Graphics module Initial (And some more fixes embedded)
This commit is contained in:
parent
98132ca2f5
commit
f52b351cac
23 changed files with 456 additions and 31 deletions
10
.github/workflows/cmake.yml
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10
.github/workflows/cmake.yml
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@ -20,7 +20,7 @@ jobs:
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steps:
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- uses: actions/checkout@v3
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- name: Checkout submodules # checkout rest
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- name: Setup externals
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shell: bash
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run: |
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# If your submodules are configured to use SSH instead of HTTPS please uncomment the following line
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@ -29,11 +29,15 @@ jobs:
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git submodule sync --recursive
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git -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive --depth=1
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- name: Install LLVM
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run: sudo apt-get install -y llvm
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sudo apt-get install python3 python-is-python3
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sudo apt install libx11-dev
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cd Externals/glew/
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make extensions
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- name: Set LLVM Toolchain
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run: |
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sudo apt-get install -y llvm
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sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/g++ 10
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sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++ 20
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12
.gitmodules
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12
.gitmodules
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@ -1,3 +1,15 @@
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[submodule "Externals/asio"]
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path = Externals/asio
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url = https://github.com/IlyaShurupov/asio.git
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[submodule "Externals/glfw"]
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path = Externals/glfw
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url = https://github.com/IlyaShurupov/glfw.git
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[submodule "Externals/imgui"]
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path = Externals/imgui
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url = https://github.com/IlyaShurupov/imgui.git
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[submodule "Externals/glew"]
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path = Externals/glew
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url = https://github.com/IlyaShurupov/glew.git
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[submodule "Externals/nanovg"]
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path = Externals/nanovg
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url = https://github.com/IlyaShurupov/nanovg.git
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@ -22,6 +22,8 @@ HeapAllocGlobal::~HeapAllocGlobal() = default;
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tp::MemHead* tp::HeapAllocGlobal::mEntry = nullptr;
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tp::ualni tp::HeapAllocGlobal::mNumAllocations = 0;
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tp::Mutex tp::HeapAllocGlobal::mMutex;
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bool tp::HeapAllocGlobal::mIgnore;
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// ----------------------- Debug Implementation ---------------------------- //
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// |----------------|
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@ -38,7 +40,8 @@ namespace tp {
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struct MemHead {
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MemHead* mPrev;
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MemHead* mNext;
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ualni mBlockSize;
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uhalni mBlockSize;
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uhalni mIgnored;
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#ifdef MEM_STACK_TRACE
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const CallStackCapture::CallStack* mCallStack;
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#endif
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@ -69,12 +72,15 @@ void* HeapAllocGlobal::allocate(ualni aBlockSize) {
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auto wrap_bottom = data + aBlockSize;
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if (!head) { return nullptr; }
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head->mBlockSize = aBlockSize;
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head->mIgnored = mIgnore;
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// 2) Link with existing blocks
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mMutex.lock();
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mNumAllocations++;
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if (mEntry) {
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DEBUG_ASSERT(!mEntry->mNext)
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DEBUG_ASSERT(mEntry->mNext == nullptr)
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head->mNext = nullptr;
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head->mPrev = mEntry;
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mEntry->mNext = head;
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@ -84,15 +90,18 @@ void* HeapAllocGlobal::allocate(ualni aBlockSize) {
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}
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mEntry = head;
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// 3) Wrap fill
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memSetVal(wrap_top, WRAP_SIZE, WRAP_VAL);
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memSetVal(wrap_bottom, WRAP_SIZE, WRAP_VAL);
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// 4) Trace the stack
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// 3) Trace the stack
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#ifdef MEM_STACK_TRACE
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head->mCallStack = gCSCapture->getSnapshot();
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#endif
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mMutex.unlock();
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// 4) Wrap fill
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memSetVal(wrap_top, WRAP_SIZE, WRAP_VAL);
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memSetVal(wrap_bottom, WRAP_SIZE, WRAP_VAL);
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// 5) clear data
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#ifdef MEM_CLEAR_ON_ALLOC
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memSetVal(data, aBlockSize, CLEAR_ALLOC_VAL);
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@ -102,6 +111,8 @@ void* HeapAllocGlobal::allocate(ualni aBlockSize) {
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}
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void HeapAllocGlobal::deallocate(void* aPtr) {
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if (!aPtr) return;
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// 1) Restore the pointers
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auto head = ((MemHead*)((int1*)aPtr - WRAP_SIZE)) - 1;
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auto wrap_top = (int1*)(head + 1);
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@ -109,6 +120,7 @@ void HeapAllocGlobal::deallocate(void* aPtr) {
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auto wrap_bottom = data + head->mBlockSize;
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// 2) Unlink with blocks
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mMutex.lock();
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mNumAllocations--;
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DEBUG_ASSERT(!mEntry->mNext)
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if (head->mNext) head->mNext->mPrev = head->mPrev;
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@ -116,34 +128,42 @@ void HeapAllocGlobal::deallocate(void* aPtr) {
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if (head == mEntry) {
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mEntry = head->mPrev;
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}
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mMutex.unlock();
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// 3) Check the wrap
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if (memCompareVal(wrap_top, WRAP_SIZE, WRAP_VAL)) {
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CallStackCapture::printSnapshot(head->mCallStack);
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ASSERT(!"Allocated Block Wrap Corrupted!")
