3D Editor treaks
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0b279163de
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822c60d839
27 changed files with 254 additions and 124 deletions
7
RasterRender/rsc/shaders/default.frag
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7
RasterRender/rsc/shaders/default.frag
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#version 330 core
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out vec4 FragColor;
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void main() {
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FragColor = vec4(gl_FragCoord.z, gl_FragCoord.z, gl_FragCoord.z, 1.f);
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}
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13
RasterRender/rsc/shaders/default.vert
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RasterRender/rsc/shaders/default.vert
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#version 330 core
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layout(location = 0) in vec3 Point;
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uniform vec4 Origin;
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uniform mat4 Basis;
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uniform mat4 Camera;
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void main() {
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// vec4 transformed = vec4(Point.xyz, 1.0);
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vec4 transformed = (Basis * vec4(Point.xyz, 1.0)) + Origin;
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gl_Position = Camera * transformed;
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}
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7
RasterRender/rsc/shaders/solid.frag
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RasterRender/rsc/shaders/solid.frag
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#version 330 core
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out vec4 FragColor;
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void main() {
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FragColor = vec4(1, 0, 0, 1.f);
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}
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