This commit is contained in:
Ilusha 2023-05-26 01:35:29 +03:00
commit d4c558a59a
34 changed files with 3850 additions and 0 deletions

25
private/Allocators.cpp Normal file
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#include "allocators.hpp"
#include "filesystem.h"
static tp::ModuleManifest* sModuleDependencies[] = { &tp::gModuleFilesystem, NULL };
tp::ModuleManifest tp::gModuleAllocator = ModuleManifest("Allocators", NULL, NULL, sModuleDependencies);
//void* operator new(size_t aSize, void* aWhere) noexcept { return aWhere; }
void* operator new(size_t aSize) { return tp::HeapAllocGlobal::allocate(aSize); }
void* operator new[](size_t aSize) { return tp::HeapAllocGlobal::allocate(aSize); }
void operator delete(void* aPtr) { tp::HeapAllocGlobal::deallocate(aPtr); }
void operator delete[](void* aPtr) { tp::HeapAllocGlobal::deallocate(aPtr); }
void* operator new(size_t aSize, tp::HeapAlloc& aAlloc) { return aAlloc.allocate(aSize); }
void* operator new[](size_t aSize, tp::HeapAlloc& aAlloc) { return aAlloc.allocate(aSize); }
void operator delete(void* aPtr, tp::HeapAlloc& aAlloc) { aAlloc.deallocate(aPtr); }
void operator delete[](void* aPtr, tp::HeapAlloc& aAlloc) { aAlloc.deallocate(aPtr); }
void* operator new(size_t aSize, tp::HeapAllocGlobal& aAlloc) { return aAlloc.allocate(aSize); }
void* operator new[](size_t aSize, tp::HeapAllocGlobal& aAlloc) { return aAlloc.allocate(aSize); }
void operator delete(void* aPtr, tp::HeapAllocGlobal& aAlloc) { aAlloc.deallocate(aPtr); }
void operator delete[](void* aPtr, tp::HeapAllocGlobal& aAlloc) { aAlloc.deallocate(aPtr); }

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private/ChunkAllocator.cpp Normal file
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/*
*
* Implementation uses embedded one-directional linked list to track free blocks.
* The embedded part ensures that there is no memory overhead on block specifically.
* Linked list is initialized iteratively on each allocation if it has not been already.
* Allocating:
* 1) updating list entry to stored in the entry itself next free pointer
* 2) returning entry before (1).
*
* Deallocating:
* 1) assigning list entry value to the deleted block
* 2) updating list entry to that block.
*
*/
#include "ChunkAllocator.hpp"
#include "PrivateConfig.hpp"
#include "HeapAllocatorGlobal.hpp"
using namespace tp;
enum : ualni {
ALIGNED_SIZE = ENV_ALNI_SIZE_B,
WRAP_SIZE_ALN = MEM_WRAP_SIZE,
WRAP_SIZE = WRAP_SIZE_ALN * ALIGNED_SIZE,
WRAP_VAL = MEM_WRAP_FILL_VAL,
CLEAR_ALLOC_VAL = MEM_CLEAR_ON_ALLOC_VAL,
CLEAR_DEALLOC_VAL = MEM_CLEAR_ON_DEALLOC_VAL,
};
ChunkAlloc::ChunkAlloc(ualni aBlockSize, void* aMemory, ualni aMemSize) {
auto const temp = aBlockSize / ALIGNED_SIZE;
mBSize = ((aBlockSize % ALIGNED_SIZE) ? temp + 1 : temp) + WRAP_SIZE_ALN * 2;
mBuff = (ualni*) aMemory;
mNBlocks = (aMemSize / ALIGNED_SIZE) / mBSize;
mNFreeBlocks = mNBlocks;
}
ChunkAlloc::ChunkAlloc(ualni aBlockSize, ualni aNBlocks) {
auto const temp = aBlockSize / ALIGNED_SIZE;
mBSize = ((aBlockSize % ALIGNED_SIZE) ? temp + 1 : temp) + WRAP_SIZE_ALN * 2;
mNBlocks = aNBlocks;
mNFreeBlocks = mNBlocks;
mBuff = (ualni*)HeapAllocGlobal::allocate(mNBlocks * mBSize * ALIGNED_SIZE);
mOwnBuff = true;
}
void* ChunkAlloc::allocate() {
RelAssert(mNFreeBlocks && "Out Of Memory");
// 1) PreInitialize blocks
