Reuse Regular Automata functionality

This commit is contained in:
IlyaShurupov 2024-02-03 17:10:29 +03:00 committed by Ilusha
parent 656da1fd76
commit 7112002e30
17 changed files with 1033 additions and 1058 deletions

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@ -1,15 +0,0 @@
project(Automatas)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Utils)
### -------------------------- Tests -------------------------- ###
enable_testing()
file(GLOB TEST_SOURCES "./tests/*.cpp")
add_executable(${PROJECT_NAME}Tests ${TEST_SOURCES})
target_link_libraries(${PROJECT_NAME}Tests ${PROJECT_NAME} Utils)
add_test(NAME ${PROJECT_NAME}Tests COMMAND ${PROJECT_NAME}Tests)

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@ -1,8 +0,0 @@
#include "AutomatasCommon.hpp"
#include "Utils.hpp"
using namespace tp;
static ModuleManifest* sModuleDependencies[] = { &gModuleUtils, nullptr };
ModuleManifest tp::gModuleAutomatas = ModuleManifest("Automatas", nullptr, nullptr, sModuleDependencies);

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@ -1,7 +0,0 @@
#pragma once
#include "Module.hpp"
namespace tp {
extern ModuleManifest gModuleAutomatas;
}

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@ -1,14 +0,0 @@
#include "AutomatasCommon.hpp"
#include "Utils.hpp"
int main() {
tp::ModuleManifest* deps[] = { &tp::gModuleAutomatas, &tp::gModuleUtils, nullptr };
tp::ModuleManifest testModule("Test", nullptr, nullptr, deps);
if (!testModule.initialize()) {
return 1;
}
testModule.deinitialize();
}

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@ -16,7 +16,6 @@ add_subdirectory(Utils)
add_subdirectory(Containers) add_subdirectory(Containers)
add_subdirectory(Math) add_subdirectory(Math)
add_subdirectory(Allocators) add_subdirectory(Allocators)
add_subdirectory(Automatas)
add_subdirectory(Strings) add_subdirectory(Strings)
add_subdirectory(Language) add_subdirectory(Language)
add_subdirectory(CommandLine) add_subdirectory(CommandLine)

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@ -165,7 +165,12 @@ namespace tp {
} }
}; };
template <typename tType, class tAllocator = DefaultAllocator, ualni(tResizePolicy)(ualni) = BufferResizeScaling<2>, ualni(tResizePolicyDown)(ualni) = BufferResizeScalingDown<2>, ualni tMinSize = 4> template <
typename tType,
class tAllocator = DefaultAllocator,
ualni(tResizePolicy)(ualni) = BufferResizeScaling<2>,
ualni(tResizePolicyDown)(ualni) = BufferResizeScalingDown<2>,
ualni tMinSize = 4>
class Buffer { class Buffer {
typedef SelectValueOrReference<tType> Arg; typedef SelectValueOrReference<tType> Arg;
@ -305,7 +310,7 @@ namespace tp {
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * mSize); mBuff = (tType*) mAllocator.allocate(sizeof(tType) * mSize);
mLoad = 0; mLoad = 0;
for (const auto& val : input) { for (const auto& val : input) {
mBuff[mLoad] = val; new (&mBuff[mLoad]) tType(val);
mLoad++; mLoad++;
} }

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@ -10,7 +10,7 @@ file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp") file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS}) add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC public/) target_include_directories(${PROJECT_NAME} PUBLIC public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Strings Automatas) target_link_libraries(${PROJECT_NAME} PUBLIC Strings)
### -------------------------- Tests -------------------------- ### ### -------------------------- Tests -------------------------- ###
enable_testing() enable_testing()

