see ya later allocator

This commit is contained in:
IlyaShurupov 2024-03-22 14:05:03 +03:00
parent d7bc7e10ab
commit aa53a4addb
44 changed files with 32 additions and 1693 deletions

View file

@ -10,7 +10,7 @@ file(GLOB HEADERS "./public/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_include_directories(${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE})
target_link_libraries(${PROJECT_NAME} PUBLIC Math Allocators)
target_link_libraries(${PROJECT_NAME} PUBLIC Math)
target_link_libraries(${PROJECT_NAME} PRIVATE ${BINDINGS_LIBS})
### -------------------------- Examples -------------------------- ###

View file

@ -21,18 +21,6 @@ public:
};
int main() {
ModuleManifest* deps[] = { &gModuleGraphics, nullptr };
ModuleManifest module("Eample", nullptr, nullptr, deps);
if (!module.initialize()) {
return 1;
}
{
ExampleApplication app;
app.run();
}
module.deinitialize();
ExampleApplication app;
app.run();
}

View file

@ -1,8 +1,6 @@
#include "Window.hpp"
#include "WindowContext.hpp"
#include "Allocators.hpp"
#include "Graphics.hpp"
// -------- Debug UI -------- //
@ -50,13 +48,9 @@ DebugGUI::~DebugGUI() {
}
void DebugGUI::drawBegin() {
tp::HeapAllocGlobal::startIgnore();
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
tp::HeapAllocGlobal::stopIgnore();
}
void DebugGUI::drawEnd() {

View file

@ -1,7 +1,6 @@
#include "Window.hpp"
#include "WindowContext.hpp"
#include "Allocators.hpp"
#include "Rect.hpp"
@ -18,11 +17,6 @@
#include <GLFW/glfw3.h>
#include <cstdio>
namespace tp {
static ModuleManifest* deps[] = { &gModuleAllocators, nullptr };
ModuleManifest gModuleGraphics = ModuleManifest("Graphics", nullptr, nullptr, deps);
}
using namespace tp;
static void keyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
@ -62,8 +56,6 @@ Window::~Window() {
}
Window* Window::createWindow(Vec2F size, const char* title) {
HeapAllocGlobal::startIgnore();
static int count = 1;
if (!count) {
printf("Window class is a singleton\n");
@ -82,7 +74,6 @@ Window* Window::createWindow(Vec2F size, const char* title) {
auto out = new Window(size, title);
HeapAllocGlobal::stopIgnore();
return out;
}

View file

@ -4,9 +4,6 @@
#include "EventHandler.hpp"
namespace tp {
extern ModuleManifest gModuleGraphics;
class Window {
class Context;