Editor multyrender initial
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parent
e32e5e77d1
commit
8bec5d1ab7
7 changed files with 74 additions and 29 deletions
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@ -8,16 +8,16 @@ set(BINDINGS_LIBS glfw Imgui)
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file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
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file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
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add_library(${PROJECT_NAME} INTERFACE ${HEADERS})
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add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
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target_include_directories(${PROJECT_NAME} INTERFACE ./public/ ${BINDINGS_INCLUDE} ./ext/)
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target_link_libraries(${PROJECT_NAME} INTERFACE Graphics Connection Widgets Math RasterRender)
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target_link_libraries(${PROJECT_NAME} INTERFACE ${BINDINGS_LIBS})
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target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/)
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target_link_libraries(${PROJECT_NAME} PUBLIC Widgets RasterRender RayTracer)
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target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS})
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### -------------------------- Applications -------------------------- ###
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file(GLOB APP_SOURCES "./applications/*.cpp")
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add_executable(3DEditorApp ${APP_SOURCES})
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target_link_libraries(3DEditorApp ${PROJECT_NAME} Lua ImageIO)
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target_link_libraries(3DEditorApp ${PROJECT_NAME})
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file(COPY "rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
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file(COPY "rsc/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
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@ -9,13 +9,12 @@ using namespace tp;
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class EditorGUI : public Application {
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public:
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EditorGUI() {
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Vec2F renderResolution = { 1000, 1000 };
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auto canvas = this->mGraphics->getCanvas();
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mGui = new EditorWidget<EventHandler, Canvas>(canvas, &mScene, renderResolution);
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mGui = new EditorWidget<EventHandler, Canvas>(canvas, &mEditor);
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mScene.load("rsc/scene/script.lua");
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mEditor.loadDefaults();
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mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 3, 3, 2 }, { 0, 0, 1 });
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// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 3, 3, 2 }, { 0, 0, 1 });
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}
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~EditorGUI() override { delete mGui; }
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@ -32,7 +31,7 @@ public:
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void drawFrame(Canvas* canvas) override { mGui->drawWrapper(*canvas); }
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private:
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Scene mScene;
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Editor mEditor;
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WidgetManager mWidgetManager;
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EditorWidget<EventHandler, Canvas>* mGui;
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};
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24
3DEditor/private/Editor.cpp
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24
3DEditor/private/Editor.cpp
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@ -0,0 +1,24 @@
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#include "Editor.hpp"
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using namespace tp;
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void Editor::loadDefaults() {
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mScene.load("rsc/scene/script.lua");
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}
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uint4 Editor::getViewportTexID() {
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return mRasterRenderer.getRenderBufferID();
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}
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void Editor::renderViewport() {
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mRasterRenderer.render(mScene, mViewportSize);
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}
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void Editor::setViewportSize(const Vec2F& size) {
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// TODO remove
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mScene.mCamera.rotate(0.01f, 0.0);
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mRasterRenderer.getRenderBuffer()->resize(size);
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mScene.mCamera.setRatio(size.y / size.x);
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}
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26
3DEditor/public/Editor.hpp
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26
3DEditor/public/Editor.hpp
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@ -0,0 +1,26 @@
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#pragma once
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#include "RayTracer.hpp"
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#include "RasterRender.hpp"
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namespace tp {
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class Editor {
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public:
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Editor() = default;
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void loadDefaults();
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uint4 getViewportTexID();
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void setViewportSize(const Vec2F& size);
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void renderViewport();
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private:
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Scene mScene;
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RasterRender mRasterRenderer;
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RayTracer mPathRenderer;
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// TODO move inside the scene
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Vec2F mViewportSize;
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};
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}
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@ -1,35 +1,31 @@
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#include "Widgets.hpp"
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#include "RasterRender.hpp"
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#include "Editor.hpp"
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namespace tp {
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template <typename Events, typename Canvas>
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class ViewportWidget : public Widget<Events, Canvas> {
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public:
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explicit ViewportWidget(Canvas* canvas, Scene* geometry, Vec2F renderResolution) :
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mRender(renderResolution) {
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mImage = canvas->createImageFromTextId(mRender.getRenderBufferID(), { 0, 0 });
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mScene = geometry;
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explicit ViewportWidget(Canvas* canvas, Editor* editor) {
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mEditor = editor;
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mImage = canvas->createImageFromTextId(mEditor->getViewportTexID(), { 0, 0 });
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mCanvas = canvas;
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}
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~ViewportWidget() { mCanvas->deleteImageHandle(mImage); }
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void eventProcess(const Events& events) override {
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mRender.getRenderBuffer()->resize(this->mArea.size);
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mScene->mCamera.rotate(0.01f, 0.0);
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mScene->mCamera.setRatio(this->mArea.w / this->mArea.z);
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mEditor->setViewportSize(this->mArea.size);
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}
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void eventDraw(Canvas& canvas) override {
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mRender.render(*mScene, this->mArea.size);
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mEditor->renderViewport();
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canvas.drawImage(this->mArea, &mImage, PI);
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}
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public:
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RasterRender mRender;
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Scene* mScene = nullptr;
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Editor* mEditor;
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Canvas* mCanvas = nullptr;
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Canvas::ImageHandle mImage;
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@ -38,9 +34,9 @@ namespace tp {
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template <typename Events, typename Canvas>
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class EditorWidget : public Widget<Events, Canvas> {
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public:
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EditorWidget(Canvas* canvas, Scene* geometry, Vec2F renderResolution) :
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mViewport(canvas, geometry, renderResolution) {
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EditorWidget(Canvas* canvas, Editor* editor) :
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mViewport(canvas, editor)
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{
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this->mChildWidgets.pushBack(&mViewport);
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this->mChildWidgets.pushBack(&mSplitView);
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}
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