View file

@ -16,510 +16,4 @@ namespace tp {
extern ModuleManifest gModuleTokenizer; extern ModuleManifest gModuleTokenizer;
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class TransitionMatrix;
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class DFA;
// Non-Deterministic Finite-State Automata
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class NFA {
static_assert(TypeTraits<tAlphabetType>::isIntegral, "tAlphabetType must be enumerable.");
public:
struct Vertex;
private:
struct Edge {
Vertex* mVertex = nullptr;
bool mConsumesSymbol = false;
Range<tAlphabetType> mAcceptingRange;
bool mAcceptsAll = false;
bool mExclude = false;
bool isTransition(const tAlphabetType& symbol) {
if (symbol == 0) return false;
if (!mConsumesSymbol || mAcceptsAll) return true;
bool const in_range = (symbol >= mAcceptingRange.mBegin && symbol <= mAcceptingRange.mEnd);
return in_range != mExclude;
}
};
public:
struct Vertex {
List<Edge> edges;
tStateType termination_state = tNoStateVal;
#ifdef ENV_BUILD_DEBUG
ualni debug_idx = 0;
#endif
ualni flag = 0;
};
private:
friend DFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>;
List<Vertex> mVertices;
Vertex* mStart = nullptr;
public:
NFA() = default;
Vertex* addVertex() {
auto node = mVertices.newNode();
#ifdef ENV_BUILD_DEBUG
node->data.debug_idx = mVertices.length() + 1;
#endif
mVertices.pushBack(node);
return &node->data;
}
void addTransition(Vertex* from, Vertex* to, Range<tAlphabetType> range, bool consumes, bool accepts_all, bool exclude) {
Edge edge;
edge.mVertex = to;
edge.mConsumesSymbol = consumes;
edge.mAcceptingRange = range;
edge.mExclude = exclude;
edge.mAcceptsAll = accepts_all;
from->edges.pushBack(edge);
}
void setStartVertex(Vertex* start) {
mStart = start;
}
[[nodiscard]] Vertex* getStartVertex() const {
return mStart;
}
void setVertexState(Vertex* vertex, tStateType state) {
vertex->termination_state = state;
}
[[nodiscard]] bool isValid() const {
if (!mStart) {
return false;
}
return true;
}
Range<tAlphabetType> getAlphabetRange() const {
tAlphabetType start = 0, end = 0;
Range<tAlphabetType> all_range(std::numeric_limits<tAlphabetType>::min(), std::numeric_limits<tAlphabetType>::max());
bool first = true;
for (auto vertex : mVertices) {
for (auto edge : vertex.data().edges) {
if (!edge.data().mConsumesSymbol) continue;
auto const& tran_range = edge.data().mAcceptingRange;
if (edge.data().mAcceptsAll || edge.data().mExclude) return all_range;
if (tran_range.mBegin < start || first) start = tran_range.mBegin;
if (tran_range.mEnd > end || first) end = tran_range.mEnd;
first = false;
}
}
return Range<tAlphabetType>( start, end + 1 );
}
// vertices that are reachable from initial set with no input consumption (E-transitions)
// does not include initial set
void closure(const List<Vertex*>& set, List<Vertex*>& closure, ualni unique_call_id) {
List<Vertex*> marked;
marked = set;
while (marked.length()) {
auto first = marked.first()->data;
if (first->flag != unique_call_id) {
first->flag = unique_call_id;
closure.pushBack(first);
}
for (auto edge : first->edges) {
if (!edge.data().mConsumesSymbol && edge.data().mVertex->flag != unique_call_id) {
marked.pushBack(edge.data().mVertex);
}
}
marked.popFront();
}
}
// vertices that are reachable from initial set with symbol transition
void move(const List<Vertex*>& set, List<Vertex*>& reachable, tAlphabetType symbol, ualni unique_call_id) {
for (auto vertex : set) {
for (auto edge : vertex->edges) {
if (!edge.data().mConsumesSymbol) continue;
bool transition = edge.data().isTransition(symbol);
if (transition && edge.data().mVertex->flag != unique_call_id) {
edge.data().mVertex->flag = unique_call_id;
reachable.pushBack(edge.data().mVertex);
}
}
}
}
};
// Deterministic Finite-State Automata
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class DFA {
static_assert(TypeTraits<tAlphabetType>::isIntegral, "tAlphabetType must be enumerable.");
friend TransitionMatrix<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>;
struct Vertex {
struct Edge {
Vertex* vertex = nullptr;
tAlphabetType transition_code = nullptr;
};
List<Edge> edges;
tStateType termination_state = tNoStateVal;
bool marked = false;
};
List<Vertex> mVertices;
Vertex* mStart = nullptr;
const Vertex* mIter = nullptr;
Range<tAlphabetType> mAlphabetRange;
bool mTrapState = false;
typedef typename NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>::Vertex NState;
public:
explicit DFA(NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& nfa) {
if (!nfa.isValid()) {
return;
}
mAlphabetRange = nfa.getAlphabetRange();
struct DStateKey {
const List<NState*>* nStates;
bool operator==(const DStateKey& in) const {
if (nStates->length() != in.nStates->length()) {
return false;
}
// FIXME : make linear time
for (auto state : *nStates) {
bool found = false;
for (auto in_state : *in.nStates) {
if (state.data() == in_state.data()) {
found = true;
break;
}
}
if (!found) {
return false;
}
}
return true;
}
static ualni dStateHashFunc(DStateKey key) {
alni out = 0;
for (auto state : *key.nStates) {
out += alni(state.data());
}
return out;
};
};
// all NFA states that are reachable from initial DFA State for specific symbol in alphabet
struct DState {
struct DTransition {
DState* state = nullptr;
tAlphabetType accepting_code;
};
List<NState*> nStates;
List<DTransition> transitions;
Vertex* dVertex= nullptr; // relevant DFA vertex
#ifdef ENV_BUILD_DEBUG
ualni debug_idx = 0;
#endif
};
// includes closure of NFA start state by definition
auto start_state = new DState();
nfa.closure({ nfa.getStartVertex() }, start_state->nStates, ualni(start_state));
Map<DStateKey, DState*, DefaultAllocator, DStateKey::dStateHashFunc, 256> dStates;
dStates.put({ &start_state->nStates }, start_state);
List<DState*> working_set = { start_state };
// while there is items to work with
auto currentDState = working_set.first();
while (currentDState) {
// check all possible transitions for any symbol
for (auto symbol : mAlphabetRange) {
List<NState*> reachableNStates;
nfa.move(currentDState->data->nStates, reachableNStates, symbol, ualni(currentDState + symbol));
nfa.closure(reachableNStates, reachableNStates, ualni(currentDState + symbol));
if (!reachableNStates.length()) {
continue;
}
DState* targetDState = nullptr;
// check if set of all reachable NFA states already forms existing DFA state
auto idx = dStates.presents({ &reachableNStates});
if (idx) {
targetDState = dStates.getSlotVal(idx);
}
if (!targetDState) {
// register new DFA state
targetDState = new DState();
#ifdef ENV_BUILD_DEBUG
targetDState->debug_idx = dStates.size();
#endif
targetDState->nStates = reachableNStates;
// append to working stack
working_set.pushBack(targetDState);
dStates.put({ &targetDState->nStates }, targetDState);
}
// add transition to DFA state
currentDState->data->transitions.pushBack({targetDState, symbol });
}
working_set.popFront();
currentDState = working_set.first();
}
// create own vertices
for (auto node : dStates) {
tStateType state = tNoStateVal;
for (auto iter : node->val->nStates) {
if (iter->termination_state != tNoStateVal) {
state = iter->termination_state;
break;
}
}
node->val->dVertex = addVertex(state);
}
// connect all vertices
for (auto node : dStates) {
for (auto edge : node->val->transitions) {
addTransition(node->val->dVertex, edge.data().state->dVertex, edge.data().accepting_code);
}
}
// set the starting vertex
mStart = start_state->dVertex;
// cleanup
for (auto node : dStates) {
delete node->val;
}
collapseEquivalentVertices();
mAlphabetRange = getAlphabetRange();
}
tStateType move(tAlphabetType symbol) {
if (mTrapState || !mIter) {
return tNoStateVal;
}
for (auto edge : mIter->edges) {
if (edge.data().transition_code == symbol) {
mIter = edge.data().vertex;
return mIter->termination_state;
}
}
mTrapState = true;
return tNoStateVal;
}
void start() {
mIter = mStart;
mTrapState = false;
}
[[nodiscard]] uhalni nVertices() const {
return (uhalni) mVertices.length();
}
[[nodiscard]] Range<tAlphabetType> getRange() const {
return mAlphabetRange;
}
private:
[[nodiscard]] Range<tAlphabetType> getAlphabetRange() const {
Range<tAlphabetType> out;
for (auto vertex : mVertices) {
vertex.data().marked = false;
}
bool first = true;
getAlphabetRangeUtil(mStart, &out, first);
out.mEnd++;
return out;
}
void getAlphabetRangeUtil(Vertex* vert, Range<tAlphabetType>* out, bool& first) const {
vert->marked = true;
for (auto edge : vert->edges) {
auto const code = edge.data().transition_code;
if (first) {
*out = { code, code };
first = false;
}
if (code < out->mBegin) {
out->mBegin = code;
}
if (code > out->mEnd) {
out->mEnd = code;
}
if (!edge.data().vertex->marked) {
getAlphabetRangeUtil(edge.data().vertex, out, first);
}
}
}
void collapseEquivalentVertices() {
// TODO
}
Vertex* addVertex(tStateType state) {
auto node = mVertices.addNodeBack();
node->data.termination_state = state;
return &node->data;
}
void addTransition(Vertex* from, Vertex* to, tAlphabetType transition_symbol) {
from->edges.pushBack({ to, transition_symbol });
}
};
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class TransitionMatrix {
static_assert(TypeTraits<tAlphabetType>::isIntegral, "tAlphabetType must be enumerable.");
Buffer2D<ualni> mTransitions;
Buffer<tStateType> mStates;
Range<tAlphabetType> mSymbolRange = { 0, 0 };
ualni mIter = 0;
ualni mIterPrev = 0;
ualni mStart = 0;
public:
TransitionMatrix() = default;
auto getStates() const { return &mStates; }
auto getTransitions() const { return &mTransitions; }
auto getStart() const { return mStart; }
void construct(const DFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& dfa) {
mSymbolRange = dfa.getRange();
auto range_len = ualni(mSymbolRange.mEnd - mSymbolRange.mBegin);
auto sizeX = range_len ? range_len : 1;
auto sizeY = (ualni) (dfa.nVertices() + 1);
mTransitions.reserve({ sizeX, sizeY });
mTransitions.assign(dfa.nVertices());
mStates.reserve(sizeY);
ualni idx = 0;
for (auto vertex : dfa.mVertices) {
auto state = vertex.data().termination_state;
mStates[idx] = state;
idx++;
}
mStates[dfa.nVertices()] = tFailedStateVal;
idx = 0;
for (auto vertex : dfa.mVertices) {
if (&vertex.data() == dfa.mStart) {
mStart = mIter = mIterPrev = idx;
}
idx++;
}
ualni vertexIdx = 0;
for (auto vertex : dfa.mVertices) {
for (auto edge : vertex.data().edges) {
ualni vertex2Idx = 0;
for (auto vertex2 : dfa.mVertices) {
if (edge.data().vertex == &vertex2.data()) break;
vertex2Idx++;
}
auto const code = edge.data().transition_code;
mTransitions.set( { (ualni) (code - mSymbolRange.mBegin), (ualni) vertexIdx }, vertex2Idx);
}
vertexIdx++;
}
}
bool isTrapped() {
return mStates[mIter] == tFailedStateVal;
}
tStateType move(tAlphabetType symbol) {
if (symbol >= mSymbolRange.mBegin && symbol < mSymbolRange.mEnd) {
mIter = mTransitions.get({ (ualni) (symbol - mSymbolRange.mBegin), (ualni) mIter });
}
else {
mIter = mStates.size() - 1;
}
if (mIterPrev == mStart) {
if (mStates[mIter] == tFailedStateVal) {
reset();
return tFailedStateVal;
}
else {
mIterPrev = mIter;
return tNoStateVal;
}
}
else {
if (mStates[mIter] == tFailedStateVal) {
if (mStates[mIterPrev] != tNoStateVal) {
auto out = mStates[mIterPrev];
reset();
return out;
}
else {
reset();
return tFailedStateVal;
}
}
else {
mIterPrev = mIter;
return tNoStateVal;
}
}
mIterPrev = mIter;
return mStates[mIter];
}
void reset() {
mIter = mStart;
mIterPrev = mStart;
}
};
} }