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if (!head->mIgnored) {
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// 3) Check the wrap
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if (memCompareVal(wrap_top, WRAP_SIZE, WRAP_VAL)) {
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CallStackCapture::printSnapshot(head->mCallStack);
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ASSERT(!"Allocated Block Wrap Corrupted!")
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}
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if (memCompareVal(wrap_bottom, WRAP_SIZE, WRAP_VAL)) {
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CallStackCapture::printSnapshot(head->mCallStack);
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ASSERT(!"Allocated Block Wrap Corrupted!")
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}
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// 4) clear data
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#ifdef MEM_CLEAR_ON_ALLOC
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memSetVal(data, head->mBlockSize, CLEAR_DEALLOC_VAL);
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#endif
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}
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if (memCompareVal(wrap_bottom, WRAP_SIZE, WRAP_VAL)) {
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CallStackCapture::printSnapshot(head->mCallStack);
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ASSERT(!"Allocated Block Wrap Corrupted!")
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}
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// 4) clear data
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#ifdef MEM_CLEAR_ON_ALLOC
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memSetVal(data, head->mBlockSize, CLEAR_DEALLOC_VAL);
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#endif
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// 5) free the block
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free(head);
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}
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bool HeapAllocGlobal::checkLeaks() {
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ualni ignoredCount = 0;
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for (auto iter = mEntry; iter; iter = iter->mPrev) {
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ignoredCount += iter->mIgnored;
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}
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// 1) Check for not deallocated memory
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if (mNumAllocations) {
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if (mNumAllocations && ignoredCount != mNumAllocations) {
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#ifdef MEM_STACK_TRACE
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for (auto iter = mEntry; iter; iter = iter->mPrev) {
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CallStackCapture::printSnapshot(iter->mCallStack);
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if (!iter->mIgnored) CallStackCapture::printSnapshot(iter->mCallStack);
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}
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#endif
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@ -153,6 +173,18 @@ bool HeapAllocGlobal::checkLeaks() {
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return false;
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}
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void HeapAllocGlobal::startIgnore() {
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mMutex.lock();
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mIgnore = true;
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mMutex.unlock();
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}
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void HeapAllocGlobal::stopIgnore() {
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mMutex.lock();
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mIgnore = false;
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mMutex.unlock();
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}
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HeapAllocGlobal::~HeapAllocGlobal() = default;
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#endif
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@ -1,6 +1,7 @@
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#pragma once
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#include "Module.hpp"
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#include "Multithreading.hpp"
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namespace tp {
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@ -9,6 +10,8 @@ namespace tp {
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#ifdef MEM_DEBUG
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static ualni mNumAllocations;
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static struct MemHead* mEntry;
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static Mutex mMutex;
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static bool mIgnore;
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#endif
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public:
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@ -20,6 +23,9 @@ namespace tp {
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static void deallocate(void* aPtr);
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static bool checkLeaks();
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static void startIgnore();
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static void stopIgnore();
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public:
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[[nodiscard]] bool checkWrap() const { return false; }
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void checkValid() {}
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@ -18,4 +18,9 @@ add_subdirectory(Allocators)
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add_subdirectory(Strings)
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add_subdirectory(Tokenizer)
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add_subdirectory(CommandLine)
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set(EXTERNALS ../Externals)
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add_subdirectory(Externals)
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add_subdirectory(Connection)
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add_subdirectory(Graphics)
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@ -1,6 +1,5 @@
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#include "Tests.hpp"
