This commit is contained in:
Ilusha 2024-03-16 12:07:49 +03:00
parent 65cb26a627
commit 1ead32d84a
71 changed files with 199 additions and 282 deletions

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cmake_minimum_required(VERSION 3.2)
set(CMAKE_CXX_STANDARD 23)
project(Language)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Strings)
### -------------------------- Tests -------------------------- ###
enable_testing()
file(GLOB TEST_SOURCES "./tests/*.cpp")
add_executable(${PROJECT_NAME}Tests ${TEST_SOURCES})
target_link_libraries(${PROJECT_NAME}Tests ${PROJECT_NAME} UnitTest++)
add_test(NAME ${PROJECT_NAME}Tests COMMAND ${PROJECT_NAME}Tests)

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#include "Grammar.hpp"
using namespace tp;
ContextFreeGrammar::Arg::Arg(const String& id, bool terminal, bool epsilon) {
mId = id;
mIsTerminal = terminal;
mIsEpsilon = epsilon;
}
const String& ContextFreeGrammar::Arg::getId() const { return mId; }
bool ContextFreeGrammar::Arg::operator==(const Arg& in) const {
return (mId == in.mId) && (mIsEpsilon == in.mIsEpsilon) && (mIsTerminal == in.mIsTerminal);
}
ContextFreeGrammar::Rule::Rule(const String& id, const InitialierList<Arg>& args) {
mId = id;
mArgs = args;
}
bool ContextFreeGrammar::Rule::operator==(const Rule& in) const { return (mId == in.mId) && (mArgs == in.mArgs); }
bool ContextFreeGrammar::Rule::isProductive() const {
for (auto arg : mArgs) {
if (arg->getId() == mId) return false;
}
return true;
}
void ContextFreeGrammar::addRule(const Rule& rule) { mRules.append(rule); }
void ContextFreeGrammar::addRule(const String& id, const InitialierList<Arg>& args) { addRule(Rule(id, args)); }
void ContextFreeGrammar::setStart(const String& startRule) { mStartTerminal = startRule; }

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#include "LanguageCommon.hpp"
#include "Strings.hpp"
using namespace tp;
static ModuleManifest* sModuleDependencies[] = { &gModuleStrings, nullptr };
ModuleManifest tp::gModuleLanguage = ModuleManifest("Language", nullptr, nullptr, sModuleDependencies);

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#pragma once
#include "Utils.hpp"
#include "List.hpp"
#include "Map.hpp"
#include "Tree.hpp"
namespace tp {
// Non-Deterministic Finite-State Automata
template <typename tAlphabetType, typename tStateType>
class FiniteStateAutomation {
public:
struct State;
public:
class Transition {
friend FiniteStateAutomation;
public:
enum Type { ANY, EPSILON, SYMBOL };
public:
Transition(Type type, State* state, tAlphabetType symbol = tAlphabetType()) {
mState = state;
mType = type;
mSymbol = symbol;
}
[[nodiscard]] bool isTransition(const tAlphabetType& symbol) const {
return (mType == ANY || mType == EPSILON) || (mSymbol == symbol);
}
[[nodiscard]] bool doesConsumes(const tAlphabetType& symbol) const {
return (mType == ANY || (mType == SYMBOL && mSymbol == symbol));
}
[[nodiscard]] bool isEpsilon() const { return mType == EPSILON; }
const State* getState() const { return mState; }
const tAlphabetType& getSymbol() const { return mSymbol; }
private:
State* mState = nullptr;
Type mType;
tAlphabetType mSymbol;
};
class State {
friend FiniteStateAutomation;
public:
State() = default;
public:
void setValue(const tStateType& stateValue) { mStateVal = stateValue; }
void setAcceptance(bool isAccepting) { mIsAccepting = isAccepting; }
[[nodiscard]] bool isAccepting() const { return mIsAccepting; }
const tStateType& getStateVal() const { return mStateVal; }
[[nodiscard]] const Buffer<Transition>* getTransitions() const { return &mTransitions; }
private:
Buffer<Transition> mTransitions{};
tStateType mStateVal = tStateType();
bool mIsAccepting = false;
};
private:
List<State> mStates;
State* mStartState = nullptr;
Range<ualni> mAlphabetRange = { ENV_UALNI_MAX, ENV_UALNI_MIN };
public:
FiniteStateAutomation() = default;
State* addState(const tStateType& state, bool accepting) {
auto node = mStates.newNode();
node->data.mIsAccepting = accepting;
node->data.mStateVal = state;
mStates.pushBack(node);
return &node->data;
}
void addTransition(State* from, State* to, const tAlphabetType& symbol) {
from->mTransitions.append(Transition(Transition::SYMBOL, to, symbol));
if (mAlphabetRange.mBegin < ualni(symbol)) mAlphabetRange.mBegin = ualni(symbol);
if (mAlphabetRange.mEnd > ualni(symbol)) mAlphabetRange.mEnd = ualni(symbol);
