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Author SHA1 Message Date
IlushaShurupov
72a25600a2 Containers New Features 2023-07-07 00:11:04 +03:00
415 changed files with 5552 additions and 285550 deletions

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project(Widgets)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Math Graphics Imgui)
### -------------------------- Applications -------------------------- ###
add_executable(SimpleGui examples/SimpleGUI.cpp)
target_link_libraries(SimpleGui ${PROJECT_NAME} ${GLEW_LIB})
target_include_directories(SimpleGui PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
add_executable(ChatGui examples/ChatGUI.cpp)
target_link_libraries(ChatGui ${PROJECT_NAME} ${GLEW_LIB})
target_include_directories(ChatGui PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

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#include "ChatGUI.hpp"
#include "GraphicApplication.hpp"
using namespace tp;
class ExampleGUI : public Application {
public:
ExampleGUI() = default;
void processFrame(EventHandler* eventHandler, halnf delta) override {
auto rec = RectF({ 0, 0 }, mWindow->getSize());
mGui.updateConfigWrapper(mWidgetManager);
mGui.setArea(rec);
mGui.setVisible(true);
mGui.procWrapper(*eventHandler, rec);
}
void drawFrame(Canvas* canvas) override { mGui.drawWrapper(*canvas); }
private:
WidgetManager mWidgetManager;
ComplexWidget mGui;
};
int main() {
{
ExampleGUI gui;
gui.run();
}
}

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#pragma once
#include "Widgets.hpp"
namespace tp {
class UserWidget : public Widget {
public:
UserWidget() = default;
void eventDraw(Canvas& canvas) override {
if (this->isFocus()) canvas.rect(this->mArea, mAccentColor, mRounding);
else canvas.rect(this->mArea, mBaseColor, mRounding);
canvas.text(mUser.c_str(), this->mArea, mFontSize, Canvas::CC, mPadding, mUserColor);
}
public:
void eventUpdateConfiguration(WidgetManager& wm) override {
wm.setActiveId("UserWidget");
mBaseColor = wm.getColor("Base", "Base");
mFontSize = wm.getNumber("Size", "FontSize");
mPadding = wm.getNumber("Padding", "Padding");
mUserColor = wm.getColor("ColUser", "Front");
mAccentColor = wm.getColor("Accent", "Accent");
mRounding = wm.getNumber("Rounding", "Rounding");
}
public:
std::string mUser = "UserName";
bool mIsHover = false;
RGBA mBaseColor;
RGBA mUserColor;
RGBA mAccentColor;
halnf mPadding = 0;
halnf mFontSize = 0;
halnf mRounding = 0;
};
class MessageWidget : public Widget {
public:
MessageWidget() = default;
void eventDraw(Canvas& canvas) override {
if (this->isFocus()) canvas.rect(this->mArea, mBaseColor, mRounding);
auto userName = this->mArea;
userName.w = 25;
auto content = this->mArea;
content.y = userName.y + userName.w;
content.w = this->mArea.w - userName.w;
canvas.text(mContent.c_str(), content, mFontSize, Canvas::LC, mPadding, mUserColorDim);
canvas.text(mUser.c_str(), userName, mFontSizeDim, Canvas::LC, mPadding, mUserColor);
}
void eventUpdateConfiguration(WidgetManager& wm) override {
wm.setActiveId("MessageWidget");
mBaseColor = wm.getColor("Base", "Base");
mFontSize = wm.getNumber("Size", "FontSize");
mFontSizeDim = wm.getNumber("SizeUser", "FontSizeDim");
mPadding = wm.getNumber("Padding", "Padding");
mUserColor = wm.getColor("UserColor", "Front");
mUserColorDim = wm.getColor("UserColorDim", "FrontDim");
mRounding = wm.getNumber("Rounding", "Rounding");
}
public:
std::string mContent = "Message Content";
std::string mUser = "UserName";
bool mIsHover = false;
RGBA mBaseColor;
RGBA mUserColor;
RGBA mUserColorDim;
halnf mPadding = 0;
halnf mFontSize = 0;
halnf mFontSizeDim = 0;
halnf mRounding = 0;
};
class LoginWidget : public Widget {
public:
explicit LoginWidget() {
mPass.mId = "pass";
mUser.mId = "user";
mButton.mLabel.mLabel = "Login";
this->mChildWidgets.pushBack(&mPass);
this->mChildWidgets.pushBack(&mUser);
this->mChildWidgets.pushBack(&mButton);
}
void eventProcess(const Events& events) override {
mLogged = false;
const auto xval = this->mArea.z / 2 - 100;
mUser.setArea({ xval, 10, 200, 30 });
mPass.setArea({ xval, 50, 200, 30 });
mButton.setArea({ xval, 90, 200, 30 });
if (mButton.isFired()) {
mLogged = true;
}
}
void eventDraw(Canvas& canvas) override { canvas.rect(this->mArea, mBGColor); }
public:
void eventUpdateConfiguration(WidgetManager& wm) override {
wm.setActiveId("LoginWidget");
mBGColor = wm.getColor("Back", "Base");
}
public:
TextInputWidget mUser;
TextInputWidget mPass;
ButtonWidget mButton;
bool mLogged = false;
RGBA mBGColor;
};
class ActiveChatWidget : public Widget {
public:
ActiveChatWidget() {
mSend.mLabel.mLabel = "Send";
mMessage.mId = "Message";
this->mChildWidgets.pushBack(&mHistoryView);
this->mChildWidgets.pushBack(&mMessage);
this->mChildWidgets.pushBack(&mSend);
}
void eventProcess(const Events& events) override {
auto history = this->mArea;
history.w -= 50;
auto input = this->mArea;
input.y = history.w + 10;
input.w = 40 - mPadding;
input.x += mPadding;
input.z -= mPadding;
auto inputMessage = input;
inputMessage.z -= 100;
auto inputSend = input;
inputSend.x = inputMessage.x + inputMessage.z + mPadding;
inputSend.z = 100 - mPadding * 2;
mSend.setArea(inputSend);
mMessage.setArea(inputMessage);
mHistoryView.setArea(history);
}
void eventDraw(Canvas& canvas) override { canvas.rect(this->mArea, mBGColor); }
void eventUpdateConfiguration(WidgetManager& wm) override {
wm.setActiveId("ActiveChat");
mBGColor = wm.getColor("Back", "Background");
mPadding = wm.getNumber("Padding", "Padding");
}
public:
Buffer<MessageWidget> mMessages;
ScrollableWindow mHistoryView;
TextInputWidget mMessage;
ButtonWidget mSend;
RGBA mBGColor;
halnf mPadding = 0;
};
class ChattingWidget : public DockWidget {
public:
ChattingWidget() {
// todo : fetch code
mUsers.append(UserWidget());
mUsers.append(UserWidget());
mUsers.append(UserWidget());
mUsers[0].mArea = { 0, 0, 100, 100 };
mUsers[1].mArea = { 0, 0, 100, 100 };
mUsers[2].mArea = { 0, 0, 100, 100 };
for (auto message : mUsers) {
mSideView.addWidget(&message.data());
}
mActive.mMessages.append(MessageWidget());
mActive.mMessages.append(MessageWidget());
mActive.mMessages.append(MessageWidget());
mActive.mMessages[0].mArea = { 0, 0, 100, 50 };
mActive.mMessages[1].mArea = { 0, 0, 100, 50 };
mActive.mMessages[2].mArea = { 0, 0, 100, 50 };
for (auto message : mActive.mMessages) {
mActive.mHistoryView.addWidget(&message.data());
}
addSideWidget(&mSideView, DockWidget::RIGHT);
setCenterWidget(&mActive);
}
void eventUpdateConfiguration(WidgetManager& wm) override {
wm.setActiveId("ChattingWidget");
mBGColor = wm.getColor("Back", "Background");
}
public:
Buffer<UserWidget> mUsers;
ScrollableWindow mSideView;
ActiveChatWidget mActive;
RGBA mBGColor;
};
class ComplexWidget : public Widget {
public:
ComplexWidget() {
this->mChildWidgets.pushBack(&mLogin);
this->mChildWidgets.pushBack(&mChatting);
}
void eventProcess(const Events& events) override {
mLogged = mLogin.mLogged;
mLogin.setEnable(!mLogged);
mChatting.setEnable(mLogged);
mLogin.setArea(this->mArea);
mChatting.setArea(this->mArea);
}
void eventDraw(Canvas& canvas) override { canvas.rect(this->mArea, mBGColor); }
void eventUpdateConfiguration(WidgetManager& wm) override {
wm.setActiveId("ChatGui");
mBGColor = wm.getColor("Back", "Background");
}
private:
bool mLogged = false;
LoginWidget mLogin;
ChattingWidget mChatting;
RGBA mBGColor;
};
}

