Refactor of layout manager to add support for all menus (dirty unstable)

This commit is contained in:
IlyaShurupov 2024-10-20 12:07:16 +03:00
parent 23fe07d3d3
commit c57041a48e
21 changed files with 274 additions and 167 deletions

View file

@ -47,30 +47,3 @@ FloatingLayout* FloatingWidget::layout() { return dynamic_cast<FloatingLayout*>(
const FloatingLayout* FloatingWidget::layout() const {
return dynamic_cast<const FloatingLayout*>(Widget::getLayout());
}
FloatingMenu::FloatingMenu() : FloatingWidget() {
setDebug("float menu", { 0.0, 0.9, 0.1, 0.7 });
// addChild(&mMenuLayout);
addChild(&mHeader);
addChild(&mBodyLayout);
mHeader.setText("Menu");
mHeader.setSizePolicy(SizePolicy::Expanding, SizePolicy::Minimal);
mBodyLayout.setSizePolicy(SizePolicy::Expanding, SizePolicy::Expanding);
mBodyLayout.setLayout(new ScrollableLayout(&mBodyLayout));
mBodyLayout.addChild(&mScrollBar);
mBodyLayout.addChild(&mContentWidget);
mContentWidget.setSizePolicy(SizePolicy::Minimal, SizePolicy::Minimal);
// getLayout()->setLayoutPolicy(LayoutPolicy::Vertical);
// mBodyLayout.getLayout()->setLayoutPolicy(LayoutPolicy::Vertical);
}
void FloatingMenu::setText(const std::string& text) {
mHeader.setText(text);
}