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@ -27,7 +27,10 @@ namespace tp::RegEx {
template <typename tAlphabetType> template <typename tAlphabetType>
struct AstVal : public AstNode { struct AstVal : public AstNode {
explicit AstVal(tAlphabetType val) : mVal(val) { mType = VAL; } explicit AstVal(tAlphabetType val) :
mVal(val) {
mType = VAL;
}
~AstVal() override = default; ~AstVal() override = default;
tAlphabetType mVal; tAlphabetType mVal;
}; };
@ -123,7 +126,6 @@ namespace tp::RegEx {
uhalni mTokLength = 0; uhalni mTokLength = 0;
public: public:
ParseError mError; ParseError mError;
// regular expression must be a zero termination string // regular expression must be a zero termination string
@ -133,7 +135,6 @@ namespace tp::RegEx {
} }
private: private:
AstCompound* parseRegEx() { AstCompound* parseRegEx() {
auto out = new AstCompound(); auto out = new AstCompound();
for (AstNode* node = parseElement(); node; node = parseElement()) { for (AstNode* node = parseElement(); node; node = parseElement()) {
@ -157,7 +158,11 @@ namespace tp::RegEx {
case TOK_CLASS_START_EXCLUDE: out = parseClass(true); break; case TOK_CLASS_START_EXCLUDE: out = parseClass(true); break;
case TOK_ANY: out = parseAny(); break; case TOK_ANY: out = parseAny(); break;
case TOK_VAL: out = parseVal(); break; case TOK_VAL: out = parseVal(); break;
case TOK_NONE: { discardTok(); return nullptr; }; case TOK_NONE:
{
discardTok();
return nullptr;
};
default: break; default: break;
} }
if (!out) { if (!out) {
@ -170,7 +175,10 @@ namespace tp::RegEx {
case TOK_REPEAT_PLUS: out = parseRepetition(out, true); break; case TOK_REPEAT_PLUS: out = parseRepetition(out, true); break;
case TOK_IF: out = parseIf(out); break; case TOK_IF: out = parseIf(out); break;
case TOK_NONE: break; case TOK_NONE: break;
default: { discardTok(); } default:
{
discardTok();
}
} }
return out; return out;
} }
@ -225,15 +233,12 @@ namespace tp::RegEx {
readTok(); readTok();
if ((mCurToken.type == TOK_CLASS_END && !exclude) || (mCurToken.type == TOK_CLASS_END_EXCLUDE && exclude)) { if ((mCurToken.type == TOK_CLASS_END && !exclude) || (mCurToken.type == TOK_CLASS_END_EXCLUDE && exclude)) {
return out; return out;
} } else {
else {
goto READ_VAL; goto READ_VAL;
} }
} }
AstAny* parseAny() { AstAny* parseAny() { return new AstAny(); }
return new AstAny();
}
AstVal<tAlphabetType>* parseVal() { AstVal<tAlphabetType>* parseVal() {
auto out = new AstVal<tAlphabetType>(mCurToken.val); auto out = new AstVal<tAlphabetType>(mCurToken.val);
@ -269,9 +274,7 @@ namespace tp::RegEx {
return out; return out;
} }
void genError(const char* desc) { void genError(const char* desc) { mError = { desc, mOffset }; }
mError = { desc, mOffset };
}
Token& readTok() { Token& readTok() {
@ -290,8 +293,7 @@ namespace tp::RegEx {
if (crs[0] == mEscapeSymbol) { if (crs[0] == mEscapeSymbol) {
mCurToken.val = crs[1]; mCurToken.val = crs[1];
mTokLength = 2; mTokLength = 2;
} } else {
else {
for (uhalni tok = 0; tok < TOK_SPECIALS_END_; tok++) { for (uhalni tok = 0; tok < TOK_SPECIALS_END_; tok++) {
if (SpecialSymbols[tok] == mCurToken.val) { if (SpecialSymbols[tok] == mCurToken.val) {
mCurToken.type = TokType(tok); mCurToken.type = TokType(tok);
@ -310,208 +312,20 @@ namespace tp::RegEx {
} }
}; };
template <typename tStateType>
struct CompileError {
ParseError mParseError;
uhalni mRuleIndex = 0;
tStateType mRuleState;
const char* description = nullptr;
[[nodiscard]] bool isError() const { return description; }
};
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal> template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class Compiler { CompileError<tStateType> compile(
NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& out, const tAlphabetType* regex, tStateType state
typedef NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal> Graph; ) {
typedef typename Graph::Vertex Vertex;
typedef Parser<tAlphabetType, tStateType, tNoStateVal> Parser;
struct Node {
Vertex* left = nullptr;
Vertex* right = nullptr;
};
private:
Graph* mGraph = nullptr;
public:
CompileError<tStateType> mError;
Node compile(Graph& graph, const tAlphabetType* regex, tStateType state) {
mGraph = &graph;
return compileUtil(regex, state);
}
Node compile(Graph& aGraph, InitialierList<Pair<const tAlphabetType*, tStateType>> aRules) {
mGraph = &aGraph;
auto left = mGraph->addVertex();
auto right = mGraph->addVertex();
halni idx = 0;
for (auto rule: aRules) {
auto node = compileUtil(rule.head, rule.tail);
if (!(node.left && node.right)) {
mError.mRuleIndex = idx;
return {};
}
transitionAny(left, node.left);
transitionAny(node.right, right);
idx++;
}
mGraph->setStartVertex(left);
return { left, right };
}
private:
Node compileUtil(const tAlphabetType* regex, tStateType state) {
Parser parser;
auto astNode = parser.parse(regex);
if (parser.mError.isError()) {
mGraph->setStartVertex(nullptr);
mError.description = "Parsing Of Regular Expression Failed";
mError.mRuleState = state;
mError.mParseError = parser.mError;
return {};
}
auto node = compileNode(astNode, nullptr, nullptr);
delete astNode;
mGraph->setVertexState(node.right, state);
mGraph->setStartVertex(node.left);
return node;
}
Node compileVal(AstVal<tAlphabetType>* val, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : mGraph->addVertex();
auto right = aRight ? aRight : mGraph->addVertex();
transitionVal(left, right, val->mVal);
return { left, right };
}
Node compileAlternation(AstAlternation* alt, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto first_node = compileNode(alt->mFirst, aLeft, aRight);
auto second_node = compileNode(alt->mSecond);
transitionAny(first_node.left, second_node.left);
transitionAny(second_node.right, first_node.right);
return first_node;
}
Node compileAny(AstAny*, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : mGraph->addVertex();
auto right = aRight ? aRight : mGraph->addVertex();
transitionAny(left, right, true);
return { left, right };
}
Node compileRepeat(AstRepetition* repeat, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
if (repeat->mPlus) {
auto middle = mGraph->addVertex();
auto left_node = compileNode(repeat->mNode, aLeft, middle);
auto right_node = compileNode(repeat->mNode, middle, aRight);
transitionAny(right_node.right, right_node.left);
transitionAny(right_node.left, right_node.right);
return { left_node.left, right_node.right };
}
else {
auto node = compileNode(repeat->mNode, aLeft, aRight);
transitionAny(node.right, node.left);
transitionAny(node.left, node.right);
return node;
}
}
Node compileIf(AstIf* ifNode, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto node = compileNode(ifNode->mNode, aLeft, aRight);
transitionAny(node.left, node.right);
return node;
}
Node compileClass(AstClass<tAlphabetType>* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : mGraph->addVertex();
auto right = aRight ? aRight : mGraph->addVertex();
if (node->mRanges.length() == 1) {
auto const& range = node->mRanges.first()->data;
transitionRange(left, right, { range.mBegin, range.mEnd }, node->mExclude);
return { left, right };
}
for (auto range : node->mRanges) {
auto middle = mGraph->addVertex();
transitionRange(left, middle, { range.data().mBegin, range.data().mEnd }, node->mExclude);
transitionAny(middle, right);
}
return { left, right };
}
Node compileCompound(AstCompound* compound, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
Vertex* left = nullptr;
Vertex* rigth = nullptr;
ualni idx = 0;
for (auto child : compound->mChilds) {
auto pass_left = idx == 0 ? aLeft : rigth;
auto pass_right = idx == compound->mChilds.length() - 1 ? aRight : nullptr;
auto node = compileNode(child.data(), pass_left, pass_right);
if (!left) left = node.left;
rigth = node.right;
idx++;
}
return { left, rigth };
}
Node compileNode(AstNode* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
switch (node->mType) {
case AstNode::CLASS: return compileClass((AstClass<tAlphabetType>*)node, aLeft, aRight);
case AstNode::COMPOUND: return compileCompound((AstCompound*)node, aLeft, aRight);
case AstNode::IF: return compileIf((AstIf*)node, aLeft, aRight);
case AstNode::REPEAT: return compileRepeat((AstRepetition*)node, aLeft, aRight);
case AstNode::ANY: return compileAny((AstAny*)node, aLeft, aRight);
case AstNode::OR: return compileAlternation((AstAlternation*)node, aLeft, aRight);
case AstNode::VAL: return compileVal((AstVal<tAlphabetType>*)node, aLeft, aRight);
case AstNode::NONE:
break;
}
ASSERT(0)
return {};
}
void transitionAny(Vertex* from, Vertex* to, bool consumes = false) {
mGraph->addTransition(from, to, {}, consumes, true, false);
}
void transitionVal(Vertex* from, Vertex* to, tAlphabetType val) {
mGraph->addTransition(from, to, { val, val }, true, false, false);
}
void transitionRange(Vertex* from, Vertex* to, Range<tAlphabetType> range, bool exclude) {
mGraph->addTransition(from, to, range, true, false, exclude);
}
};
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
CompileError<tStateType> compile(NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& out, const tAlphabetType* regex, tStateType state) {
Compiler<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal> compiler; Compiler<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal> compiler;
compiler.compile(out, regex, state); compiler.compile(out, regex, state);
return compiler.mError; return compiler.mError;
} }
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal> template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
CompileError<tStateType> compile(NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& out, const InitialierList<Pair<const tAlphabetType*, tStateType>>& rules) { CompileError<tStateType> compile(
NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& out,
const InitialierList<Pair<const tAlphabetType*, tStateType>>& rules
) {
Compiler<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal> compiler; Compiler<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal> compiler;
compiler.compile(out, rules); compiler.compile(out, rules);
return compiler.mError; return compiler.mError;