}
void addEpsilonTransition(State* from, State* to) { from->mTransitions.append(Transition(Transition::SYMBOL, to)); }
void addAnyTransition(State* from, State* to) { from->mTransitions.append(Transition(Transition::ANY, to)); }
void setStartState(State* start) { mStartState = start; }
[[nodiscard]] State* getStartState() const { return mStartState; }
[[nodiscard]] bool isValid() const {
if (!mStartState) {
return false;
}
return true;
}
[[nodiscard]] ualni numStates() const { return mStates.length(); }
[[nodiscard]] const List<State>* getStates() const { return &mStates; }
[[nodiscard]] Range<ualni> getAlphabetRange() const { return mAlphabetRange; }
private:
typedef AvlTree<AvlNumericKey<State*>, bool> StatesSet;
// Expands initial set with states that are reachable from initial set with no input consumption (E-transitions)
static void expandSet(StatesSet& set) {
List<State*> workingSet;
set.forEach([&](AvlNumericKey<State*>& key, bool) { workingSet.pushBack(key.val); });
while (workingSet.length()) {
auto first = workingSet.first()->data;
set.insert(first, {});
for (auto transition : first->mTransitions) {
if (!transition->isEpsilon()) continue;
if (set.find(transition->mState)) continue;
workingSet.pushBack(transition->mState);
}
workingSet.popFront();
}
}
// States that are reachable from initial set with symbol transition
static void findMoveSet(StatesSet& from, StatesSet& moveSet, tAlphabetType symbol) {
from.forEach([&](AvlNumericKey<State*>& key, bool) {
for (auto transition : key.val->mTransitions) {
if (transition->isEpsilon()) continue;
if (!transition->isTransition(symbol)) continue;
if (moveSet.find(transition->mState)) continue;
moveSet.insert(transition->mState, {});
}
});
}
public:
bool makeDeterministic() {
if (!isValid()) return false;
struct GroupKey {
const StatesSet* group;
static ualni hash(GroupKey key) { return 0; }
bool operator==(const GroupKey& key) const { return false; }
};
struct GroupInfo {
StatesSet* group = nullptr;
AvlTree<AvlNumericKey<StatesSet*>, tAlphabetType> transitions;
State* newState = nullptr;
bool accepting = false;
tStateType stateVal = tStateType();
};
Buffer<StatesSet> groups = { {} };
Map<GroupKey, GroupInfo, DefaultAllocator, GroupKey::hash> groupInfos;
groups.first().insert(getStartState(), false);
expandSet(groups.first());
groupInfos.put({ &groups.first() }, { &groups.first() });
// 1) find new states
List<StatesSet*> workingSet;
workingSet.pushBack(&groups.first());
while (workingSet.length()) {
StatesSet* group = workingSet.first()->data;
GroupInfo* info = &groupInfos.get({ group });
for (auto symbol : getAlphabetRange()) {
// calculate new possible state
StatesSet potentialGroup;
findMoveSet(*group, potentialGroup, tAlphabetType(symbol));
expandSet(potentialGroup);
if (!potentialGroup.size()) continue;
// find existing or create group
StatesSet* targetGroup = nullptr;
auto iter = groupInfos.presents({ &potentialGroup });
if (iter) {
targetGroup = groupInfos.getSlotVal(iter).group;
} else {
targetGroup = &groups.append(potentialGroup);
groupInfos.put({ targetGroup }, { targetGroup });
workingSet.pushBack(targetGroup);
}
// assert transition is added
info->transitions.insert(targetGroup, tAlphabetType(symbol));
}
workingSet.popFront();
}
// 2) find new states termination values
for (auto group : groupInfos) {
GroupInfo* info = &group->val;
ualni accepting = 0;
info->group->forEach([&](AvlNumericKey<State*>& key, bool) {
if (key.val->mIsAccepting) {
accepting++;
info->accepting = true;
info->stateVal = key.val->mStateVal;
}
});
if (!accepting) {
info->accepting = false;
info->stateVal = info->group->head()->key.val->mStateVal;
}
}
// 3) transfer
mStates.removeAll();
// create states
for (auto group : groupInfos) {
group->val.newState = addState(group->val.stateVal, group->val.accepting);
}
// create transitions
for (auto group : groupInfos) {
auto functor = [&](AvlNumericKey<StatesSet*> targetGroupKey, tAlphabetType symbol) {
GroupInfo* targetGroup = &groupInfos.get({ (StatesSet*) targetGroupKey.val });
addTransition(group->val.newState, targetGroup->newState, symbol);
};
group->val.transitions.forEach(functor);
}
return true;
}
};
}

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#pragma once
#include "Strings.hpp"
#include "Automata.hpp"
