Apply formating to all files. CLeanup

This commit is contained in:
IlyaShurupov 2023-10-22 17:07:28 +03:00
parent 43e374f269
commit 744c01c5d0
928 changed files with 14515 additions and 21480 deletions

View file

@ -5,20 +5,27 @@
namespace tp {
template<ualni tScale = 2>
inline ualni BufferResizeScaling(ualni const size) { return size * tScale; }
template <ualni tScale = 2>
inline ualni BufferResizeScaling(const ualni size) {
return size * tScale;
}
template<ualni tScale = 2>
inline ualni BufferResizeScalingDown(ualni const size) { return size / tScale; }
template <ualni tScale = 2>
inline ualni BufferResizeScalingDown(const ualni size) {
return size / tScale;
}
template<ualni tAddition = 1>
inline ualni BufferResizeAddition(ualni const size) { return size + tAddition; }
template <ualni tAddition = 1>
inline ualni BufferResizeAddition(const ualni size) {
return size + tAddition;
}
template<ualni tAddition = 1>
inline ualni BufferResizeAdditionDown(ualni const size) { return size - tAddition; }
template <ualni tAddition = 1>
inline ualni BufferResizeAdditionDown(const ualni size) {
return size - tAddition;
}
template<typename tType, ualni tSize>
template <typename tType, ualni tSize>
class ConstSizeBuffer {
typedef SelectValueOrReference<tType> Arg;
@ -37,6 +44,7 @@ namespace tp {
public:
[[nodiscard]] ualni size() const { return mLoad; }
[[nodiscard]] ualni getBuffSize() const { return tSize; }
tType& first() {
@ -94,28 +102,32 @@ namespace tp {
}
public:
class IteratorPointer {
protected:
tType* mIter;
public:
IteratorPointer() = default;
tType& operator->() { return *mIter; }
const tType& operator->() const { return *mIter; }
};
class IteratorReference {
protected:
tType* mIter;
public:
IteratorReference() = default;
tType* operator->() { return mIter; }
const tType* operator->() const { return mIter; }
};
class Iterator : public TypeSelect<TypeTraits<tType>::isPointer, IteratorPointer, IteratorReference>::Result {
public:
explicit Iterator(tType* iter) { this->mIter = iter; }
const Iterator& operator*() const { return *this; }
@ -126,19 +138,16 @@ namespace tp {
}
bool operator==(const Iterator& left) const { return left.mIter == this->mIter; }
bool operator!=(const Iterator& left) const { return left.mIter != this->mIter; }
};
[[nodiscard]] Iterator begin() const {
return Iterator(mBuff);
}
[[nodiscard]] Iterator begin() const { return Iterator(mBuff); }
[[nodiscard]] Iterator end() const {
return Iterator(mBuff + mLoad);
}
[[nodiscard]] Iterator end() const { return Iterator(mBuff + mLoad); }
public:
template<class tArchiver>
template <class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mLoad;
for (auto item : *this) {
@ -146,7 +155,7 @@ namespace tp {
}
}
template<class tArchiver>
template <class tArchiver>
void archiveRead(tArchiver& ar) {
clear();
ar >> mLoad;
@ -156,13 +165,7 @@ namespace tp {
}
};
template<
typename tType,
class tAllocator = DefaultAllocator,
ualni (tResizePolicy)(ualni) = BufferResizeScaling<2>,
ualni (tResizePolicyDown)(ualni) = BufferResizeScalingDown<2>,
ualni tMinSize = 4
>
template <typename tType, class tAllocator = DefaultAllocator, ualni(tResizePolicy)(ualni) = BufferResizeScaling<2>, ualni(tResizePolicyDown)(ualni) = BufferResizeScalingDown<2>, ualni tMinSize = 4>
class Buffer {
typedef SelectValueOrReference<tType> Arg;
@ -173,17 +176,25 @@ namespace tp {
ualni mLoad;
public:
Buffer() : mSize(tMinSize), mLoad(0) {
Buffer() :
mSize(tMinSize),
mLoad(0) {
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * tMinSize);
}
explicit Buffer(ualni size) : mSize(size), mLoad(0) {
explicit Buffer(ualni size) :
mSize(size),
mLoad(0) {
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * size);
}
Buffer(const Buffer& in) : mSize(in.mSize), mLoad(in.mLoad) {
Buffer(const Buffer& in) :
mSize(in.mSize),
mLoad(in.mLoad) {
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * mSize);
for (ualni i = 0; i < mLoad; i++) new (&mBuff[i]) tType(in.mBuff[i]);
for (ualni i = 0; i < mLoad; i++) {
new (&mBuff[i]) tType(in.mBuff[i]);
}
}
void clear() {
@ -192,44 +203,48 @@ namespace tp {
}
Buffer& operator=(const Buffer& in) {
if (this == &in) return *this;
if (this == &in) {
return *this;
}
this->~Buffer();
new (this) Buffer(in);
return *this;
new (this) Buffer(in);
return *this;
}
~Buffer() {
for (ualni i = 0; i < mLoad; i++) mBuff[i].~tType();
for (ualni i = 0; i < mLoad; i++) {
mBuff[i].~tType();
}
mAllocator.deallocate(mBuff);
}
public:
[[nodiscard]] ualni size() const {
return mLoad;
}
[[nodiscard]] ualni size() const { return mLoad; }
[[nodiscard]] ualni getBuffSize() const { return mSize; }
[[nodiscard]] const tType* getBuff() const { return mBuff; }
[[nodiscard]] tType* getBuff() { return mBuff; }
[[nodiscard]] ualni getBuffSize() const {
return mSize;
}
tType& first() {
DEBUG_ASSERT(mLoad)
return *mBuff;
DEBUG_ASSERT(mLoad)
return *mBuff;
}
const tType& first() const {
DEBUG_ASSERT(mLoad)
return *mBuff;
DEBUG_ASSERT(mLoad)
return *mBuff;
}
tType& last() {
DEBUG_ASSERT(mLoad)
return mBuff[mLoad - 1];
DEBUG_ASSERT(mLoad)
return mBuff[mLoad - 1];
}
const tType& last() const {
DEBUG_ASSERT(mLoad)
return mBuff[mLoad - 1];
DEBUG_ASSERT(mLoad)
return mBuff[mLoad - 1];
}
tType& operator[](ualni idx) {
@ -244,10 +259,16 @@ namespace tp {
public:
bool operator==(const Buffer& in) const {
if (this == &in) return true;
if (mLoad != in.mLoad) return false;
if (this == &in) {
return true;
}
if (mLoad != in.mLoad) {
return false;
}
for (ualni i = 0; i < mLoad; i++) {
if (mBuff[i] != in.mBuff[i]) return false;
if (mBuff[i] != in.mBuff[i]) {
return false;
}
}
return true;
}
@ -262,67 +283,86 @@ namespace tp {
}
void append(Arg data) {
if (mLoad == mSize) resizeBuffer(tResizePolicy(mSize));
if (mLoad == mSize) {
resizeBuffer(tResizePolicy(mSize));
}
new (&mBuff[mLoad]) tType(data);
mLoad++;
}
void append(const Buffer& in) {
if (!in.mLoad) return;
auto newLoad = mLoad + in.mLoad;
auto newSize = mSize;
while (newLoad >= newSize) newSize = tResizePolicy(newSize);
if (newSize != mSize) resizeBuffer(newSize);
for (auto i = mLoad; i < newLoad; i++) new (&mBuff[i]) tType(in.mBuff[i - mLoad]);
mLoad = newLoad;
}
void append(const Buffer& in) {
if (!in.mLoad) {
return;
}
auto newLoad = mLoad + in.mLoad;
auto newSize = mSize;
while (newLoad >= newSize) {
newSize = tResizePolicy(newSize);
}
if (newSize != mSize) {
resizeBuffer(newSize);
}
for (auto i = mLoad; i < newLoad; i++) {
new (&mBuff[i]) tType(in.mBuff[i - mLoad]);
}
mLoad = newLoad;
}
void pop() {
DEBUG_ASSERT(mLoad)
mBuff[mLoad].~tType();
mLoad--;
ualni prevSize = tResizePolicyDown(mSize);
DEBUG_ASSERT(prevSize < mSize)
if (prevSize > mLoad) resizeBuffer(prevSize);
DEBUG_ASSERT(prevSize < mSize)
if (prevSize > mLoad) {
resizeBuffer(prevSize);
}
}
void reserve(ualni aSize) {
for (ualni i = 0; i < mLoad; i++) mBuff[i].~tType();
for (ualni i = 0; i < mLoad; i++) {
mBuff[i].~tType();
}
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * aSize);
mSize = aSize;
mLoad = aSize;
for (ualni i = 0; i < mLoad; i++) new (mBuff + i) tType();
for (ualni i = 0; i < mLoad; i++) {
new (mBuff + i) tType();
}
}
public:
class IteratorPointer {
protected:
tType* mIter;
public:
IteratorPointer() = default;
tType& operator->() { return *mIter; }
const tType& operator->() const { return *mIter; }
};
class IteratorReference {
protected:
tType* mIter;
public:
IteratorReference() = default;
tType* operator->() { return mIter; }
const tType* operator->() const { return mIter; }
};
class Iterator : public TypeSelect<TypeTraits<tType>::isPointer, IteratorPointer, IteratorReference>::Result {
public:
explicit Iterator(tType* iter) { this->mIter = iter; }
const Iterator& operator*() const { return *this; }
tType& data() {
return *this->mIter;
