#include "Buffer2D.hpp"
#include "Testing.hpp"
#include "Tests.hpp"

#include "HeapAllocator.hpp"

using namespace tp;

const ualni size = 1000;

TEST_DEF_STATIC(Simple1) {
	Buffer2D<int, tp::HeapAlloc> buff;
	buff.reserve({ 4, 4 });
	buff.set({ 2, 2 }, 5);
	TEST(buff.get({ 2, 2 }) == 5);
}

TEST_DEF_STATIC(Simple2) {
	// TEST(false);
}

TEST_DEF(Buffer2d) {
	testSimple1();
	testSimple2();
}