#include "Buffer2D.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType>
class ContextFreeAutomata {
struct Action {
enum Type { SHIFT, REDUCE, TRAP } type = TRAP;
ualni num = 0; // state to shift (shift action) or pop count (reduce action)
};
public:
struct StackItem {
ualni state = 0;
tAlphabetType symbol;
Buffer<StackItem*> leafs;
};
struct AcceptResult {
bool accepted = false;
ualni advancedIdx = 0;
const StackItem* ast = nullptr;
};
public:
ContextFreeAutomata() = default;
AcceptResult accept(const tAlphabetType* stream, ualni size) {
mCurrentState = mStartState;
mStack.append(&mItems.append({ mCurrentState, {}, {} }));
ualni advancedIdx = 0;
while (advancedIdx < size) {
const tAlphabetType& symbol = *(stream + advancedIdx);
if (!(symbol >= mRange.mBegin && symbol < mRange.mEnd)) {
return { false, advancedIdx, nullptr };
}
const Action& action = mTable.get({ ualni(symbol - mRange.mBegin), mCurrentState });
if (action.type == Action::TRAP) {
return { false, advancedIdx, nullptr };
}
if (action.type == Action::SHIFT) {
mStack.last()->symbol = symbol;
mStack.append(&mItems.append({ mCurrentState, {}, {} }));
mCurrentState = action.num;
}
if (mTable.get({ 0, mCurrentState }).type == Action::REDUCE) {
StackItem* newItem = &mItems.append(StackItem{});
for (auto iter : Range<ualni>(action.num)) {
newItem->leafs.append(mStack.last());
mCurrentState = mStack.last()->state;
mStack.pop();
}
if (!mStack.size()) {
if (advancedIdx == size) {
return { true, advancedIdx, newItem };
} else {
return { false, advancedIdx, {} };
}
}
mStack.append(&mItems.append({ mCurrentState, {}, {} }));
}
advancedIdx++;
}
return { false, advancedIdx, nullptr };
}
public:
typedef FiniteStateAutomation<tAlphabetType, tStateType> Automata;
typedef Automata::State AutomataState;
void construct(const Automata& automata) {
mRange = automata.getAlphabetRange();
const ualni numStates = automata.numStates();
const ualni numSymbols = mRange.idxDiff();
mTable.reserve({ numSymbols, numStates });
mTable.assign(Action{ Action::TRAP, 0 });
Map<const AutomataState*, ualni> states;
ualni stateIndex = 0;
for (auto state : *automata.getStates()) {
states.put(&state.data(), { stateIndex });
stateIndex++;
}
stateIndex = 0;
for (auto state : *automata.getStates()) {
if (&state.data() == automata.getStartState()) {
mStartState = stateIndex;
}
if (state->isAccepting()) {
ASSERT(state->getTransitions()->size() == 0)
for (auto symbolIndex : Range<ualni>(numSymbols)) {
mTable.set({ stateIndex, symbolIndex }, { Action::REDUCE, state->getStateVal().numArgs() });
}
} else {
for (auto transition : *state->getTransitions()) {
ualni symbolIndex = ualni(transition->getSymbol()) - mRange.mBegin;
ualni targetStateIndex = states.get(transition->getState());
mTable.set({ stateIndex, symbolIndex }, { Action::SHIFT, targetStateIndex });
}
}
stateIndex++;
}
}
private:
Buffer2D<Action> mTable;
Buffer<StackItem> mItems;
Buffer<StackItem*> mStack;
ualni mStartState = 0;
ualni mCurrentState = 0;
Range<ualni> mRange;
};
}

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#pragma once
#include "Automata.hpp"
#include "Grammar.hpp"
namespace tp {
class ContextFreeCompiler {
public:
struct SymbolVal {
SymbolVal() = default;
SymbolVal(ualni aId, ualni aStart, ualni aLen) {
id = aId;
start = aStart;
len = aLen;
};
SymbolVal(ualni val) { id = val; }
operator ualni() const { return id; }
bool operator==(const SymbolVal& in) const { return in.id == id; }
SymbolVal& operator=(const SymbolVal& in) = default;
ualni id = 0;
ualni start = 0;
ualni len = 0;
};
struct Item {
const ContextFreeGrammar::Rule* mRule = nullptr;
ualni mAdvanceIdx = 0;
ualni numArgs() const { return 0; }
};
struct Symbol {
String mId;
bool mIsTerminal = false;
};
private:
struct NonTerminal {
Buffer<ContextFreeGrammar::Rule*> rules;
Map<String, NonTerminal*> references;
Map<String, NonTerminal*> referencing;
public:
[[nodiscard]] bool isProductive() const {
for (auto rule : rules) {
if (rule->isProductive()) return true;
}
return false;
}
[[nodiscard]] bool isLooped(Map<String, ualni>& processed, const String& id) const {
for (auto ref : referencing) {
if (processed.presents(ref->key)) return true;
}
processed.put(id, {});
for (auto ref : referencing) {
if (ref->val->isLooped(processed, ref->key)) return true;
}
return false;
}
};
public:
