Refactor!

This commit is contained in:
IlyaShurupov 2023-12-02 19:04:42 +03:00 committed by Ilya Shurupov
parent cb09a6f5de
commit cd451d1c2a
14 changed files with 13024 additions and 1920 deletions

View file

@ -1,7 +1,7 @@
#pragma once
#include "LibraryViewer.hpp"
#include "WavPlayer.hpp"
#include "Library.hpp"
#include "Player.hpp"
#include "Rect.hpp"
#include "Animations.hpp"
#include "imgui.h"
@ -96,25 +96,34 @@ public:
void RenderUI() {
ImGui::Begin("InfoWindow", 0, ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoResize);
if (mTrack && ImGui::Button("load")) {
mLoadStatus = mPlayer->startStreamTrack(mTrack->mId);
}
if (mTrack) {
ImGui::SameLine(); ImGui::Text(" Load Status : %s", mLoadStatus ? "Loaded" : "Not Loaded");
ImGui::Text(" Load Status : %s", mLoadStatus ? "Loaded" : "Not Loaded");
if (mTrack && mLoadStatus) {
auto songProgress = mPlayer->getProgress();
ImGui::SliderFloat("Progress", &songProgress, 0.f, 1.f);
mPlayer->setProgress(songProgress);
}
if (ImGui::Button("Play")) {
if (mPlayer->getPlayingId() != mTrack->mId) {
mLoadStatus = mPlayer->startStreamTrack(mTrack->mId);
}
mPlayer->continuePlayback();
}
if (ImGui::Button("Play")) {
mPlayer->playSong();
}
if (mLoadStatus) {
ImGui::SameLine();
if (ImGui::Button("Stop")) {
mPlayer->stopSong();
ImGui::SameLine();
if (ImGui::Button("Stop")) {
mPlayer->freezePlayback();
}
auto songProgress = mPlayer->getPlaybackProgress();
auto vol = mPlayer->getVolume();
ImGui::Text("Load Progress : %f", mPlayer->getLoadProgress());
if (ImGui::SliderFloat("Progress", &songProgress, 0.f, 1.f)) {
mPlayer->setPlaybackProgress(songProgress);
}
if (ImGui::SliderFloat("Volume", &vol, 0.f, 1.f)) {
mPlayer->setVolume(vol);
}
}
}
ImGui::Text("Song Info:");
@ -137,6 +146,10 @@ public:
if (ImGui::Checkbox("Loved only", &filterLoved)) {
isSongFilterChanged |= true;
}
if (ImGui::SliderInt("Existing only", &filterExisting, 0, 3)) {
isSongFilterChanged |= true;
}
isSongFilterChanged |= songFilter.Draw("Song Filter");
@ -170,9 +183,10 @@ public:
tp::Buffer<SortType> items;
const Track* mTrack;
bool filterLoved = false;
TrackPlayer* mPlayer = nullptr;
Player* mPlayer = nullptr;
bool mLoadStatus = false;
bool isSongFilterChanged = true;
int filterExisting = 0; // all existing no-existing
};
@ -300,7 +314,7 @@ public:
template <typename Events, typename Canvas> requires(DrawableConcept<Canvas>)
class LibraryWidget {
public:
LibraryWidget(Library* lib, TrackPlayer* player) : mLibrary(lib), mPlayer(player) {
LibraryWidget(Library* lib, Player* player) : mLibrary(lib), mPlayer(player) {
for (auto track : mLibrary->mTraks) {
mTraks.append(TrackWidget<Events, Canvas>(&track.data()));
}
@ -358,7 +372,9 @@ public:
auto idx = 0;
for (auto track : mTraksFiltered) {
track->draw(canvas, area, { area.x + 10, area.y + 10 + idx * trackSize - offset, area.z - 20 - scrollSize, trackSize - 5 } );
auto const trackArea = tp::RectF{ area.x + 10, area.y + 10 + idx * trackSize - offset, area.z - 20 - scrollSize, trackSize - 5 };
if (track->mTrack == mCurrentTrack.mTrack) canvas.rect(trackArea, { 0.2f, 0.2f, 0.2f, 0.5f }, 5);
track->draw(canvas, area, trackArea);
idx++;
}
@ -390,6 +406,16 @@ public:
continue;
}
switch (mCurrentTrackInfo.filterExisting) {
case 1:
if (!track->mTrack->mExists) continue;
break;
case 2:
if (track->mTrack->mExists) continue;
break;
}
mTraksFiltered.append( &track.data() );
}
@ -419,7 +445,7 @@ private:
ResizerWidget<Events, Canvas> mResizeWidget;
Library* mLibrary;
TrackPlayer* mPlayer;
Player* mPlayer;
bool mNeedRedraw = false;
};