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#include "SimpleGUI.hpp"
#include "GraphicApplication.hpp"
using namespace tp;
class SimpleGUI : public Application {
public:
SimpleGUI() {
// mGui.mPreview = true;
}
void processFrame(EventHandler* eventHandler, halnf) override {
const auto rec = RectF({ 0, 0 }, mWindow->getSize());
mGui.setArea(rec);
mGui.updateConfigWrapper(mWidgetManager);
mGui.procWrapper(*eventHandler, rec);
}
void drawFrame(Canvas* canvas) override {
canvas->rect(mGui.mArea, { 0.1f, 0.1f, 0.1f, 1.f });
mGui.drawWrapper(*canvas);
}
private:
WidgetManager mWidgetManager;
// DockSpaceWidget mGui;
SimpleWidget3 mGui;
};
int main() {
{
SimpleGUI gui;
gui.run();
}
}

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#include "Widgets.hpp"
namespace tp {
class SimpleWidget : public CollapsableMenu {
public:
SimpleWidget() {
this->addWidgetToMenu(&mSlider);
this->addWidgetToMenu(&mInMenuButton1);
this->addWidgetToMenu(&mInMenuButton2);
this->addWidgetToMenu(&mLabel);
mInMenuButton1.mLabel.mLabel = "Button1";
mInMenuButton1.mCallback = []() {
printf("asd\n");
};
mInMenuButton2.mLabel.mLabel = "Button2";
}
private:
ButtonWidget mInMenuButton1;
ButtonWidget mInMenuButton2;
LabelWidget mLabel;
NamedSliderWidget mSlider;
};
class SimpleWidget3 : public WorkspaceWidget {
public:
SimpleWidget3() {
mDockSpace.addSideWidget(&mButtons[0], DockWidget::BOTTOM);
mDockSpace.addSideWidget(&mButtons[1], DockWidget::RIGHT);
mDockSpace.removeSideWidget(DockWidget::BOTTOM);
mDockSpace.addSideWidget(&mButtons[0], DockWidget::TOP);
mDockSpace.addSideWidget(&mButtons[2], DockWidget::LEFT);
mDockSpace.removeSideWidget(DockWidget::TOP);
mDockSpace.addSideWidget(&mButtons[0], DockWidget::BOTTOM);
mDockSpace.addSideWidget(&mButtons[3], DockWidget::TOP);
mDockSpace.setCenterWidget(&mButtons[4]);
/*
mButtons[4].mCallback = [&]() { mDockSpace.toggleHiddenState(DockSpaceWidget::BOTTOM); };
mButtons[0].mCallback = [&]() { mDockSpace.toggleHiddenState(DockSpaceWidget::TOP); };
mButtons[2].mCallback = [&]() { mDockSpace.toggleHiddenState(DockSpaceWidget::RIGHT); };
mButtons[3].mCallback = [&]() { mDockSpace.toggleHiddenState(DockSpaceWidget::LEFT); };
*/
mButtons[0].addWidgetToMenu(&mWidget);
mButtons[1].addWidgetToMenu(&mWidget2);
}
private:
FloatingWidget mButtons[5];
SimpleWidget mWidget;
SimpleWidget mWidget2;
SimpleWidget mWidget3;
};
}

