MA-software-rendering/Sourse/Data/sourse/mesh/Face.cpp
2021-05-27 22:43:41 +03:00

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#include "Face.h"
// ----------------------------- Face --------------------------- //
// ---------------- DAI -------------------- //
_DAI_Face_::_DAI_Face_(_DAI_Face_* lastItem, int i)
{
DAI_Face_prev_p = lastItem;
DAI_Face_index = i;
}
_DAI_Face_::~_DAI_Face_()
{
}
// ---------------- DA -------------------- //
_DA_Faces::_DA_Faces() { }
void _DA_Faces::DAI_Face_Add(char Objname)
{
if (!DA_Faces_length)
{
DAP_Face_First = new _DAI_Face_(DAP_Face_Last, DA_Faces_length);
DAP_Face_Last = DAP_Face_First;
}
else
{
DAP_Face_Last->DAI_Face_next_p = new _DAI_Face_(DAP_Face_Last, DA_Faces_length);
DAP_Face_Last = DAP_Face_Last->DAI_Face_next_p;
}
DA_Faces_length += 1;
}
_DAI_Face_* _DA_Faces::DAI_Face_GetItem(int index)
{
_DAI_Face_* item = DAI_Face_Search(index);
DAP_Face_Buffer = item->DAI_Face_next_p;
return item;
}
_DAI_Face_* _DA_Faces::DAI_Face_Search(int index)
{
if (!(index >= DA_Faces_length or index < 0))
{
if (index == 0) // Spetial case
{
return DAP_Face_First;
}
if (index == DA_Faces_length - 1) // Spetial case
{
return DAP_Face_Last;
}
if (DAP_Face_Buffer)
{
if (index == DAP_Face_Buffer->DAI_Face_index)
{
return DAP_Face_Buffer;
}
}
if (index <= DA_Faces_length / 2) // Start with furst item
{
_DAI_Face_* item = DAP_Face_First;
while (item->DAI_Face_index != index)
{
item = item->DAI_Face_next_p;
}
return item;
}
else // last item
{
_DAI_Face_* item = DAP_Face_Last;
while (item->DAI_Face_index != index)
{
item = item->DAI_Face_prev_p;
}
return item;
}
}
else
{
return nullptr; //TODO make error
}
}
void _DA_Faces::DAI_Face_Delete(int index_start = -1, int index_end = -1)
{
_DAI_Face_* DATempP_Face_first;
_DAI_Face_* DATempP_Face_last;
_DAI_Face_* DATempP_Face_next;
_DAI_Face_* DATempP_Face_prev;
_DAI_Face_* DATempP_Face_del;
if (index_start < -1 or index_end < -1) { return; }
if (index_end >= DA_Faces_length) { index_end = DA_Faces_length - 1; }
if (index_start == -1 and index_end == -1)
{
DATempP_Face_first = DAP_Face_First;
DATempP_Face_last = DAP_Face_Last;
index_start = 0;
index_end = DA_Faces_length - 1;
}
else
{
DATempP_Face_first = DAI_Face_Search(index_start); // Worst Time(n) ~ n
if (index_end == -1)
{
DATempP_Face_last = DATempP_Face_first;
index_end = index_start;
}
else
{ // Searching
DATempP_Face_last = DAI_Face_Search(index_end);
}
}
int DATemp_IndexDifference = index_end - index_start;
if (DATempP_Face_last and DATempP_Face_first)
{
DATempP_Face_next = DATempP_Face_last->DAI_Face_next_p;
DATempP_Face_prev = DATempP_Face_first->DAI_Face_prev_p;
}
else
{
DATempP_Face_next = DATempP_Face_prev = 0;
}
// Deleting Items
DAP_Face_Buffer = DATempP_Face_first;
if (DAP_Face_Buffer)
{
for (int i = index_start; i <= index_end; i++)
{
DATempP_Face_del = DAP_Face_Buffer;
DAP_Face_Buffer = DAP_Face_Buffer->DAI_Face_next_p;
delete DATempP_Face_del;
}
}
// Reconect Links
if (DATempP_Face_next and DATempP_Face_prev)
{
DATempP_Face_next->DAI_Face_prev_p = DATempP_Face_prev;
DATempP_Face_prev->DAI_Face_next_p = DATempP_Face_next;
}
else
{
if (!(DATempP_Face_next or DATempP_Face_prev)) // Array is completle <20><><EFBFBD><EFBFBD>
{
DAP_Face_Last = DAP_Face_First = nullptr;
}
else
{
if (!DATempP_Face_next)
{
DATempP_Face_prev->DAI_Face_next_p = nullptr;
DAP_Face_Last = DATempP_Face_prev;
}
else // Here is no prev item
{
DATempP_Face_next->DAI_Face_prev_p = nullptr;
DAP_Face_First = DATempP_Face_next;
}
}
}
//Changing indexes
if (DATempP_Face_next)
{
for (int i = index_end + 1; i < DA_Faces_length - 1; i++)
{
DATempP_Face_next->DAI_Face_index -= (DATemp_IndexDifference + 1);
DATempP_Face_next = DATempP_Face_next->DAI_Face_next_p;
}
}
DA_Faces_length -= (DATemp_IndexDifference + 1);
}
void _DA_Faces::DA_Face_Pop()
{
_DAI_Face_* DATemp_Face_previtem = DAP_Face_Last->DAI_Face_prev_p;
delete DAP_Face_Last;
DAP_Face_Last = DATemp_Face_previtem;
DATemp_Face_previtem->DAI_Face_next_p = 0;
DA_Faces_length -= 1;
}
int _DA_Faces::DA_Faces_GetLength()
{
return DA_Faces_length;
}
_DA_Faces::~_DA_Faces()
{
DAI_Face_Delete();
}