This commit is contained in:
IlyaShurupov 2024-04-18 12:54:37 +03:00
parent 2160dfca34
commit 8171ba03da
7 changed files with 135 additions and 56 deletions

View file

@ -12,8 +12,10 @@ public:
EditorGUI() {
Vec2F renderResolution = { 1000, 1000 };
auto canvas = this->mGraphics->getCanvas();
mGui = new EditorWidget<EventHandler, Canvas>(canvas, &geometry, renderResolution);
// mGui = new EditorWidget<EventHandler, Canvas>(canvas, &geometry, renderResolution);
mGui = new ShortcutsTest<EventHandler, Canvas>();
loadMeshes(geometry, "rsc/scene.obj");
geometry.mCamera.lookAtPoint({ 0, 0, 0 }, { 3, 3, 2 }, { 0, 0, 1 });
@ -30,15 +32,10 @@ public:
private:
Scene geometry;
EditorWidget<EventHandler, Canvas>* mGui;
ShortcutsTest<EventHandler, Canvas>* mGui;
};
int main() {
GlobalGUIConfig mConfig;
gGlobalGUIConfig = &mConfig;
{
EditorGUI gui;
gui.run();
}
EditorGUI gui;
gui.run();
}

View file

@ -2,14 +2,48 @@
#include "Render.hpp"
namespace tp {
template <typename Events, typename Canvas>
class ShortcutsTest : public Widget<Events, Canvas> {
public:
ShortcutsTest() { this->createConfig("ShortcutsTest"); }
void action(const Events&) {
//
}
void proc(const Events& events, const RectF& areaParent, const RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
canvas.rect(this->mArea, this->getColor("Base"));
}
void populateConfig() override {
this->addColor("Base", "Base");
this->addOperator("OperatorName", { this, [](void* self, const Events& events) {
((ShortcutsTest*) self)->action(events);
} });
this->getShortcuts("OperatorName").append({ { "Alt", "Hold" }, { "Mouse1", "Hold" } });
this->getShortcuts("OperatorName").append({ { "Alt", "Hold" }, { "Mouse1", "Hold" } });
}
};
template <typename Events, typename Canvas>
class ViewportWidget : public Widget<Events, Canvas> {
public:
explicit ViewportWidget(Canvas* canvas, Scene* geometry, Vec2F renderResolution) :
mRender(renderResolution) {
mGeometry = geometry;
this->createConfig("ViewportWidget");
mImage = canvas->createImageFromTextId(mRender.getRenderBuffer(), mRender.getBufferSize());
mGeometry = geometry;
mCanvas = canvas;
}

View file

@ -11,7 +11,12 @@ namespace tp {
return hash(key);
}
template <typename tKey, typename tVal, class tAllocator = DefaultAllocator, ualni (*tHashFunc)(SelectValueOrReference<tKey>) = DefaultHashFunc<tKey>, int tTableInitialSize = 4>
template <
typename tKey,
typename tVal,
class tAllocator = DefaultAllocator,
ualni (*tHashFunc)(SelectValueOrReference<tKey>) = DefaultHashFunc<tKey>,
int tTableInitialSize = 4>
class Map {
enum {
@ -223,6 +228,13 @@ namespace tp {
return mTable[slot]->val;
}
tVal& operator[](KeyArg key) {
auto idx = presents(key);
if (idx.isValid()) return getSlotVal(idx);
put(key, {});
return get(key);
}
tVal& getSlotVal(ualni slot) {
DEBUG_ASSERT(slot < mNSlots && (mTable[slot] && !isDeletedNode(mTable[slot])) && "Key Error")
return mTable[slot]->val;
@ -242,7 +254,7 @@ namespace tp {
if (this == &in) {
return *this;
}
for (ualni i = 0; i < mNSlots; i++) {
if (mTable[i] && !isDeletedNode(mTable[i])) {
deleteNode(mTable[i]);