if (mNInitBlocks < mNBlocks) {
*(mBuff + mNInitBlocks * mBSize) = (ualni)(mBuff + (mNInitBlocks++) * mBSize);
}
// 2) Find free block and update next free block
auto data = mNextBlock;
mNextBlock = (ualni*)(*data);
mNFreeBlocks--;
#ifdef MEM_DEBUG
// 3) Fill Wrap and offset data
auto wrap_top = data;
data += WRAP_SIZE_ALN;
auto wrap_bottom = data + mBSize;
memsetv(wrap_top, WRAP_SIZE, WRAP_VAL);
memsetv(wrap_bottom, WRAP_SIZE, WRAP_VAL);
// 4) Clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(data, mBSize * ALIGNED_SIZE, CLEAR_ALLOC_VAL);
#endif
#endif
return data;
}
void ChunkAlloc::deallocate(void* aPtr) {
auto block = (ualni*)aPtr;
#ifdef MEM_DEBUG
// 3) Check Wrap and offset data
auto wrap_bottom = block + mBSize;
auto wrap_top = block - WRAP_SIZE_ALN;
block = wrap_top;
// 3) Check the wrap
RelAssert(memequalv(wrap_top, WRAP_SIZE, WRAP_VAL) && memequalv(wrap_bottom, WRAP_SIZE, WRAP_VAL) && "Allocated Block Wrap Corrupted!");
// 4) Clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(aPtr, mBSize * ALIGNED_SIZE, CLEAR_DEALLOC_VAL);
#endif
#endif
(*block) = (ualni)mNextBlock;
mNextBlock = block;
mNFreeBlocks++;
}
bool ChunkAlloc::isFull() { return !mNFreeBlocks; }
bool ChunkAlloc::isEmpty() { return mNFreeBlocks == mNBlocks; }
ChunkAlloc::~ChunkAlloc() {
if (mOwnBuff) {
HeapAllocGlobal::deallocate(mBuff);
}
}

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private/HeapAllocator.cpp Normal file
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#include "heapallocator.hpp"
#include "PrivateConfig.hpp"
#include <stddef.h>
#include <cstdlib>
using namespace tp;
#if not defined(MEM_DEBUG)
// ----------------------- Release Implementation ---------------------------- //
void* HeapAlloc::allocate(ualni aBlockSize) { return malloc(aBlockSize); }
void HeapAlloc::deallocate(void* aPtr) { free(aPtr); }
HeapAlloc::~HeapAlloc() {}
#else
namespace tp {
struct MemHeadLocal {
MemHeadLocal* mPrev;
MemHeadLocal* mNext;
};
};
void* HeapAlloc::allocate(ualni aBlockSize) {
auto head = (MemHeadLocal*)mAlloc.allocate(aBlockSize + sizeof(MemHeadLocal));
auto out = head + 1;
mNumAllocations++;
if (mEntry) {
head->mNext = mEntry->mNext;
head->mPrev = mEntry->mPrev;
if (mEntry->mNext) mEntry->mNext->mPrev = head;
if (mEntry->mPrev) mEntry->mPrev->mNext = head;
}
else {
head->mNext = NULL;
head->mPrev = NULL;
}
mEntry = head;
return out;
}
void HeapAlloc::deallocate(void* aPtr) {
auto head = ((MemHeadLocal*)(aPtr)) - 1;
mNumAllocations--;
if (mEntry->mNext) mEntry->mNext->mPrev = mEntry->mPrev;
if (mEntry->mPrev) mEntry->mPrev->mNext = mEntry->mNext;
if (head == mEntry) {
if (mEntry->mNext) {
mEntry = mEntry->mNext;
}
else {
mEntry = mEntry->mNext;
}
}
mAlloc.deallocate(head);
}
HeapAlloc::~HeapAlloc() {
if (mNumAllocations) {
DBG_BREAK("Destruction of not freed Allocator");
#ifdef MEM_STACK_TRACE
#endif
}
}
#endif

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#include "heapallocator.hpp"
#include "PrivateConfig.hpp"
#include "StackTrace.hpp"
#include <stddef.h>
#include <cstdlib>
using namespace tp;
#if not defined(MEM_DEBUG)
// ----------------------- Release Implementation ---------------------------- //
void* HeapAllocGlobal::allocate(ualni aBlockSize) { return malloc(aBlockSize); }
void HeapAllocGlobal::deallocate(void* aPtr) { free(aPtr); }
HeapAllocGlobal::~HeapAllocGlobal() {};