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#include "Testing.hpp"
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int main() {
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28
Externals/CMakeLists.txt
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28
Externals/CMakeLists.txt
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Normal file
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@ -0,0 +1,28 @@
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add_subdirectory(glew/build/cmake/)
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target_compile_definitions(glew_s PUBLIC GLEW_NO_GLU)
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add_subdirectory(glfw)
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project(Imgui)
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set(${PROJECT_NAME}_SOURCES
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imgui/imgui.cpp
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imgui/imgui_draw.cpp
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imgui/imgui_tables.cpp
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imgui/imgui_widgets.cpp
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imgui/backends/imgui_impl_glfw.cpp
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imgui/backends/imgui_impl_opengl3.cpp
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)
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add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
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include_directories(${PROJECT_NAME} ./glfw/include)
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target_include_directories(${PROJECT_NAME} PUBLIC ./imgui/ ./imgui/backends/)
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project(Nanovg)
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set(${PROJECT_NAME}_SOURCES
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nanovg/src/nanovg.c
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)
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add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
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target_include_directories(${PROJECT_NAME} PUBLIC ./nanovg/src/ ./nanovg/obsolete/)
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1
Externals/glew
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Submodule
1
Externals/glew
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Submodule
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@ -0,0 +1 @@
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Subproject commit a98195b83df746202bdf5a6f92e9d4e86b497045
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1
Externals/glfw
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Submodule
1
Externals/glfw
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Submodule
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@ -0,0 +1 @@
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Subproject commit 3eaf1255b29fdf5c2895856c7be7d7185ef2b241
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1
Externals/imgui
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Submodule
1
Externals/imgui
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Submodule
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@ -0,0 +1 @@
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Subproject commit 1109de38277fd2d14d4dca4c1cb8d4a2c4ff0f95
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1
Externals/nanovg
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Submodule
1
Externals/nanovg
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Submodule
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@ -0,0 +1 @@
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Subproject commit 7544c114e83db7cf67bd1c9e012349b70caacc2f
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34
Graphics/CMakeLists.txt
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34
Graphics/CMakeLists.txt
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@ -0,0 +1,34 @@
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cmake_minimum_required(VERSION 3.2)
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set(CMAKE_CXX_STANDARD 23)
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project(Graphics)
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### ---------------------- Externals --------------------- ###
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set(BINDINGS_INCLUDE ${EXTERNALS}/glfw/include ${EXTERNALS}/glew/include)
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set(BINDINGS_LIBS glfw glew_s Imgui Nanovg)
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### ---------------------- Static Library --------------------- ###
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file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
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file(GLOB HEADERS "./public/*.hpp")
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add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
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target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
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target_include_directories(${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE})
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target_link_libraries(${PROJECT_NAME} PUBLIC Strings)
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target_link_libraries(${PROJECT_NAME} PRIVATE ${BINDINGS_LIBS})
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### -------------------------- Examples -------------------------- ###
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add_executable(${PROJECT_NAME}Example ./examples/Example.cpp)
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target_link_libraries(${PROJECT_NAME}Example ${PROJECT_NAME} ${BINDINGS_LIBS})
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target_include_directories(${PROJECT_NAME}Example PRIVATE ${BINDINGS_INCLUDE})
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### -------------------------- Tests -------------------------- ###
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enable_testing()
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file(GLOB TEST_SOURCES "./tests/*.cpp")
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add_executable(${PROJECT_NAME}Tests ${TEST_SOURCES})
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target_link_libraries(${PROJECT_NAME}Tests ${PROJECT_NAME} Utils)
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add_test(NAME ${PROJECT_NAME}Tests COMMAND ${PROJECT_NAME}Tests)
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install(TARGETS ${PROJECT_NAME} LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}/lib)
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274
