Adding progress bar for rt application

This commit is contained in:
IlyaShurupov 2023-10-18 13:45:47 +03:00
parent 414d4e6411
commit 2e0d0e0050
3 changed files with 37 additions and 1 deletions

View file

@ -41,6 +41,10 @@ namespace tp {
public:
typedef Buffer2D<RGBA> RenderBuffer;
struct Progress {
halnf percentage = 0.f;
} mProgress;
struct RenderSettings {
uhalni depth = 2;
uhalni spray = 1;