WidgetsNew Initial
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155
WidgetsNew/public/SpringAnimations.hpp
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155
WidgetsNew/public/SpringAnimations.hpp
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#pragma once
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#include "Color.hpp"
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#include "Rect.hpp"
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#include "Timing.hpp"
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namespace tp {
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class SpringValue {
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public:
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SpringValue() = default;
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void updateCurrentPosition() {
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const auto deltaTime = halnf(gCurrentTime - mPrevTime);
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const auto deltaPos = mTargetPosition - mCurrentPosition;
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auto deltaVelocity = deltaPos * mSpringStiffness;
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deltaVelocity -= mVelocity * (mVelocityDamping);
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mVelocity += deltaVelocity;
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mCurrentPosition += mVelocity * deltaTime;
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mPrevTime = gCurrentTime;
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}
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void setTargetPosition(halnf pos) {
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mTargetPosition = pos;
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if (mVelocity == 0) mPrevTime = gCurrentTime;
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}
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[[nodiscard]] halnf getCurrentPos() const { return mCurrentPosition; }
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[[nodiscard]] halnf getTargetPos() const { return mTargetPosition; }
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[[nodiscard]] halnf getVelocity() const { return mVelocity; }
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[[nodiscard]] halnf getDeltaPos() const { return mTargetPosition - mCurrentPosition; }
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void endAnimation() {
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mCurrentPosition = mTargetPosition;
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mVelocity = 0;
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}
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private:
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time_ms mPrevTime = 0;
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halnf mTargetPosition = 0;
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halnf mCurrentPosition = 0;
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halnf mVelocity = 0;
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halnf mSpringStiffness = 0.0041;
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halnf mVelocityDamping = 0.25f;
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};
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class SpringVec {
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public:
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SpringVec() = default;
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void updateCurrentPosition() {
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mPosX.updateCurrentPosition();
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mPosY.updateCurrentPosition();
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}
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void setTargetPosition(Vec2F pos) {
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mPosX.setTargetPosition(pos.x);
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mPosY.setTargetPosition(pos.y);
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}
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[[nodiscard]] Vec2F getCurrentPos() const {
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return { mPosX.getCurrentPos(), mPosY.getCurrentPos() };
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}
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[[nodiscard]] Vec2F getTargetPos() const {
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return { mPosX.getTargetPos(), mPosY.getTargetPos() };
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}
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[[nodiscard]] Vec2F getVelocity() const {
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return { mPosX.getVelocity(), mPosY.getVelocity() };
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}
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[[nodiscard]] bool checkAnimationShouldEnd() const {
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halnf velocityEpsilon = 0.0001f;
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halnf positionEpsilon = 1;
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const auto vel = abs(mPosY.getVelocity()) > velocityEpsilon || abs(mPosX.getVelocity()) > velocityEpsilon;
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const auto pos = abs(mPosY.getDeltaPos()) > positionEpsilon || abs(mPosX.getDeltaPos()) > positionEpsilon;
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return !(pos || vel);
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}
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void endAnimation() {
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mPosX.endAnimation();
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mPosY.endAnimation();
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}
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private:
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SpringValue mPosY;
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SpringValue mPosX;
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};
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class SpringRect {
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public:
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SpringRect() = default;
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[[nodiscard]] RectF getTargetRect() const {
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const auto start = mStartPos.getTargetPos();
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const auto end = mEndPos.getTargetPos();
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return { start, end - start };
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}
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[[nodiscard]] RectF getCurrentRect() const {
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const auto start = mStartPos.getCurrentPos();
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const auto end = mEndPos.getCurrentPos();
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return { start, end - start };
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}
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[[nodiscard]] RGBA getCurrentColor() const {
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const auto start = mStartPos.getCurrentPos();
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const auto end = mEndPos.getCurrentPos();
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return { start.x, start.y, end.x, end.y };
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}
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void setTargetRect(const RectF& rect) {
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mStartPos.setTargetPosition(rect.p1());
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mEndPos.setTargetPosition(rect.p3());
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}
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void setTargetColor(const RGBA& color) {
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mStartPos.setTargetPosition({ color.r, color.g });
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mEndPos.setTargetPosition({ color.b, color.a });
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}
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SpringVec& getStart() {
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return mStartPos;
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}
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SpringVec& getEnd() {
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return mEndPos;
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}
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void updateCurrentRect() {
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mStartPos.updateCurrentPosition();
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mEndPos.updateCurrentPosition();
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}
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[[nodiscard]] bool checkAnimationShouldEnd() const {
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return mStartPos.checkAnimationShouldEnd() && mEndPos.checkAnimationShouldEnd();
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}
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void endAnimation() {
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mStartPos.endAnimation();
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mEndPos.endAnimation();
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}
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private:
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SpringVec mStartPos;
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SpringVec mEndPos;
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};
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}
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