Reorganize code in widgets

This commit is contained in:
IlyaShurupov 2024-10-14 16:41:13 +03:00 committed by Ilya Shurupov
parent 837d8dc507
commit e00dec67ba
31 changed files with 652 additions and 481 deletions

View file

@ -0,0 +1,59 @@
#pragma once
#include "Widget.hpp"
#include <functional>
namespace tp {
class LabelWidget : public Widget {
public:
LabelWidget() : Widget() {
setDebug("label", { 0.1, 0.1, 0.1, 0.1 });
}
void setText(const std::string& text);
[[nodiscard]] const std::string& getText() const;
void draw(Canvas& canvas) override;
[[nodiscard]] bool processesEvents() const override { return false; }
private:
std::string mText = "Text";
halnf mPadding = 5;
RGBA mColor = 1.f;
halnf mSize = 17.f;
};
class ButtonWidget : public LabelWidget {
public:
ButtonWidget();
void setAction(const std::function<void()>& action);
void process(const EventHandler& eventHandler) override;
void draw(Canvas& canvas) override;
void mouseEnter() override;
void mouseLeave() override;
[[nodiscard]] bool processesEvents() const override { return true; }
[[nodiscard]] bool needsNextFrame() const override;
void endAnimations() override;
void updateAnimations() override;
void setColor(const RGBA& in);
private:
std::function<void()> mAction;
SpringRect mColorAnimated;
halnf mRounding = 5;
RGBA mColorHovered = { 0.0f, 0.4f, 0.4f, 1.f };
RGBA mColor = { 0.13f, 0.13f, 0.13f, 1.f };
};
}