bool compile(const ContextFreeGrammar& grammar, FiniteStateAutomation<SymbolVal, Item>& automata) {
if (!init(grammar)) return false;
return true;
}
[[nodiscard]] const Buffer<Symbol>* getSymbols() const { return &mSymbols; }
[[nodiscard]] SymbolVal getSymbolId(const String& name) const { return mSymbolLookup.get(name); }
private:
bool init(const ContextFreeGrammar& grammar) {
if (!grammar.getRules()->size()) {
return false;
}
for (auto rule : *grammar.getRules()) {
if (!rule->getArgs()->size()) {
return false;
}
}
findNonTerminals(grammar);
for (auto nonTerminal : mNonTerminals) {
for (auto rule : nonTerminal->val.rules) {
for (auto arg : *rule->getArgs()) {
if (arg->isTerminal() || arg->isEpsilon()) continue;
if (!mNonTerminals.presents(arg->getId())) {
printf("Referenced non-terminal '%s' is not defined\n", arg->getId().read());
return false;
}
}
}
}
findAllReferences(grammar);
for (auto nonTerminal : mNonTerminals) {
if (!nonTerminal->val.references.size() && nonTerminal->key != grammar.getStartTerminal()) {
printf("Non-terminal '%s' is defined but not used\n", nonTerminal->key.read());
return false;
}
}
for (auto nonTerminal : mNonTerminals) {
if (!nonTerminal->val.isProductive()) {
printf("Non-terminal '%s' is not productive\n", nonTerminal->val.rules.first()->getId().read());
return false;
}
}
Map<String, ualni> processed;
if (mNonTerminals.get(grammar.getStartTerminal()).isLooped(processed, grammar.getStartTerminal())) {
printf("Note that grammar is looped.\n");
return false;
}
initSymbols(grammar);
return true;
}
void findNonTerminals(const ContextFreeGrammar& grammar) {
for (auto rule : *grammar.getRules()) {
if (!mNonTerminals.presents(rule->getId())) {
mNonTerminals.put(rule->getId(), {});
}
auto nonTerminal = &mNonTerminals.get(rule->getId());
nonTerminal->rules.append(&rule.data());
}
}
void findAllReferences(const ContextFreeGrammar& grammar) {
for (auto nonTerminal : mNonTerminals) {
for (auto rule : nonTerminal->val.rules) {
for (auto arg : *rule->getArgs()) {
if (arg->isTerminal() || arg->isEpsilon()) continue;
NonTerminal* reference = &mNonTerminals.get(arg->getId());
nonTerminal->val.referencing.put(arg->getId(), reference);
reference->references.put(nonTerminal->key, &nonTerminal->val);
}
}
}
}
void initSymbols(const ContextFreeGrammar& grammar) {
for (auto nonTerminal : mNonTerminals) {
mSymbols.append({ nonTerminal->key, false });
mSymbolLookup.put(nonTerminal->key, SymbolVal(mSymbols.size() - 1));
for (auto rule : nonTerminal->val.rules) {
for (auto arg : *rule->getArgs()) {
if (arg->isEpsilon() || arg->isTerminal()) continue;
if (mTerminals.presents(arg->getId())) continue;
mTerminals.put(arg->getId(), {});
mSymbols.append({ nonTerminal->key, true });
mSymbolLookup.put(nonTerminal->key, SymbolVal(mSymbols.size() - 1));
}
}
}
}
private:
Map<String, NonTerminal> mNonTerminals;
Map<String, bool> mTerminals;
Buffer<Symbol> mSymbols;
Map<String, SymbolVal> mSymbolLookup;
};
}

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#pragma once
#include "Buffer.hpp"
#include "LanguageCommon.hpp"
#include "Map.hpp"
#include "Strings.hpp"
namespace tp {
class ContextFreeGrammar {
public:
struct Arg {
friend class Rule;
public:
Arg() = default;
explicit Arg(const String& id, bool terminal = true, bool epsilon = false);
public:
bool operator==(const Arg& in) const;
[[nodiscard]] const String& getId() const;
[[nodiscard]] bool isTerminal() const { return mIsTerminal; }
[[nodiscard]] bool isEpsilon() const { return mIsEpsilon; }
private:
String mId;
bool mIsTerminal = false;
bool mIsEpsilon = false;
};
class Rule {
public:
Rule() = default;
Rule(const String& id, const InitialierList<Arg>& args);
public:
bool operator==(const Rule& in) const;
[[nodiscard]] bool isProductive() const;
[[nodiscard]] const String& getId() const { return mId; }
[[nodiscard]] const Buffer<Arg>* getArgs() const { return &mArgs; }
private:
String mId;
Buffer<Arg> mArgs;
};
public:
ContextFreeGrammar() = default;
public:
void addRule(const Rule& rule);
void addRule(const String& id, const InitialierList<Arg>& args);
void setStart(const String& startRule);
[[nodiscard]] const Buffer<Rule>* getRules() const { return &mRules; }
[[nodiscard]] const String& getStartTerminal() const { return mStartTerminal; }
public:
Buffer<Rule> mRules;
String mStartTerminal;
bool mIsLooped = false;
};