}
tType& data() { return *this->mIter; }
Iterator& operator++() {
this->mIter++;
@ -330,20 +370,16 @@ namespace tp {
}
bool operator==(const Iterator& left) const { return left.mIter == this->mIter; }
bool operator!=(const Iterator& left) const { return left.mIter != this->mIter; }
};
[[nodiscard]] Iterator begin() const {
return Iterator(mBuff);
}
[[nodiscard]] Iterator end() const {
return Iterator(mBuff + mLoad);
}
[[nodiscard]] Iterator begin() const { return Iterator(mBuff); }
[[nodiscard]] Iterator end() const { return Iterator(mBuff + mLoad); }
public:
template<class tArchiver>
template <class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mLoad;
for (auto item : *this) {
@ -351,45 +387,56 @@ namespace tp {
}
}
template<class tArchiver>
template <class tArchiver>
void archiveRead(tArchiver& ar) {
clear();
decltype(mLoad) len;
ar >> len;
for (auto i = len; i; i--) {
// TODO : optimize
if (mLoad == mSize) resizeBuffer(tResizePolicy(mSize));
if (mLoad == mSize) {
resizeBuffer(tResizePolicy(mSize));
}
ar >> mBuff[mLoad];
mLoad++;
}
}
private:
void resizeBuffer(ualni newSize) {
DEBUG_ASSERT(newSize >= mLoad)
auto const oldBuff = mBuff;
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * newSize);
for (ualni i = 0; i < mLoad; i++) new (&mBuff[i]) tType(oldBuff[i]);
for (ualni i = 0; i < mLoad; i++) oldBuff[i].~tType();
mAllocator.deallocate(oldBuff);
mSize = newSize;
}
private:
void resizeBuffer(ualni newSize) {
DEBUG_ASSERT(newSize >= mLoad)
const auto oldBuff = mBuff;
mBuff = (tType*) mAllocator.allocate(sizeof(tType) * newSize);
for (ualni i = 0; i < mLoad; i++) {
new (&mBuff[i]) tType(oldBuff[i]);
}
for (ualni i = 0; i < mLoad; i++) {
oldBuff[i].~tType();
}
mAllocator.deallocate(oldBuff);
mSize = newSize;
}
};
template<typename tType>
template <typename tType>
void generatePermutations(const Buffer<Buffer<tType>>& in, Buffer<Buffer<tType>>& out) {
typedef long long Idx;
// sanity check
for (const auto & vec : in) {
if (!vec.size()) return;
for (const auto& vec : in) {
if (!vec.size()) {
return;
}
}
out.resize(in.size());
auto len = Idx(1);
for (const auto & vec : in) len *= (Idx) vec.size();
for (auto i = 0; i < in.size(); i++) out[i].resize(len);
for (const auto& vec : in) {
len *= (Idx) vec.size();
}
for (auto i = 0; i < in.size(); i++) {
out[i].resize(len);
}
auto dub = Idx(1);
for (auto power = (Idx) in.size() - 1; power >= 0; power--) {

View file

@ -1,125 +1,125 @@
#pragma once
#include "Buffer.hpp"
#include "Utils.hpp"
namespace tp {
template <typename tType, ualni tSizeX, ualni tSizeY>
using ConstSizeBuffer2D = ConstSizeBuffer<ConstSizeBuffer<tType, tSizeX>, tSizeY>;
template <typename tType, class tAllocator = DefaultAllocator>
class Buffer2D {
public:
typedef ualni Index;
typedef Pair<Index, Index> Index2D;
typedef SelectValueOrReference<tType> tTypeArg;
private:
tAllocator mAlloc;
tType* mBuff = nullptr;
Index2D mSize = {0, 0};
void deleteBuffer() {
if (!mBuff) {
return;
}
for (ualni i = 0; i < mSize.x * mSize.y; i++) {
mBuff[i].~tType();
}
mAlloc.deallocate(mBuff);
}
void allocateBuffer(Index2D size) {
deleteBuffer();
mBuff = (tType*) mAlloc.allocate(sizeof(tType) * size.x * size.y);
for (ualni i = 0; i < mSize.x * mSize.y; i++) {
new (mBuff + i) tType();
}
}
public:
Buffer2D() = default;
~Buffer2D() {
deleteBuffer();
mSize = {0, 0};
}
explicit Buffer2D(Index2D aSize) { reserve(aSize); }
[[nodiscard]] Index2D size() const { return {mSize.x, mSize.y}; }
tType* getBuff() const { return mBuff; }
inline tType& get(const Index2D& at) {
DEBUG_ASSERT(mBuff && at.x < mSize.x && at.y < mSize.y && at.x >= 0 && at.y >= 0)
return *(mBuff + mSize.x * at.y + at.x);
}
inline const tType& get(const Index2D& at) const {
DEBUG_ASSERT(mBuff && at.x < mSize.x && at.y < mSize.y && at.x >= 0 && at.y >= 0)
return *(mBuff + mSize.x * at.y + at.x);
}
inline void set(const Index2D& at, tTypeArg value) {
DEBUG_ASSERT(mBuff && at.x < mSize.x && at.y < mSize.y && at.x >= 0 && at.y >= 0)
*(mBuff + mSize.x * at.y + at.x) = value;
}
void reserve(const Index2D& newSize) {
if (mSize.x != newSize.x || mSize.y != newSize.y) {
allocateBuffer(newSize);
mSize = newSize;
}
}
void assign(tType value) {
DEBUG_ASSERT(mBuff);
Index len = mSize.x * mSize.y;
for (Index i = 0; i < len; i++) {
mBuff[i] = value;
}
}
bool operator==(const Buffer2D& in) const {
if (&in == this) {
return true;
}
if (in.size() != size()) {
return false;
}
for (auto i = 0; i < mSize.x * mSize.y; i++) {
if (mBuff[i] != in.mBuff[i]) {
return false;
}
}
return true;
}
public:
template <class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mSize;
for (auto i = 0; i < mSize.x; i++) {
for (auto j = 0; j < mSize.y; j++) {
ar << get(i, j);
}
}
}
template <class tArchiver>
void archiveRead(tArchiver& ar) {
decltype(mSize) size;
deleteBuffer();
ar >> size;
reserve(size);
for (auto i = 0; i < mSize.x; i++) {
for (auto j = 0; j < mSize.y; j++) {
ar >> get(i, j);
}
}
}
};
}
#pragma once
#include "Buffer.hpp"
#include "Utils.hpp"
namespace tp {
template <typename tType, ualni tSizeX, ualni tSizeY>
using ConstSizeBuffer2D = ConstSizeBuffer<ConstSizeBuffer<tType, tSizeX>, tSizeY>;
template <typename tType, class tAllocator = DefaultAllocator>
class Buffer2D {
public:
typedef ualni Index;
typedef Pair<Index, Index> Index2D;
typedef SelectValueOrReference<tType> tTypeArg;
private:
tAllocator mAlloc;
tType* mBuff = nullptr;
Index2D mSize = { 0, 0 };
void deleteBuffer() {
if (!mBuff) {
return;
}
for (ualni i = 0; i < mSize.x * mSize.y; i++) {
mBuff[i].~tType();
}
mAlloc.deallocate(mBuff);
}
void allocateBuffer(Index2D size) {
deleteBuffer();
mBuff = (tType*) mAlloc.allocate(sizeof(tType) * size.x * size.y);
for (ualni i = 0; i < mSize.x * mSize.y; i++) {
new (mBuff + i) tType();
}
}
public:
Buffer2D() = default;
~Buffer2D() {
deleteBuffer();
mSize = { 0, 0 };
}
explicit Buffer2D(Index2D aSize) { reserve(aSize); }
[[nodiscard]] Index2D size() const { return { mSize.x, mSize.y }; }
tType* getBuff() const { return mBuff; }
inline tType& get(const Index2D& at) {
DEBUG_ASSERT(mBuff && at.x < mSize.x && at.y < mSize.y && at.x >= 0 && at.y >= 0)
return *(mBuff + mSize.x * at.y + at.x);
}
inline const tType& get(const Index2D& at) const {
DEBUG_ASSERT(mBuff && at.x < mSize.x && at.y < mSize.y && at.x >= 0 && at.y >= 0)
return *(mBuff + mSize.x * at.y + at.x);
}
inline void set(const Index2D& at, tTypeArg value) {
DEBUG_ASSERT(mBuff && at.x < mSize.x && at.y < mSize.y && at.x >= 0 && at.y >= 0)
*(mBuff + mSize.x * at.y + at.x) = value;
}
void reserve(const Index2D& newSize) {
if (mSize.x != newSize.x || mSize.y != newSize.y) {
allocateBuffer(newSize);
mSize = newSize;
}
}
void assign(tType value) {
DEBUG_ASSERT(mBuff);
Index len = mSize.x * mSize.y;
for (Index i = 0; i < len; i++) {
mBuff[i] = value;
}
}
bool operator==(const Buffer2D& in) const {
if (&in == this) {
return true;
}
if (in.size() != size()) {
return false;
}
for (auto i = 0; i < mSize.x * mSize.y; i++) {
if (mBuff[i] != in.mBuff[i]) {
return false;
}
}
return true;
}
public:
template <class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mSize;
for (auto i = 0; i < mSize.x; i++) {
for (auto j = 0; j < mSize.y; j++) {
ar << get(i, j);
}
}
}
template <class tArchiver>
void archiveRead(tArchiver& ar) {
decltype(mSize) size;
deleteBuffer();
ar >> size;
reserve(size);
for (auto i = 0; i < mSize.x; i++) {
for (auto j = 0; j < mSize.y; j++) {
ar >> get(i, j);
}
}
}
};
}

View file

@ -9,18 +9,18 @@ namespace tp {
class DefaultAllocator {
public:
DefaultAllocator() = default;
static void *allocate(ualni);
static void deallocate(void *);
static void* allocate(ualni);
static void deallocate(void*);
};
class DefaultSaverLoader {
public:
DefaultSaverLoader() = default;