#else
tp::MemHead* tp::HeapAllocGlobal::mEntry = NULL;
tp::ualni tp::HeapAllocGlobal::mNumAllocations = NULL;
// ----------------------- Debug Implementation ---------------------------- //
// |----------------|
// | MemHead |
// |----------------|
// | wrap top |
// |----------------| - Allocated Block Layout
// | data |
// |----------------|
// | wrap bottom |
// |----------------|
namespace tp {
struct MemHead {
MemHead* mPrev;
MemHead* mNext;
ualni mBlockSize;
#ifdef MEM_STACK_TRACE
CallStackSnapshots::StackShapshot mCallStack;
#endif
};
};
enum : ualni {
ALIGNED_SIZE = ENV_ALNI_SIZE_B,
WRAP_SIZE = MEM_WRAP_SIZE * ALIGNED_SIZE,
WRAP_VAL = MEM_WRAP_FILL_VAL,
HEAD_SIZE = sizeof(MemHead),
CLEAR_ALLOC_VAL = MEM_CLEAR_ON_ALLOC_VAL,
CLEAR_DEALLOC_VAL = MEM_CLEAR_ON_DEALLOC_VAL,
};
void* HeapAllocGlobal::allocate(ualni aBlockSize) {
static_assert(HEAD_SIZE % ALIGNED_SIZE == 0, "Heap Allocator Configuration Error");
if (aBlockSize % ALIGNED_SIZE) {
aBlockSize = (aBlockSize / ALIGNED_SIZE + 1) * ALIGNED_SIZE;
}
// 1) Allocate the block
auto head = (MemHead*)malloc(aBlockSize + WRAP_SIZE * 2 + HEAD_SIZE);
auto wrap_top = (int1*)(head + 1);
auto data = wrap_top + WRAP_SIZE;
auto wrap_bottom = data + aBlockSize;
if (!head) { return NULL; }
head->mBlockSize = aBlockSize;
// 2) Link with existing blocks
mNumAllocations++;
if (mEntry) {
head->mNext = mEntry->mNext;
head->mPrev = mEntry->mPrev;
if (mEntry->mNext) mEntry->mNext->mPrev = head;
if (mEntry->mPrev) mEntry->mPrev->mNext = head;
}
else {
head->mNext = NULL;
head->mPrev = NULL;
}
mEntry = head;
// 3) Wrap fill
memsetv(wrap_top, WRAP_SIZE, WRAP_VAL);
memsetv(wrap_bottom, WRAP_SIZE, WRAP_VAL);
// 4) Trace the stack
#ifdef MEM_STACK_TRACE
head->mCallStack = gCallStackSnapshots.capture();
#endif
// 5) clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(data, aBlockSize, CLEAR_ALLOC_VAL);
#endif
return data;
}
void HeapAllocGlobal::deallocate(void* aPtr) {
// 1) Restore the pointers
auto head = ((MemHead*)(aPtr)) - 1;
auto wrap_top = (int1*)(head + 1);
auto data = wrap_top + WRAP_SIZE;
auto wrap_bottom = data + head->mBlockSize;
// 2) Unlink with blocks
mNumAllocations--;
if (mEntry->mNext) mEntry->mNext->mPrev = mEntry->mPrev;
if (mEntry->mPrev) mEntry->mPrev->mNext = mEntry->mNext;
if (head == mEntry) {
if (mEntry->mNext) {
mEntry = mEntry->mNext;
}
else {
mEntry = mEntry->mNext;
}
}
// 3) Check the wrap
RelAssert(memequalv(wrap_top, WRAP_SIZE, WRAP_VAL) && memequalv(wrap_bottom, WRAP_SIZE, WRAP_VAL) && "Allocated Block Wrap Corrupted!");
// 4) clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(data, head->mBlockSize, CLEAR_DEALLOC_VAL);
#endif
// 5) free the block
free(aPtr);
}
HeapAllocGlobal::~HeapAllocGlobal() {
// 1) Check for not deallocated memory
if (mNumAllocations) {
DBG_BREAK("Destruction of not freed Allocator");
#ifdef MEM_STACK_TRACE
#endif
}
}
#endif

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private/PoolAllocator.cpp Normal file
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/*
*
Implementation:
* Adding chunk pointer to each chunk to form one-directional list that keeps track of free chunk
* Storing ordered pointers to chunks in order to find desired chunk from delete pointer on deallocation in log time
*
* Allocations:
* 1) allocate with chunk stored in list entry
* 2) ...
