 currentDepth = 0);
void detachNode(Node* node);
template<typename tFunctor>
void traverseInorder(tFunctor functor) const {
traverseInorderUtil(members, functor);
}
[[nodiscard]] Node* maxNode() const;
[[nodiscard]] ui32 getMaxDepth() const;
private:
Node* treeSearch(const Key& key);
void updateTreeLinkCount(Node* node);
void treeInsert(const Key& newKey, Node* newNode);
Node* insertUtil(Node* head, const Key& key, Node* aNode);
Node* rotateLeft(Node* pivot);
Node* rotateRight(Node* pivot);
static inline ui32 getNodeHeight(const Node* node);
void getMaxDepthUtil(ui32 depth, ui32& maxDepth) const;
template<typename tFunctor>
void traverseInorderUtil(Node* node, tFunctor functor) const {
if (!node) return;
traverseInorderUtil(node->left, functor);
functor(node);
traverseInorderUtil(node->right, functor);
void traverseInorder(tFunctor functor) const {
mMembers.traverseInorder(mMembers.getRoot(), functor);
}
private:
void updateTreeLinkCount(Node* node);
void getMaxDepthUtil(ui32 depth, ui32& maxDepth) const;
public:
Node* members = nullptr;
ui32 size = 0;
DirectoryTree mMembers;
};

View file

@ -1,5 +1,8 @@
#pragma once
#include <cassert>
#include <algorithm>
typedef unsigned long long ui64;
typedef unsigned long ui32;
typedef long long i64;
@ -63,12 +66,12 @@ public:
};
public:
AvlTree() {}
AvlTree() = default;
~AvlTree() { removeAll(); }
[[nodiscard]] ui64 size() const { return mSize; }
Node* head() const { return this->mRoot; }
Node* getRoot() const { return this->mRoot; }
void insert(KeyArg key, DataArg data) {
mRoot = insertUtil(mRoot, key, data);
@ -102,10 +105,10 @@ public:
if (!iter) return nullptr;
if (iter->exactNode(key)) return iter;
if (iter->descentLeft(key)) {
key = iter->keyInLeftSubtree(key);
// key = iter->keyInLeftSubtree(key);
iter = iter->mLeft;
} else {
key = iter->keyInRightSubtree(key);
// key = iter->keyInRightSubtree(key);
iter = iter->mRight;
}
}
@ -152,7 +155,7 @@ public:
}
if (head->mLeft && head->mRight) {
if (max(head->mLeft->mHeight, head->mRight->mHeight) != head->mHeight - 1) return head;
if (std::max(head->mLeft->mHeight, head->mRight->mHeight) != head->mHeight - 1) return head;
}
int balance = getNodeHeight(head->mRight) - getNodeHeight(head->mLeft);
@ -166,14 +169,22 @@ public:
return findInvalidNode(head->mLeft);
}
bool isValid() { return findInvalidNode(head()) == nullptr; }
bool isValid() { return findInvalidNode(getRoot()) == nullptr; }
template <typename tFunctor>
void traverse(Node* node, bool after, tFunctor functor) {
if (!after) functor(node);
if (node->mLeft) traverse(node->mLeft, after, functor);
if (node->mRight) traverse(node->mRight, after, functor);
if (after) functor(node);
void traverseInorder(Node* node, tFunctor functor) {
if (!node) return;
traverseInorder(node->mLeft, functor);
functor(node);
traverseInorder(node->mRight, functor);
}
template <typename tFunctor>
void traverseInorder(const Node* node, tFunctor functor) const {
if (!node) return;
traverseInorder(node->mLeft, functor);
functor(node);
traverseInorder(node->mRight, functor);
}
void removeAll() {
@ -207,7 +218,7 @@ private:
// returns new head
Node* rotateLeft(Node* pivot) {
DEBUG_ASSERT(pivot);
assert(pivot);
Node* const head = pivot;
Node* const right = pivot->mRight;
@ -224,8 +235,8 @@ private:
right->mLeft = head;
// heights
head->mHeight = 1 + max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
right->mHeight = 1 + max(getNodeHeight(right->mLeft), getNodeHeight(right->mRight));
head->mHeight = 1 + std::max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
right->mHeight = 1 + std::max(getNodeHeight(right->mLeft), getNodeHeight(right->mRight));
// cache
head->updateTreeCacheCallBack();
@ -235,7 +246,7 @@ private:
}
Node* rotateRight(Node* pivot) {
DEBUG_ASSERT(pivot);
assert(pivot);
Node* const head = pivot;
Node* const left = pivot->mLeft;
@ -252,8 +263,8 @@ private:
left->mRight = head;
// heights
head->mHeight = 1 + max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
left->mHeight = 1 + max(getNodeHeight(left->mLeft), getNodeHeight(left->mRight));
head->mHeight = 1 + std::max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
left->mHeight = 1 + std::max(getNodeHeight(left->mLeft), getNodeHeight(left->mRight));
// cache
head->updateTreeCacheCallBack();
@ -285,7 +296,7 @@ private:
}
// update height
head->mHeight = 1 + max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
head->mHeight = 1 + std::max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
i64 balance = i64(getNodeHeight(head->mRight) - getNodeHeight(head->mLeft));
@ -342,7 +353,7 @@ private:
if (head == nullptr) return head;
head->mHeight = 1 + max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
head->mHeight = 1 + std::max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
i64 balance = getNodeHeight(head->mRight) - getNodeHeight(head->mLeft);
if (balance < -1) {