template<typename Type>
template <typename Type>
static void write(const Type&) {}
template<typename Type>
template <typename Type>
static void read(Type&) {}
};
}

View file

@ -1,327 +1,325 @@
#pragma once
#include "ContainersCommon.hpp"
#include "TypeInfo.hpp"
namespace tp {
template <typename Type, class Allocator = DefaultAllocator>
class List {
typedef SelectValueOrReference<Type> TypeArg;
typedef ualni Index;
public:
struct Node {
Type data;
Node* next = nullptr;
Node* prev = nullptr;
Node() = default;
explicit Node(TypeArg p_data) : data(p_data) {}
Type& operator->() { return data; }
};
class IteratorPointer {
protected:
Node* mIter;
public:
IteratorPointer() = default;
Type& operator->() { return (mIter->data); }
const Type& operator->() const { return (mIter->data); }
};
class IteratorReference {
protected:
Node* mIter;
public:
IteratorReference() = default;
Type* operator->() { return &(mIter->data); }
const Type* operator->() const { return &(mIter->data); }
};
class Iterator : public TypeSelect<TypeTraits<Type>::isPointer, IteratorPointer, IteratorReference>::Result {
public:
explicit Iterator(Node* iter) { this->mIter = iter; }
Node* node() { return this->mIter; }
Type& data() { return this->mIter->data; }
const Node* node() const { return this->mIter; }
const Type& data() const { return this->mIter->data; }
const Iterator& operator*() const { return *this; }
Iterator& operator++() {
this->mIter = this->mIter->next;
return *this;
}
bool operator==(const Iterator& left) const { return left.mIter == this->mIter; }
bool operator!=(const Iterator& left) const { return left.mIter != this->mIter; }
};
private:
Node* mFirst = nullptr;
Node* mLast = nullptr;
Index mLength = 0;
Allocator mAlloc;
public:
List() = default;
List(const List& in) { this->operator=(in); }
List(const InitialierList<Type>& list) { operator=(list); }
[[nodiscard]] inline Node* first() const { return mFirst; }
[[nodiscard]] inline Node* last() const { return mLast; }
[[nodiscard]] inline Index length() const { return mLength; }
[[nodiscard]] Node* newNode() { return new (mAlloc.allocate(sizeof(Node))) Node(); }
[[nodiscard]] Node* newNode(TypeArg arg) { return new (mAlloc.allocate(sizeof(Node))) Node(arg); }
[[nodiscard]] Node* newNodeNotConstructed() {
auto node = (Node*) mAlloc.allocate(sizeof(Node));
node->next = node->prev = nullptr;
return node;
}
[[nodiscard]] const Allocator& getAllocator() const { return mAlloc; }
void deleteNode(Node* node) {
node->~Node();
mAlloc.deallocate(node);
}
Node* addNodeBack() {
auto const out = newNode();
pushBack(out);
return out;
}
Node* addNodeFront() {
auto const out = newNode();
pushFront(out);
return out;
}
void attach(Node* node, Node* node_to) {
if (node_to) {
if (node_to->next) {
node->next = node_to->next;
node->next->prev = node;
}
node_to->next = node;
node->prev = node_to;
if (node_to == mLast) {
mLast = node;
}
} else {
if (mFirst) {
mFirst->prev = node;
node->next = mFirst;
mFirst = node;
} else {
mFirst = mLast = node;
}
}
mLength++;
}
void detach(Node* node) {
if (node->next) {
node->next->prev = node->prev;
}
if (node->prev) {
node->prev->next = node->next;
}
if (node == mLast) {
mLast = mLast->prev;
}
if (node == mFirst) {
mFirst = mFirst->next;
}
mLength--;
}
[[nodiscard]] Node* findIdx(Index idx) const {
DEBUG_ASSERT(mFirst && idx < mLength && idx >= 0)
Node* found = mFirst;
for (int i = 0; i != idx; i++) {
found = found->next;
}
return found;
}
[[nodiscard]] Node* find(const TypeArg data) const {
Node* found = mFirst;
for (alni i = 0; data != found->data; i++) {
if (i == length()) return nullptr;
if (!found->next) {
return nullptr;
}
found = found->next;
}
return found;
}
[[nodiscard]] inline const Type& operator[](Index idx) const {
DEBUG_ASSERT(idx < mLength)
return find(idx)->data;
}
void pushBack(Node* new_node) { attach(new_node, mLast); }
void pushFront(Node* new_node) { attach(new_node, nullptr); }
void pushBack(TypeArg data) { pushBack(newNode(data)); }
void pushFront(TypeArg data) { pushFront(newNode(data)); }
void popBack() {
DEBUG_ASSERT(mLast)
auto const tmp = mLast;
detach(mLast);
deleteNode(tmp);
}
void popFront() {
DEBUG_ASSERT(mFirst)
auto temp = mFirst;
detach(mFirst);
deleteNode(temp);
}
void insert(Node* node, Index idx) {
if (!mLength) {
attach(node, mLast);
} else if (idx >= mLength) {
attach(node, nullptr);
} else {
attach(node, find(idx)->prev);
}
}
void insert(TypeArg data, Index idx) {
insert(newNode(data), idx);
}
void removeNode(Node* node) {
detach(node);
deleteNode(node);
}
void removeAll() {
while (mFirst) {
popFront();
}
}
// copies data
List& operator+=(const List& in) {
for (auto node : in) {
pushBack(node.data());
}
return *this;
}
List& operator+=(const InitialierList<Type>& list) {
for (auto item : list) {
pushBack(item);
}
return *this;
}
List& operator=(const List& in) {
if (this == &in) { return *this; }
removeAll();
(*this) += in;
return *this;
}
List& operator=(const InitialierList<Type>& list) {
removeAll();
*this += list;
return *this;
}
[[nodiscard]] bool operator==(const List& in) const {
if (&in == this) { return true; }
if (in.length() != length()) {
return false;
}
Node* left = in.first();
Node* right = first();
while (left && right) {
if (left->data != right->data) {
return false;
}
left = left->next;
right = right->next;
}
if (left != right) {
return false;
}
return true;
}
template <typename compare_val>
[[nodiscard]] Node* find(bool (*found)(Node* node, compare_val val), compare_val value) const {
for (Node* node = mFirst; node; node = node->next) {
if (found(node, value)) {
return node;
}
}
return nullptr;
}
[[nodiscard]] Iterator begin() const {
Iterator out(mFirst);
return out;
}
[[nodiscard]] Iterator end() const {
return Iterator(nullptr);
}
void invert() {
Node* iter = mFirst;
Node* tmp;
while (iter) {
tmp = iter;
iter = iter->next;
swap(tmp->next, tmp->prev);
}
swap(mFirst, mLast);
}
void detachAll() {
while (mFirst) {
detach(mFirst);
}
}
public:
template<class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mLength;
for (auto item : *this) {
ar << item.data();
}
}
template<class tArchiver>
void archiveRead(tArchiver& ar) {
removeAll();
decltype(mLength) len;
ar >> len;
for (auto i = len; i; i--) {
auto node = newNodeNotConstructed();
ar >> node->data;
pushBack(node);
}
}
~List() {
removeAll();
}
};
#pragma once
#include "ContainersCommon.hpp"
#include "TypeInfo.hpp"
namespace tp {
template <typename Type, class Allocator = DefaultAllocator>
class List {
typedef SelectValueOrReference<Type> TypeArg;
typedef ualni Index;
public:
struct Node {
Type data;
Node* next = nullptr;
Node* prev = nullptr;
Node() = default;
explicit Node(TypeArg p_data) :
data(p_data) {}
Type& operator->() { return data; }
};
class IteratorPointer {
protected:
Node* mIter;
public:
IteratorPointer() = default;
Type& operator->() { return (mIter->data); }
const Type& operator->() const { return (mIter->data); }
};
class IteratorReference {
protected:
Node* mIter;
public:
IteratorReference() = default;
Type* operator->() { return &(mIter->data); }
const Type* operator->() const { return &(mIter->data); }
};
class Iterator : public TypeSelect<TypeTraits<Type>::isPointer, IteratorPointer, IteratorReference>::Result {
public:
explicit Iterator(Node* iter) { this->mIter = iter; }
Node* node() { return this->mIter; }
Type& data() { return this->mIter->data; }
const Node* node() const { return this->mIter; }
const Type& data() const { return this->mIter->data; }
const Iterator& operator*() const { return *this; }
Iterator& operator++() {
this->mIter = this->mIter->next;
return *this;
}
bool operator==(const Iterator& left) const { return left.mIter == this->mIter; }