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#include "Animations.hpp"
using namespace tp;
bool AnimValue::gInTransition = false;
halnf AnimValue::interpolate() const {
if (!mTimeAnim) {
return mVal;
}
auto dt = gCurrentTime - mTimeStart;
if (dt > mTimeAnim) dt = mTimeAnim;
auto t = (halnf) dt / (halnf) mTimeAnim;
t = (halnf) (0.511 + atan((t - 0.36) * 28) / 2.9);
t = clamp(t, 0.f, 1.f);
auto out = mValPrev + (mVal - mValPrev) * t;
return out;
}
AnimValue::AnimValue() {
mTimeStart = gCurrentTime;
}
void AnimValue::setAnimTime(halni time) { mTimeAnim = time; }
AnimValue::AnimValue(halnf val) {
mVal = val;
mValPrev = mVal;
mTimeStart = gCurrentTime;
}
bool AnimValue::inTransition() const {
auto timePassed = gCurrentTime - mTimeStart >= mTimeAnim;
return !timePassed;
}
void AnimValue::set(halnf val) {
if (!inTransition()) mValPrev = mVal;
if (val == mVal) return;
mValPrev = get();
mVal = val;
if (!inTransition()) {
mTimeStart = gCurrentTime;
}
}
halnf AnimValue::getTarget() const { return mVal; }
void AnimValue::setNoTransition(halnf val) {
mValPrev = val;
mVal = val;
mTimeStart = gCurrentTime - mTimeAnim;
}
halnf AnimValue::get() const {
if (inTransition()) {
gInTransition = true;
return interpolate();
}
return mVal;
}
void AnimValue::operator=(halnf val) {
setNoTransition(val);
}
AnimValue::operator halnf() const { return get(); }
RectF AnimRect::get() const { return { x.get(), y.get(), z.get(), w.get() }; }
RectF AnimRect::getTarget() const { return { x.getTarget(), y.getTarget(), z.getTarget(), w.getTarget() }; }
void AnimRect::setNoTransition(RectF rec) {
x.setNoTransition(rec.x);
y.setNoTransition(rec.y);
z.setNoTransition(rec.z);
w.setNoTransition(rec.w);
}
void AnimRect::setAnimTime(const halni time) {
x.setAnimTime(time);
y.setAnimTime(time);
z.setAnimTime(time);
w.setAnimTime(time);
}
void AnimRect::set(const RectF& in) {
x.set(in.x);
y.set(in.y);
z.set(in.z);
w.set(in.w);
}
AnimColor::AnimColor() : mColor() {}
RGBA AnimColor::get() const {
auto col = mColor.get();
return { col.x, col.y, col.z, col.w };
}
void AnimColor::set(const RGBA& col) { mColor.set(RectF(col.r, col.g, col.b, col.a)); }

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#include "ButtonWidget.hpp"
using namespace tp;
ButtonWidget::ButtonWidget() {
this->setArea({ 0, 0, 100, 30 });
this->mChildWidgets.pushBack(&mLabel);
}
ButtonWidget::ButtonWidget(const std::string& label, const tp::RectF& aArea) {
this->setArea(aArea);
mLabel.mLabel = label;
this->mChildWidgets.pushBack(&mLabel);
}
bool ButtonWidget::isFired() { return this->isReleased(); }
void ButtonWidget::eventProcess(const Events&) {
mLabel.setArea(this->mArea);
if (isFired()) {
mCallback();
}
}
void ButtonWidget::eventDraw(Canvas& canvas) {
if (this->isHolding()) {
canvas.rect(this->mArea, pressedColor, rounding);
} else if (this->isFocus()) {
canvas.rect(this->mArea, hoveredColor, rounding);
} else {
canvas.rect(this->mArea, accentColor, rounding);
}
}
void ButtonWidget::setLabel(const std::string& string) { mLabel.mLabel = string; }
void ButtonWidget::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("Button");
pressedColor = wm.getColor("Pressed", "Action");
hoveredColor = wm.getColor("Hovered", "Interaction");
accentColor = wm.getColor("Default", "Accent");
rounding = wm.getNumber("Rounding", "Rounding");
}

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#include "CollapsableMenu.hpp"
using namespace tp;
CollapsableMenu::CollapsableMenu() {
this->mChildWidgets.pushBack(&mHeader);
this->mChildWidgets.pushBack(&mBody);
}
void CollapsableMenu::eventProcess(const Events&) {
if (mHeader.isReleased()) {
toggleCollapsed();
}
updateGeometry();
}
void CollapsableMenu::eventDraw(Canvas& canvas) {
if (mBorders) {
canvas.rect(this->mArea, mBorderColor, rounding);
canvas.rect(this->mArea.shrink(mBorderSize), mMenuColor, rounding);
} else {
canvas.rect(this->mArea, mMenuColor, rounding);
}
}
void CollapsableMenu::addWidgetToMenu(Widget* widget) {
mBody.addWidget(widget);
EventHandler ev;
mBody.procWrapper(ev, this->mArea);
updateGeometry();
}
void CollapsableMenu::setLabel(const std::string& string) { mHeader.mLabel = string; }
void CollapsableMenu::toggleCollapsed() { setCollapsed(!getCollapsed()); }
void CollapsableMenu::setCollapsed(bool collapsed) {
if (mLocked) return;
if (collapsed && !mCollapsed) mPrevHeight = this->mArea.size.y;
if (!collapsed && mCollapsed) this->mArea.size.y = mPrevHeight;
mCollapsed = collapsed;
}
bool CollapsableMenu::getCollapsed() const { return mCollapsed; }
void CollapsableMenu::updateGeometry() {
mHeader.setArea(getHeaderRect());
mBody.mEnable = !mCollapsed;
if (mCollapsed) {
this->mArea.size.y = headerHeight;
} else {
if (mAdjustHeight) {
this->mArea.size.y = headerHeight + getBodyRect().size.y + mPadding * 2;
}
mBody.setArea(getBodyRect());
}
}
RectF CollapsableMenu::getHeaderRect() {
RectF out = { this->mArea.pos, { this->mArea.size.x, headerHeight } };
if (mBorders) out = out.shrink(mPadding);
return out;
}
RectF CollapsableMenu::getBodyRect() {
RectF out = { Vec2F{ this->mArea.pos.x, this->mArea.pos.y + headerHeight },
Vec2F{ this->mArea.size.x, this->mArea.size.y - headerHeight - mPadding } };
out.size.y -= mBorderSize * 2;
if (mAdjustHeight) out.size.y = mBody.getContentSize();
if (mBody.getContentSize() && mBorders) {
out = out.shrink(mPadding);
out.size.y += mPadding * 2 + 1;
}
return out;
}
void CollapsableMenu::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("CollapsableMenu");
headerHeight = wm.getNumber("HeaderHeight", 35);
mMenuColor = wm.getColor("MenuColor", RGBA(0, 0, 0, 1.f));
rounding = wm.getNumber("Rounding", "Rounding");
mBorderColor = wm.getColor("BorderColor", RGBA(0.16, 0.16, 0.16, 1.f));
mBorderSize = wm.getNumber("BorderSize", 2.f);
mPadding = wm.getNumber("Padding", "Padding");
}

