This commit is contained in:
elushaX 2024-03-20 00:47:46 -07:00 committed by Ilya Shurupov
parent 6d02137dca
commit a46a2167ba
13 changed files with 182 additions and 90 deletions

View file

@ -37,6 +37,8 @@ DebugGUI::DebugGUI(Window* window) {
ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontFromFileTTF("Font.ttf", 20.f);
io.ConfigInputTrickleEventQueue = false;
}
DebugGUI::~DebugGUI() {

View file

@ -5,3 +5,86 @@ using namespace tp;
EventHandler::EventHandler() = default;
EventHandler::~EventHandler() = default;
void EventHandler::postEvent(InputID inputID, InputEvent inputEvent) {
mMutex.lock();
mEventQueue.pushBack({ inputID, inputEvent });
mMutex.unlock();
}
bool EventHandler::isEvents() {
mMutex.lock();
auto res = mEventQueue.length();
mMutex.unlock();
return res;
}
InputState::State transitions[4][4] = {
{ InputState::State::NONE, InputState::State::PRESSED, InputState::State::PRESSED, InputState::State::NONE },
{ InputState::State::PRESSED, InputState::State::PRESSED, InputState::State::HOLD, InputState::State::PRESSED },
{ InputState::State::HOLD, InputState::State::RELEASED, InputState::State::RELEASED, InputState::State::HOLD },
{ InputState::State::RELEASED, InputState::State::NONE, InputState::State::RELEASED, InputState::State::RELEASED },
};
bool transitionsReduce[4][4] = {
{ true, true, false, true },
{ true, true, false, true },
{ true, false, true, true },
{ true, false, true, true },
};
void EventHandler::processEvent() {
mMutex.lock();
auto lastEvent = mEventQueue.last();
const auto& eventData = lastEvent->data.second;
const auto& inputId = lastEvent->data.first;
switch (eventData.type) {
case InputEvent::Type::MOUSE_POS:
{
mPointer = eventData.mouseEvent;
mEventQueue.popFront();
break;
}
case InputEvent::Type::BUTTON_ACTION:
{
auto currentState = (int) mInputStates[(int) inputId].mCurrentState;
auto reportedEvent = (int) eventData.buttonAction;
mInputStates[(int) inputId].mCurrentState = transitions[currentState][reportedEvent];
if (transitionsReduce[currentState][reportedEvent]) {
mEventQueue.popFront();
}
break;
}
default:
{
mEventQueue.popFront();
}
}
mMutex.unlock();
}
const Vec2F& EventHandler::getPointer() const { return mPointer; }
bool EventHandler::isPressed(InputID id) const {
return mInputStates[(int) id].mCurrentState == InputState::State::PRESSED;
}
bool EventHandler::isReleased(InputID id) const {
return mInputStates[(int) id].mCurrentState == InputState::State::RELEASED;
}
bool EventHandler::isDown(InputID id) const {
return mInputStates[(int) id].mCurrentState == InputState::State::PRESSED ||
mInputStates[(int) id].mCurrentState == InputState::State::HOLD;
}
halnf EventHandler::getScrollY() const { return 0; }

View file

@ -96,6 +96,8 @@ bool Window::shouldClose() const { return glfwWindowShouldClose(mContext->window
void Window::processEvents() {
glfwWaitEvents();
checkAxisUpdates();
glViewport(0, 0, mSize.x, mSize.y);
}
void Window::draw() {
@ -134,7 +136,7 @@ void Window::checkAxisUpdates() {
RectF windowRec = { { 0, 0 }, mSize };
if (windowRec.isInside(mPointerPos)) {
mEventHandler->postEvent(InputID::MOUSE1, { {}, {}, mPointerPos });
mEventHandler->postEvent(InputID::MOUSE1, { InputEvent::Type::MOUSE_POS, {}, mPointerPos });
}
}
}
@ -149,15 +151,11 @@ static void keyCallback(GLFWwindow* window, int key, int scancode, int action, i
self->checkAxisUpdates();
// post key event
/*
if (action == GLFW_PRESS) {
inputManager->keyStates[key] = GLFW_PRESS;
eventHandler->postEvent((InputID) key, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::PRESS, {} });
} else if (action == GLFW_RELEASE) {
inputManager->keyStates[key] = GLFW_RELEASE;
eventHandler->postEvent((InputID) key, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::RELEASE, {} });
}
inputManager->isEvent = true;
*/
}
static void mouseButtonCallback(GLFWwindow* window, int button, int action, int mods) {
@ -169,9 +167,14 @@ static void mouseButtonCallback(GLFWwindow* window, int button, int action, int
self->checkAxisUpdates();
// post mouse button event
// inputManager->mouseButtonStates[button] = action;
// inputManager->isEvent = true;
auto id = (InputID) ((int) InputID::MOUSE1 + button);
if (action == GLFW_PRESS) {
eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::PRESS, {} }
);
} else if (action == GLFW_RELEASE) {
eventHandler->postEvent(id, { InputEvent::Type::BUTTON_ACTION, InputEvent::ButtonAction::RELEASE, {} });
}
}
static void scrollCallback(GLFWwindow* window, double xOffset, double yOffset) {