bool operator!=(const Iterator& left) const { return left.mIter != this->mIter; }
};
private:
Node* mFirst = nullptr;
Node* mLast = nullptr;
Index mLength = 0;
Allocator mAlloc;
public:
List() = default;
List(const List& in) { this->operator=(in); }
List(const InitialierList<Type>& list) { operator=(list); }
[[nodiscard]] inline Node* first() const { return mFirst; }
[[nodiscard]] inline Node* last() const { return mLast; }
[[nodiscard]] inline Index length() const { return mLength; }
[[nodiscard]] Node* newNode() { return new (mAlloc.allocate(sizeof(Node))) Node(); }
[[nodiscard]] Node* newNode(TypeArg arg) { return new (mAlloc.allocate(sizeof(Node))) Node(arg); }
[[nodiscard]] Node* newNodeNotConstructed() {
auto node = (Node*) mAlloc.allocate(sizeof(Node));
node->next = node->prev = nullptr;
return node;
}
[[nodiscard]] const Allocator& getAllocator() const { return mAlloc; }
void deleteNode(Node* node) {
node->~Node();
mAlloc.deallocate(node);
}
Node* addNodeBack() {
auto const out = newNode();
pushBack(out);
return out;
}
Node* addNodeFront() {
auto const out = newNode();
pushFront(out);
return out;
}
void attach(Node* node, Node* node_to) {
if (node_to) {
if (node_to->next) {
node->next = node_to->next;
node->next->prev = node;
}
node_to->next = node;
node->prev = node_to;
if (node_to == mLast) {
mLast = node;
}
} else {
if (mFirst) {
mFirst->prev = node;
node->next = mFirst;
mFirst = node;
} else {
mFirst = mLast = node;
}
}
mLength++;
}
void detach(Node* node) {
if (node->next) {
node->next->prev = node->prev;
}
if (node->prev) {
node->prev->next = node->next;
}
if (node == mLast) {
mLast = mLast->prev;
}
if (node == mFirst) {
mFirst = mFirst->next;
}
mLength--;
}
[[nodiscard]] Node* findIdx(Index idx) const {
DEBUG_ASSERT(mFirst && idx < mLength && idx >= 0)
Node* found = mFirst;
for (int i = 0; i != idx; i++) {
found = found->next;
}
return found;
}
[[nodiscard]] Node* find(const TypeArg data) const {
Node* found = mFirst;
for (alni i = 0; data != found->data; i++) {
if (i == length()) return nullptr;
if (!found->next) {
return nullptr;
}
found = found->next;
}
return found;
}
[[nodiscard]] inline const Type& operator[](Index idx) const {
DEBUG_ASSERT(idx < mLength)
return find(idx)->data;
}
void pushBack(Node* new_node) { attach(new_node, mLast); }
void pushFront(Node* new_node) { attach(new_node, nullptr); }
void pushBack(TypeArg data) { pushBack(newNode(data)); }
void pushFront(TypeArg data) { pushFront(newNode(data)); }
void popBack() {
DEBUG_ASSERT(mLast)
auto const tmp = mLast;
detach(mLast);
deleteNode(tmp);
}
void popFront() {
DEBUG_ASSERT(mFirst)
auto temp = mFirst;
detach(mFirst);
deleteNode(temp);
}
void insert(Node* node, Index idx) {
if (!mLength) {
attach(node, mLast);
} else if (idx >= mLength) {
attach(node, nullptr);
} else {
attach(node, find(idx)->prev);
}
}
void insert(TypeArg data, Index idx) { insert(newNode(data), idx); }
void removeNode(Node* node) {
detach(node);
deleteNode(node);
}
void removeAll() {
while (mFirst) {
popFront();
}
}
// copies data
List& operator+=(const List& in) {
for (auto node : in) {
pushBack(node.data());
}
return *this;
}
List& operator+=(const InitialierList<Type>& list) {
for (auto item : list) {
pushBack(item);
}
return *this;
}
List& operator=(const List& in) {
if (this == &in) {
return *this;
}
removeAll();
(*this) += in;
return *this;
}
List& operator=(const InitialierList<Type>& list) {
removeAll();
*this += list;
return *this;
}
[[nodiscard]] bool operator==(const List& in) const {
if (&in == this) {
return true;
}
if (in.length() != length()) {
return false;
}
Node* left = in.first();
Node* right = first();
while (left && right) {
if (left->data != right->data) {
return false;
}
left = left->next;
right = right->next;
}
if (left != right) {
return false;
}
return true;
}
template <typename compare_val>
[[nodiscard]] Node* find(bool (*found)(Node* node, compare_val val), compare_val value) const {
for (Node* node = mFirst; node; node = node->next) {
if (found(node, value)) {
return node;
}
}
return nullptr;
}
[[nodiscard]] Iterator begin() const {
Iterator out(mFirst);
return out;
}
[[nodiscard]] Iterator end() const { return Iterator(nullptr); }
void invert() {
Node* iter = mFirst;
Node* tmp;
while (iter) {
tmp = iter;
iter = iter->next;
swap(tmp->next, tmp->prev);
}
swap(mFirst, mLast);
}
void detachAll() {
while (mFirst) {
detach(mFirst);
}
}
public:
template <class tArchiver>
void archiveWrite(tArchiver& ar) const {
ar << mLength;
for (auto item : *this) {
ar << item.data();
}
}
template <class tArchiver>
void archiveRead(tArchiver& ar) {
removeAll();
decltype(mLength) len;
ar >> len;
for (auto i = len; i; i--) {
auto node = newNodeNotConstructed();
ar >> node->data;
pushBack(node);
}
}
~List() { removeAll(); }
};
}

View file

@ -1,405 +1,378 @@
#pragma once
#include "ContainersCommon.hpp"
#include "Common.hpp"
namespace tp {
template<typename Key>
ualni DefaultHashFunc(SelectValueOrReference<Key> key) {
return hash(key);
}
template<typename tKey, typename tVal, class tAllocator = DefaultAllocator, ualni(*tHashFunc)(SelectValueOrReference<tKey>) = DefaultHashFunc<tKey>, int tTableInitialSize = 4>
class Map {
enum {
MAP_PERTURB_SHIFT = 5,
MAP_MIN_SIZE = 4,
MAP_MAX_LOAD_PERCENTAGE = 66,
};
typedef SelectValueOrReference<tKey> KeyArg;
typedef SelectValueOrReference<tVal> ValArg;
public:
class Node {
friend Map;
Node(KeyArg aKey, ValArg aVal) : key(aKey), val(aVal) {}
public:
tKey key;
tVal val;
};
struct Idx {
alni idx = -1;
[[nodiscard]] bool isValid() const { return bool(*this); }
explicit operator bool() const { return idx != -1; }
};
private:
tAllocator mAlloc;
Node** mTable = nullptr;
ualni mNSlots = 0;
ualni mNEntries = 0;
private:
constexpr halnf maxLoadFactor() { return halnf(MAP_MAX_LOAD_PERCENTAGE) / 100.f; }
inline Node** newTable(const ualni len) {
return new(mAlloc.allocate(sizeof(Node*) * len)) Node*[len]();
}
inline Node* newNode(KeyArg key, ValArg val) {
return new(mAlloc.allocate(sizeof(Node))) Node(key, val);
}
inline Node* newNodeNotConstructed() {
return (Node*) mAlloc.allocate(sizeof(Node));
}
inline void deleteTable(Node** table) {
mAlloc.deallocate(table);
}
inline void deleteNode(Node* p) {
p->~Node();
mAlloc.deallocate(p);
}
void markDeletedSlot(ualni idx) const {
mTable[idx] = (Node*)-1;
}
static bool isDeletedNode(Node* node) {
return node == (Node*)-1;
}
void rehash() {
alni nSlotsOld = mNSlots;
Node** tableOld = mTable;
mNSlots = next2pow((uhalni)((1.f / (maxLoadFactor())) * mNEntries + 1));
mTable = newTable(mNSlots);
mNEntries = 0;
for (alni i = 0; i < nSlotsOld; i++) {
if (!tableOld[i] || isDeletedNode(tableOld[i])) {
continue;
}
alni idx = findSlotWrite(tableOld[i]->key);
mTable[idx] = tableOld[i];
mNEntries++;
}
deleteTable(tableOld);
}
alni findSlotRead(KeyArg key) const {
ualni const hashed_key = tHashFunc(key);
ualni const mask = mNSlots - 1;
ualni const shift = (hashed_key >> MAP_PERTURB_SHIFT) & ~1;
alni idx = hashed_key & mask;
NEXT:
if (isDeletedNode(mTable[idx])) {
goto SKIP;
}
if (!mTable[idx]) {
return -1;
}
if (mTable[idx]->key == key) {
return idx;
}
SKIP:
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
// compares keys only when collisions occur
alni findSlotReadExisting(KeyArg key) const {
ualni const hashed_key = tHashFunc(key);
ualni const mask = mNSlots - 1;
ualni const shift = (hashed_key >> MAP_PERTURB_SHIFT) & ~1;
alni idx = hashed_key & mask;
NEXT:
if (isDeletedNode(mTable[idx])) {
goto SKIP;
}
if (!mTable[idx]) {
return -1;
}
if (mTable[((5 * idx) + 1 + shift) & mask] == nullptr) {
return idx;
}
if (mTable[idx]->key == key) {
return idx;
}
SKIP:
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
ualni findSlotWrite(KeyArg key) const {
ualni const hashed_key = tHashFunc(key);