View file

@ -1,6 +1,5 @@
#include "Grammar.hpp" #include "Grammar.hpp"
#include "NewPlacement.hpp"
using namespace tp; using namespace tp;
@ -12,7 +11,9 @@ ContextFreeGrammar::Arg::Arg(const String& id, bool terminal, bool epsilon) {
const String& ContextFreeGrammar::Arg::getId() const { return mId; } const String& ContextFreeGrammar::Arg::getId() const { return mId; }
bool ContextFreeGrammar::Arg::operator==(const Arg& in) const { return (mId == in.mId) && (mIsEpsilon == in.mIsEpsilon) && (mIsTerminal == in.mIsTerminal); } bool ContextFreeGrammar::Arg::operator==(const Arg& in) const {
return (mId == in.mId) && (mIsEpsilon == in.mIsEpsilon) && (mIsTerminal == in.mIsTerminal);
}
ContextFreeGrammar::Rule::Rule(const String& id, const InitialierList<Arg>& args) { ContextFreeGrammar::Rule::Rule(const String& id, const InitialierList<Arg>& args) {
mId = id; mId = id;

View file

@ -70,7 +70,7 @@ namespace tp {
template <typename tAlphabetType, typename tTokType> template <typename tAlphabetType, typename tTokType>
class RegularGrammar { class RegularGrammar {
public:
struct Node { struct Node {
enum Type { enum Type {
NONE, NONE,
@ -97,7 +97,7 @@ namespace tp {
~ValueNode() override = default; ~ValueNode() override = default;
private: public:
tAlphabetType mVal; tAlphabetType mVal;
}; };
@ -118,7 +118,7 @@ namespace tp {
mSequence.clear(); mSequence.clear();
} }
private: public:
Buffer<const Node*> mSequence; Buffer<const Node*> mSequence;
}; };
@ -138,7 +138,7 @@ namespace tp {
delete mSecond; delete mSecond;
} }
private: public:
const Node* mFirst = nullptr; const Node* mFirst = nullptr;
const Node* mSecond = nullptr; const Node* mSecond = nullptr;
}; };
@ -155,7 +155,7 @@ namespace tp {
~IfNode() override { delete mNode; } ~IfNode() override { delete mNode; }
private: public:
const Node* mNode = nullptr; const Node* mNode = nullptr;
}; };
@ -180,7 +180,7 @@ namespace tp {
~RepetitionNode() override { delete mNode; } ~RepetitionNode() override { delete mNode; }
private: public:
Node* mNode = nullptr; Node* mNode = nullptr;
bool mPlus = false; bool mPlus = false;
}; };
@ -197,7 +197,7 @@ namespace tp {
~ClassNode() override { mRanges.removeAll(); } ~ClassNode() override { mRanges.removeAll(); }
private: public:
Buffer<Range<tAlphabetType>> mRanges; Buffer<Range<tAlphabetType>> mRanges;
bool mExclude = false; bool mExclude = false;
}; };
@ -220,9 +220,11 @@ namespace tp {
const Node* may(const Node* a) { return new IfNode(a); } const Node* may(const Node* a) { return new IfNode(a); }
const Node* any() { return new AnyNode(); } const Node* any() { return new AnyNode(); }
const Node* rep(const Node* rep, bool plus = false) { return new RepetitionNode(rep, plus); } const Node* rep(const Node* rep, bool plus = false) { return new RepetitionNode(rep, plus); }
const Node* ranges(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) { return new ClassNode(ranges, exclude); } const Node* ranges(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) {
return new ClassNode(ranges, exclude);
}
private: public:
Buffer<Pair<const Node*, tTokType>> mRules; Buffer<Pair<const Node*, tTokType>> mRules;
}; };
} }

View file

@ -2,5 +2,185 @@
#pragma once #pragma once
#include "Grammar.hpp" #include "Grammar.hpp"
#include "RegularAutomata.hpp"
namespace tp {} namespace tp {
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class RegularCompiler {
typedef NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal> Graph;
typedef typename Graph::Vertex Vertex;
typedef RegularGrammar<tAlphabetType, tStateType> Grammar;
struct Node {
Vertex* left = nullptr;
Vertex* right = nullptr;
};
private:
Graph* mGraph = nullptr;
public:
struct CompileError {
uhalni mRuleIndex = 0;
tStateType mRuleState;
const char* description = nullptr;
[[nodiscard]] bool isError() const { return description; }
};
CompileError mError;
Node compile(Graph& graph, const tAlphabetType* regex, tStateType state) {
mGraph = &graph;
return compileUtil(regex, state);
}
Node compile(Graph& aGraph, const Grammar& grammar) {
mGraph = &aGraph;
auto left = mGraph->addVertex();
auto right = mGraph->addVertex();
halni idx = 0;
for (auto rule : grammar.mRules) {
auto node = compileUtil(rule.data().first, rule.data().second);
if (!(node.left && node.right)) {
mError.mRuleIndex = idx;
return {};
}
transitionAny(left, node.left);
transitionAny(node.right, right);
idx++;
}
mGraph->setStartVertex(left);
return { left, right };
}
private:
Node compileUtil(const Grammar::Node* astNode, tStateType state) {
auto node = compileNode(astNode, nullptr, nullptr);
mGraph->setVertexState(node.right, state);
mGraph->setStartVertex(node.left);
return node;
}
Node compileVal(Grammar::ValueNode* val, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : mGraph->addVertex();
auto right = aRight ? aRight : mGraph->addVertex();
transitionVal(left, right, val->mVal);
return { left, right };
}
Node compileAlternation(const Grammar::AlternationNode* alt, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto first_node = compileNode(alt->mFirst, aLeft, aRight);
auto second_node = compileNode(alt->mSecond);
transitionAny(first_node.left, second_node.left);
transitionAny(second_node.right, first_node.right);
return first_node;
}
Node compileAny(const Grammar::AnyNode*, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : mGraph->addVertex();
auto right = aRight ? aRight : mGraph->addVertex();
transitionAny(left, right, true);
return { left, right };
}
Node compileRepeat(const Grammar::RepetitionNode* repeat, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
if (repeat->mPlus) {
auto middle = mGraph->addVertex();
auto left_node = compileNode(repeat->mNode, aLeft, middle);
auto right_node = compileNode(repeat->mNode, middle, aRight);
transitionAny(right_node.right, right_node.left);
transitionAny(right_node.left, right_node.right);
return { left_node.left, right_node.right };
} else {
auto node = compileNode(repeat->mNode, aLeft, aRight);
transitionAny(node.right, node.left);
transitionAny(node.left, node.right);
return node;
}
}
Node compileIf(const Grammar::IfNode* ifNode, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto node = compileNode(ifNode->mNode, aLeft, aRight);
transitionAny(node.left, node.right);
return node;
}
Node compileClass(const Grammar::ClassNode* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : mGraph->addVertex();
auto right = aRight ? aRight : mGraph->addVertex();
if (node->mRanges.size() == 1) {
auto const& range = node->mRanges.first();
transitionRange(left, right, { range.mBegin, range.mEnd }, node->mExclude);
return { left, right };
}
for (auto range : node->mRanges) {
auto middle = mGraph->addVertex();
transitionRange(left, middle, { range.data().mBegin, range.data().mEnd }, node->mExclude);
transitionAny(middle, right);
}
return { left, right };
}
Node compileCompound(const Grammar::CompoundNode* compound, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
Vertex* left = nullptr;
Vertex* rigth = nullptr;
ualni idx = 0;
for (auto child : compound->mSequence) {
auto pass_left = idx == 0 ? aLeft : rigth;
auto pass_right = idx == compound->mSequence.size() - 1 ? aRight : nullptr;
auto node = compileNode(child.data(), pass_left, pass_right);
if (!left) left = node.left;
rigth = node.right;
idx++;
}
return { left, rigth };
}
Node compileNode(const Grammar::Node* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
switch (node->mType) {
case Grammar::Node::CLASS: return compileClass((typename Grammar::ClassNode*) node, aLeft, aRight);
case Grammar::Node::COMPOUND: return compileCompound((typename Grammar::CompoundNode*) node, aLeft, aRight);
case Grammar::Node::IF: return compileIf((typename Grammar::IfNode*) node, aLeft, aRight);
case Grammar::Node::REPEAT: return compileRepeat((typename Grammar::RepetitionNode*) node, aLeft, aRight);
case Grammar::Node::ANY: return compileAny((typename Grammar::AnyNode*) node, aLeft, aRight);
case Grammar::Node::OR: return compileAlternation((typename Grammar::AlternationNode*) node, aLeft, aRight);
case Grammar::Node::VAL: return compileVal((typename Grammar::ValueNode*) node, aLeft, aRight);
case Grammar::Node::NONE: break;
}
ASSERT(0)
return {};
}
void transitionAny(Vertex* from, Vertex* to, bool consumes = false) {
mGraph->addTransition(from, to, {}, consumes, true, false);
}
void transitionVal(Vertex* from, Vertex* to, tAlphabetType val) {
mGraph->addTransition(from, to, { val, val }, true, false, false);
}
void transitionRange(Vertex* from, Vertex* to, Range<tAlphabetType> range, bool exclude) {
mGraph->addTransition(from, to, range, true, false, exclude);
}
};
}