View file

@ -2,7 +2,12 @@
#include "Window.hpp"
typedef tp::ualni SongId;
enum class SONG_FORMAT { WAV, FLAC, NONE };
tp::String getHome();
tp::String getSongLocalPath(SongId id);
SONG_FORMAT getSongFormat(const tp::String& path);
namespace tp {
extern ModuleManifest gModuleLibraryViewer;
@ -13,7 +18,7 @@ public:
Track() = default;
public:
tp::ualni mId = 0;
SongId mId = 0;
tp::String mName = "undef";
tp::String mArtist = "undef";
tp::String mAlbumArtist = "undef";
@ -36,20 +41,7 @@ public:
bool mLoved = false;
bool mAlbumLoved = false;
bool mExplicit = false;
// tp::String mKind = "undef";
// tp::ualni mDiscNumber = 0;
// tp::ualni mDiscCount = 0;
// tp::ualni mTrackNumber = 0;
// tp::ualni mTrackCount = 0;
// tp::ualni mBitRate = 0;
// tp::ualni mSampleRate = 0;
// tp::ualni Compilation
// tp::ualni Artwork Count
// tp::ualni Sort Album
// tp::ualni Sort Artist
// tp::ualni Sort Name
// tp::ualni Persistent ID
// tp::ualni Track Type
bool mExists = false;
};
class Library {
@ -58,11 +50,8 @@ public:
public:
bool loadJson(const tp::String& path);
void checkExisting();
public:
tp::Buffer<Track> mTraks;
};
class LibraryViewverGui {};
void runApp();
};

View file

@ -0,0 +1,32 @@
#pragma once
#include "Library.hpp"
#include "Streamer.hpp"
class DeviceStream;
class Player {
public:
Player();
~Player();
bool startStreamTrack(SongId id);
SongId getPlayingId() const;
void continuePlayback();
void freezePlayback();
tp::halnf getDurationSec() const;
void setVolume(tp::halnf volume);
tp::halnf getVolume();
tp::halnf getPlaybackProgress() const;
void setPlaybackProgress(tp::halnf newProgress);
tp::halnf getLoadProgress() const;
private:
SongId connected = 0;
MusicStream mMusicStream;
DeviceStream* mDeviceStream;
};

View file

@ -0,0 +1,34 @@
#pragma once
#include "Library.hpp"
class Context;
class MusicStream {
friend Context;
public:
MusicStream();
~MusicStream();
bool openStream(SongId id);
void closeStream();
tp::halnf* getBuffer();
tp::ualni* getProgressLive();
tp::uhalni getRate() const;
void continueStream();
tp::ualni getFramesLength() const;
tp::ualni getFramesLoaded() const;
public:
class Context* mContext = nullptr;
// tp::Mutex mMutex;
tp::ualni mLengthFrames = 0;
tp::ualni mChanels = 0;
tp::ualni mRate = 0;
tp::ualni mProgress;
tp::Buffer<tp::halnf> mBuffer;
};

View file

@ -1,29 +0,0 @@
#pragma once
#include "LibraryViewer.hpp"
class MusicPlayerContext;
typedef tp::ualni SongId;
class TrackPlayer {
public:
TrackPlayer();
~TrackPlayer();
bool startStreamTrack(SongId id);
void playSong();
void stopSong();
void setVolume(float volume);
float getProgress() const;
float getDurationSec() const;
void setProgress(float newProgress);
private:
MusicPlayerContext* mContext;
};

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