ualni const mask = mNSlots - 1;
ualni const shift = (hashed_key >> MAP_PERTURB_SHIFT) & ~1;
ualni idx = hashed_key & mask;
NEXT:
if (isDeletedNode(mTable[idx]) || !mTable[idx]) {
return idx;
}
if (mTable[idx]->key == key) {
return idx;
}
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
void put(Node* node) {
const ualni idx = findSlotWrite(node->key);
if (!mTable[idx] || isDeletedNode(mTable[idx])) {
mNEntries++;
}
mTable[idx] = node;
if ((halnf)mNEntries / mNSlots > maxLoadFactor()) {
rehash();
}
}
public:
Map() {
MODULE_SANITY_CHECK(gModuleContainers)
mNSlots = next2pow(uhalni(tTableInitialSize - 1));
mTable = newTable(mNSlots);
}
Map(const Map& in) {
this->operator=(in);
}
Node** buff() const {
return mTable;
}
[[nodiscard]] ualni size() const {
return mNEntries;
}
[[nodiscard]] ualni slotsSize() const {
return mNEntries;
}
[[nodiscard]] const tAllocator& getAllocator() const {
return mAlloc;
}
void put(KeyArg key, ValArg val) {
const ualni idx = findSlotWrite(key);
if (!mTable[idx] || isDeletedNode(mTable[idx])) {
mTable[idx] = newNode(key, val);
mNEntries++;
} else {
mTable[idx]->val = val;
}
if ((halnf) mNEntries / mNSlots > maxLoadFactor()) {
rehash();
}
}
// undefined behavior if item is not presents
tVal& get(KeyArg key) {
DEBUG_ASSERT(findSlotRead(key) != -1 && "Key Error")
return mTable[findSlotReadExisting(key)]->val;
}
const tVal& get(KeyArg key) const {
DEBUG_ASSERT(findSlotRead(key) != -1 && "Key Error")
return mTable[findSlotReadExisting(key)]->val;
}
[[nodiscard]] Idx presents(KeyArg key) const { return { findSlotRead(key) }; }
void remove(KeyArg key) {
DEBUG_ASSERT(findSlotRead(key) != -1 && "Key Error")
auto idx = findSlotReadExisting(key);
deleteNode(mTable[idx]);
markDeletedSlot(idx);
mNEntries--;
if (halnf(mNEntries / mNSlots) < 1.f - maxLoadFactor()) {
rehash();
}
}
const tVal& getSlotVal(ualni slot) const {
DEBUG_ASSERT(slot < mNSlots && (mTable[slot] && !isDeletedNode(mTable[slot])) && "Key Error")
return mTable[slot]->val;
}
tVal& getSlotVal(ualni slot) {
DEBUG_ASSERT(slot < mNSlots && (mTable[slot] && !isDeletedNode(mTable[slot])) && "Key Error")
return mTable[slot]->val;
}
const tVal& getSlotVal(Idx slot) const {
DEBUG_ASSERT(slot.idx < mNSlots && (mTable[slot.idx] && !isDeletedNode(mTable[slot.idx])) && "Key Error")
return mTable[slot.idx]->val;
}
tVal& getSlotVal(Idx slot) {
DEBUG_ASSERT(slot.idx < mNSlots && (mTable[slot.idx] && !isDeletedNode(mTable[slot.idx])) && "Key Error")
return mTable[slot.idx]->val;
}
Map& operator=(const Map& in) {
if (this == &in) {
return *this;
}
removeAll();
mNSlots = in.mNSlots;
mTable = newTable(mNSlots);
for (alni i = 0; i < mNSlots; i++) {
if (in.mTable[i] && !isDeletedNode(in.mTable[i])) {
put(in.mTable[i]->key, in.mTable[i]->val);
}
}
return *this;
}
[[nodiscard]] bool operator==(const Map& in) const {
if (this == &in) {
return true;
}
if (in.mNEntries != mNEntries) {
return false;
}
for (auto i : in) {
if (!presents(i->key) || get(i->key) != i->val) {
return false;
}
}
return true;
}
void removeAll() {
for (ualni i = 0; i < mNSlots; i++) {
if (mTable[i] && !isDeletedNode(mTable[i])) {
deleteNode(mTable[i]);
}
}
deleteTable(mTable);
mTable = newTable(tTableInitialSize);
mNSlots = tTableInitialSize;
mNEntries = 0;
}
[[nodiscard]] alni slotIdx(alni entry_idx_in) const {
alni entry_idx = -1;
for (alni slot_idx = 0; slot_idx < mNSlots; slot_idx++) {
if (mTable[slot_idx]) {
entry_idx++;
}
if (entry_idx == entry_idx_in) {
return slot_idx;
}
}
return -1;
}
Node* GetEntry(ualni idx) {
auto slot = slotIdx(idx);
DEBUG_ASSERT(slot != -1 && "Key error")
return mTable[slot];
}
const Node* GetEntry(ualni idx) const {
auto slot = slotIdx(idx);
DEBUG_ASSERT(slot != -1 && "Key error")
return mTable[slot];
}
public:
class Iterator {
const Map* map;
Node* mIter;
alni mSlot;
alni mEntry;
friend Map;
explicit Iterator(const Map* _map) {
mSlot = -1;
mEntry = -1;
map = _map;
this->operator++();
}
public:
Node* operator->() { return mIter; }
const Node* operator->() const { return mIter; }
const Iterator& operator*() const { return *this; }
bool operator!=(ualni idx) const { return mSlot != idx; }
void operator++() {
mSlot++;
while ((map->isDeletedNode(map->mTable[mSlot]) || !map->mTable[mSlot]) && (mSlot != map->mNSlots)) {
mSlot++;
}
if (mSlot != map->mNSlots) {
mIter = map->mTable[mSlot];
mEntry++;
}
}
};
[[nodiscard]] Iterator begin() const {
return Iterator(this);
}
[[nodiscard]] ualni end() const {
return mNSlots;
}
template<class Archiver>
void archiveWrite(Archiver& ar) const {
ar << mNEntries;
for (auto item : *this) {
ar << item->val;
ar << item->key;
}
}
template<class Archiver>
void archiveRead(Archiver& ar) {
removeAll();
decltype(mNSlots) len;
ar >> len;
for (auto i = len; i; i--) {
auto node = newNodeNotConstructed();
ar >> node->val;
ar >> node->key;
put(node);
}
}
~Map() {
for (ualni i = 0; i < mNSlots; i++) {
if (mTable[i] && !isDeletedNode(mTable[i])) {
deleteNode(mTable[i]);
}
}
deleteTable(mTable);
}
};
#pragma once
#include "Common.hpp"
#include "ContainersCommon.hpp"
namespace tp {
template <typename Key>
ualni DefaultHashFunc(SelectValueOrReference<Key> key) {
return hash(key);
}
template <typename tKey, typename tVal, class tAllocator = DefaultAllocator, ualni (*tHashFunc)(SelectValueOrReference<tKey>) = DefaultHashFunc<tKey>, int tTableInitialSize = 4>
class Map {
enum {
MAP_PERTURB_SHIFT = 5,
MAP_MIN_SIZE = 4,
MAP_MAX_LOAD_PERCENTAGE = 66,
};
typedef SelectValueOrReference<tKey> KeyArg;
typedef SelectValueOrReference<tVal> ValArg;
public:
class Node {
friend Map;
Node(KeyArg aKey, ValArg aVal) :
key(aKey),
val(aVal) {}
public:
tKey key;
tVal val;
};
struct Idx {
alni idx = -1;
[[nodiscard]] bool isValid() const { return bool(*this); }
explicit operator bool() const { return idx != -1; }
};
private:
tAllocator mAlloc;
Node** mTable = nullptr;
ualni mNSlots = 0;
ualni mNEntries = 0;
private:
constexpr halnf maxLoadFactor() { return halnf(MAP_MAX_LOAD_PERCENTAGE) / 100.f; }
inline Node** newTable(const ualni len) { return new (mAlloc.allocate(sizeof(Node*) * len)) Node*[len](); }
inline Node* newNode(KeyArg key, ValArg val) { return new (mAlloc.allocate(sizeof(Node))) Node(key, val); }
inline Node* newNodeNotConstructed() { return (Node*) mAlloc.allocate(sizeof(Node)); }
inline void deleteTable(Node** table) { mAlloc.deallocate(table); }
inline void deleteNode(Node* p) {
p->~Node();
mAlloc.deallocate(p);
}
void markDeletedSlot(ualni idx) const { mTable[idx] = (Node*) -1; }
static bool isDeletedNode(Node* node) { return node == (Node*) -1; }
void rehash() {
alni nSlotsOld = mNSlots;
Node** tableOld = mTable;
mNSlots = next2pow((uhalni) ((1.f / (maxLoadFactor())) * mNEntries + 1));
mTable = newTable(mNSlots);
mNEntries = 0;
for (alni i = 0; i < nSlotsOld; i++) {
if (!tableOld[i] || isDeletedNode(tableOld[i])) {
continue;
}
alni idx = findSlotWrite(tableOld[i]->key);
mTable[idx] = tableOld[i];
mNEntries++;
}
deleteTable(tableOld);
}
alni findSlotRead(KeyArg key) const {
ualni const hashed_key = tHashFunc(key);
ualni const mask = mNSlots - 1;
ualni const shift = (hashed_key >> MAP_PERTURB_SHIFT) & ~1;
alni idx = hashed_key & mask;
NEXT:
if (isDeletedNode(mTable[idx])) {
goto SKIP;
}
if (!mTable[idx]) {
return -1;
}
if (mTable[idx]->key == key) {
return idx;
}
SKIP:
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
// compares keys only when collisions occur
alni findSlotReadExisting(KeyArg key) const {
ualni const hashed_key = tHashFunc(key);
ualni const mask = mNSlots - 1;
ualni const shift = (hashed_key >> MAP_PERTURB_SHIFT) & ~1;
alni idx = hashed_key & mask;
NEXT:
if (isDeletedNode(mTable[idx])) {
goto SKIP;
}
if (!mTable[idx]) {
return -1;
}
if (mTable[((5 * idx) + 1 + shift) & mask] == nullptr) {
