#pragma once #include "Vertex.h" #include "Edge.h" #include "Trig.h" #include "Face.h" /* --------------------------- Mesh -------------------------------- */ struct _Mesh { _DA_Vertices* DA_Vertices = nullptr; _DA_Edges* DA_Edges = nullptr; _DA_Trigs* DA_Trigs = nullptr; _DA_Faces* DA_Faces = nullptr; };