*
* Deallocations:
* 1) binary-search with delete pointer to find desired chunk
* 2) ...
*
*/
#include "allocators.hpp"
#include "PrivateConfig.hpp"
void tp::PoolAlloc::Chunks::add(Chunk* aChunk) {
// ensure order
auto smaller_address = findUtil(mBuff, mBuff + mUsedLen, aChunk);
for (auto iter = mBuff + mUsedLen; iter != smaller_address; iter--) { *(iter + 1) = *iter; }
*(smaller_address + 1) = aChunk;
mUsedLen++;
// check for buff overflow
if (mUsedLen == mLen) {
auto prevBuff = mBuff;
mBuff = (Chunk**)HeapAllocGlobal::allocate(sizeof(Chunk*) * mLen * 2);
memcp(mBuff, prevBuff, sizeof(Chunk*) * mUsedLen);
mLen *= 2;
HeapAllocGlobal::deallocate(prevBuff);
}
}
void tp::PoolAlloc::Chunks::remove(Chunk* aChunk) {
// ensure order
auto del_address = findUtil(mBuff, mBuff + mUsedLen, aChunk);
for (auto iter = del_address; iter != mBuff + mUsedLen; iter++) { *iter = *(iter + 1); }
mUsedLen--;
// check for buff low usage
if ((halnf)mUsedLen / mLen < 0.25f) {
auto prevBuff = mBuff;
mBuff = (Chunk**)HeapAllocGlobal::allocate(sizeof(Chunk*) * mLen / 2);
memcp(mBuff, prevBuff, sizeof(Chunk*) * mUsedLen);
mLen /= 2;
HeapAllocGlobal::deallocate(prevBuff);
}
}
tp::PoolAlloc::Chunk* tp::PoolAlloc::Chunks::find(void* aPtr) {
return *findUtil(mBuff, mBuff + mUsedLen, aPtr);
}
tp::PoolAlloc::Chunk* tp::PoolAlloc::Chunks::findNotFull() {
for (ualni idx = 0; idx < mUsedLen; idx++) {
if (!mBuff[idx]->isFull()) {
return mBuff[idx];
}
}
return NULL;
}
tp::PoolAlloc::Chunk** tp::PoolAlloc::Chunks::findUtil(Chunk** aLeft, Chunk** aRight, void* aPtr) {
auto range = ualni(aRight - aLeft);
if (range == 1) { return aLeft; }
auto middle = aLeft + range / 2;
return (aPtr > *middle) ? findUtil(middle, aRight, aPtr) : findUtil(aLeft, middle, aPtr);
}
tp::PoolAlloc::PoolAlloc(ualni aBlockSize, ualni aChunkSize) : mBlockSize(aBlockSize), mChunkSize(aChunkSize) {}
void* tp::PoolAlloc::allocate() {
if (!mFreeChunk || mFreeChunk->isFull()) {
auto new_free_chunk = mChunks.findNotFull();
if (!new_free_chunk) {
new_free_chunk = new ((Chunk*)HeapAllocGlobal::allocate(sizeof(Chunk))) Chunk(mBlockSize, mChunkSize);
RelAssert(new_free_chunk);
mChunks.add(new_free_chunk);
if (mFreeChunk) {
new_free_chunk->mNext = mFreeChunk->mNext;
new_free_chunk->mPrev = mFreeChunk->mPrev;
if (mFreeChunk->mNext) mFreeChunk->mNext->mPrev = new_free_chunk;
if (mFreeChunk->mPrev) mFreeChunk->mPrev->mNext = new_free_chunk;
}
else {
new_free_chunk->mNext = NULL;
new_free_chunk->mPrev = NULL;
}
mFreeChunk = new_free_chunk;
}
}
return mFreeChunk->allocate();
}
void tp::PoolAlloc::deallocate(void* aPtr) {
auto chunk = mChunks.find(aPtr);
chunk->deallocate(aPtr);
if (mFreeChunk->isEmpty()) {
Chunk* new_chunk = NULL;
for (ualni idx = 0; idx < mChunks.mUsedLen; idx++) {
if (!mChunks.mBuff[idx]->isFull() && new_chunk != mFreeChunk) {
new_chunk = mChunks.mBuff[idx];
}
}
if (new_chunk) {
if (mFreeChunk->mNext) mFreeChunk->mNext->mPrev = mFreeChunk->mPrev;
if (mFreeChunk->mPrev) mFreeChunk->mPrev->mNext = mFreeChunk->mNext;