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#include "FloatingLayoutWidget.hpp"
using namespace tp;
FloatingLayoutWidget::FloatingLayoutWidget() = default;
void FloatingLayoutWidget::eventProcess(const tp::Events& events) {
updateActiveWindow(events);
}
void FloatingLayoutWidget::updateActiveWindow(const tp::Events& events) {
mIsPassThrough = true;
for (auto childNode = this->mChildWidgets.firstNode(); childNode; childNode = childNode->next) {
auto child = childNode->data;
if (child->mArea.isInside(events.getPointer())) {
mIsPassThrough = false;
}
}
if (events.isPressed(InputID::MOUSE1)) {
Widget* activeChild = nullptr;
for (auto childNode = this->mChildWidgets.firstNode(); childNode; childNode = childNode->next) {
auto child = childNode->data;
if (child->mArea.isInside(events.getPointer())) {
mChildWidgets.detach(childNode);
mChildWidgets.pushFront(childNode);
child->mHandlesEvents = true;
activeChild = child;
break;
}
}
if (activeChild) {
for (auto child : this->mChildWidgets) {
if (activeChild != child.data() && !child->mIsDocked) child->mHandlesEvents = false;
}
}
}
}
bool FloatingLayoutWidget::handlesEvent() const { return !mIsPassThrough; }

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#include "FloatingWidget.hpp"
using namespace tp;
FloatingWidget::FloatingWidget() {
this->mArea = { 0, 0, 300, 300 };
this->mAdjustHeight = false;
}
void FloatingWidget::eventProcess(const Events& events) {
mActionStartRelativePos = events.getPointerPrev() - this->mArea.pos;
checkFloating(events);
if (mResizable) checkResizing(events);
CollapsableMenu::eventProcess(events);
}
void FloatingWidget::eventDraw(Canvas& canvas) {
CollapsableMenu::eventDraw(canvas);
if (!this->getCollapsed() && mResizable) {
auto rect = getResizeHandle();
canvas.rect(rect, mResizeHandleColor, 0);
canvas.circle(rect.pos - this->mBorderSize, rect.w, this->mMenuColor);
}
}
void FloatingWidget::eventUpdateConfiguration(WidgetManager& wm) {
CollapsableMenu::eventUpdateConfiguration(wm);
wm.setActiveId("FloatingWidget");
mResizeHandleSize = wm.getNumber("ResizeHandleSize", 15);
mResizeHandleColor = wm.getColor("ResizeHandleColor", RGBA(0.16, 0.16, 0.16, 1.f));
}
void FloatingWidget::checkFloating(const Events& events) {
mDropped = false;
if (this->mHeader.isHolding() && events.getPointerDelta().length2() > 4) {
mFloating = true;
}
if (mFloating && this->mHeader.isReleased()) {
mFloating = false;
this->mHeader.clearEvents();
mDropped = true;
}
if (mFloating) {
auto relativePos = events.getPointer() - this->mArea.pos;
this->mArea.pos += relativePos - mActionStartRelativePos;
}
}
void FloatingWidget::checkResizing(const Events& events) {
if (this->getCollapsed()) return;
if (events.isPressed(InputID::MOUSE1) && getResizeHandle().isInside(events.getPointer())) {
mResizing = true;
}
if (events.isReleased(InputID::MOUSE1)) {
mResizing = false;
}
if (mResizing) {
auto relativePos = events.getPointer() - this->mArea.pos;
this->mArea.size += relativePos - mActionStartRelativePos;
}
if (!this->mCollapsed) {
this->mArea.size.clamp(mMinSize, { FLT_MAX, FLT_MAX });
}
}
RectF FloatingWidget::getResizeHandle() {
auto size = Vec2F(mResizeHandleSize);
auto pos = this->mArea.pos + this->mArea.size - size;
return { pos, size };
}
bool FloatingWidget::isFloating() const { return mFloating; }
void FloatingWidget::stopFloating() {
mFloating = false;
}