View file

@ -11,14 +11,14 @@ namespace tp {
struct InputEvent {
enum class Type {
NONE,
NONE = 0,
BUTTON_ACTION,
MOUSE_DELTA,
MOUSE_POS,
} type = Type::NONE;
enum class ButtonAction {
NONE,
NONE = 0,
PRESS,
RELEASE,
REPEAT,
@ -28,18 +28,6 @@ namespace tp {
};
class InputState {
// Transitions from state to state is strict and defined by state order in the enum
// If posted event conflicts with that automata, we need to emulate intermediate states
enum State {
NONE, // Button is inactive
PRESSED, // Button is pressed
HOLD, // Button is still pressed
RELEASED, // Button is released
};
State mCurrentState;
State mPreviousState;
public:
InputState() = default;
@ -49,6 +37,19 @@ namespace tp {
// true if event is no longer needed and false if we need to emulate some transitions further
bool isHandled();
public:
// Transitions from state to state is strict and defined by state order in the enum
// If posted event conflicts with that automata, we need to emulate intermediate states
enum State {
NONE = 0, // Button is inactive
PRESSED, // Button is pressed
HOLD, // Button is still pressed
RELEASED, // Button is released
};
State mCurrentState;
State mPreviousState;
};
// Assumes that user and event poster use different threads
@ -62,32 +63,16 @@ namespace tp {
public: // Event Poster Interface
// Record event
void postEvent(InputID inputID, InputEvent inputEvent) {
mMutex.lock();
mEventQueue.pushBack({ inputID, inputEvent });
mMutex.unlock();
}
void postEvent(InputID inputID, InputEvent inputEvent);
public: // User interface
bool isEvents() {
mMutex.lock();
auto res = mEventQueue.length();
mMutex.unlock();
return res;
}
void processEvent() {
mMutex.lock();
mEventQueue.popFront();
mMutex.unlock();
}
bool isEvents();
void processEvent();
const Vec2F& getPointer() const;
bool isPressed(InputID id) const;
bool isReleased(InputID id) const;
bool isDown(InputID id) const;
halnf getScrollY() const;
private:
@ -100,7 +85,7 @@ namespace tp {
Vec2F mPointer;
halnf pressure = 0;
InputState mInputStates[(int) InputID::LAST_KEY_CODE];
InputState mInputStates[(int) InputID::LAST_KEY_CODE]{};
};
}

View file

@ -142,8 +142,6 @@ namespace tp {
MOUSE3 = 503,
MOUSE4 = 504,
MOUSE5 = 505,
MOUSE_UP = 506,
MOUSE_DOWN = 507,
LAST_KEY_CODE = 508,

View file

@ -6,7 +6,7 @@ file(GLOB HEADERS "./public/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Math Graphics Strings)
target_link_libraries(${PROJECT_NAME} PUBLIC Math Graphics Imgui Strings)
### -------------------------- Tests -------------------------- ###
enable_testing()
@ -18,6 +18,6 @@ add_test(NAME Test${PROJECT_NAME} COMMAND Test${PROJECT_NAME})
### -------------------------- Applications -------------------------- ###
add_executable(ExampleGui examples/Entry.cpp)
target_link_libraries(ExampleGui ${PROJECT_NAME} Graphics Imgui Nanovg glfw ${GLEW_LIB})
target_link_libraries(ExampleGui ${PROJECT_NAME} ${GLEW_LIB})
target_include_directories(ExampleGui PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