View file

@ -9,23 +9,18 @@ class ExampleGUI : public Application {
public:
ExampleGUI() = default;
void processFrame(EventHandler* eventHandler) override {
auto rec = RectF( { 0, 0 }, mWindow->getSize() );
void processFrame(EventHandler* eventHandler) override {
auto rec = RectF({ 0, 0 }, mWindow->getSize());
mGui.proc(*eventHandler, rec, rec);
}
void drawFrame(Canvas* canvas) override {
mGui.draw(*canvas);
}
void drawFrame(Canvas* canvas) override { mGui.draw(*canvas); }
private:
ComplexWidget<EventHandler, Canvas> mGui;
};
int main() {
GlobalGUIConfig mConfig;
gGlobalGUIConfig = &mConfig;
{
ExampleGUI gui;
gui.run();

View file

@ -3,6 +3,4 @@
#include "Graphics.hpp"
namespace tp {
GlobalGUIConfig* gGlobalGUIConfig = nullptr;
}
namespace tp {}

View file

@ -1,3 +1,4 @@
;
#pragma once
#include "WidgetConfig.hpp"
@ -7,39 +8,47 @@ namespace tp {
template <typename Events, typename Canvas>
class Widget {
public:
Widget() {
this->mArea = { 0, 0, 100, 100 };
}
using WidgetConfig = WidgetConfig<Events, Canvas>;
using WidgetNode = WidgetConfig::Node;
using GlobalGUIConfig = GlobalGUIConfig<Events, Canvas>;
Widget() { this->mArea = { 0, 0, 100, 100 }; }
virtual void populateConfig() {}
[[nodiscard]] const RGBA& getColor(const std::string& name) const {
const auto& node = cfg->values.get(name);
if (node.type == WidgetConfig::Node::REF) {
return globalCfg->configs.get(node.refGroup).values.get(node.refName).color;
if (node.type == WidgetNode::REF) {
return mGlobalCfg.configs.get(node.refGroup).values.get(node.refName).color;
}
return cfg->values.get(name).color;
}
[[nodiscard]] halnf getValue(const std::string& name) const {
const auto& node = cfg->values.get(name);
if (node.type == WidgetConfig::Node::REF) {
return globalCfg->configs.get(node.refGroup).values.get(node.refName).value;
if (node.type == WidgetNode::REF) {
return mGlobalCfg.configs.get(node.refGroup).values.get(node.refName).value;
}
return cfg->values.get(name).value;
}
void addColor(const std::string& name, const RGBA& val) { cfg->values.put(name, WidgetConfig::Node(val)); }
void addValue(const std::string& name, halnf val) { cfg->values.put(name, WidgetConfig::Node(val)); }
void addColor(const std::string& name, const RGBA& val) { cfg->values.put(name, WidgetNode(val)); }
void addValue(const std::string& name, halnf val) { cfg->values.put(name, WidgetNode(val)); }
void addColor(const std::string& name, const std::string& presetName) {
cfg->values.put(name, WidgetConfig::Node(presetName));
cfg->values.put(name, WidgetNode(presetName));
}
void addValue(const std::string& name, const std::string& presetName) {
cfg->values.put(name, WidgetConfig::Node(presetName));
cfg->values.put(name, WidgetNode(presetName));
}
void createConfig(const std::string& name) {
globalCfg->configs.put(name, {});
cfg = &globalCfg->configs.get(name);
bool createConfig(const std::string& name) {
auto idx = mGlobalCfg.configs.presents(name);
if (idx) return false;
mGlobalCfg.configs.put(name, {});
cfg = &mGlobalCfg.configs.get(name);
populateConfig();
return true;
}
virtual void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) {
@ -57,10 +66,19 @@ namespace tp {
}
}
void addOperator(const std::string& name, WidgetConfig::WidgetCallback callback) {
cfg->mOperators.put(name, callback);
}
Buffer<WidgetShortcut>& getShortcuts(const std::string& name) { return cfg->mShortcuts[name]; }
public:
GlobalGUIConfig* globalCfg = gGlobalGUIConfig;
static GlobalGUIConfig mGlobalCfg;
WidgetConfig* cfg = nullptr;
RectF mArea;
bool mVisible = false;
};
template <typename Events, typename Canvas>
GlobalGUIConfig<Events, Canvas> Widget<Events, Canvas>::mGlobalCfg;
}

