CCompiled and runed with working visuals
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8 changed files with 308 additions and 153 deletions
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@ -2,7 +2,7 @@
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#include "FrameBuffer.hpp"
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#include "GraphicsApi.hpp"
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void glerr(GLenum type);
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void glerr(GLenum type) { printf("GL ERROR\n"); }
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#define AssertGL(x) { x; GLenum __gle = glGetError(); if (__gle != GL_NO_ERROR) glerr(__gle); }
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using namespace tp;
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