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#include "GridLayoutWidget.hpp"
using namespace tp;
DockWidget::DockWidget() {
mSideWidgets[0].side = LEFT;
mSideWidgets[1].side = TOP;
mSideWidgets[2].side = RIGHT;
mSideWidgets[3].side = BOTTOM;
}
void DockWidget::addSideWidget(Widget* widget, Side side) {
if (sideExists(side)) return;
auto& sideWidget = mSideWidgets[side];
sideWidget.widget = widget;
for (auto& order : mSideWidgets) {
if (order.order == -1) {
order.order = side;
break;
}
}
sideWidget.hidden = false;
mChildWidgets.pushBack(widget);
widget->mIsDocked = true;
}
void DockWidget::removeSideWidget(Side side) {
if (!sideExists(side)) return;
bool removed = false;
for (ualni i = 0; i < 3; i++) {
if (mSideWidgets[i].order == side) {
removed = true;
}
if (removed) {
swapV(mSideWidgets[i].order, mSideWidgets[i + 1].order);
}
}
mSideWidgets[3].order = -1;
auto widget = mSideWidgets[side].widget;
widget->mIsDocked = false;
mChildWidgets.removeNode(mChildWidgets.find(widget));
mSideWidgets[side].widget = nullptr;
}
void DockWidget::setCenterWidget(Widget* widget) {
mChildWidgets.removeNode(mChildWidgets.find(mCenterWidget));
mCenterWidget = widget;
mChildWidgets.pushBack(mCenterWidget);
}
void DockWidget::toggleHiddenState(DockWidget::Side side) {
if (!sideExists(side)) return;
mSideWidgets[side].hidden = !mSideWidgets[side].hidden;
}
void DockWidget::eventProcess(const tp::Events& events) {
calculateSideAreas();
calculateResizeHandles();
// calculateHeaderAreas();
handlePreview(events);
handleResizeEvents(events);
updateChildSideWidgets();
}
void DockWidget::eventDraw(Canvas& canvas) {
canvas.rect(this->mArea, mBackgroundColor, 0);
for (auto& sideWidget : mSideWidgets) {
if (!isSideVisible(sideWidget.side)) continue;
auto& handle = sideWidget.resizeHandle;
if (handle.active) {
canvas.rect(handle.area.shrink(mPadding / 1.5f), mResizeHandleColorActive, 0);
} else if (handle.hover) {
canvas.rect(handle.area.shrink(mPadding / 1.5f), mResizeHandleColorHovered, 0);
}
}
for (auto& sideWidget : mSideWidgets) {
if (!isSideVisible(sideWidget.side)) continue;
canvas.rect(sideWidget.headerArea, mResizeHandleColorActive, 0);
}
}
void DockWidget::eventDrawOver(Canvas& canvas) {
if (!mPreview) return;
if (mPreviewSide != NONE) canvas.rect(mPreviewArea.shrink(mPadding * 2), mPreviewColor, mRounding);
for (auto& sideWidget : mSideWidgets) {
if (sideWidget.widget) continue;
canvas.rect(sideWidget.previewHandleArea, mPreviewColor, mRounding);
}
}
void DockWidget::calculateSideAreas() {
auto startArea = this->mArea;
for (auto& sideWidget : mSideWidgets) {
const auto side = sideWidget.order;
if (side == -1) break;
if (!isSideVisible(Side(side))) continue;
bool vertical = side == TOP || side == BOTTOM;
bool opposite = side == BOTTOM || side == RIGHT;
auto& sideSize = mSideWidgets[side].absoluteSize;
auto factor = sideSize / startArea.size[vertical];
if (opposite) factor = factor * -1 + 1;
auto& area = mSideWidgets[side].area;
if (!vertical) {
const auto first = startArea.splitByFactorHL(factor);
const auto second = startArea.splitByFactorHR(factor);
area = side == LEFT ? first : second;
startArea = side == LEFT ? second : first;
} else {
const auto first = startArea.splitByFactorVT(factor);
const auto second = startArea.splitByFactorVB(factor);
area = side == TOP ? first : second;
startArea = side == TOP ? second : first;
}
area = area.shrink(mPadding);
}
mCenterArea = startArea.shrink(mPadding);
}
void DockWidget::calculateResizeHandles() {
RectF rec;
if (isSideVisible(LEFT)) {
auto& side = mSideWidgets[LEFT];
rec = { side.area.p4(), { mPadding * 2, side.area.size.y } };
side.resizeHandle = { rec, 0, mCenterArea.p3().x };
}
if (isSideVisible(RIGHT)) {
auto& side = mSideWidgets[RIGHT];
rec = { side.area.p1(), { mPadding * 2, side.area.size.y } };
rec.x -= mPadding * 2;
side.resizeHandle = { rec, 0, (this->mArea.p3() - mCenterArea.p1()).x };
}
if (isSideVisible(TOP)) {
auto& side = mSideWidgets[TOP];
rec = { side.area.p2(), { side.area.size.x, mPadding * 2 } };
side.resizeHandle = { rec, 0, mCenterArea.p2().y };
}
if (isSideVisible(BOTTOM)) {
auto& side = mSideWidgets[BOTTOM];
rec = { side.area.p1(), { side.area.size.x, mPadding * 2 } };
rec.y -= mPadding * 2;
side.resizeHandle = { rec, 0, (this->mArea.p3() - mCenterArea.p1()).y };
}
}
void DockWidget::handleResizeEvents(const Events& events) {
for (auto& sideWidget : mSideWidgets) {
auto& sideSize = sideWidget.absoluteSize;
