tmp
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84046e89be
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4 changed files with 26 additions and 38 deletions
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@ -1,13 +1,10 @@
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#include "Window.hpp"
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#include "WindowContext.hpp"
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#include "Allocators.hpp"
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// -------- OpenGL -------- //
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#include <GL/glew.h>
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// -------- Window Context -------- //
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#include <GLFW/glfw3.h>
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#ifdef ENV_OS_WINDOWS
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#define GLFW_EXPOSE_NATIVE_WIN32
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#endif
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@ -16,9 +13,7 @@
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#define GLFW_EXPOSE_NATIVE_WAYLAND
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#endif
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#include <GLFW/glfw3native.h>
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#include <array>
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#include <GLFW/glfw3.h>
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#include <cstdio>
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namespace tp {
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@ -1,12 +1,13 @@
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#pragma once
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#include "Window.hpp"
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#include "Color.hpp"
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#include "Rect.hpp"
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#include "Buffer.hpp"
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namespace tp {
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class Window;
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class DebugGUI {
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class Context;
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@ -1,45 +1,36 @@
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#include "Window.hpp"
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#include "Graphics.hpp"
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#include "GUI.h"
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using namespace tp;
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using namespace obj;
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class GUIWindow {
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Window* window;
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ObjectsGUI gui;
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public:
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GUIWindow() {
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tp::HeapAllocGlobal::startIgnore();
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window = Window::createWindow(1500, 900, "Objects GUI");
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tp::HeapAllocGlobal::stopIgnore();
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gui.cd(NDO->create("dict"), "root");
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}
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void run() {
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while (!window->shouldClose()) {
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window->processEvents();
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gui.draw();
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window->draw();
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}
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}
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~GUIWindow() { Window::destroyWindow(window); }
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};
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int main() {
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tp::ModuleManifest* deps[] = { &gModuleObjects, &gModuleGraphics, nullptr };
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tp::ModuleManifest module("ObjectsTests", nullptr, nullptr, deps);
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if (module.initialize()) {
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auto window = Window::createWindow({ 1500, 900 }, "Objects GUI");
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{
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GUIWindow window;
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window.run();
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Graphics graphics(window);
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ObjectsGUI gui;
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gui.cd(NDO->create("dict"), "root");
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while (!window->shouldClose()) {
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window->processEvents();
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graphics.proc();
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gui.draw();
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graphics.draw();
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window->draw();
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}
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}
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Window::destroyWindow(window);
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module.deinitialize();
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}
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@ -1,13 +1,14 @@
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#include "ExampleGUI.hpp"
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#include "Window.hpp"
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#include "Graphics.hpp"
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using namespace tp;
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void runApp() {
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auto window = tp::Window::createWindow(800, 600, "Window 1");
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auto window = tp::Window::createWindow({ 800, 600 }, "Window 1");
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tp::ComplexWidget<tp::Window::Events, tp::Graphics::Canvas> gui;
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tp::ComplexWidget<tp::EventHandler, tp::Canvas> gui;
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if (window) {
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while (!window->shouldClose()) {
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