return idx;
}
if (mTable[idx]->key == key) {
return idx;
}
SKIP:
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
ualni findSlotWrite(KeyArg key) const {
ualni const hashed_key = tHashFunc(key);
ualni const mask = mNSlots - 1;
ualni const shift = (hashed_key >> MAP_PERTURB_SHIFT) & ~1;
ualni idx = hashed_key & mask;
NEXT:
if (isDeletedNode(mTable[idx]) || !mTable[idx]) {
return idx;
}
if (mTable[idx]->key == key) {
return idx;
}
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
void put(Node* node) {
const ualni idx = findSlotWrite(node->key);
if (!mTable[idx] || isDeletedNode(mTable[idx])) {
mNEntries++;
}
mTable[idx] = node;
if ((halnf) mNEntries / mNSlots > maxLoadFactor()) {
rehash();
}
}
public:
Map() {
MODULE_SANITY_CHECK(gModuleContainers)
mNSlots = next2pow(uhalni(tTableInitialSize - 1));
mTable = newTable(mNSlots);
}
Map(const Map& in) { this->operator=(in); }
Node** buff() const { return mTable; }
[[nodiscard]] ualni size() const { return mNEntries; }
[[nodiscard]] ualni slotsSize() const { return mNEntries; }
[[nodiscard]] const tAllocator& getAllocator() const { return mAlloc; }
void put(KeyArg key, ValArg val) {
const ualni idx = findSlotWrite(key);
if (!mTable[idx] || isDeletedNode(mTable[idx])) {
mTable[idx] = newNode(key, val);
mNEntries++;
} else {
mTable[idx]->val = val;
}
if ((halnf) mNEntries / mNSlots > maxLoadFactor()) {
rehash();
}
}
// undefined behavior if item is not presents
tVal& get(KeyArg key) {
DEBUG_ASSERT(findSlotRead(key) != -1 && "Key Error")
return mTable[findSlotReadExisting(key)]->val;
}
const tVal& get(KeyArg key) const {
DEBUG_ASSERT(findSlotRead(key) != -1 && "Key Error")
return mTable[findSlotReadExisting(key)]->val;
}
[[nodiscard]] Idx presents(KeyArg key) const { return { findSlotRead(key) }; }
void remove(KeyArg key) {
DEBUG_ASSERT(findSlotRead(key) != -1 && "Key Error")
auto idx = findSlotReadExisting(key);
deleteNode(mTable[idx]);
markDeletedSlot(idx);
mNEntries--;
if (halnf(mNEntries / mNSlots) < 1.f - maxLoadFactor()) {
rehash();
}
}
const tVal& getSlotVal(ualni slot) const {
DEBUG_ASSERT(slot < mNSlots && (mTable[slot] && !isDeletedNode(mTable[slot])) && "Key Error")
return mTable[slot]->val;
}
tVal& getSlotVal(ualni slot) {
DEBUG_ASSERT(slot < mNSlots && (mTable[slot] && !isDeletedNode(mTable[slot])) && "Key Error")
return mTable[slot]->val;
}
const tVal& getSlotVal(Idx slot) const {
DEBUG_ASSERT(slot.idx < mNSlots && (mTable[slot.idx] && !isDeletedNode(mTable[slot.idx])) && "Key Error")
return mTable[slot.idx]->val;
}
tVal& getSlotVal(Idx slot) {
DEBUG_ASSERT(slot.idx < mNSlots && (mTable[slot.idx] && !isDeletedNode(mTable[slot.idx])) && "Key Error")
return mTable[slot.idx]->val;
}
Map& operator=(const Map& in) {
if (this == &in) {
return *this;
}
removeAll();
mNSlots = in.mNSlots;
mTable = newTable(mNSlots);
for (alni i = 0; i < mNSlots; i++) {
if (in.mTable[i] && !isDeletedNode(in.mTable[i])) {
put(in.mTable[i]->key, in.mTable[i]->val);
}
}
return *this;
}
[[nodiscard]] bool operator==(const Map& in) const {
if (this == &in) {
return true;
}
if (in.mNEntries != mNEntries) {
return false;
}
for (auto i : in) {
if (!presents(i->key) || get(i->key) != i->val) {
return false;
}
}
return true;
}
void removeAll() {
for (ualni i = 0; i < mNSlots; i++) {
if (mTable[i] && !isDeletedNode(mTable[i])) {
deleteNode(mTable[i]);
}
}
deleteTable(mTable);
mTable = newTable(tTableInitialSize);
mNSlots = tTableInitialSize;
mNEntries = 0;
}
[[nodiscard]] alni slotIdx(alni entry_idx_in) const {
alni entry_idx = -1;
for (alni slot_idx = 0; slot_idx < mNSlots; slot_idx++) {
if (mTable[slot_idx]) {
entry_idx++;
}
if (entry_idx == entry_idx_in) {
return slot_idx;
}
}
return -1;
}
Node* GetEntry(ualni idx) {
auto slot = slotIdx(idx);
DEBUG_ASSERT(slot != -1 && "Key error")
return mTable[slot];
}
const Node* GetEntry(ualni idx) const {
auto slot = slotIdx(idx);
DEBUG_ASSERT(slot != -1 && "Key error")
return mTable[slot];
}
public:
class Iterator {
const Map* map;
Node* mIter;
alni mSlot;
alni mEntry;
friend Map;
explicit Iterator(const Map* _map) {
mSlot = -1;
mEntry = -1;
map = _map;
this->operator++();
}
public:
Node* operator->() { return mIter; }
const Node* operator->() const { return mIter; }
const Iterator& operator*() const { return *this; }
bool operator!=(ualni idx) const { return mSlot != idx; }
void operator++() {
mSlot++;
while ((map->isDeletedNode(map->mTable[mSlot]) || !map->mTable[mSlot]) && (mSlot != map->mNSlots)) {
mSlot++;
}
if (mSlot != map->mNSlots) {
mIter = map->mTable[mSlot];
mEntry++;
}
}
};
[[nodiscard]] Iterator begin() const { return Iterator(this); }
[[nodiscard]] ualni end() const { return mNSlots; }
template <class Archiver>
void archiveWrite(Archiver& ar) const {
ar << mNEntries;
for (auto item : *this) {
ar << item->val;
ar << item->key;
}
}
template <class Archiver>
void archiveRead(Archiver& ar) {
removeAll();
decltype(mNSlots) len;
ar >> len;
for (auto i = len; i; i--) {
auto node = newNodeNotConstructed();
ar >> node->val;
ar >> node->key;
put(node);
}
}
~Map() {
for (ualni i = 0; i < mNSlots; i++) {
if (mTable[i] && !isDeletedNode(mTable[i])) {
deleteNode(mTable[i]);
}
}
deleteTable(mTable);
}
};
}

View file

@ -1,400 +1,375 @@
#pragma once
#include "ContainersCommon.hpp"
namespace tp {
template <typename NumericType>
struct AvlNumericKey {
NumericType val;
AvlNumericKey() = default;
AvlNumericKey(NumericType val) : val(val) {}
inline bool descentRight(AvlNumericKey in) const { return in.val > val; }
inline bool descentLeft(AvlNumericKey in) const { return in.val < val; }
inline bool exactNode(AvlNumericKey in) const { return in.val == val; }
inline AvlNumericKey getFindKey(/**/) const { return *this; }
inline AvlNumericKey keyInRightSubtree(AvlNumericKey in) const { return in; }
inline AvlNumericKey keyInLeftSubtree(AvlNumericKey in) const { return in; }
inline void updateTreeCacheCallBack() {}
};
template <typename Key, typename Data, class Allocator = DefaultAllocator>
class AvlTree {
typedef SelectValueOrReference<Key> KeyArg;
typedef SelectValueOrReference<Data> DataArg;
public:
class Node {
friend AvlTree;
private:
Node(KeyArg aKey, DataArg aData) : key(aKey), data(aData) {}
public:
Data data;
Key key;
private:
Node* mLeft = nullptr;
Node* mRight = nullptr;
Node* mParent = nullptr;
ualni mHeight = 0;
private:
inline bool descentRight(KeyArg aKey) const { return key.descentRight(aKey); }
inline bool descentLeft(KeyArg aKey) const { return key.descentLeft(aKey); }
inline bool exactNode(KeyArg aKey) const { return key.exactNode(aKey); }
inline KeyArg getFindKey(const Node* node = nullptr) const { return key.getFindKey(/*node*/); }
inline KeyArg keyInRightSubtree(KeyArg aKey) const { return key.keyInRightSubtree(aKey); }
inline KeyArg keyInLeftSubtree(KeyArg aKey) const { return key.keyInLeftSubtree(aKey); }
inline void updateTreeCacheCallBack() { key.updateTreeCacheCallBack(); }
};
private:
Node* mRoot = nullptr;
ualni mSize = 0;
Allocator mAlloc;
private:
inline void deleteNode(Node* node) {
node->~Node();
mAlloc.deallocate(node);
}
inline Node* newNode(KeyArg key, DataArg data) {
return new (mAlloc.allocate(sizeof(Node))) Node(key, data);
}
inline void injectNodeInstead(Node* place, Node* inject) {
// TODO : swap instead of copy
place->data = inject->data;
place->key = inject->key;
}
inline alni getNodeHeight(const Node* node) const {
return node ? node->mHeight : -1;
}
// returns new head
Node* rotateLeft(Node* pivot) {
DEBUG_ASSERT(pivot);
Node* const head = pivot;
Node* const right = pivot->mRight;
Node* const right_left = right->mLeft;
Node* const parent = pivot->mParent;
// parents
if (right_left) right_left->mParent = head;
head->mParent = right;
right->mParent = parent;