auto& resizeHandle = sideWidget.resizeHandle;
if (resizeHandle.end < mSideSizePadding * 2) {
sideSize = resizeHandle.end / 2.f;
} else {
sideSize = clamp(sideSize, resizeHandle.start + mSideSizePadding, resizeHandle.end - mSideSizePadding);
}
}
for (auto& sideWidget : mSideWidgets) {
sideWidget.resizeHandle.hover = false;
if (sideWidget.resizeHandle.area.isInside(events.getPointerPrev())) {
sideWidget.resizeHandle.hover = true;
}
}
for (auto& sideWidget : mSideWidgets) {
sideWidget.resizeHandle.active = false;
}
if (mPreview) return;
auto resizeSideWidget = [&events](SideWidgetData& sideWidget, Vec2F deltaVec) {
halnf delta = deltaVec[(sideWidget.side == TOP || sideWidget.side == BOTTOM)];
if (sideWidget.side == BOTTOM || sideWidget.side == RIGHT) delta *= -1;
sideWidget.absoluteSize += delta;
sideWidget.resizeHandle.active = true;
};
if (events.isDown(InputID::MOUSE1)) {
for (auto& sideWidget : mSideWidgets) {
if (sideWidget.resizeHandle.area.isInside(events.getPointerPrev())) {
resizeSideWidget(sideWidget, events.getPointerDelta());
}
}
}
if (events.isDown(InputID::LEFT_ALT)) {
const auto pointer = events.getPointerPrev();
if (!mCenterArea.isInside(pointer)) return;
if (events.isPressed(InputID::MOUSE1)) {
for (auto i : { 0, 1 }) {
const auto step = mCenterArea.size[i] / 3.f;
const auto rec1 = mCenterArea.pos[i];
const auto pos = pointer[i];
if (pos > rec1 && pos < rec1 + step) resizeType[i] = 0;
if (pos > rec1 + step && pos < rec1 + step * 2) resizeType[i] = 1;
if (pos > rec1 + step * 2) resizeType[i] = 2;
}
} else if (events.isDown(InputID::MOUSE1)) {
const auto deltaVec = events.getPointerDelta();
if (resizeType[0] == 0) resizeSideWidget(mSideWidgets[LEFT], deltaVec);
if (resizeType[1] == 0) resizeSideWidget(mSideWidgets[TOP], deltaVec);
if (resizeType[0] == 2) resizeSideWidget(mSideWidgets[RIGHT], deltaVec);
if (resizeType[1] == 2) resizeSideWidget(mSideWidgets[BOTTOM], deltaVec);
}
}
}
void DockWidget::updateChildSideWidgets() {
// Update Child Widgets
{
for (ualni i = 0; i < 4; i++) {
if (!sideExists(Side(i))) continue;
auto widget = mSideWidgets[i].widget;
if (!isSideVisible(Side(i))) {
widget->mEnable = false;
} else {
widget->setArea(mSideWidgets[i].area);
widget->mEnable = true;
}
}
if (mCenterWidget) mCenterWidget->setArea(mCenterArea);
}
// update depth order
/*
if (mChildWidgets.size() > 1) {
for (auto sideChild : mSideWidgets) {
if (!sideChild) continue;
for (auto childNode = mChildWidgets.firstNode(); childNode; childNode = childNode->next) {
if (childNode->data == sideChild) {
mChildWidgets.detach(childNode);
mChildWidgets.pushBack(childNode);
break;
}
}
}
}
*/
}
void DockWidget::calculateHeaderAreas() {
for (ualni i = 0; i < 4; i++) {
if (!isSideVisible(Side(i))) continue;
auto& area = mSideWidgets[i].area;
const auto factor = mHeaderSize / area.size.y;
mSideWidgets[i].headerArea = area.splitByFactorVT(factor);
area = area.splitByFactorVB(factor);
mSideWidgets[i].headerArea.size.y -= mPadding;
}
}
bool DockWidget::isSideVisible(DockWidget::Side side) {
return sideExists(side) && !mSideWidgets[side].hidden;
}
bool DockWidget::sideExists(DockWidget::Side side) { return mSideWidgets[side].widget; }
ualni DockWidget::getVisibleSidesSize() {
ualni out = 0;
for (ualni i = 0; i < 4; i++) {
if (isSideVisible(Side(i))) out++;
}
return out;
}
DockWidget::Side DockWidget::getPreviewSide() { return mPreviewSide; }
void DockWidget::handlePreview(const Events& events) {
if (!mPreview) {
mPreviewSide = NONE;
return;
}
const halnf factor = 0.3;
const halnf handleFactor = 0.1;
const auto handleSize = min(mCenterArea.size.x, mCenterArea.size.y) * handleFactor;
for (auto& sideWidget : mSideWidgets) {
if (sideWidget.widget) continue;
switch (sideWidget.side) {
case TOP: sideWidget.area = mCenterArea.splitByFactorVT(factor); break;
case BOTTOM: sideWidget.area = mCenterArea.splitByFactorVB(1 - factor); break;
case LEFT: sideWidget.area = mCenterArea.splitByFactorHL(factor); break;
case RIGHT: sideWidget.area = mCenterArea.splitByFactorHR(1 - factor); break;
default: break;
}
sideWidget.area = sideWidget.area.shrink(mPadding * 2);
sideWidget.previewHandleArea = sideWidget.area.getSizedFromCenter({ handleSize, handleSize });
}
mPreviewArea = {};
mPreviewSide = NONE;
for (auto& sideWidget : mSideWidgets) {
if (sideWidget.widget) continue;
if (sideWidget.previewHandleArea.isInside(events.getPointer())) {
mPreviewArea = sideWidget.area;
mPreviewSide = sideWidget.side;
}
}
}