View file

@ -5,10 +5,29 @@
#include "Rect.hpp"
#include "InputCodes.hpp"
#include "Buffer.hpp"
namespace tp {
struct WidgetShortcut {
struct Condition {
std::string name;
std::string state;
};
WidgetShortcut() = default;
WidgetShortcut(const InitialierList<Condition>&) {}
};
template <typename Events, typename Canvas>
struct WidgetConfig {
struct WidgetCallback {
using CallbackType = void (*)(void* self, const Events&);
void* self;
CallbackType callback;
};
struct Node {
enum Type { NONE, VAL, COL, REF };
@ -40,34 +59,40 @@ namespace tp {
};
Map<std::string, Node> values;
Map<std::string, WidgetCallback> mOperators;
Map<std::string, Buffer<WidgetShortcut>> mShortcuts;
};
template <typename Events, typename Canvas>
struct GlobalGUIConfig {
using WidgetConfig = WidgetConfig<Events, Canvas>;
using WidgetNode = WidgetConfig::Node;
GlobalGUIConfig() {
configs.put("Presets", {});
auto& presets = configs.get("Presets");
presets.values.put("FontSize", WidgetConfig::Node(15.f));
presets.values.put("FontSizeDim", WidgetConfig::Node(12.f));
presets.values.put("Rounding", WidgetConfig::Node(5.f));
presets.values.put("Padding", WidgetConfig::Node(5.f));
presets.values.put("HandleSize", WidgetConfig::Node(5.f));
presets.values.put("FontSize", WidgetNode(15.f));
presets.values.put("FontSizeDim", WidgetNode(12.f));
presets.values.put("Rounding", WidgetNode(5.f));
presets.values.put("Padding", WidgetNode(5.f));
presets.values.put("HandleSize", WidgetNode(5.f));
presets.values.put("Background", WidgetConfig::Node(RGBA{ 0.03f, 0.03f, 0.03f, 1.f }));
presets.values.put("Base", WidgetConfig::Node(RGBA{ 0.07f, 0.07f, 0.07f, 1.f }));
presets.values.put("Accent", WidgetConfig::Node(RGBA{ 0.13f, 0.13f, 0.13f, 1.f }));
presets.values.put("Interaction", WidgetConfig::Node(RGBA{ 0.33f, 0.33f, 0.3f, 1.f }));
presets.values.put("Action", WidgetConfig::Node(RGBA{ 0.44f, 0.44f, 0.4f, 1.f }));
presets.values.put("Front", WidgetConfig::Node(RGBA{ 1.f, 1.f, 1.f, 1.f }));
presets.values.put("FrontDim", WidgetConfig::Node(RGBA{ 0.7f, 0.7f, 0.7f, 1.f }));
presets.values.put("Background", WidgetNode(RGBA{ 0.03f, 0.03f, 0.03f, 1.f }));
presets.values.put("Base", WidgetNode(RGBA{ 0.07f, 0.07f, 0.07f, 1.f }));
presets.values.put("Accent", WidgetNode(RGBA{ 0.13f, 0.13f, 0.13f, 1.f }));
presets.values.put("Interaction", WidgetNode(RGBA{ 0.33f, 0.33f, 0.3f, 1.f }));
presets.values.put("Action", WidgetNode(RGBA{ 0.44f, 0.44f, 0.4f, 1.f }));
presets.values.put("Front", WidgetNode(RGBA{ 1.f, 1.f, 1.f, 1.f }));
presets.values.put("FrontDim", WidgetNode(RGBA{ 0.7f, 0.7f, 0.7f, 1.f }));
}
~GlobalGUIConfig() { configs.removeAll(); }
void processShortcuts(const Events& events) {
//
}
Map<std::string, WidgetConfig> configs;
~GlobalGUIConfig() {
configs.removeAll();
}
};
extern GlobalGUIConfig* gGlobalGUIConfig;
}