fix ray tracer projection plane

This commit is contained in:
IlyaShurupov 2024-06-18 23:47:19 +03:00 committed by Ilya Shurupov
parent 39c3d88f7a
commit 351a5d842e
6 changed files with 37 additions and 16 deletions

View file

@ -58,7 +58,7 @@ void Editor::loadDefaults() {
void Editor::setViewportSize(const Vec2F& size) {
// TODO remove
mScene.mCamera.rotate(0.01f, 0.0);
// mScene.mCamera.rotate(0.01f, 0.0);
mScene.mRenderSettings.size = size;
@ -72,6 +72,7 @@ Editor::~Editor() {
void Editor::renderPathFrame() {
mPathRenderer.render(mScene, mPathTracerBuffers, mScene.mRenderSettings);
// mPathTracerBuffers.color.flipY();
{
glBindTexture(GL_TEXTURE_2D, mPathRenderTexture);