Windows update
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19f492dff1
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6b77faced8
3 changed files with 9 additions and 5 deletions
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@ -25,9 +25,9 @@ bool loadMeshes(tp::Scene& scene, const std::string& objetsPath) {
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}
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for (int j = 0; j < curMesh.Indices.size(); j += 3) {
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uint idx1 = (int) curMesh.Indices[j];
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uint idx2 = (int) curMesh.Indices[j + 1];
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uint idx3 = (int) curMesh.Indices[j + 2];
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uint4 idx1 = (int) curMesh.Indices[j];
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uint4 idx2 = (int) curMesh.Indices[j + 1];
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uint4 idx3 = (int) curMesh.Indices[j + 2];
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// printf("{ %i, %i, %i },\n", idx1, idx2, idx3);
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object->mTopology.Indexes.append({ idx1, idx2, idx3 });
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}
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6
Externals/CMakeLists.txt
vendored
6
Externals/CMakeLists.txt
vendored
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@ -31,7 +31,11 @@ endif()
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#add_subdirectory(unittest-cpp)
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add_subdirectory(lalr)
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target_compile_options(UnitTest++ PUBLIC -Wno-error)
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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else()
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target_compile_options(UnitTest++ PUBLIC -Wno-error)
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endif()
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add_subdirectory(glfw)
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@ -42,7 +42,7 @@ void obj::save_string(ArchiverOut& file, const std::string& string) {
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ualni obj::save_string_size(const std::string& string) { return string.size() + sizeof(string.size()); }
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void obj::load_string(ArchiverIn& file, std::string& out) {
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typeof(out.size()) size;
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std::size_t size;
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file >> size;
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auto buff = new char[size + 1];
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file.readBytes(buff, size);
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