mChunks.remove(mFreeChunk);
HeapAllocGlobal::deallocate(mFreeChunk);
mFreeChunk = new_chunk;
}
}
}
tp::PoolAlloc::~PoolAlloc() {
}

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#pragma once
#include "PublicConfig.hpp"
#define MEM_WRAP_SIZE 8 // Wrapping Size in aligned units
#define MEM_WRAP_FILL_VAL 0xBB // Wrapping Fill Value
#define MEM_CLEAR_ON_ALLOC // Clear data on allocation
#define MEM_CLEAR_ON_DEALLOC // Clear data on free
#define MEM_CLEAR_ON_DEALLOC_VAL 0xAA // Clear data on free
#define MEM_CLEAR_ON_ALLOC_VAL 0xCC // Clear data on free
#define MEM_STACK_TRACE // Save stack on allocation call
#define MEM_STACK_TRACE_MAX_DEPTH 32 // Call stack max depth

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#include "StackTrace.hpp"
#include "PrivateConfig.hpp"
#include <Windows.h>
#include <DbgHelp.h>
#include <iostream>
#include <cstdint>
#pragma comment(lib, "dbghelp.lib")
using namespace tp;
tp::CallStackSnapshots tp::gCallStackSnapshots;
// ----------------------- Dict ----------------------- //
CallStackSnapshots::SnapshotsDict::SnapshotsDict() {
mTable = (StackShapshot*)malloc(sizeof(StackShapshot) * mSize);
memsetv(mTable, sizeof(StackShapshot) * mSize, 0);
}
CallStackSnapshots::StackShapshot CallStackSnapshots::SnapshotsDict::getSlot(ualni aIdx) {
return mTable[aIdx];
}
alni CallStackSnapshots::SnapshotsDict::presents(StackShapshot aPtr) {
return findSlotRead(aPtr);
}
void CallStackSnapshots::SnapshotsDict::put(StackShapshot aPtr) {
auto idx = findSlotWrite(aPtr);
mTable[idx] = aPtr;
mEntries++;
if ((halnf)mEntries / mSize > 2.f / 3.f) {
resize();
}
}
void CallStackSnapshots::SnapshotsDict::resize() {
alni nslots_old = mSize;
auto table_old = mTable;
mSize *= 2;
mTable = (StackShapshot*)malloc(sizeof(StackShapshot) * mSize);
memsetv(mTable, sizeof(StackShapshot) * mSize, 0);
mEntries = 0;
for (alni i = 0; i < nslots_old; i++) {
if (!table_old[i]) {
continue;
}
alni idx = findSlotWrite(table_old[i]);
mTable[idx] = table_old[i];
mEntries++;
}
delete[] table_old;
}
alni CallStackSnapshots::SnapshotsDict::findSlotRead(StackShapshot key) {
ualni const hased_key = hash(key);
ualni const mask = mSize - 1;
ualni const shift = (hased_key >> 5) & ~1;
alni idx = hased_key & mask;
NEXT:
if (!mTable[idx]) {
return -1;
}
if (compare(mTable[idx], key)) {
return idx;
}
SKIP:
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
ualni CallStackSnapshots::SnapshotsDict::findSlotWrite(StackShapshot key) {
ualni const hased_key = hash(key);
ualni const mask = mSize - 1;
ualni const shift = (hased_key >> 5) & ~1;
ualni idx = hased_key & mask;
NEXT:
if (!mTable[idx]) {
return idx;
}
idx = ((5 * idx) + 1 + shift) & mask;
goto NEXT;
}
CallStackSnapshots::StackShapshot CallStackSnapshots::SnapshotsDict::newStackSnapshot(ualni aDepth) {
auto const size = sizeof(FramePointer) * (aDepth + 1);
auto out = (StackShapshot*)malloc(size);
memsetv(out, size, 0);
}
ualni CallStackSnapshots::SnapshotsDict::hash(StackShapshot snapshot) {
ualni out = 0;