// children
head->mRight = right_left;
right->mLeft = head;
// heights
head->mHeight = 1 + max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
right->mHeight = 1 + max(getNodeHeight(right->mLeft), getNodeHeight(right->mRight));
// cache
head->updateTreeCacheCallBack();
right->updateTreeCacheCallBack();
return right;
}
Node* rotateRight(Node* pivot) {
DEBUG_ASSERT(pivot);
Node* const head = pivot;
Node* const left = pivot->mLeft;
Node* const left_right = left->mRight;
Node* const parent = pivot->mParent;
// parents
if (left_right) left_right->mParent = head;
head->mParent = left;
left->mParent = parent;
// children
head->mLeft = left_right;
left->mRight = head;
// heights
head->mHeight = 1 + max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
left->mHeight = 1 + max(getNodeHeight(left->mLeft), getNodeHeight(left->mRight));
// cache
head->updateTreeCacheCallBack();
left->updateTreeCacheCallBack();
return left;
}
// recursively returns valid isLeft or isRight child or root
Node* insertUtil(Node* head, KeyArg key, DataArg data) {
Node* insertedNode;
if (head == nullptr) {
mSize++;
Node* out = newNode(key, data);
out->updateTreeCacheCallBack();
return out;
}
else if (head->exactNode(key)) {
return head;
}
else if (head->descentRight(key)) {
insertedNode = insertUtil(head->mRight, head->keyInRightSubtree(key), data);
head->mRight = insertedNode;
insertedNode->mParent = head;
}
else {
insertedNode = insertUtil(head->mLeft, head->keyInLeftSubtree(key), data);
head->mLeft = insertedNode;
insertedNode->mParent = head;
}
// update height
head->mHeight = 1 + max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
alni balance = alni(getNodeHeight(head->mRight) - getNodeHeight(head->mLeft));
if (balance > 1) {
if (head->mRight->descentRight(head->keyInRightSubtree(key))) {
return rotateLeft(head);
}
else {
head->mRight = rotateRight(head->mRight);
return rotateLeft(head);
}
}
else if (balance < -1) {
if (head->mLeft->descentLeft(head->keyInLeftSubtree(key))) {
return rotateRight(head);
}
else {
head->mLeft = rotateLeft(head->mLeft);
return rotateRight(head);
}
}
head->updateTreeCacheCallBack();
return head;
}
Node* removeUtil(Node* head, KeyArg key) {
if (head == nullptr) return head;
if (head->exactNode(key)) {
if (head->mRight && head->mLeft) {
Node* min = minNode(head->mRight);
auto const& newKey = min->getFindKey(head->mRight);
injectNodeInstead(head, min);
head->mRight = removeUtil(head->mRight, newKey);
}
else if (head->mRight) {
injectNodeInstead(head, head->mRight);
deleteNode(head->mRight);
head->mRight = nullptr;
mSize--;
}
else if (head->mLeft) {
injectNodeInstead(head, head->mLeft);
deleteNode(head->mLeft);
head->mLeft = nullptr;
mSize--;
}
else {
deleteNode(head);
mSize--;
head = nullptr;
}
}
else if (head->descentRight(key)) {
head->mRight = removeUtil(head->mRight, head->keyInRightSubtree(key));
}
else if (head->descentLeft(key)) {
head->mLeft = removeUtil(head->mLeft, head->keyInLeftSubtree(key));
}
if (head == nullptr) return head;
head->mHeight = 1 + max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
alni balance = getNodeHeight(head->mRight) - getNodeHeight(head->mLeft);
if (balance < -1) {
if (getNodeHeight(head->mLeft->mLeft) >= getNodeHeight(head->mLeft->mRight)) {
return rotateRight(head);
}
else {
head->mLeft = rotateLeft(head->mLeft);
return rotateRight(head);
}
}
else if (balance > 1) {
if (getNodeHeight(head->mRight->mRight) >= getNodeHeight(head->mRight->mLeft)) {
return rotateLeft(head);
}
else {
head->mRight = rotateRight(head->mRight);
return rotateLeft(head);
}
}
head->updateTreeCacheCallBack();
return head;
}
public:
AvlTree() {
MODULE_SANITY_CHECK(gModuleContainers)
}
[[nodiscard]] ualni size() const {
return mSize;
}
Node* head() const {
return this->mRoot;
}
void insert(KeyArg key, DataArg data) {
mRoot = insertUtil(mRoot, key, data);
mRoot->mParent = nullptr;
}
void remove(KeyArg key) {
mRoot = removeUtil(mRoot, key);
if (mRoot) mRoot->mParent = nullptr;
}
Node* maxNode(Node* head) const {
if (!head) return nullptr;
while (head->mRight != nullptr) {
head = head->mRight;
}
return head;
}
Node* minNode(Node* head) const {
if (!head) return nullptr;
while (head->mLeft != nullptr) {
head = head->mLeft;
}
return head;
}
Node* find(KeyArg key) const {
Node* iter = mRoot;
while (true) {
if (!iter) return nullptr;
if (iter->exactNode(key)) return iter;
if (iter->descentLeft(key)) {
key = iter->keyInLeftSubtree(key);
iter = iter->mLeft;
} else {
key = iter->keyInRightSubtree(key);
iter = iter->mRight;
}
}
}
Node* findLessOrEq(KeyArg key) const {
Node* iter = mRoot;
while (true) {
if (!iter) return nullptr;
if (iter->exactNode(key)) return iter;
if (iter->descentLeft(key)) {
if (iter->mLeft) {
key = iter->keyInLeftSubtree(key);
iter = iter->mLeft;
} else {
return iter;
}
} else {
if (iter->mRight) {
key = iter->keyInRightSubtree(key);
iter = iter->mRight;
} else {
return iter;
}
}
}
}
// returns first invalid node
const Node* findInvalidNode(const Node* head) const {
if (head == nullptr) return nullptr;
if (head->mLeft) {
// TODO: incomplete test
if (!head->descentLeft(head->mLeft->getFindKey(head))) return head;
if (head->mLeft->mParent != head) return head;
if (!head->mRight && head->mLeft->mHeight != head->mHeight - 1) return head;
}
if (head->mRight) {
if (!head->descentRight(head->mRight->getFindKey(head))) return head;
if (head->mRight->mParent != head) return head;
if (!head->mLeft && head->mRight->mHeight != head->mHeight - 1) return head;
}
if (head->mLeft && head->mRight) {
if (max(head->mLeft->mHeight, head->mRight->mHeight) != head->mHeight - 1) return head;
}
int balance = getNodeHeight(head->mRight) - getNodeHeight(head->mLeft);
if (balance > 1 || balance < -1) return head;
const Node* ret = findInvalidNode(head->mRight);
if (ret) return ret;
return findInvalidNode(head->mLeft);
}
bool isValid() { return findInvalidNode(head()) == nullptr; }
template<typename tFunctor>
void traverse(Node* node, bool after, tFunctor functor) {
if (!after) functor(node);
if (node->mLeft) traverse(node->mLeft, after, functor);
if (node->mRight) traverse(node->mRight, after, functor);
if (after) functor(node);
}
void removeAll() {
traverse(mRoot, true, [this](Node* node) {
deleteNode(node);
});
mRoot = nullptr;
mSize = 0;
}
public:
template<class tArchiver>
void archiveWrite(tArchiver& file) const {
FAIL("not implemented")
}
template<class tArchiver>
void archiveRead(tArchiver&) {
FAIL("not implemented")
}
};
#pragma once
#include "ContainersCommon.hpp"
namespace tp {
template <typename NumericType>
struct AvlNumericKey {
NumericType val;
AvlNumericKey() = default;
AvlNumericKey(NumericType val) :
val(val) {}
inline bool descentRight(AvlNumericKey in) const { return in.val > val; }
inline bool descentLeft(AvlNumericKey in) const { return in.val < val; }
inline bool exactNode(AvlNumericKey in) const { return in.val == val; }
inline AvlNumericKey getFindKey(/**/) const { return *this; }
inline AvlNumericKey keyInRightSubtree(AvlNumericKey in) const { return in; }
inline AvlNumericKey keyInLeftSubtree(AvlNumericKey in) const { return in; }
inline void updateTreeCacheCallBack() {}
};
template <typename Key, typename Data, class Allocator = DefaultAllocator>
class AvlTree {
typedef SelectValueOrReference<Key> KeyArg;
typedef SelectValueOrReference<Data> DataArg;
public:
class Node {
friend AvlTree;
private:
Node(KeyArg aKey, DataArg aData) :
key(aKey),
data(aData) {}
public:
Data data;
Key key;
private:
Node* mLeft = nullptr;
Node* mRight = nullptr;
Node* mParent = nullptr;
ualni mHeight = 0;
private:
inline bool descentRight(KeyArg aKey) const { return key.descentRight(aKey); }
inline bool descentLeft(KeyArg aKey) const { return key.descentLeft(aKey); }
