Refactor Layout Manager

This commit is contained in:
IlyaShurupov 2024-10-14 21:31:05 +03:00
parent 7cf3328a40
commit 54dcbcb46b
28 changed files with 408 additions and 123 deletions

View file

@ -2,6 +2,8 @@
#include "Widget.hpp"
#include <set>
namespace tp {
class DebugManager {
public:
@ -11,15 +13,38 @@ namespace tp {
bool update(RootWidget* rootWidget, EventHandler& events);
void drawDebug(RootWidget* rootWidget, Canvas& canvas);
void checkProcBreakPoints(Widget* widget) {
if (mProcBreakpoints.find(widget) != mProcBreakpoints.end()) {
mProcBreakpoints.erase(widget);
DEBUG_BREAK(1)
}
}
void checkLayoutBreakpoints(Widget* widget) {
if (mLayBreakpoints.find(widget) != mLayBreakpoints.end()) {
mLayBreakpoints.erase(widget);
DEBUG_BREAK(1)
}
}
private:
void recursiveDraw(Canvas& canvas, Widget* active, const Vec2F& pos, int depthOrder);
static void widgetMenu(Widget*);
void drawLayoutOrder();
private:
RootWidget* mRootWidget = nullptr;
// debug
bool mDebug = true;
bool mDebugStopProcessing = false;
bool mDebugRedrawAlways = false;
bool mSlowMotion = false;
std::set<Widget*> mProcBreakpoints;
std::set<Widget*> mLayBreakpoints;
};
extern DebugManager gDebugWidget;
}