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#include "LabelWidget.hpp"
using namespace tp;
LabelWidget::LabelWidget() { this->mArea = { 0, 0, 100, 30 }; }
void LabelWidget::eventDraw(Canvas& canvas) {
canvas.text(mLabel.c_str(), this->mArea, fontSize, Canvas::LC, padding, fontColor);
}
void LabelWidget::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("Label");
fontSize = wm.getNumber("Size", "FontSize");
padding = wm.getNumber("Padding", "Padding");
fontColor = wm.getColor("Default", "Front");
}

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#include "ScrollableWidget.hpp"
#include "../../WidgetsNew/public/widgets/ScrollableWidget.hpp"
using namespace tp;
ScrollBarWidget::ScrollBarWidget() = default;
void ScrollBarWidget::eventProcess(const Events& events) {
auto area = getHandle();
mHovered = getHandleHandle().isInside(events.getPointer());
if (mSizeFraction > 1.f) {
mPositionFraction = 0;
return;
}
if (events.getScrollY() != 0 && mArea.isInside(events.getPointer())) {
auto offset = events.getScrollY() < 0 ? 1.0f : -1.0f;
mPositionFraction += mSizeFraction * offset * 0.3f;
mPositionFraction = tp::clamp(mPositionFraction, 0.f, 1.f - mSizeFraction);
}
if (events.isPressed(InputID::MOUSE1) && area.isInside(events.getPointer())) {
mIsScrolling = true;
} else if (events.isReleased(InputID::MOUSE1)) {
mIsScrolling = false;
}
if (mIsScrolling) {
tp::halnf pos = events.getPointer().y;
pos = (pos - area.y - mSizeFraction * area.w / 2.f) / area.w;
mPositionFraction = tp::clamp(pos, 0.f, 1.f - mSizeFraction);
}
mPositionFraction = tp::clamp(mPositionFraction, 0.f, 1.f - mSizeFraction);
}
void ScrollBarWidget::eventDraw(Canvas& canvas) {
auto area = getHandle();
if (mSizeFraction > 1.f) return;
// if (!areaParent.isOverlap(getHandle())) return;
tp::RGBA col = mHandleColor;
if (mIsScrolling) {
col = mScrollingColor;
} else if (mHovered) {
col = mHoveredColor;
}
canvas.rect(area, mDefaultColor, mRounding);
canvas.rect(getHandleHandle(), col, mRounding);
}
RectF ScrollBarWidget::getHandleHandle() const {
auto area = getHandle();
auto sliderSize = tp::clamp(area.w * mSizeFraction, mMinSize * 2, area.w);
auto diffSize = sliderSize - area.w * mSizeFraction;
return { area.x, area.y + (area.w - diffSize) * mPositionFraction, area.z, sliderSize };
}
RectF ScrollBarWidget::getViewport() const {
if (mSizeFraction > 1.f) {
return this->mArea;
}
return { this->mArea.x, this->mArea.y, this->mArea.z - mHandleSize, this->mArea.w };
}
RectF ScrollBarWidget::getHandle() const {
return { this->mArea.x + this->mArea.z - mHandleSize + mPadding,
this->mArea.y + mPadding,
mHandleSize - mPadding * 2,
this->mArea.w - mPadding * 2 };
}
void ScrollBarWidget::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("Scrollbar");
mDefaultColor = wm.getColor("Default", "Base");
mHandleColor = wm.getColor("Handle", "Accent");
mHoveredColor = wm.getColor("Hovered", "Interaction");
mScrollingColor = wm.getColor("Scrolling", "Action");
mPadding = wm.getNumber("Padding", "Padding");
mHandleSize = wm.getNumber("HandleSize", 20.f);
mMinSize = wm.getNumber("MinSize", 20.f);
mRounding = wm.getNumber("Rounding", "Rounding");
}
ScrollableWindow::ScrollableWindow() {
this->mChildWidgets.pushBack(&mScroller);
this->mChildWidgets.pushBack(&mContentWidget);
}
ScrollableWindow::~ScrollableWindow() = default;
void ScrollableWindow::eventProcess(const Events& events) {
List<Widget*>& content = mContentWidget.mChildWidgets;
// to account all changed geometry of child widgets
for (auto widget : content) {
widget->procWrapper(events, mContentWidget.mVisibleArea);
}
updateContents(content);
updateContentSize(content);
const auto padding = mPadding;
mScroller.mSizeFraction = mContentWidget.mArea.w / mContentSize;
mScroller.setArea(this->mArea);
mContentWidget.setArea(mScroller.getViewport());
if (mScroller.mSizeFraction > 1.f) {
setOffset(content, 0);
} else {
setOffset(content, (-mScroller.mPositionFraction) * mContentSize);
}
for (auto widget : content) {
widget->setArea({ mContentWidget.mArea.x + padding,
mContentWidget.mArea.y + widget->mArea.y,
mScroller.getViewport().z - padding * 2,
widget->mArea.w });
}
}
void ScrollableWindow::addWidget(Widget* widget) {
mContentWidget.mChildWidgets.pushBack(widget);
List<Widget*>& content = mContentWidget.mChildWidgets;
updateContents(content);
updateContentSize(content);
}
void ScrollableWindow::clearContent() { mContentWidget.mChildWidgets.removeAll(); }
List<Widget*>& ScrollableWindow::getContent() { return mContentWidget.mChildWidgets; }
void ScrollableWindow::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("ScrollableWidget");
mPadding = wm.getNumber("Padding", "Padding");
}
[[nodiscard]] halnf ScrollableWindow::getContentSize() const { return mContentSize; }
void ScrollableWindow::updateContents(List<Widget*>& contentWidgets) {
if (!contentWidgets.size()) {
return;
}
const halnf offset = contentWidgets.first()->mArea.y + mPadding;
halnf start = 0;
for (auto widget : contentWidgets) {
widget->mArea.y = start;
start += widget->mArea.w + mPadding;
}
for (auto widget : contentWidgets) {
widget->mArea.y += offset;
}
}
void ScrollableWindow::updateContentSize(List<Widget*>& contentWidgets) {
mContentSize = 0;
if (contentWidgets.size()) {
mContentSize = contentWidgets.last()->mArea.y - contentWidgets.first()->mArea.y;
mContentSize += contentWidgets.last()->mArea.w;
mContentSize += 2 * mPadding;
}
}
void ScrollableWindow::setOffset(List<Widget*>& contentWidgets, const halnf offset) {
if (!contentWidgets.size()) return;
auto newOffset = offset - contentWidgets.first()->mArea.y + mPadding;
for (auto widget : contentWidgets) {
widget->mArea.y += newOffset;
}
}

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#include "SliderWidget.hpp"
using namespace tp;
SliderWidget::SliderWidget() = default;
void SliderWidget::eventProcess(const Events& events) {
if (this->isPressed()) {
mIsSliding = true;
} else if (events.isReleased(InputID::MOUSE1)) {
mIsSliding = false;
}
if (mIsSliding) {
mFactor = (events.getPointer().x - this->mArea.x - handleSize / 2.f) / (this->mArea.z - handleSize);
}
mFactor = tp::clamp(mFactor, 0.f, 1.f);
}
void SliderWidget::eventDraw(Canvas& canvas) {
canvas.rect(this->mArea, handleColor, rounding);
canvas.rect(this->mArea.shrink(borderSize), defaultColor, rounding);
canvas.rect(getHandle(), handleColor, rounding);
}
RectF SliderWidget::getHandle() const {
const auto left = this->mArea.x + (this->mArea.z - handleSize) * mFactor;
return { left, this->mArea.y, handleSize, this->mArea.w };
}
void SliderWidget::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("Slider");
defaultColor = wm.getColor("Default", "Base");
handleColor = wm.getColor("Handle", RGBA(0.3f, 0.3f, 0.3f, 1.f));
borderSize = wm.getNumber("BorderSize", 2);
handleSize = wm.getNumber("HandleSize", 15.f);
rounding = wm.getNumber("Rounding", "Rounding");
}
NamedSliderWidget::NamedSliderWidget(const char* name) {
mLabel.mLabel = name;
this->mArea = { 0, 0, 100, 30 };
this->mChildWidgets.pushBack(&mSlider);
this->mChildWidgets.pushBack(&mLabel);
}
void NamedSliderWidget::eventProcess(const Events& events) {
const auto widthFirst = this->mArea.z * mFactor;
const auto widthSecond = this->mArea.z * (1.f - mFactor);
RectF rec = this->mArea;
rec.size.x = widthFirst;
mLabel.setArea(rec);
rec.pos.x += widthFirst;
rec.size.x = widthSecond;
mSlider.setArea(rec);
}