inline bool exactNode(KeyArg aKey) const { return key.exactNode(aKey); }
inline KeyArg getFindKey(const Node* node = nullptr) const { return key.getFindKey(/*node*/); }
inline KeyArg keyInRightSubtree(KeyArg aKey) const { return key.keyInRightSubtree(aKey); }
inline KeyArg keyInLeftSubtree(KeyArg aKey) const { return key.keyInLeftSubtree(aKey); }
inline void updateTreeCacheCallBack() { key.updateTreeCacheCallBack(); }
};
private:
Node* mRoot = nullptr;
ualni mSize = 0;
Allocator mAlloc;
private:
inline void deleteNode(Node* node) {
node->~Node();
mAlloc.deallocate(node);
}
inline Node* newNode(KeyArg key, DataArg data) { return new (mAlloc.allocate(sizeof(Node))) Node(key, data); }
inline void injectNodeInstead(Node* place, Node* inject) {
// TODO : swap instead of copy
place->data = inject->data;
place->key = inject->key;
}
inline alni getNodeHeight(const Node* node) const { return node ? node->mHeight : -1; }
// returns new head
Node* rotateLeft(Node* pivot) {
DEBUG_ASSERT(pivot);
Node* const head = pivot;
Node* const right = pivot->mRight;
Node* const right_left = right->mLeft;
Node* const parent = pivot->mParent;
// parents
if (right_left) right_left->mParent = head;
head->mParent = right;
right->mParent = parent;
// children
head->mRight = right_left;
right->mLeft = head;
// heights
head->mHeight = 1 + max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
right->mHeight = 1 + max(getNodeHeight(right->mLeft), getNodeHeight(right->mRight));
// cache
head->updateTreeCacheCallBack();
right->updateTreeCacheCallBack();
return right;
}
Node* rotateRight(Node* pivot) {
DEBUG_ASSERT(pivot);
Node* const head = pivot;
Node* const left = pivot->mLeft;
Node* const left_right = left->mRight;
Node* const parent = pivot->mParent;
// parents
if (left_right) left_right->mParent = head;
head->mParent = left;
left->mParent = parent;
// children
head->mLeft = left_right;
left->mRight = head;
// heights
head->mHeight = 1 + max(getNodeHeight(head->mLeft), getNodeHeight(head->mRight));
left->mHeight = 1 + max(getNodeHeight(left->mLeft), getNodeHeight(left->mRight));
// cache
head->updateTreeCacheCallBack();
left->updateTreeCacheCallBack();
return left;
}
// recursively returns valid isLeft or isRight child or root
Node* insertUtil(Node* head, KeyArg key, DataArg data) {
Node* insertedNode;
if (head == nullptr) {
mSize++;
Node* out = newNode(key, data);
out->updateTreeCacheCallBack();
return out;
} else if (head->exactNode(key)) {
return head;
} else if (head->descentRight(key)) {
insertedNode = insertUtil(head->mRight, head->keyInRightSubtree(key), data);
head->mRight = insertedNode;
insertedNode->mParent = head;
} else {
insertedNode = insertUtil(head->mLeft, head->keyInLeftSubtree(key), data);
head->mLeft = insertedNode;
insertedNode->mParent = head;
}
// update height
head->mHeight = 1 + max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
alni balance = alni(getNodeHeight(head->mRight) - getNodeHeight(head->mLeft));
if (balance > 1) {
if (head->mRight->descentRight(head->keyInRightSubtree(key))) {
return rotateLeft(head);
} else {
head->mRight = rotateRight(head->mRight);
return rotateLeft(head);
}
} else if (balance < -1) {
if (head->mLeft->descentLeft(head->keyInLeftSubtree(key))) {
return rotateRight(head);
} else {
head->mLeft = rotateLeft(head->mLeft);
return rotateRight(head);
}
}
head->updateTreeCacheCallBack();
return head;
}
Node* removeUtil(Node* head, KeyArg key) {
if (head == nullptr) return head;
if (head->exactNode(key)) {
if (head->mRight && head->mLeft) {
Node* min = minNode(head->mRight);
auto const& newKey = min->getFindKey(head->mRight);
injectNodeInstead(head, min);
head->mRight = removeUtil(head->mRight, newKey);
} else if (head->mRight) {
injectNodeInstead(head, head->mRight);
deleteNode(head->mRight);
head->mRight = nullptr;
mSize--;
} else if (head->mLeft) {
injectNodeInstead(head, head->mLeft);
deleteNode(head->mLeft);
head->mLeft = nullptr;
mSize--;
} else {
deleteNode(head);
mSize--;
head = nullptr;
}
} else if (head->descentRight(key)) {
head->mRight = removeUtil(head->mRight, head->keyInRightSubtree(key));
} else if (head->descentLeft(key)) {
head->mLeft = removeUtil(head->mLeft, head->keyInLeftSubtree(key));
}
if (head == nullptr) return head;
head->mHeight = 1 + max(getNodeHeight(head->mRight), getNodeHeight(head->mLeft));
alni balance = getNodeHeight(head->mRight) - getNodeHeight(head->mLeft);
if (balance < -1) {
if (getNodeHeight(head->mLeft->mLeft) >= getNodeHeight(head->mLeft->mRight)) {
return rotateRight(head);
} else {
head->mLeft = rotateLeft(head->mLeft);
return rotateRight(head);
}
} else if (balance > 1) {
if (getNodeHeight(head->mRight->mRight) >= getNodeHeight(head->mRight->mLeft)) {
return rotateLeft(head);
} else {
head->mRight = rotateRight(head->mRight);
return rotateLeft(head);
}
}
head->updateTreeCacheCallBack();
return head;
}
public:
AvlTree() { MODULE_SANITY_CHECK(gModuleContainers) }
[[nodiscard]] ualni size() const { return mSize; }
Node* head() const { return this->mRoot; }
void insert(KeyArg key, DataArg data) {
mRoot = insertUtil(mRoot, key, data);
mRoot->mParent = nullptr;
}
void remove(KeyArg key) {
mRoot = removeUtil(mRoot, key);
if (mRoot) mRoot->mParent = nullptr;
}
Node* maxNode(Node* head) const {
if (!head) return nullptr;
while (head->mRight != nullptr) {
head = head->mRight;
}
return head;
}
Node* minNode(Node* head) const {
if (!head) return nullptr;
while (head->mLeft != nullptr) {
head = head->mLeft;
}
return head;
}
Node* find(KeyArg key) const {
Node* iter = mRoot;
while (true) {
if (!iter) return nullptr;
if (iter->exactNode(key)) return iter;
if (iter->descentLeft(key)) {
key = iter->keyInLeftSubtree(key);
iter = iter->mLeft;
} else {
key = iter->keyInRightSubtree(key);
iter = iter->mRight;
}
}
}
Node* findLessOrEq(KeyArg key) const {
Node* iter = mRoot;
while (true) {
if (!iter) return nullptr;
if (iter->exactNode(key)) return iter;
if (iter->descentLeft(key)) {
if (iter->mLeft) {
key = iter->keyInLeftSubtree(key);
iter = iter->mLeft;
} else {
return iter;
}
} else {
if (iter->mRight) {
key = iter->keyInRightSubtree(key);
iter = iter->mRight;
} else {
return iter;
}
}
}
}
// returns first invalid node
const Node* findInvalidNode(const Node* head) const {
if (head == nullptr) return nullptr;
if (head->mLeft) {
// TODO: incomplete test
if (!head->descentLeft(head->mLeft->getFindKey(head))) return head;
if (head->mLeft->mParent != head) return head;
if (!head->mRight && head->mLeft->mHeight != head->mHeight - 1) return head;
}
if (head->mRight) {
if (!head->descentRight(head->mRight->getFindKey(head))) return head;
if (head->mRight->mParent != head) return head;
if (!head->mLeft && head->mRight->mHeight != head->mHeight - 1) return head;
}
if (head->mLeft && head->mRight) {
if (max(head->mLeft->mHeight, head->mRight->mHeight) != head->mHeight - 1) return head;
}
int balance = getNodeHeight(head->mRight) - getNodeHeight(head->mLeft);
if (balance > 1 || balance < -1) return head;
const Node* ret = findInvalidNode(head->mRight);
if (ret) return ret;
return findInvalidNode(head->mLeft);
}
bool isValid() { return findInvalidNode(head()) == nullptr; }
template <typename tFunctor>
void traverse(Node* node, bool after, tFunctor functor) {
if (!after) functor(node);
if (node->mLeft) traverse(node->mLeft, after, functor);
if (node->mRight) traverse(node->mRight, after, functor);
if (after) functor(node);
}
void removeAll() {
traverse(mRoot, true, [this](Node* node) { deleteNode(node); });
mRoot = nullptr;
mSize = 0;
}
public:
template <class tArchiver>
void archiveWrite(tArchiver& file) const {
FAIL("not implemented")
}
template <class tArchiver>
void archiveRead(tArchiver&) {
FAIL("not implemented")
}
};
}