View file

@ -7,9 +7,7 @@ using namespace tp;
class ExampleGUI : public Application {
public:
ExampleGUI() {
gGlobalGUIConfig = &mConfig;
}
ExampleGUI() = default;
void processFrame(EventHandler* eventHandler) override {
auto rec = RectF( { 0, 0 }, mWindow->getSize() );
@ -21,7 +19,6 @@ public:
}
private:
GlobalGUIConfig mConfig;
ComplexWidget<EventHandler, Canvas> mGui;
};
@ -34,10 +31,15 @@ int main() {
return 1;
}
{
GlobalGUIConfig mConfig;
gGlobalGUIConfig = &mConfig;
{
ExampleGUI gui;
gui.run();
}
}
binModule.deinitialize();
}

View file

@ -22,7 +22,7 @@ namespace tp {
this->mArea.w = 30;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
mIsHover = aArea.isInside(events.getPos());
mIsHover = aArea.isInside(events.getPointer());
}
void draw(Canvas& canvas) override {
@ -62,7 +62,7 @@ namespace tp {
this->mArea.w = 50;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
mIsHover = aArea.isInside(events.getPos());
mIsHover = aArea.isInside(events.getPointer());
}
void draw(Canvas& canvas) override {
@ -181,7 +181,7 @@ namespace tp {
}
public:
Buffer<MessageWidget<Events, Canvas>> mMessages;
Buffer<MessageWidget<Events, Canvas>*> mMessages;
ScrollableWindow<Events, Canvas> mHistoryView;
TextInputWidget<Events, Canvas> mMessage;
ButtonWidget<Events, Canvas> mSend;
@ -190,34 +190,34 @@ namespace tp {
template <typename Events, typename Canvas>
class ChattingWidget : public Widget<Events, Canvas> {
public:
explicit ChattingWidget() {
ChattingWidget() {
this->createConfig("Chatting");
this->addColor("Back", "Background");
this->addValue("Padding", "Padding");
// todo : fetch code
mUsers.append(UserWidget<Events, Canvas>());
mUsers.append(UserWidget<Events, Canvas>());
mUsers.append(UserWidget<Events, Canvas>());
mUsers.append(new UserWidget<Events, Canvas>());
mUsers.append(new UserWidget<Events, Canvas>());
mUsers.append(new UserWidget<Events, Canvas>());
mUsers[0].mArea = { 0, 0, 100, 100 };
mUsers[1].mArea = { 0, 0, 100, 100 };
mUsers[2].mArea = { 0, 0, 100, 100 };
mUsers[0]->mArea = { 0, 0, 100, 100 };
mUsers[1]->mArea = { 0, 0, 100, 100 };
mUsers[2]->mArea = { 0, 0, 100, 100 };
for (auto message : mUsers) {
mSideView.mContents.append(&message.data());
mSideView.mContents.append(message.data());
}
mActive.mMessages.append(MessageWidget<Events, Canvas>());
mActive.mMessages.append(MessageWidget<Events, Canvas>());
mActive.mMessages.append(MessageWidget<Events, Canvas>());
mActive.mMessages.append(new MessageWidget<Events, Canvas>());
mActive.mMessages.append(new MessageWidget<Events, Canvas>());
mActive.mMessages.append(new MessageWidget<Events, Canvas>());
mActive.mMessages[0].mArea = { 0, 0, 100, 100 };
mActive.mMessages[1].mArea = { 0, 0, 100, 100 };
mActive.mMessages[2].mArea = { 0, 0, 100, 100 };
mActive.mMessages[0]->mArea = { 0, 0, 100, 100 };
mActive.mMessages[1]->mArea = { 0, 0, 100, 100 };
mActive.mMessages[2]->mArea = { 0, 0, 100, 100 };
for (auto message : mActive.mMessages) {
mActive.mHistoryView.mContents.append(&message.data());
mActive.mHistoryView.mContents.append(message.data());
}
}
@ -240,7 +240,7 @@ namespace tp {
}
public:
Buffer<UserWidget<Events, Canvas>> mUsers;
Buffer<UserWidget<Events, Canvas>*> mUsers;
ScrollableWindow<Events, Canvas> mSideView;
ActiveChatWidget<Events, Canvas> mActive;
SplitView<Events, Canvas> mSplitView;