View file

@ -6,16 +6,34 @@
namespace tp { namespace tp {
template <typename tAlphabetType> template <typename tAlphabetType, typename TokenType>
class Parser { class Parser {
typedef TransitionMatrix<tAlphabetType, TokenType, TokenType::InTransition, TokenType::Failed> RegularTable;
typedef DFA<tAlphabetType, TokenType, TokenType::InTransition, TokenType::Failed> RegularGraph;
typedef RegularCompiler<tAlphabetType, TokenType, TokenType::InTransition, TokenType::Failed> RegularCompiler;
typedef NFA<tAlphabetType, TokenType, TokenType::InTransition, TokenType::Failed> RegularNonDetGraph;
public: public:
Parser() = default; Parser() = default;
public: public:
void compileTables(const ContextFreeGrammar& cfGrammar, const RegularGrammar<tAlphabetType, ualni>& reGrammar) {} void compileTables(const ContextFreeGrammar& cfGrammar, const RegularGrammar<tAlphabetType, TokenType>& reGrammar) {
// Compile Regular Grammar
{
RegularNonDetGraph nfa;
RegularCompiler compiler;
compiler.compile(nfa, reGrammar);
RegularGraph dfa(nfa);
mRegularTable.construct(dfa);
}
}
void parse(const tAlphabetType* sentence, ualni sentenceLength, AST& out) {} void parse(const tAlphabetType* sentence, ualni sentenceLength, AST& out) {}
public: public:
// save load compiled tables // save load compiled tables
RegularTable mRegularTable;
}; };
} }

