This commit is contained in:
IlyaShurupov 2024-06-18 17:33:39 +03:00
parent a0a40f1d04
commit 5d96d6905f
16 changed files with 19 additions and 18 deletions

View file

@ -8,11 +8,11 @@ set(BINDINGS_LIBS glfw Imgui)
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp") file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp") file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS}) add_library(${PROJECT_NAME} INTERFACE ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/) target_include_directories(${PROJECT_NAME} INTERFACE ./public/ ${BINDINGS_INCLUDE} ./ext/)
target_link_libraries(${PROJECT_NAME} PUBLIC Graphics Connection Widgets Math RasterRender 3DScene) target_link_libraries(${PROJECT_NAME} INTERFACE Graphics Connection Widgets Math RasterRender)
target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS}) target_link_libraries(${PROJECT_NAME} INTERFACE ${BINDINGS_LIBS})
### -------------------------- Applications -------------------------- ### ### -------------------------- Applications -------------------------- ###
file(GLOB APP_SOURCES "./applications/*.cpp") file(GLOB APP_SOURCES "./applications/*.cpp")

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@ -1,5 +1,5 @@
#include "Widgets.hpp" #include "Widgets.hpp"
#include "Render.hpp" #include "RasterRender.hpp"
namespace tp { namespace tp {
@ -28,8 +28,9 @@ namespace tp {
} }
public: public:
Render mRender; RasterRender mRender;
Scene* mScene = nullptr; Scene* mScene = nullptr;
Canvas* mCanvas = nullptr; Canvas* mCanvas = nullptr;
Canvas::ImageHandle mImage; Canvas::ImageHandle mImage;
}; };

View file

@ -11,5 +11,5 @@ file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS}) add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/) target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/)
target_link_libraries(${PROJECT_NAME} PUBLIC Math Connection) target_link_libraries(${PROJECT_NAME} PUBLIC Math Connection 3DScene)
target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS}) target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS})

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@ -1,21 +1,21 @@
#include "Render.hpp" #include "RasterRender.hpp"
#include "GPUBuffers.hpp" #include "GPUBuffers.hpp"
using namespace tp; using namespace tp;
Render::Render(Vec2F renderResolution) : RasterRender::RasterRender(Vec2F renderResolution) :
mRenderBuffer(renderResolution) { mRenderBuffer(renderResolution) {
mDefaultShader.load("rsc/shaders/default.vert", nullptr, "rsc/shaders/default.frag", true); mDefaultShader.load("rsc/shaders/default.vert", nullptr, "rsc/shaders/default.frag", true);
} }
Render::~Render() {} RasterRender::~RasterRender() {}
uint4 Render::getRenderBufferID() { return mRenderBuffer.texId(); } uint4 RasterRender::getRenderBufferID() { return mRenderBuffer.texId(); }
Vec2F Render::getBufferSize() { return mRenderBuffer.getSize(); } Vec2F RasterRender::getBufferSize() { return mRenderBuffer.getSize(); }
void Render::render(const Scene& geometry, Vec2F size) { void RasterRender::render(const Scene& geometry, Vec2F size) {
for (auto object : geometry.mObjects) { for (auto object : geometry.mObjects) {
if (!object->mGUPBuffers) { if (!object->mGUPBuffers) {
@ -55,4 +55,4 @@ void Render::render(const Scene& geometry, Vec2F size) {
mRenderBuffer.endDraw(); mRenderBuffer.endDraw();
} }
RenderBuffer* Render::getRenderBuffer() { return &mRenderBuffer; } RenderBuffer* RasterRender::getRenderBuffer() { return &mRenderBuffer; }

View file

@ -7,10 +7,10 @@
#include "Shader.hpp" #include "Shader.hpp"
namespace tp { namespace tp {
class Render { class RasterRender {
public: public:
explicit Render(Vec2F renderResolution); explicit RasterRender(Vec2F renderResolution);
~Render(); ~RasterRender();
void render(const Scene& geometry, Vec2F size); void render(const Scene& geometry, Vec2F size);
uint4 getRenderBufferID(); uint4 getRenderBufferID();

View file

@ -11,7 +11,7 @@ target_link_libraries(${PROJECT_NAME} PUBLIC 3DScene Connection)
file(GLOB APP_SOURCES "./applications/*.cpp") file(GLOB APP_SOURCES "./applications/*.cpp")
add_executable(rayt ${APP_SOURCES}) add_executable(rayt ${APP_SOURCES})
target_link_libraries(rayt ${PROJECT_NAME} Lua ImageIO) target_link_libraries(rayt ${PROJECT_NAME} Lua ImageIO)
file(COPY "applications/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/") file(COPY "rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
### -------------------------- Tests -------------------------- ### ### -------------------------- Tests -------------------------- ###
file(GLOB TEST_SOURCES "./tests/*.cpp" "./tests/*/*.cpp") file(GLOB TEST_SOURCES "./tests/*.cpp" "./tests/*/*.cpp")