View file

@ -29,6 +29,9 @@ namespace tp {
void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
mIsHover = false;
if (!areaParent.isOverlap(aArea)) {
@ -37,13 +40,13 @@ namespace tp {
return;
}
mIsHover = aArea.isInside(events.getPos());
mIsHover = aArea.isInside(events.getPointer());
if (events.isPressed() && mIsHover) {
if (events.isPressed(InputID::MOUSE1) && mIsHover) {
mIsPressed = true;
}
if (mIsPressed && mIsHover && events.isReleased()) {
if (mIsPressed && mIsHover && events.isReleased(InputID::MOUSE1)) {
mIsReleased = true;
mIsPressed = false;
}
@ -54,6 +57,8 @@ namespace tp {
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
if (mIsPressed) {
canvas.rect(this->mArea, this->getColor("Pressed"), this->getValue("Rounding"));
} else if (mIsHover) {

View file

@ -15,9 +15,13 @@ namespace tp {
void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
canvas.text(
mLabel.read(),
this->mArea,

View file

@ -22,9 +22,11 @@ namespace tp {
// takes whole area
void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
auto area = getHandle();
mHovered = getHandleHandle().isInside(events.getPos());
mHovered = getHandleHandle().isInside(events.getPointer());
if (mSizeFraction > 1.f) {
mPositionFraction = 0;
@ -36,7 +38,7 @@ namespace tp {
return;
}
if (events.getScrollY() != 0 && areaParent.isInside(events.getPos())) {
if (events.getScrollY() != 0 && areaParent.isInside(events.getPointer())) {
auto offset = events.getScrollY() < 0 ? 1.0f : -1.0f;
if (scrollInertia * offset > 0) {
scrollInertia += offset;
@ -53,14 +55,14 @@ namespace tp {
return;
}
if (events.isPressed() && area.isInside(events.getPos())) {
if (events.isPressed(InputID::MOUSE1) && area.isInside(events.getPointer())) {
mIsScrolling = true;
} else if (!events.isDown()) {
} else if (events.isReleased(InputID::MOUSE1)) {
mIsScrolling = false;
}
if (mIsScrolling) {
tp::halnf pos = events.getPos().y;
tp::halnf pos = events.getPointer().y;
pos = (pos - area.y - mSizeFraction * area.w / 2.f) / area.w;
mPositionFraction = tp::clamp(pos, 0.f, 1.f - mSizeFraction);
}
@ -69,6 +71,8 @@ namespace tp {
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
auto area = getHandle();
if (mSizeFraction > 1.f) return;
@ -142,7 +146,6 @@ namespace tp {
void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
updateContents();
@ -170,6 +173,7 @@ namespace tp {
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
mScroller.draw(canvas);
canvas.pushClamp(this->mArea);

View file

@ -17,8 +17,9 @@ namespace tp {
void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!areaParent.isOverlap(aArea)) {
if (!this->mVisible) {
mResizeInProcess = false;
return;
}
@ -27,12 +28,12 @@ namespace tp {
if (events.isPressed(InputID::MOUSE1) && mIsHover) {
mResizeInProcess = true;
} else if (!events.isDown()) {
} else if (events.isReleased(InputID::MOUSE1)) {
mResizeInProcess = false;
}
if (mResizeInProcess) {
halnf pos = events.getPos().x;
halnf pos = events.getPointer().x;
auto diff = pos - (this->mArea.x + mFactor * this->mArea.z);
mFactor += diff / this->mArea.z;
}
@ -46,6 +47,8 @@ namespace tp {
// takes whole area
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
if (mResizeInProcess) canvas.rect(getHandle(), this->getColor("Resizing"));
else if (mIsHover) canvas.rect(getHandle(), this->getColor("Hovered"));
else canvas.rect(getHandle(), this->getColor("Handle"));

View file

@ -20,6 +20,13 @@ namespace tp {
void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) override {
this->mArea = aArea;
this->mVisible = areaParent.isOverlap(aArea);
if (!this->mVisible) return;
}
void draw(Canvas& canvas) override {
if (!this->mVisible) return;
nChanged = false;
const auto col = this->getColor("Accent");
@ -58,10 +65,6 @@ namespace tp {
ImGui::PopStyleVar(3);
}
void draw(Canvas& canvas) override {
// canvas.rect(this->mArea, this->getColor("Base"));
}
enum { mMaxBufferSize = 512 };
char mBuff[mMaxBufferSize] = "";
bool nChanged = false;