Debug Tools and Scrollable widget

This commit is contained in:
IlyaShurupov 2024-10-18 15:18:50 +03:00
parent f68f91f7d5
commit 458e56fb4c
27 changed files with 274 additions and 103 deletions

View file

@ -9,6 +9,8 @@
#include <imgui_impl_opengl3.h>
#include <imgui_internal.h>
#include "implot.h"
namespace tp {
class DebugGUI::Context {
public:
@ -41,6 +43,8 @@ DebugGUI::DebugGUI(Window* window) {
// appearance
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
ImPlot::CreateContext();
return;
auto& colors = ImGui::GetStyle().Colors;
@ -75,10 +79,13 @@ DebugGUI::DebugGUI(Window* window) {
}
DebugGUI::~DebugGUI() {
ImPlot::DestroyContext();
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext();
delete mContext;
}

View file

@ -29,6 +29,8 @@ Window::Window(Vec2F size, const char* title) {
// glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1);
// glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
mSize = size;
// Create a window and OpenGL context
mContext->window = glfwCreateWindow((int) size.x, (int) size.y, title, nullptr, nullptr);
if (!mContext->window) {