Reorganize code in widgets
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837d8dc507
commit
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31 changed files with 652 additions and 481 deletions
38
WidgetsNew/public/mangers/UpdateManager.hpp
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38
WidgetsNew/public/mangers/UpdateManager.hpp
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#pragma once
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#include "Widget.hpp"
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#include <map>
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namespace tp {
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class UpdateManager {
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friend DebugManager;
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public:
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UpdateManager() = default;
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void scheduleUpdate(Widget* widget, const char* reason);
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[[nodiscard]] bool isPendingUpdates() const {
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return !mTriggeredWidgets.empty();
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}
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void processWidgets(Widget* root, EventHandler& eventHandler);
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void clean();
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void updateTreeToProcess(Widget* root);
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void handleFocusChanges(Widget* root, EventHandler& events);
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void findFocusWidget(Widget* iter, Widget** focus, const Vec2F& pointer);
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static void getWidgetPath(Widget* widget, std::vector<Widget*>& out);
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void processActiveTree(Widget* iter, EventHandler& events, Vec2F pos);
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void processFocusItems(EventHandler& events);
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private:
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std::map<Widget*, bool> mTriggeredWidgets;
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Widget* mInFocusWidget = nullptr;
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private:
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int mDebugWidgetsToProcess = 0;
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};
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}
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