View file

@ -3,30 +3,25 @@
std::string gError;
void Node::updateTreeCache() {
// TODO update cache
}
Node::~Node() {
delete left;
delete right;
}
Node::~Node() = default;
File::File() {
type = Type::FILE;
mType = Type::FILE;
}
Link::Link() {
type = LINK;
mType = LINK;
}
Node *Link::getLink() const {
return mLink;
}
Directory::Directory() {
type = DIRECTORY;
mType = DIRECTORY;
}
Directory::~Directory() {
delete members;
}
Directory::~Directory() = default;
bool Directory::attachNode(const std::vector<Key>& directoryPath, const Key& newKey, Node* newNode) {
Node* node = findNode(directoryPath, 0);
@ -35,21 +30,21 @@ bool Directory::attachNode(const std::vector<Key>& directoryPath, const Key& new
return false;
}
if (node->type != DIRECTORY) {
if (node->mType != DIRECTORY) {
gError = "given path is not a directory";
return false;
}
auto directory = ((Directory*) node);
Node* existingNode = directory->treeSearch(newKey);
Node* existingNode = directory->mMembers.find(DirectoryKey(newKey))->data;
if (existingNode) {
if (existingNode->type == newNode->type) return false; // exit silently
if (existingNode->mType == newNode->mType) return false; // exit silently
gError = "Cant add node";
return false;
}
directory->treeInsert(newKey, newNode);
directory->mMembers.insert(DirectoryKey(newKey), newNode);
updateTreeLinkCount(newNode);
return true;
@ -61,7 +56,7 @@ Node* Directory::findNode(const std::vector<Key>& path, ui32 currentDepth) {
}
const Key& key = path[currentDepth];
Node* node = treeSearch(key);
Node* node = mMembers.find(DirectoryKey(key))->data;
if (!node) {
return nullptr;
@ -69,7 +64,7 @@ Node* Directory::findNode(const std::vector<Key>& path, ui32 currentDepth) {
// link on link is not allowed
while (true) {
switch (node->type) {
switch (node->mType) {
case Node::FILE:
if (currentDepth == path.size() - 1) return node;
return nullptr;
@ -78,7 +73,7 @@ Node* Directory::findNode(const std::vector<Key>& path, ui32 currentDepth) {
return ((Directory*)node)->findNode(path, ++currentDepth);
case Node::LINK:
node = ((Link*)node)->link;
node = ((Link*)node)->getLink();
break;
default:
@ -87,158 +82,19 @@ Node* Directory::findNode(const std::vector<Key>& path, ui32 currentDepth) {
}
}
Node* Directory::treeSearch(const Key& key) {
if (!members) return nullptr;
Node* iterator = members;
while (iterator) {
if (key > iterator->key) {
iterator = iterator->right;
} else if (key < iterator->key) {
iterator = iterator->left;
} else {
return iterator;
}
}
return nullptr;
}
void Directory::updateTreeLinkCount(Node* node) {
// TODO : update all caches all the way up to '/'
}
void Directory::detachNode(Node* node) {
// TODO : remove util from avl tree
// TODO : update all cache all the way up to the root (due to the links)
// TODO : dont relocate nodes (due existing links to the nodes), only change tree pointers
members->parent = nullptr;
}
// TODO : user avl tree insertion
// TODO : check for existing file
// TODO : return true if successful (node inserted)
// TODO : dont relocate nodes (due existing links to the nodes), only change tree pointers
void Directory::treeInsert(const Key& newKey, Node* newNode) {
newNode->key = newKey;
members = insertUtil(members, newKey, newNode);
members->parent = nullptr;
}
// recursively returns valid isLeft or isRight child or root
Node* Directory::insertUtil(Node* head, const Key& key, Node* aNode) {
Node* insertedNode;
if (head == nullptr) {
size++;
aNode->updateTreeCache();
return aNode;
} else if (head->key == key) {
return head;
} else if (key > head->key) {
insertedNode = insertUtil(head->right, key, aNode);
head->right = insertedNode;
insertedNode->parent = head;
} else {
insertedNode = insertUtil(head->left, key, aNode);
head->left = insertedNode;
insertedNode->parent = head;
}
// update height
head->height = 1 + std::max(getNodeHeight(head->right), getNodeHeight(head->left));
int balance = int(getNodeHeight(head->right) - getNodeHeight(head->left));
if (balance > 1) {
if (key > head->right->key) {
return rotateLeft(head);
} else {
head->right = rotateRight(head->right);
return rotateLeft(head);
}
} else if (balance < -1) {
if (key < head->left->key) {
return rotateRight(head);
} else {
head->left = rotateLeft(head->left);
return rotateRight(head);
}
}
head->updateTreeCache();
return head;
}
// returns new head
Node* Directory::rotateLeft(Node* pivot) {
Node* const head = pivot;
Node* const right = pivot->right;
Node* const right_left = right->left;
Node* const parent = pivot->parent;
// parents
if (right_left) right_left->parent = head;
head->parent = right;
right->parent = parent;
// children
head->right = right_left;
right->left = head;
// heights
head->height = 1 + std::max(getNodeHeight(head->left), getNodeHeight(head->right));
right->height = 1 + std::max(getNodeHeight(right->left), getNodeHeight(right->right));
// cache
head->updateTreeCache();
right->updateTreeCache();
return right;
}
Node* Directory::rotateRight(Node* pivot) {
Node* const head = pivot;
Node* const left = pivot->left;
Node* const left_right = left->right;
Node* const parent = pivot->parent;
// parents
if (left_right) left_right->parent = head;
head->parent = left;
left->parent = parent;
// children
head->left = left_right;
left->right = head;
// heights
head->height = 1 + std::max(getNodeHeight(head->left), getNodeHeight(head->right));
left->height = 1 + std::max(getNodeHeight(left->left), getNodeHeight(left->right));
// cache
head->updateTreeCache();
left->updateTreeCache();
return left;
}
ui32 Directory::getNodeHeight(const Node* node) { return node ? node->height : -1; }
Node* Directory::maxNode() const {
Node* head = members;
if (!head) return nullptr;
while (head->right != nullptr) {
head = head->right;
}
return head;
// mMembers.remove();
}
void Directory::getMaxDepthUtil(ui32 depth, ui32& maxDepth) const {
if (!members) return;
if (!mMembers.getRoot()) return;
maxDepth = std::max(depth, maxDepth);
traverseInorderUtil(members, [&](Node* node){
if (node->type == DIRECTORY) {
mMembers.traverseInorder(mMembers.getRoot(), [&](const DirectoryTree::Node* node){
if (node->data->mType == DIRECTORY) {
((Directory*)node)->getMaxDepthUtil(++depth, maxDepth);
}
});