Graphics/examples/Example.cpp
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274
Graphics/examples/Example.cpp
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@ -0,0 +1,274 @@
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#include "Allocators.hpp"
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// -------- OpenGL -------- //
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#include <GL/glew.h>
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// -------- Window Context -------- //
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#include <GLFW/glfw3.h>
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// -------- Debug UI -------- //
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#include <imgui.h>
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#include <imgui_impl_glfw.h>
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#include <imgui_impl_opengl3.h>
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// -------- Canvas -------- //
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#define NANOVG_GL3_IMPLEMENTATION
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//#include <nanovg.h>
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//#include <nanovg_gl.h>
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#include <cstdio>
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class Showoff {
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class GL {
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// Showoff data
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GLuint vao{};
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GLuint vbo{};
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GLfloat vertices[9] = {
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-0.5f, -0.5f, 0.0f, // Left vertex
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0.5f, -0.5f, 0.0f, // Right vertex
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0.0f, 0.5f, 0.0f // Top vertex
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};
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public:
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GL() = default;
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void init() {
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// Create a Vertex Array Object (VAO)
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glGenVertexArrays(1, &vao);
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glBindVertexArray(vao);
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// Create a Vertex Buffer Object (VBO)
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glGenBuffers(1, &vbo);
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glBindBuffer(GL_ARRAY_BUFFER, vbo);
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glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
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// Set up vertex attributes
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glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(GLfloat), (void*) nullptr);
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glEnableVertexAttribArray(0);
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}
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void deinit() {
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glDeleteBuffers(1, &vbo);
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glDeleteVertexArrays(1, &vao);
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}
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static void beginDraw() {
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glClear(GL_COLOR_BUFFER_BIT);
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glDrawArrays(GL_TRIANGLES, 0, 3);
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}
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static void endDraw() {
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}
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};
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class GUI {
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ImGuiIO* io{};
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ImGuiContext* ctx{};
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public:
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GUI() = default;
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void init(GLFWwindow* window) {
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IMGUI_CHECKVERSION();
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ctx = ImGui::CreateContext();
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io = &ImGui::GetIO();
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// Initialize ImGui with GLFW and OpenGL
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ImGui_ImplGlfw_InitForOpenGL(window, true);
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ImGui_ImplOpenGL3_Init("#version 330");
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}
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void deinit() {
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ImGui_ImplOpenGL3_Shutdown();
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ImGui_ImplGlfw_Shutdown();
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ImGui::DestroyContext();
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}
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void beginDraw() {
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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// ImGui code goes here
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ImGui::Begin("Window");
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ImGui::End();
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}
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void endDraw() {
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ImGui::Render();
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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}
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};
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/*
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class Canvas {
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NVGcontext* vg;
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float width;
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float height;
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public:
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Canvas() = default;
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void init(int aWidth, int aHeight) {
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width = aWidth;
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height = aHeight;
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vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES);
