Raster render updates

This commit is contained in:
IlyaShurupov 2024-11-04 22:54:10 +03:00 committed by Ilya Shurupov
parent 8fc76a81f3
commit 8d167b960a
10 changed files with 121 additions and 39 deletions

View file

@ -7,5 +7,6 @@ uniform mat4 Basis;
uniform mat4 Camera;
void main() {
gl_Position = Camera * vec4(Point.xyz, 1.0);
vec4 transformed = (Basis * vec4(Point.xyz, 1.0)) + Origin;
gl_Position = Camera * transformed;
}

View file

@ -0,0 +1,7 @@
#version 330 core
out vec4 FragColor;
void main() {
FragColor = vec4(1, 0, 0, 1.f);
}