fix ray tracer projection plane

This commit is contained in:
IlyaShurupov 2024-06-18 23:47:19 +03:00 committed by Ilya Shurupov
parent 39c3d88f7a
commit 351a5d842e
6 changed files with 37 additions and 16 deletions

View file

@ -39,8 +39,10 @@ namespace tp {
[[nodiscard]] Mat4F calculateTransformationMatrix() const;
[[nodiscard]] Mat<halnf, 4, 4> calculateProjectionMatrix() const;
[[nodiscard]] Mat<halnf, 4, 4> calculateViewMatrix() const;
[[nodiscard]] Vec3F project(Vec2F normalized);
[[nodiscard]] Vec2F project(const Vec3F& world);
// from -1 -1 is top left corner. z is distance to the target
[[nodiscard]] Vec3F project(Vec2F normalized) const;
[[nodiscard]] Vec2F project(const Vec3F& world) const;
[[nodiscard]] static Vec2F project(const tp::Vec3F& world, const tp::Mat4F& viewMat, const tp::Mat4F& projMat);
};
}