View file

@ -0,0 +1,501 @@
#pragma once
#include "Strings.hpp"
#include "List.hpp"
#include "Map.hpp"
#include "Buffer2D.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class TransitionMatrix;
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class DFA;
// Non-Deterministic Finite-State Automata
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class NFA {
static_assert(TypeTraits<tAlphabetType>::isIntegral, "tAlphabetType must be enumerable.");
public:
struct Vertex;
private:
struct Edge {
Vertex* mVertex = nullptr;
bool mConsumesSymbol = false;
Range<tAlphabetType> mAcceptingRange;
bool mAcceptsAll = false;
bool mExclude = false;
bool isTransition(const tAlphabetType& symbol) {
if (symbol == 0) return false;
if (!mConsumesSymbol || mAcceptsAll) return true;
bool const in_range = (symbol >= mAcceptingRange.mBegin && symbol <= mAcceptingRange.mEnd);
return in_range != mExclude;
}
};
public:
struct Vertex {
List<Edge> edges;
tStateType termination_state = tNoStateVal;
#ifdef ENV_BUILD_DEBUG
ualni debug_idx = 0;
#endif
ualni flag = 0;
};
private:
friend DFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>;
List<Vertex> mVertices;
Vertex* mStart = nullptr;
public:
NFA() = default;
Vertex* addVertex() {
auto node = mVertices.newNode();
#ifdef ENV_BUILD_DEBUG
node->data.debug_idx = mVertices.length() + 1;
#endif
mVertices.pushBack(node);
return &node->data;
}
void
addTransition(Vertex* from, Vertex* to, Range<tAlphabetType> range, bool consumes, bool accepts_all, bool exclude) {
Edge edge;
edge.mVertex = to;
edge.mConsumesSymbol = consumes;
edge.mAcceptingRange = range;
edge.mExclude = exclude;
edge.mAcceptsAll = accepts_all;
from->edges.pushBack(edge);
}
void setStartVertex(Vertex* start) { mStart = start; }
[[nodiscard]] Vertex* getStartVertex() const { return mStart; }
void setVertexState(Vertex* vertex, tStateType state) { vertex->termination_state = state; }
[[nodiscard]] bool isValid() const {
if (!mStart) {
return false;
}
return true;
}
Range<tAlphabetType> getAlphabetRange() const {
tAlphabetType start = 0, end = 0;
Range<tAlphabetType> all_range(
std::numeric_limits<tAlphabetType>::min(), std::numeric_limits<tAlphabetType>::max()
);
bool first = true;
for (auto vertex : mVertices) {
for (auto edge : vertex.data().edges) {
if (!edge.data().mConsumesSymbol) continue;
auto const& tran_range = edge.data().mAcceptingRange;
if (edge.data().mAcceptsAll || edge.data().mExclude) return all_range;
if (tran_range.mBegin < start || first) start = tran_range.mBegin;
if (tran_range.mEnd > end || first) end = tran_range.mEnd;
first = false;
}
}
return Range<tAlphabetType>(start, end + 1);
}
// vertices that are reachable from initial set with no input consumption (E-transitions)
// does not include initial set
void closure(const List<Vertex*>& set, List<Vertex*>& closure, ualni unique_call_id) {
List<Vertex*> marked;
marked = set;
while (marked.length()) {
auto first = marked.first()->data;
if (first->flag != unique_call_id) {
first->flag = unique_call_id;
closure.pushBack(first);
}
for (auto edge : first->edges) {
if (!edge.data().mConsumesSymbol && edge.data().mVertex->flag != unique_call_id) {
marked.pushBack(edge.data().mVertex);
}
}
marked.popFront();
}
}
// vertices that are reachable from initial set with symbol transition
void move(const List<Vertex*>& set, List<Vertex*>& reachable, tAlphabetType symbol, ualni unique_call_id) {
for (auto vertex : set) {
for (auto edge : vertex->edges) {
if (!edge.data().mConsumesSymbol) continue;
bool transition = edge.data().isTransition(symbol);
if (transition && edge.data().mVertex->flag != unique_call_id) {
edge.data().mVertex->flag = unique_call_id;
reachable.pushBack(edge.data().mVertex);
}
}
}
}
};
// Deterministic Finite-State Automata
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class DFA {
static_assert(TypeTraits<tAlphabetType>::isIntegral, "tAlphabetType must be enumerable.");
friend TransitionMatrix<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>;
struct Vertex {
struct Edge {
Vertex* vertex = nullptr;
tAlphabetType transition_code = nullptr;
};
List<Edge> edges;
tStateType termination_state = tNoStateVal;
bool marked = false;
};
List<Vertex> mVertices;
Vertex* mStart = nullptr;
const Vertex* mIter = nullptr;
Range<tAlphabetType> mAlphabetRange;
bool mTrapState = false;
typedef typename NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>::Vertex NState;
public:
explicit DFA(NFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& nfa) {
if (!nfa.isValid()) {
return;
}
mAlphabetRange = nfa.getAlphabetRange();
struct DStateKey {
const List<NState*>* nStates;
bool operator==(const DStateKey& in) const {
if (nStates->length() != in.nStates->length()) {
return false;
}
// FIXME : make linear time
for (auto state : *nStates) {
bool found = false;
for (auto in_state : *in.nStates) {
if (state.data() == in_state.data()) {
found = true;
break;
}
}
if (!found) {
return false;
}
}
return true;
}
static ualni dStateHashFunc(DStateKey key) {
alni out = 0;
for (auto state : *key.nStates) {
out += alni(state.data());
}
return out;
};
};
// all NFA states that are reachable from initial DFA State for specific symbol in alphabet
struct DState {
struct DTransition {
DState* state = nullptr;
tAlphabetType accepting_code;
};
List<NState*> nStates;
List<DTransition> transitions;
Vertex* dVertex = nullptr; // relevant DFA vertex
#ifdef ENV_BUILD_DEBUG
ualni debug_idx = 0;
#endif
};
// includes closure of NFA start state by definition
auto start_state = new DState();
nfa.closure({ nfa.getStartVertex() }, start_state->nStates, ualni(start_state));
Map<DStateKey, DState*, DefaultAllocator, DStateKey::dStateHashFunc, 256> dStates;
