Fix bugs. Sketch3D stable.
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9 changed files with 45 additions and 32 deletions
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@ -2,6 +2,8 @@
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#include "FrameBuffer.hpp"
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#include "GraphicsApi.hpp"
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#include <stdio.h>
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void glerr(GLenum type) { printf("GL ERROR\n"); }
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#define AssertGL(x) { x; GLenum __gle = glGetError(); if (__gle != GL_NO_ERROR) glerr(__gle); }
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