template <typename tAlphabetType, typename tTokType>
class RegularGrammar {
public:
struct Node {
enum Type {
NONE,
ANY,
OR,
IF,
CLASS,
COMPOUND,
REPEAT,
VAL,
} mType = NONE;
explicit Node(Type type) :
mType(type) {}
virtual ~Node() = default;
};
class ValueNode : public Node {
public:
explicit ValueNode(tAlphabetType val) :
mVal(val),
Node(Node::VAL) {}
~ValueNode() override = default;
public:
tAlphabetType mVal;
};
class CompoundNode : public Node {
public:
CompoundNode() :
Node(Node::COMPOUND) {}
CompoundNode(const InitialierList<const Node*>& nodes) :
Node(Node::COMPOUND) {
mSequence = nodes;
}
~CompoundNode() override {
for (auto iter : mSequence) {
delete iter.data();
}
mSequence.clear();
}
public:
Buffer<const Node*> mSequence;
};
class AlternationNode : public Node {
public:
AlternationNode() :
Node(Node::OR) {}
AlternationNode(const Node* a, const Node* b) :
Node(Node::OR) {
mFirst = a;
mSecond = b;
}
~AlternationNode() override {
delete mFirst;
delete mSecond;
}
public:
const Node* mFirst = nullptr;
const Node* mSecond = nullptr;
};
class IfNode : public Node {
public:
IfNode() :
Node(Node::IF) {}
explicit IfNode(const Node* a) :
Node(Node::IF) {
mNode = a;
}
~IfNode() override { delete mNode; }
public:
const Node* mNode = nullptr;
};
class AnyNode : public Node {
public:
AnyNode() :
Node(Node::ANY) {}
~AnyNode() override = default;
};
class RepetitionNode : public Node {
public:
RepetitionNode() :
Node(Node::REPEAT) {}
explicit RepetitionNode(const Node* rep, bool plus = false) :
Node(Node::REPEAT) {
mNode = rep;
mPlus = plus;
}
~RepetitionNode() override { delete mNode; }
public:
Node* mNode = nullptr;
bool mPlus = false;
};
class ClassNode : public Node {
public:
ClassNode() :
Node(Node::CLASS) {}
explicit ClassNode(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) :
Node(Node::CLASS) {
mExclude = exclude;
mRanges = ranges;
}
~ClassNode() override { mRanges.removeAll(); }
public:
Buffer<Range<tAlphabetType>> mRanges;
bool mExclude = false;
};
public:
RegularGrammar() = default;
~RegularGrammar() {
for (auto rule : mRules) {
delete rule->t1;
}
}
void addRule(const Node* node, tTokType id) { mRules.append({ node, id }); }
public:
const Node* seq(const InitialierList<const Node*>& nodes) { return new CompoundNode(nodes); }
const Node* val(tAlphabetType in) { return new ValueNode(in); }
const Node* alt(const Node* a, const Node* b) { return new AlternationNode(a, b); }
const Node* may(const Node* a) { return new IfNode(a); }
const Node* any() { return new AnyNode(); }
const Node* rep(const Node* rep, bool plus = false) { return new RepetitionNode(rep, plus); }
const Node* ranges(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) {
return new ClassNode(ranges, exclude);
}
public:
Buffer<Pair<const Node*, tTokType>> mRules;
};
}

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#pragma once
#include "Module.hpp"
namespace tp {
extern ModuleManifest gModuleLanguage;
}

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#pragma once
#include "RegularCompiler.hpp"
#include "RegularAutomata.hpp"
#include "ContextFreeCompiler.hpp"
#include "ContextFreeAutomata.hpp"
namespace tp {
template <typename tAlphabetType, typename tTokenType, tTokenType tInTransition, ualni MinSymbol, ualni MaxSymbol>
class Parser {
typedef RegularGrammar<tAlphabetType, tTokenType> RegularGrammar;
typedef RegularCompiler<tAlphabetType, tTokenType, tInTransition, MinSymbol, MaxSymbol> RegularCompiler;
typedef FiniteStateAutomation<tAlphabetType, tTokenType> RegularGraph;
typedef RegularAutomata<tAlphabetType, tTokenType> RegularAutomata;
// ContextFreeGrammar;
// ContextFreeCompiler;
typedef FiniteStateAutomation<ContextFreeCompiler::SymbolVal, ContextFreeCompiler::Item> ContextFreeGraph;
typedef ContextFreeAutomata<ContextFreeCompiler::SymbolVal, ContextFreeCompiler::Item> ContextFreeAutomata;
public:
struct ParseResult {
bool accepted = false;
const ContextFreeAutomata::StackItem* ast = nullptr;
};
public:
Parser() = default;
public:
bool compileTables(
const ContextFreeGrammar& cfGrammar,
const RegularGrammar& reGrammar,
const Map<String, tTokenType>& contextFreeToRegular
) {
// Compile Regular Grammar
{
RegularGraph graph;
RegularCompiler compiler;
compiler.compile(graph, reGrammar);
graph.makeDeterministic();
mRegularAutomata.construct(graph);
}
