22 lines
241 B
C++
22 lines
241 B
C++
#pragma once
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#include "..\objects\DT_Object.h"
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class Ray
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{
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public:
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Ray();
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~Ray();
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void shoot(_DA_MeshObjects* DA_MeshObjects);
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vec3f Dir;
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vec3f Pos;
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bool intersect;
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_DAI_Object* obj;
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vec3f intersect_p;
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vec3f Norm;
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private:
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};
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