dStates.put({ &start_state->nStates }, start_state);
List<DState*> working_set = { start_state };
// while there is items to work with
auto currentDState = working_set.first();
while (currentDState) {
// check all possible transitions for any symbol
for (auto symbol : mAlphabetRange) {
List<NState*> reachableNStates;
nfa.move(currentDState->data->nStates, reachableNStates, symbol, ualni(currentDState + symbol));
nfa.closure(reachableNStates, reachableNStates, ualni(currentDState + symbol));
if (!reachableNStates.length()) {
continue;
}
DState* targetDState = nullptr;
// check if set of all reachable NFA states already forms existing DFA state
auto idx = dStates.presents({ &reachableNStates });
if (idx) {
targetDState = dStates.getSlotVal(idx);
}
if (!targetDState) {
// register new DFA state
targetDState = new DState();
#ifdef ENV_BUILD_DEBUG
targetDState->debug_idx = dStates.size();
#endif
targetDState->nStates = reachableNStates;
// append to working stack
working_set.pushBack(targetDState);
dStates.put({ &targetDState->nStates }, targetDState);
}
// add transition to DFA state
currentDState->data->transitions.pushBack({ targetDState, symbol });
}
working_set.popFront();
currentDState = working_set.first();
}
// create own vertices
for (auto node : dStates) {
tStateType state = tNoStateVal;
for (auto iter : node->val->nStates) {
if (iter->termination_state != tNoStateVal) {
state = iter->termination_state;
break;
}
}
node->val->dVertex = addVertex(state);
}
// connect all vertices
for (auto node : dStates) {
for (auto edge : node->val->transitions) {
addTransition(node->val->dVertex, edge.data().state->dVertex, edge.data().accepting_code);
}
}
// set the starting vertex
mStart = start_state->dVertex;
// cleanup
for (auto node : dStates) {
delete node->val;
}
collapseEquivalentVertices();
mAlphabetRange = getAlphabetRange();
}
tStateType move(tAlphabetType symbol) {
if (mTrapState || !mIter) {
return tNoStateVal;
}
for (auto edge : mIter->edges) {
if (edge.data().transition_code == symbol) {
mIter = edge.data().vertex;
return mIter->termination_state;
}
}
mTrapState = true;
return tNoStateVal;
}
void start() {
mIter = mStart;
mTrapState = false;
}
[[nodiscard]] uhalni nVertices() const { return (uhalni) mVertices.length(); }
[[nodiscard]] Range<tAlphabetType> getRange() const { return mAlphabetRange; }
private:
[[nodiscard]] Range<tAlphabetType> getAlphabetRange() const {
Range<tAlphabetType> out;
for (auto vertex : mVertices) {
vertex.data().marked = false;
}
bool first = true;
getAlphabetRangeUtil(mStart, &out, first);
out.mEnd++;
return out;
}
void getAlphabetRangeUtil(Vertex* vert, Range<tAlphabetType>* out, bool& first) const {
vert->marked = true;
for (auto edge : vert->edges) {
auto const code = edge.data().transition_code;
if (first) {
*out = { code, code };
first = false;
}
if (code < out->mBegin) {
out->mBegin = code;
}
if (code > out->mEnd) {
out->mEnd = code;
}
if (!edge.data().vertex->marked) {
getAlphabetRangeUtil(edge.data().vertex, out, first);
}
}
}
void collapseEquivalentVertices() {
// TODO
}
Vertex* addVertex(tStateType state) {
auto node = mVertices.addNodeBack();
node->data.termination_state = state;
return &node->data;
}
void addTransition(Vertex* from, Vertex* to, tAlphabetType transition_symbol) {
from->edges.pushBack({ to, transition_symbol });
}
};
template <typename tAlphabetType, typename tStateType, tStateType tNoStateVal, tStateType tFailedStateVal>
class TransitionMatrix {
static_assert(TypeTraits<tAlphabetType>::isIntegral, "tAlphabetType must be enumerable.");
Buffer2D<ualni> mTransitions;
Buffer<tStateType> mStates;
Range<tAlphabetType> mSymbolRange = { 0, 0 };
ualni mIter = 0;
ualni mIterPrev = 0;
ualni mStart = 0;
public:
TransitionMatrix() = default;
auto getStates() const { return &mStates; }
auto getTransitions() const { return &mTransitions; }
auto getStart() const { return mStart; }
void construct(const DFA<tAlphabetType, tStateType, tNoStateVal, tFailedStateVal>& dfa) {
mSymbolRange = dfa.getRange();
auto range_len = ualni(mSymbolRange.mEnd - mSymbolRange.mBegin);
auto sizeX = range_len ? range_len : 1;
auto sizeY = (ualni) (dfa.nVertices() + 1);
mTransitions.reserve({ sizeX, sizeY });
mTransitions.assign(dfa.nVertices());
mStates.reserve(sizeY);
ualni idx = 0;
for (auto vertex : dfa.mVertices) {
auto state = vertex.data().termination_state;
mStates[idx] = state;
idx++;
}
mStates[dfa.nVertices()] = tFailedStateVal;
idx = 0;
for (auto vertex : dfa.mVertices) {
if (&vertex.data() == dfa.mStart) {
mStart = mIter = mIterPrev = idx;
}
idx++;
}
ualni vertexIdx = 0;
for (auto vertex : dfa.mVertices) {
for (auto edge : vertex.data().edges) {
ualni vertex2Idx = 0;
for (auto vertex2 : dfa.mVertices) {
if (edge.data().vertex == &vertex2.data()) break;
vertex2Idx++;
}
auto const code = edge.data().transition_code;
mTransitions.set({ (ualni) (code - mSymbolRange.mBegin), (ualni) vertexIdx }, vertex2Idx);
}
vertexIdx++;
}
}
bool isTrapped() { return mStates[mIter] == tFailedStateVal; }
tStateType move(tAlphabetType symbol) {
if (symbol >= mSymbolRange.mBegin && symbol < mSymbolRange.mEnd) {
mIter = mTransitions.get({ (ualni) (symbol - mSymbolRange.mBegin), (ualni) mIter });
} else {
mIter = mStates.size() - 1;
}
if (mIterPrev == mStart) {
if (mStates[mIter] == tFailedStateVal) {
reset();
return tFailedStateVal;
} else {
mIterPrev = mIter;
return tNoStateVal;
}
} else {
if (mStates[mIter] == tFailedStateVal) {
if (mStates[mIterPrev] != tNoStateVal) {
auto out = mStates[mIterPrev];
reset();
return out;
} else {
reset();
return tFailedStateVal;
}
} else {
mIterPrev = mIter;
return tNoStateVal;
}
}
mIterPrev = mIter;
return mStates[mIter];
}
void reset() {
mIter = mStart;
mIterPrev = mStart;
}
};
}

