
Meshes = "normals.obj"

Camera = {
	pos = { 4, 4, 4 },
	size_x = 400,
	size_y = 600,
}


Lights = {
    {
        pos = { -0.5, 3.5, 1 },
        intensity = 1
    },
    {
        pos = { 0, 0, 1 },
        intensity = 0.5
    },
}

RenderSettings = {
    depth = 1,
    spray = 10,
    multisampling = 1,
}