Adding outdated source code into master
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84
.outdated/graphics/inc/canvas.h
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84
.outdated/graphics/inc/canvas.h
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#pragma once
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#include "stringt.h"
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#include "fbuffer.h"
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namespace tp {
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namespace glw {
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class Canvas {
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typedef rectf Rect;
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typedef vec2f Vec2;
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typedef rgba Col;
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typedef tp::halnf Val;
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Col mColorPrimary;
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Col mColorSecondary;
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void* mCtx = NULL;
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tp::halnf mDpmm = 1;
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tp::halnf mUIScale = 1;
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public:
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Rect mClamping;
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Rect mVieport;
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enum Align : uint4 {
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LEFT = 1 << 0, // Default, horizontally to left.
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CENTER = 1 << 1, // horizontally to center.
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RIGHT = 1 << 2, // horizontally to right.
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TOP = 1 << 3, // vertically to top.
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MIDDLE = 1 << 4, // vertically to middle.
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BOTTOM = 1 << 5, // vertically to bottom.
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BASELINE = 1 << 6, // Default, vertically to baseline.
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CENTER_MIDDLE = CENTER | MIDDLE,
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LEFT_MIDDLE = LEFT | MIDDLE,
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};
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Canvas();
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Val& convert2pxls(Val&);
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Rect& convert2pxls(Rect&);
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Vec2& convert2pxls(Vec2&);
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Val as2pxls(Val);
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// Canvas Manipulation
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void beginDraw(Rect viewport, tp::halnf dpmm, tp::halnf uiscale);
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void clear(Col color = 0);
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void endDraw();
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void setClamping(Rect rec);
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void resetViewport();
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// Params control
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void setCol1(const Col& col);
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void setCol2(const Col& col);
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// Shapes
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void rect(Rect rec, halnf rounding = 0, halnf borders = 0);
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void circle(Vec2 rec, halnf radius, halnf borders = 0);
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void trig(Vec2 p1, Vec2 p2, Vec2 p3);
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void line(Vec2 p1, Vec2 p2, halnf thikness = 2);
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// Text
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void text(const string text, Rect rec, halnf size, Align align = Align::CENTER_MIDDLE);
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void text(const char* start, const char* end, Rect rec, halnf size, Align align = Align::CENTER_MIDDLE);
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void drawColorwheel(Rect rec, const rgb& col);
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// image
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struct ImageHandle {
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halni mId = NULL;
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void createFromBuff(glw::fbuffer* buff, Canvas* drawer);
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void free(Canvas* drawer);
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~ImageHandle();
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};
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void drawImage(Rect rec, ImageHandle* image, halnf angle = 0.f, halnf alpha = 1.f, halnf rounding = 0.f);
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~Canvas();
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};
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};
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};
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