Apply cpp naming to files
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73 changed files with 160 additions and 160 deletions
72
Objects/private/primitives/IntObject.cpp
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72
Objects/private/primitives/IntObject.cpp
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#include "primitives/IntObject.hpp"
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using namespace obj;
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using namespace tp;
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void IntObject::constructor(Object* self) { NDO_CAST(IntObject, self)->val = 0; }
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void IntObject::copy(IntObject* self, const IntObject* in) { self->val = in->val; }
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IntObject* IntObject::create(alni in) {
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NDO_CASTV(IntObject, NDO->create("int"), out)->val = in;
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return out;
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}
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void IntObject::from_int(Object* self, alni in) { NDO_CAST(IntObject, self)->val = in; }
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void IntObject::from_float(Object* self, alnf in) { NDO_CAST(IntObject, self)->val = (alni) in; }
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void IntObject::from_string(Object* self, const std::string& in) {
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NDO_CAST(IntObject, self)->val = std::stol(in);
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}
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std::string IntObject::to_string(Object* self) { return std::to_string(NDO_CAST(IntObject, self)->val); }
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alni IntObject::to_int(Object* self) { return alni(NDO_CAST(IntObject, self)->val); }
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alnf IntObject::to_float(Object* self) { return alnf(NDO_CAST(IntObject, self)->val); }
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static alni save_size(IntObject* self) { return sizeof(alni); }
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static void save(IntObject* self, ArchiverOut& file_self) { file_self << self->val; }
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static void load(ArchiverIn& file_self, IntObject* self) { file_self >> self->val; }
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struct ObjectTypeConversions IntObjectTypeConversions = {
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.from_int = IntObject::from_int,
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.from_float = IntObject::from_float,
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.from_string = IntObject::from_string,
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.to_string = IntObject::to_string,
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.to_int = IntObject::to_int,
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.to_float = IntObject::to_float,
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};
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void divide(IntObject* self, IntObject* in) { self->val /= in->val; }
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void mul(IntObject* self, IntObject* in) { self->val *= in->val; }
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void sub(IntObject* self, IntObject* in) { self->val -= in->val; }
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void add(IntObject* self, IntObject* in) { self->val += in->val; }
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struct ObjectTypeAriphmetics IntObject::TypeAriphm = {
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.add = (object_add) add,
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.sub = (object_sub) sub,
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.mul = (object_mul) mul,
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.div = (object_div) divide,
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};
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struct obj::ObjectType obj::IntObject::TypeData = {
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.base = NULL,
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.constructor = IntObject::constructor,
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.destructor = NULL,
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.copy = (object_copy) IntObject::copy,
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.size = sizeof(IntObject),
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.name = "int",
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.convesions = &IntObjectTypeConversions,
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.ariphmetics = &IntObject::TypeAriphm,
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.save_size = (object_save_size) save_size,
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.save = (object_save) save,
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.load = (object_load) load,
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};
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