// compile context free grammar
{
ContextFreeGraph graph;
ContextFreeCompiler compiler;
compiler.compile(cfGrammar, graph);
graph.makeDeterministic();
mContextFreeAutomata.construct(graph);
// make glue
for (auto symbol : *compiler.getSymbols()) {
auto symbolId = compiler.getSymbolId(symbol->mId);
if (symbol->mIsTerminal) {
auto iter = contextFreeToRegular.presents(symbol->mId);
if (!iter) return false;
mGrammarGlue.put(contextFreeToRegular.getSlotVal(iter), symbolId);
} else {
mAstNames.put(symbolId, symbol->mId);
}
}
}
return true;
}
ParseResult parse(const tAlphabetType* sentence, ualni sentenceLength) {
// get tokens stream
Buffer<ContextFreeCompiler::SymbolVal> tokens;
const tAlphabetType* sentenceIter = sentence;
ualni lengthIter = sentenceLength;
while (lengthIter) {
auto result = mRegularAutomata.accept(sentenceIter, lengthIter);
if (!result.accepted) {
return { false, nullptr };
}
tokens.append(ContextFreeCompiler::SymbolVal(
mGrammarGlue.get(result.state), ualni(sentenceIter - sentence), result.advancedIdx
));
sentenceIter += result.advancedIdx;
lengthIter -= result.advancedIdx;
}
ContextFreeAutomata::AcceptResult result = mContextFreeAutomata.accept(tokens.getBuff(), tokens.size());
return { result.accepted, result.ast };
}
public:
// save load compiled tables
RegularAutomata mRegularAutomata;
ContextFreeAutomata mContextFreeAutomata;
Map<tTokenType, ContextFreeCompiler::SymbolVal> mGrammarGlue;
Map<ContextFreeCompiler::SymbolVal, String> mAstNames;
};
}

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#pragma once
#include "Strings.hpp"
#include "Automata.hpp"
#include "Buffer2D.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType>
class RegularAutomata {
public:
struct AcceptResult {
bool accepted = false;
ualni advancedIdx = 0;
tStateType state = tStateType();
};
public:
RegularAutomata() = default;
AcceptResult accept(const tAlphabetType* stream, ualni size) {
mCurrentState = mStartState;
ualni advancedIdx = 0;
while (advancedIdx < size) {
const tAlphabetType& symbol = *(stream + advancedIdx);
if (!(symbol >= mSymbolRange.mBegin && symbol < mSymbolRange.mEnd)) {
return { false, advancedIdx, {} };
}
mCurrentState = mTable.get({ (ualni) (symbol - mSymbolRange.mBegin), mCurrentState });
if (mCurrentState == mStates.size()) {
return { false, advancedIdx, {} };
}
if (mStates[mCurrentState].first) {
return { true, advancedIdx, mStates[mCurrentState].second };
}
advancedIdx++;
}
return { false, advancedIdx, {} };
}
public:
void construct(const FiniteStateAutomation<tAlphabetType, tStateType>& automata) {
const auto range = automata.getAlphabetRange();
mSymbolRange = { tAlphabetType(range.mBegin), tAlphabetType(range.mEnd) };
auto range_len = ualni(mSymbolRange.mEnd - mSymbolRange.mBegin);
auto sizeX = range_len ? range_len : 1;
auto sizeY = (ualni) (automata.numStates());
mTable.reserve({ sizeX, sizeY });
mTable.assign(automata.numStates());
mStates.reserve(sizeY);
ualni idx = 0;
for (auto state : *automata.getStates()) {
mStates[idx] = { state->isAccepting(), state->getStateVal() };
idx++;
}
idx = 0;
for (auto state : *automata.getStates()) {
if (&state.data() == automata.getStartState()) {
mStartState = mCurrentState = idx;
}
idx++;
}
ualni stateIdx = 0;
for (auto state : *automata.getStates()) {
for (auto transition : *state->getTransitions()) {
ualni stateIdx2 = 0;
for (auto state2 : *automata.getStates()) {
if (transition->getState() == &state2.data()) break;
stateIdx2++;
}
auto const code = transition->getSymbol();
mTable.set({ (ualni) (code - mSymbolRange.mBegin), (ualni) stateIdx }, stateIdx2);
}
stateIdx++;
}
}
private:
Buffer2D<ualni> mTable;
Buffer<Pair<bool, tStateType>> mStates;
ualni mCurrentState = 0;
ualni mStartState = 0;
Range<tAlphabetType> mSymbolRange = { 0, 0 };
};
}

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#pragma once
#include "Grammar.hpp"
#include "Automata.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType, tStateType tInTransition, ualni tMinSymbol, ualni tMaxSymbol>
class RegularCompiler {
typedef FiniteStateAutomation<tAlphabetType, tStateType> Graph;
typedef typename Graph::State Vertex;
typedef RegularGrammar<tAlphabetType, tStateType> Grammar;
struct Node {
Vertex* left = nullptr;
Vertex* right = nullptr;
};
private:
Graph* mGraph = nullptr;
public:
struct CompileError {