for (FramePointer* iter = snapshot; iter; iter++) { out += *iter; }
return out;
}
bool CallStackSnapshots::SnapshotsDict::compare(StackShapshot left, StackShapshot right) {
FramePointer* iter_left = left;
FramePointer* iter_right = right;
do {
if (*iter_left != *iter_right) {
return false;
}
iter_left++;
iter_right++;
} while (iter_left && iter_right);
if (*iter_left != *iter_right) {
return false;
}
return true;
}
CallStackSnapshots::SnapshotsDict::~SnapshotsDict() {
for (ualni idx = 0; idx < mSize; idx++) {
if (mTable[idx]) {
free(mTable[idx]);
}
}
free(mTable);
}
// ----------------------- CallStackSnapshots ----------------------- //
CallStackSnapshots::StackShapshot CallStackSnapshots::getStack(ualni& len) {
enum { MAX_DEPTH = MEM_STACK_TRACE_MAX_DEPTH };
static FramePointer pointers[MAX_DEPTH];
len = 0;
CONTEXT context;
RtlCaptureContext(&context);
STACKFRAME64 stackFrame;
ZeroMemory(&stackFrame, sizeof(STACKFRAME64));
stackFrame.AddrPC.Mode = AddrModeFlat;
stackFrame.AddrFrame.Mode = AddrModeFlat;
stackFrame.AddrStack.Mode = AddrModeFlat;
stackFrame.AddrPC.Offset = context.Rip;
stackFrame.AddrFrame.Offset = context.Rbp;
stackFrame.AddrStack.Offset = context.Rsp;
HANDLE processHandle = GetCurrentProcess();
HANDLE threadHandle = GetCurrentThread();
while (
len < MAX_DEPTH &&
StackWalk64(IMAGE_FILE_MACHINE_AMD64, processHandle, threadHandle, &stackFrame, &context, NULL, SymFunctionTableAccess64, SymGetModuleBase64, NULL)
)
{
pointers[len] = stackFrame.AddrFrame.Offset;
len++;
}
return pointers;
}
CallStackSnapshots::StackShapshot CallStackSnapshots::capture() {
ualni len;
auto stack = getStack(len);
auto idx = mSnapshots.presents(stack);
if (idx == -1) {
auto new_snapshot = mSnapshots.newStackSnapshot(len + 1);
memcp(new_snapshot, stack, len * sizeof(FramePointer));
new_snapshot[len] = 0;
mSnapshots.put(new_snapshot);
return new_snapshot;
}
return mSnapshots.getSlot(idx);
}
void CallStackSnapshots::saveToFile(StackShapshot* snapshots, const char* filepath) {
}
CallStackSnapshots::StackShapshot* CallStackSnapshots::loadFromFile(const char* filepath) {
}

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#pragma once
#include "common.h"
namespace tp {
struct CallStackSnapshots {
typedef alni FramePointer;
typedef FramePointer* StackShapshot; // NULL Terminated Frames
StackShapshot capture();
void saveToFile(StackShapshot* snapshots, const char* filepath);
StackShapshot* loadFromFile(const char* filepath);
private:
struct SnapshotsDict {
SnapshotsDict();
StackShapshot newStackSnapshot(ualni aDepth);
void put(StackShapshot aPtr);
StackShapshot getSlot(ualni aIdx);
alni presents(StackShapshot aPtr);
~SnapshotsDict();
private:
StackShapshot* mTable = NULL;
uhalni mSize = 512;
uhalni mEntries = 0;
ualni hash(StackShapshot snapshot);
bool compare(StackShapshot left, StackShapshot right);
alni findSlotRead(StackShapshot key);
ualni findSlotWrite(StackShapshot key);
void resize();
} mSnapshots;
StackShapshot getStack(ualni& len);
};
extern CallStackSnapshots gCallStackSnapshots;
};