Apply formating to all files. CLeanup
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928 changed files with 14515 additions and 21479 deletions
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@ -1,102 +1,72 @@
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#pragma once
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#include "NewPlacement.hpp"
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#include "primitives/floatobject.h"
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using namespace obj;
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using namespace tp;
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void FloatObject::constructor(FloatObject* self) {
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self->val = 0;
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}
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void FloatObject::copy(FloatObject* self, const FloatObject* in) {
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self->val = in->val;
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}
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FloatObject* FloatObject::create(alnf in) {
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NDO_CASTV(FloatObject, NDO->create("float"), out)->val = alnf(in);
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return out;
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}
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void FloatObject::from_int(FloatObject* self, alni in) {
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self->val = alnf(in);
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}
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void FloatObject::from_float(FloatObject* self, alnf in) {
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self->val = in;
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}
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void FloatObject::from_string(FloatObject* self, String in) {
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self->val = alnf(in);
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}
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String FloatObject::to_string(FloatObject* self) {
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return String(self->val);
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}
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alni FloatObject::to_int(FloatObject* self) {
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return alni(self->val);
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}
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alnf FloatObject::to_float(FloatObject* self) {
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return self->val;
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}
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static alni save_size(FloatObject* self) {
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return sizeof(alnf);
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}
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static void save(FloatObject* self, ArchiverOut& file_self) {
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file_self << self->val;
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}
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static void load(ArchiverIn& file_self, FloatObject* self) {
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file_self >> self->val;
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}
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struct ObjectTypeConversions FloatObjectTypeConversions = {
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.from_int = (object_from_int) FloatObject::from_int,
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.from_float = (object_from_float) FloatObject::from_float,
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.from_string = (object_from_string) FloatObject::from_string,
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.to_string = (object_to_string) FloatObject::to_string,
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.to_int = (object_to_int) FloatObject::to_int,
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.to_float = (object_to_float) FloatObject::to_float,
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};
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static void mul(FloatObject* self, FloatObject* in) {
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self->val *= in->val;
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}
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static void sub(FloatObject* self, FloatObject* in) {
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self->val -= in->val;
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}
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static void add(FloatObject* self, FloatObject* in) {
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self->val += in->val;
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}
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static void divide(FloatObject* self, FloatObject* in) {
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self->val /= in->val;
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}
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struct ObjectTypeAriphmetics FloatObject::TypeAriphm = {
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.add = (object_add)add,
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.sub = (object_sub)sub,
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.mul = (object_mul)mul,
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.div = (object_div)divide,
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};
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struct obj::ObjectType obj::FloatObject::TypeData = {
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.base = NULL,
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.constructor = (object_constructor) FloatObject::constructor,
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.destructor = NULL,
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.copy = (object_copy) FloatObject::copy,
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.size = sizeof(FloatObject),
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.name = "float",
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.convesions = &FloatObjectTypeConversions,
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.ariphmetics = &FloatObject::TypeAriphm,
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.save_size = (object_save_size) save_size,
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.save = (object_save) save,
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.load = (object_load) load,
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#pragma once
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#include "primitives/floatobject.h"
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#include "NewPlacement.hpp"
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using namespace obj;
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using namespace tp;
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void FloatObject::constructor(FloatObject* self) { self->val = 0; }
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void FloatObject::copy(FloatObject* self, const FloatObject* in) { self->val = in->val; }
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FloatObject* FloatObject::create(alnf in) {
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NDO_CASTV(FloatObject, NDO->create("float"), out)->val = alnf(in);
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return out;
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}
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void FloatObject::from_int(FloatObject* self, alni in) { self->val = alnf(in); }
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void FloatObject::from_float(FloatObject* self, alnf in) { self->val = in; }
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void FloatObject::from_string(FloatObject* self, String in) { self->val = alnf(in); }
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String FloatObject::to_string(FloatObject* self) { return String(self->val); }
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alni FloatObject::to_int(FloatObject* self) { return alni(self->val); }
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alnf FloatObject::to_float(FloatObject* self) { return self->val; }
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static alni save_size(FloatObject* self) { return sizeof(alnf); }
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static void save(FloatObject* self, ArchiverOut& file_self) { file_self << self->val; }
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static void load(ArchiverIn& file_self, FloatObject* self) { file_self >> self->val; }
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struct ObjectTypeConversions FloatObjectTypeConversions = {
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.from_int = (object_from_int) FloatObject::from_int,
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.from_float = (object_from_float) FloatObject::from_float,
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.from_string = (object_from_string) FloatObject::from_string,
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.to_string = (object_to_string) FloatObject::to_string,
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.to_int = (object_to_int) FloatObject::to_int,
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.to_float = (object_to_float) FloatObject::to_float,
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};
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static void mul(FloatObject* self, FloatObject* in) { self->val *= in->val; }
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static void sub(FloatObject* self, FloatObject* in) { self->val -= in->val; }
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static void add(FloatObject* self, FloatObject* in) { self->val += in->val; }
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static void divide(FloatObject* self, FloatObject* in) { self->val /= in->val; }
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struct ObjectTypeAriphmetics FloatObject::TypeAriphm = {
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.add = (object_add) add,
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.sub = (object_sub) sub,
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.mul = (object_mul) mul,
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.div = (object_div) divide,
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};
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struct obj::ObjectType obj::FloatObject::TypeData = {
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.base = NULL,
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.constructor = (object_constructor) FloatObject::constructor,
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.destructor = NULL,
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.copy = (object_copy) FloatObject::copy,
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.size = sizeof(FloatObject),
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.name = "float",
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.convesions = &FloatObjectTypeConversions,
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.ariphmetics = &FloatObject::TypeAriphm,
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.save_size = (object_save_size) save_size,
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.save = (object_save) save,
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.load = (object_load) load,
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};
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