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6 changed files with 505 additions and 99 deletions
105
Callstack/public/Callstack.hpp
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105
Callstack/public/Callstack.hpp
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#pragma once
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#include "Environment.hpp"
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#include "Map.hpp"
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namespace tp {
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class CallStackCapture {
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public:
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typedef tp::alni FramePointer;
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bool initialized = false;
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enum {
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MAX_CALL_DEPTH_CAPTURE = 16,
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MAX_CALL_CAPTURES_MEM_SIZE_MB = 32,
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MAX_DEBUG_INFO_LEN = 64,
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};
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class CallStack {
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friend CallStackCapture;
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FramePointer frames[MAX_CALL_DEPTH_CAPTURE];
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public:
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[[nodiscard]] ualni getDepth() const;
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class Iterator {
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const FramePointer* mFrame;
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public:
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explicit Iterator(const FramePointer* frame) : mFrame(frame){};
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FramePointer getFrame() { return *mFrame; }
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bool operator==(const Iterator& in) const { return in.mFrame == mFrame; }
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void operator++() { mFrame++; }
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const Iterator& operator*() const { return *this; }
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};
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[[nodiscard]] Iterator begin() const { return Iterator(frames); }
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[[nodiscard]] Iterator end() const { return Iterator(frames + getDepth()); }
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};
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enum { STACKS_LENGTH = (MAX_CALL_CAPTURES_MEM_SIZE_MB * 1024 * 1024) / sizeof(CallStack) };
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class DebugSymbols {
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friend CallStackCapture;
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char function[MAX_DEBUG_INFO_LEN + 1] = { 0 };
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char file[MAX_DEBUG_INFO_LEN + 1] = { 0 };
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ualni line = 0;
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public:
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[[nodiscard]] const char* getFunc() const { return function; }
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[[nodiscard]] const char* getFile() const { return file; }
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[[nodiscard]] ualni getLine() const { return line; }
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};
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public:
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CallStackCapture();
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~CallStackCapture();
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[[nodiscard]] const CallStack* getSnapshot();
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const DebugSymbols* getSymbols(FramePointer fp);
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void printSnapshot(const CallStack* snapshot);
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void logAll();
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public:
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class Iterator {
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const CallStack* mSnapshot;
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public:
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explicit Iterator(const CallStack* start) : mSnapshot(start) {};
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const CallStack* getCallStack() { return mSnapshot; }
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bool operator==(const Iterator& in) const { return in.mSnapshot == mSnapshot; }
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void operator++() { mSnapshot++; }
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const Iterator& operator*() const { return *this; }
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};
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[[nodiscard]] Iterator begin() const { return Iterator(mBuff); }
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[[nodiscard]] Iterator end() const { return Iterator(mBuff + mBuffLoad); }
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private:
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struct CallStackKey {
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CallStack* cs;
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bool operator==(const CallStackKey& in) const;
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};
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static void platformWriteStackTrace(CallStack* stack);
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static void platformWriteDebugSymbols(FramePointer frame, DebugSymbols* out);
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[[nodiscard]] static ualni hashCallStack(CallStackKey key);
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void platformInit();
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void platformDeinit();
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void clear();
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private:
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CallStack mErrorSnapshot;
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ualni mBuffLen;
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ualni mBuffLoad;
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CallStack* mBuff;
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Map<CallStackKey, CallStack*, DefaultAllocator, hashCallStack> mSnapshots;
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Map<FramePointer, DebugSymbols> mSymbols;
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};
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}
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