View file

@ -7,6 +7,8 @@ namespace tp {
// Gives ability to express grammar in the Unified Format as sentence // Gives ability to express grammar in the Unified Format as sentence
template <typename tAlphabetType> template <typename tAlphabetType>
class SimpleParser { class SimpleParser {
enum UGTokens : ualni { InTransition = 0, Failed, TestSeq };
public: public:
SimpleParser() { SimpleParser() {
// Grammar for unified grammar format sentence that tables compiled from // Grammar for unified grammar format sentence that tables compiled from
@ -20,10 +22,10 @@ namespace tp {
} }
// Define Regular grammar // Define Regular grammar
RegularGrammar<tAlphabetType, ualni> rg; RegularGrammar<tAlphabetType, UGTokens> rg;
{ {
// this is basically ast from existing tokenizer // this is basically ast from existing tokenizer
rg.addRule(rg.seq({ rg.val('a'), rg.val('b') }), 0); rg.addRule(rg.seq({ rg.val('a'), rg.val('b') }), TestSeq);
} }
mUnifiedGrammarParser.compileTables(contextFreeGrammar, rg); mUnifiedGrammarParser.compileTables(contextFreeGrammar, rg);
@ -36,7 +38,7 @@ namespace tp {
// compile each ast into RegularGrammar and ContextFree Grammar api instructions // compile each ast into RegularGrammar and ContextFree Grammar api instructions
ContextFreeGrammar userContextFreeGrammar; ContextFreeGrammar userContextFreeGrammar;
RegularGrammar<tAlphabetType, ualni> userRegularGrammar; RegularGrammar<tAlphabetType, UGTokens> userRegularGrammar;
// ... // ...
// split ast into RE and CF part // split ast into RE and CF part
@ -48,10 +50,12 @@ namespace tp {
mUserParser.compileTables(userContextFreeGrammar, userRegularGrammar); mUserParser.compileTables(userContextFreeGrammar, userRegularGrammar);
} }
void parse(const tAlphabetType* grammar, ualni grammarLength, AST& out) { mUserParser.parse(grammar, grammarLength, out); } void parse(const tAlphabetType* grammar, ualni grammarLength, AST& out) {
mUserParser.parse(grammar, grammarLength, out);
}
private: private:
Parser<tAlphabetType> mUnifiedGrammarParser; Parser<tAlphabetType, UGTokens> mUnifiedGrammarParser;
Parser<tAlphabetType> mUserParser; Parser<tAlphabetType, UGTokens> mUserParser;
}; };
} }

View file

@ -1,5 +1,4 @@
#include "NewPlacement.hpp"
#include "Test.hpp" #include "Test.hpp"
using namespace tp; using namespace tp;

View file

@ -36,12 +36,14 @@ namespace tp {
T1 t1; T1 t1;
T1 head; T1 head;
T1 x; T1 x;
T1 first;
}; };
union { union {
T2 t2; T2 t2;
T2 tail; T2 tail;
T2 y; T2 y;
T2 second;
}; };
bool operator==(const Pair& in) const { return in.t1 == t1 && in.t2 == t2; } bool operator==(const Pair& in) const { return in.t1 == t1 && in.t2 == t2; }