View file

@ -6,7 +6,6 @@
FileSystem::FileSystem() {
root = new Directory();
currentDirectory = root;
root->key = "/";
initializeTransitions();
}
@ -64,7 +63,10 @@ void FileSystem::log() const {
}
void FileSystem::logNode(std::stringstream& ss, const Node* node, int depth, std::vector<bool>& indents) const {
void FileSystem::logNode(std::stringstream& ss, const Node* node, const Key& key, int depth, std::vector<bool>& indents) const {
indent(ss, depth, indents);
ss << key << "\n";
switch (node->type) {
case Node::DIRECTORY:
return logDirectory(ss, (Directory*) node, depth, indents);
@ -86,24 +88,26 @@ void FileSystem::indent(std::stringstream & ss, int depth, std::vector<bool>& in
void FileSystem::logDirectory(std::stringstream & ss, const Directory* node, int depth, std::vector<bool>& indents) const {
ss << (node == currentDirectory ? "* " : " ");
indent(ss, depth, indents);
ss << node->key << "\n";
// ss << node->key << "\n";
indents[depth] = true;
depth++;
/*
auto lastNode = node->maxNode();
node->traverseInorder([&](const Node* iterNode){
if (lastNode == iterNode) indents[depth - 1] = false;
logNode(ss, iterNode, depth, indents);
});
*/
}
void FileSystem::logFile(std::stringstream& ss, const File* node, int depth, std::vector<bool>& indents) const {
indent(ss, depth, indents);
ss << node->key << "\n";
// ss << node->key << "\n";
}
void FileSystem::logLink(std::stringstream & ss, const Link* node, int depth, std::vector<bool>& indents) const {
indent(ss, depth, indents);
ss << "link [" << node->key << "] \n";
// ss << "link [" << node->key << "] \n";
}
const std::string& FileSystem::getLastError() {