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}
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void deinit() {
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// Cleanup
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nvgDeleteGL3(vg);
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}
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void beginDraw() {
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// Start NanoVG rendering
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nvgBeginFrame(vg, width, height, 1.0);
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// Clear the screen
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nvgBeginPath(vg);
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nvgRect(vg, 0, 0, width, height);
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nvgFillColor(vg, nvgRGBf(0.2f, 0.2f, 0.2f));
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nvgFill(vg);
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// Draw a rectangle
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nvgBeginPath(vg);
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nvgRect(vg, 200, 200, 300, 200);
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nvgFillColor(vg, nvgRGBf(0.8f, 0.4f, 0.1f));
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nvgFill(vg);
|
||||
|
||||
// End NanoVG rendering
|
||||
nvgEndFrame(vg);
|
||||
}
|
||||
|
||||
void endDraw() {
|
||||
// End NanoVG rendering
|
||||
nvgEndFrame(vg);
|
||||
}
|
||||
};
|
||||
*/
|
||||
|
||||
public:
|
||||
Showoff() = default;
|
||||
|
||||
void init(GLFWwindow* window, int aWidth, int aHeight) {
|
||||
gui.init(window);
|
||||
gl.init();
|
||||
// canvas.init(aWidth, aHeight);
|
||||
}
|
||||
|
||||
void deinit() {
|
||||
gui.deinit();
|
||||
gl.deinit();
|
||||
// canvas.deinit();
|
||||
}
|
||||
|
||||
void draw() {
|
||||
gl.beginDraw();
|
||||
// canvas.beginDraw();
|
||||
gui.beginDraw();
|
||||
gui.endDraw();
|
||||
// canvas.endDraw();
|
||||
gl.endDraw();
|
||||
}
|
||||
|
||||
private:
|
||||
GUI gui{};
|
||||
GL gl{};
|
||||
// Canvas canvas{};
|
||||
};
|
||||
|
||||
class Window {
|
||||
Window(int width, int height, const char* title) {
|
||||
// Create a window and OpenGL context
|
||||
window = glfwCreateWindow(width, height, title, nullptr, nullptr);
|
||||
if (!window) {
|
||||
printf("Failed to create GLFW window\n");
|
||||
return;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
|
||||
// Initialize GLEW
|
||||
if (glewInit() != GLEW_OK) {
|
||||
printf("Failed to initialize GLEW\n");
|
||||
return;
|
||||
}
|
||||
|
||||
showoff.init(window, width, height);
|
||||
}
|
||||
|
||||
~Window() {
|
||||
showoff.deinit();
|
||||
glfwDestroyWindow(window);
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
static Window* createWindow(int width, int height, const char* title) {
|
||||
static int count = 1;
|
||||
if (!count) {
|
||||
printf("Window class is a singleton\n");
|
||||
return nullptr;
|
||||
}
|
||||
count--;
|
||||
|
||||
// Initialize GLFW
|
||||
if (!glfwInit()) {
|
||||
printf("Failed to initialize GLFW\n");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Set the GLFW error callback
|
||||
glfwSetErrorCallback([] (int error, const char* description) {
|
||||
printf("GLFW Error: %i %s\n", error, description);
|
||||
});
|
||||
|
||||
return new Window(width, height, title);
|
||||
}
|
||||
|
||||
static void destroyWindow(Window* window) {
|
||||
delete window;
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
public:
|
||||
void renderLoop() {
|
||||
while (!glfwWindowShouldClose(window)) {
|
||||
|
||||
showoff.draw();
|
||||
|
||||
// Swap buffers and poll events
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
GLFWwindow* window;
|
||||
Showoff showoff;
|
||||
};
|
||||
|
||||
|
||||
int main() {
|
||||
tp::ModuleManifest* deps[] = { &tp::gModuleAllocators, nullptr };
|
||||
tp::ModuleManifest testModule("Example", nullptr, nullptr, deps);
|
||||
|
||||
if (!testModule.initialize()) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
{
|
||||
//tp::HeapAllocGlobal::startIgnore();
|
||||
auto window = Window::createWindow(800, 600, "Window 1");
|
||||
//tp::HeapAllocGlobal::stopIgnore();
|
||||
|
||||
if (window) {
|
||||
window->renderLoop();
|
||||
}
|
||||
|
||||
Window::destroyWindow(window);
|
||||
}
|
||||
|
||||
testModule.deinitialize();
|
||||
}
|
||||
0
Graphics/private/bindings/Window.cpp
Normal file
0
Graphics/private/bindings/Window.cpp
Normal file
0
Graphics/public/Canvas.hpp
Normal file
0
Graphics/public/Canvas.hpp
Normal file
0
Graphics/public/DebugGui.hpp
Normal file
0
Graphics/public/DebugGui.hpp
Normal file
8
Graphics/public/Window.hpp
Normal file
8
Graphics/public/Window.hpp
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
//
|
||||
// Created by ilusha on 22.07.23.
|
||||
//
|
||||
|
||||
#ifndef TYPES_WINDOW_HPP
|
||||
#define TYPES_WINDOW_HPP
|
||||
|
||||
#endif//TYPES_WINDOW_HPP
|
||||
3
Graphics/tests/tests.cpp
Normal file
3
Graphics/tests/tests.cpp
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
int main() {
|
||||
|
||||
}
|
||||
|
|
@ -1,6 +1,5 @@
|
|||
|
||||
#include "Logging.hpp"
|
||||
#include "Allocators.hpp"
|
||||
|
||||
#include <cstdio>
|
||||
|
||||
|
|
|
|||
|
|
@ -222,7 +222,6 @@ namespace tp {
|
|||
|
||||
// all NFA states that are reachable from initial DFA State for specific symbol in alphabet
|
||||
struct DState {
|
||||
|
||||
struct DTransition {
|
||||
DState* state = nullptr;
|
||||
tAlphabetType accepting_code;
|
||||
|
|
@ -231,7 +230,7 @@ namespace tp {
|
|||
List<NState*> nStates;
|
||||
List<DTransition> transitions;
|
||||
|
||||
Vertex* dVertex = nullptr; // relevant DFA vertex
|
||||
Vertex* dVertex= nullptr; // relevant DFA vertex
|
||||
|
||||
#ifdef ENV_BUILD_DEBUG
|
||||
ualni debug_idx = 0;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
#include "Testing.hpp"
|
||||
#include "Tokenizer.hpp"
|
||||
#include <cstdio>
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
#include "Environment.hpp"
|
||||
#include "Map.hpp"
|
||||
|
||||
#define MAX_CALL_DEPTH_CAPTURE 16
|
||||
#define MAX_CALL_DEPTH_CAPTURE 128
|
||||
#define MAX_CALL_CAPTURES_MEM_SIZE_MB 16
|
||||
#define MAX_DEBUG_INFO_LEN 63
|
||||
#define FRAMES_TO_SKIP_START 2
|
||||
|
|
|
|||
19
Utils/public/Multithreading.hpp
Normal file
19
Utils/public/Multithreading.hpp
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
#pragma once
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
namespace tp {
|
||||
class Mutex {
|
||||
pthread_mutex_t mMutex {};
|
||||
public:
|
||||
Mutex() = default;
|
||||
|
||||
void lock() {
|
||||
pthread_mutex_lock(&mMutex);
|
||||
}
|
||||
|
||||
void unlock() {
|
||||
pthread_mutex_unlock(&mMutex);
|
||||
}
|
||||
};
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue