Raster render updates

This commit is contained in:
IlyaShurupov 2024-11-04 22:54:10 +03:00
parent e636394952
commit 60a15fad8b
10 changed files with 121 additions and 39 deletions

View file

@ -7,5 +7,6 @@ uniform mat4 Basis;
uniform mat4 Camera;
void main() {
gl_Position = Camera * vec4(Point.xyz, 1.0);
vec4 transformed = (Basis * vec4(Point.xyz, 1.0)) + Origin;
gl_Position = Camera * transformed;
}