#include "AppManager.h" #include "WM.h" #include "Render.h" #include "Data.h" #include "Math.h" #include "Operator.h" #include /* keymap rotate move gizmo fbuffer outline matrices */ int main() { _Data DATA; APM_OnStart(&DATA.APM); printf("Fuuuuuck here "); { OPS_init(&DATA); WM_Init(&DATA); RND_init(&DATA); ResetCamera(); OPSAddcoords(); while (!WM_close_command()) { APM_LoopIn(); if (WM_input() || !DATA.RND_cycle.cycle_complete) { //RND_Render(); WM_output(); } APM_LoopOut(); } WM_CloseWindow(); } APM_OnEnd(); }