uhalni mRuleIndex = 0;
tStateType mRuleState;
const char* description = nullptr;
[[nodiscard]] bool isError() const { return description; }
};
CompileError mError;
void compile(Graph& graph, const tAlphabetType* regex, tStateType state) {
mGraph = &graph;
compileUtil(regex, state);
}
void compile(Graph& aGraph, const Grammar& grammar) {
mGraph = &aGraph;
auto left = addVertex();
auto right = addVertex();
halni idx = 0;
for (auto rule : grammar.mRules) {
auto node = compileUtil(rule.data().first, rule.data().second);
if (!(node.left && node.right)) {
mError.mRuleIndex = idx;
return;
}
transitionAny(left, node.left);
transitionAny(node.right, right);
idx++;
}
mGraph->setStartState(left);
}
private:
Node compileUtil(const Grammar::Node* astNode, tStateType state) {
auto node = compileNode(astNode, nullptr, nullptr);
node.right->setValue(state);
node.right->setAcceptance(true);
mGraph->setStartState(node.left);
return node;
}
Node compileVal(Grammar::ValueNode* val, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : addVertex();
auto right = aRight ? aRight : addVertex();
transitionVal(left, right, val->mVal);
return { left, right };
}
Node compileAlternation(const Grammar::AlternationNode* alt, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto first_node = compileNode(alt->mFirst, aLeft, aRight);
auto second_node = compileNode(alt->mSecond);
transitionAny(first_node.left, second_node.left);
transitionAny(second_node.right, first_node.right);
return first_node;
}
Node compileAny(const Grammar::AnyNode*, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : addVertex();
auto right = aRight ? aRight : addVertex();
transitionAny(left, right, true);
return { left, right };
}
Node compileRepeat(const Grammar::RepetitionNode* repeat, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
if (repeat->mPlus) {
auto middle = addVertex();
auto left_node = compileNode(repeat->mNode, aLeft, middle);
auto right_node = compileNode(repeat->mNode, middle, aRight);
transitionAny(right_node.right, right_node.left);
transitionAny(right_node.left, right_node.right);
return { left_node.left, right_node.right };
} else {
auto node = compileNode(repeat->mNode, aLeft, aRight);
transitionAny(node.right, node.left);
transitionAny(node.left, node.right);
return node;
}
}
Node compileIf(const Grammar::IfNode* ifNode, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto node = compileNode(ifNode->mNode, aLeft, aRight);
transitionAny(node.left, node.right);
return node;
}
Node compileClass(const Grammar::ClassNode* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : addVertex();
auto right = aRight ? aRight : addVertex();
if (node->mRanges.size() == 1) {
auto const& range = node->mRanges.first();
transitionRange(left, right, { ualni(range.mBegin), ualni(range.mEnd) }, node->mExclude);
return { left, right };
}
for (auto range : node->mRanges) {
auto middle = addVertex();
transitionRange(left, middle, { ualni(range->mBegin), ualni(range->mEnd) }, node->mExclude);
transitionAny(middle, right);
}
return { left, right };
}
Node compileCompound(const Grammar::CompoundNode* compound, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
Vertex* left = nullptr;
Vertex* rigth = nullptr;
ualni idx = 0;
for (auto child : compound->mSequence) {
auto pass_left = idx == 0 ? aLeft : rigth;
auto pass_right = idx == compound->mSequence.size() - 1 ? aRight : nullptr;
auto node = compileNode(child.data(), pass_left, pass_right);
if (!left) left = node.left;
rigth = node.right;
idx++;
}
return { left, rigth };
}
Node compileNode(const Grammar::Node* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
switch (node->mType) {
case Grammar::Node::CLASS: return compileClass((typename Grammar::ClassNode*) node, aLeft, aRight);
case Grammar::Node::COMPOUND: return compileCompound((typename Grammar::CompoundNode*) node, aLeft, aRight);
case Grammar::Node::IF: return compileIf((typename Grammar::IfNode*) node, aLeft, aRight);
case Grammar::Node::REPEAT: return compileRepeat((typename Grammar::RepetitionNode*) node, aLeft, aRight);
case Grammar::Node::ANY: return compileAny((typename Grammar::AnyNode*) node, aLeft, aRight);
case Grammar::Node::OR: return compileAlternation((typename Grammar::AlternationNode*) node, aLeft, aRight);
case Grammar::Node::VAL: return compileVal((typename Grammar::ValueNode*) node, aLeft, aRight);
case Grammar::Node::NONE: break;
}
ASSERT(0)
return {};
}
void transitionAny(Vertex* from, Vertex* to, bool consumes = false) {
for (auto symbol : Range<ualni>(tMinSymbol, tMaxSymbol)) {
transitionVal(from, to, symbol);
}
}
void transitionVal(Vertex* from, Vertex* to, tAlphabetType val) { mGraph->addTransition(from, to, val); }
void transitionRange(Vertex* from, Vertex* to, Range<ualni> range, bool exclude) {
if (exclude) {
Range<ualni> first = { tMinSymbol, range.mBegin - 1 };
Range<ualni> second = { range.mEnd + 1, tMaxSymbol };
if (first.valid()) {
for (auto symbol : first) {
transitionVal(from, to, symbol);
}
}
if (second.valid()) {
for (auto symbol : second) {
transitionVal(from, to, symbol);
}
}
} else {
for (auto symbol : range) {
transitionVal(from, to, symbol);
}
}
}
Vertex* addVertex() { return mGraph->addState(tInTransition, false); }
};
}

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#pragma once
#include "Parser.hpp"
namespace tp {
// Gives ability to express grammar in the Unified Format as sentence
template <typename tAlphabetType>
class SimpleParser {
enum UGTokens : alni { InTransition = -1, TestSeq };
typedef Parser<tAlphabetType, UGTokens, InTransition, 0, 127> UGParser;
typedef Parser<tAlphabetType, alni, -1, 0, 127> UserParser;
public:
SimpleParser() {
// Grammar for unified grammar format sentence that tables compiled from
// Define Context-Free grammar
ContextFreeGrammar contextFreeGrammar;
{
// use existing CF grammar interface
contextFreeGrammar.addRule("a", { ContextFreeGrammar::Arg("") });
contextFreeGrammar.setStart("a");
}
// Define Regular grammar
RegularGrammar<tAlphabetType, UGTokens> regularGrammar;
{
// this is basically ast from existing tokenizer
regularGrammar.addRule(regularGrammar.seq({ regularGrammar.val('a'), regularGrammar.val('b') }), TestSeq);
}
Map<String, UGTokens> terminalsMap;
terminalsMap.put("TestSeq", TestSeq);
mUnifiedGrammarParser.compileTables(contextFreeGrammar, regularGrammar, terminalsMap);
}
public:
void compileTables(const tAlphabetType* grammar, ualni grammarLength) {
mUnifiedGrammarParser.parse(grammar, grammarLength);
// compile each ast into RegularGrammar and ContextFree Grammar api instructions
ContextFreeGrammar userContextFreeGrammar;
RegularGrammar<tAlphabetType, alni> userRegularGrammar;
// ...
// split ast into RE and CF part
// generate and execute grammar api commands
// use existing tokenizer code to create RE transition matrix
// ...
// compile tables from user grammar
Map<String, alni> terminalsMap;
terminalsMap.put("TestSeq", 0);
mUserParser.compileTables(userContextFreeGrammar, userRegularGrammar, terminalsMap);
}
UserParser::ParseResult parse(const tAlphabetType* grammar, ualni grammarLength) {
return mUserParser.parse(grammar, grammarLength);
}
private:
UGParser mUnifiedGrammarParser;
UserParser mUserParser;
};
}

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#pragma once
// #include "SimpleParser.hpp"
const char* gGrammar = R"(
# Grammar in the CF-RE United Format (Defined by language module)
Rules : {
ScopeList : ScopeList Scope | Scope ;
Scope : \ScopeBegin StatementList \ScopeEnd;
StatementList : StatementList Statement \StatementEnd;
StatementList : Statement \StatementEnd;
Statement : \StatementBody;
}
Terminals : {
Space : " " | "\t" | "\n" | "\r";
ScopeBegin : "{";
ScopeEnd : "}";
StatementEnd : ";";
StatementBody : "a" | "b";
}
Start : Scope;
Ignore : Space;
)";
const char* gSentence = R"(
{}
{ }
{
a;
a ; a ;
}
{
a;
a;
}
)";

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#include "Test.hpp"
/*
using namespace tp;
void testAutomation() {
FiniteStateAutomation<char, int> automata;
auto start = automata.addState(0, false);
auto end = automata.addState(1, true);
automata.addTransition(start, end, 'a');
automata.setStartState(start);
automata.makeDeterministic();
}
void test() {
auto parser = SimpleParser<int1>();
parser.compileTables(gGrammar, String::Logic::calcLength(gGrammar));
auto result = parser.parse(gSentence, String::Logic::calcLength(gSentence));
}
int main() {
tp::ModuleManifest* deps[] = { &tp::gModuleLanguage, nullptr };
tp::ModuleManifest testModule("Test", nullptr, nullptr, deps);
if (!testModule.initialize()) {
return 1;
}
testAutomation();
test();
testModule.deinitialize();
}
*/
int main() { return 0; }