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#include "TextInputWidget.hpp"
#include "imgui.h"
#include "imgui_internal.h"
using namespace tp;
TextInputWidget::TextInputWidget() = default;
void TextInputWidget::eventDraw(Canvas&) {
nChanged = false;
const auto col = mAccentColor;
const auto colSel = mHoveredColor;
ImGui::GetStyle().Colors[ImGuiCol_FrameBg] = { col.r, col.g, col.b, col.a };
ImGui::GetStyle().Colors[ImGuiCol_TextSelectedBg] = { colSel.r, colSel.g, colSel.b, colSel.a };
ImGui::SetNextWindowPos({ this->mArea.x, this->mArea.y });
ImGui::SetNextWindowSize({ this->mArea.z, this->mArea.w });
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 0, 0 });
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, mRounding * 1.5f);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, { mPadding, mPadding });
// ImGui::PushID((int) alni(this));
ImGui::Begin(
mId.c_str(),
0,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoBackground |
ImGuiWindowFlags_NoResize
);
if (mMultiline) {
if (ImGui::InputTextMultiline("input", mBuff, mMaxBufferSize, { this->mArea.z, this->mArea.w })) {
mValue = mBuff;
nChanged = true;
}
} else {
if (ImGui::InputTextEx("input", mId.c_str(), mBuff, mMaxBufferSize, { this->mArea.z, this->mArea.w }, 0)) {
mValue = mBuff;
nChanged = true;
}
}
ImGui::End();
ImGui::PopStyleVar(3);
}
void TextInputWidget::eventUpdateConfiguration(WidgetManager& wm) {
wm.setActiveId("TextInput");
mAccentColor = wm.getColor("Accent", "Accent");
mBaseColor = wm.getColor("Base", "Base");
mRounding = wm.getNumber("Rounding", "Rounding");
mHoveredColor = wm.getColor("Hovered", "Accent");
mPadding = wm.getNumber("Padding", "Padding");
}

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#include "WidgetBase.hpp"
using namespace tp;
Widget::Widget() { mArea = { 0, 0, 100, 100 }; }
Widget::~Widget() = default;
void Widget::procWrapper(const Events& events, const RectF& parentArea) {
if (!mEnable) return;
checkVisibility(events, parentArea);
if (!mVisible) return;
checkFocus(events);
checkClicked(events);
if (mHandlesEvents) {
for (auto child : mChildWidgets) {
child->procWrapper(events, mVisibleArea);
}
eventProcess(events);
}
}
void Widget::drawWrapper(Canvas& canvas) {
if (!mEnable || !mVisible) return;
eventDraw(canvas);
// draw child widgets
canvas.pushClamp(this->mArea);
for (auto child = mChildWidgets.lastNode(); child; child = child->prev) {
child->data->drawWrapper(canvas);
}
canvas.popClamp();
eventDrawOver(canvas);
}
void Widget::updateConfigWrapper(WidgetManager& wm) {
wm.setActiveId("Global");
eventUpdateConfiguration(wm);
for (auto child : mChildWidgets) {
child->updateConfigWrapper(wm);
}
}
void Widget::eventProcess(const Events& events) {}
void Widget::eventDraw(Canvas& canvas) {}
void Widget::eventDrawOver(Canvas& canvas) {}
void Widget::eventUpdateConfiguration(WidgetManager& wm) {}
void Widget::eventVisible(const Events& events) {}
void Widget::eventNotVisible(const Events& events) {}
void Widget::eventFocusEnter(const Events& events) {}
void Widget::eventFocusLeave(const Events& events) {}
void Widget::eventPressed(const Events& events) {}
void Widget::eventReleased(const Events& events) {}
void Widget::checkVisibility(const Events& events, const RectF& parentArea) {
const bool currentVisibility = parentArea.isOverlap(getArea());
parentArea.calcIntersection(mArea, mVisibleArea);
if (currentVisibility != mVisible) {
if (currentVisibility) eventVisible(events);
else eventNotVisible(events);
}
mVisible = currentVisibility;
if (!mVisible) {
mHolding = false;
mPressed = false;
mReleased = false;
}
}
void Widget::checkFocus(const Events& events) {
const bool currentFocus = mVisibleArea.isInside(events.getPointerPrev());
if (currentFocus != mInFocus) {
if (currentFocus) eventFocusEnter(events);
else eventFocusLeave(events);
}
mInFocus = currentFocus;
if (!mInFocus) {
mHolding = false;
mPressed = false;
mReleased = false;
}
}
void Widget::checkClicked(const Events& events) {
mPressed = false;
mReleased = false;
if (!mInFocus) return;
if (mHolding) {
if (events.isReleased(InputID::MOUSE1)) {
eventReleased(events);
mReleased = true;
mHolding = false;
}
} else {
if (events.isPressed(InputID::MOUSE1) && mVisibleArea.isInside(events.getPointer())) {
eventPressed(events);
mHolding = true;
mPressed = true;
}
}
}
void Widget::setEnable(bool enable) { mEnable = enable; }
void Widget::setVisible(bool visible) { mVisible = visible; }
void Widget::setArea(const RectF& area) { mArea = area; }
const RectF& Widget::getArea() const { return mArea; }
bool Widget::isFocus() const { return mInFocus; }
bool Widget::isPressed() const { return mPressed; }
bool Widget::isReleased() const { return mReleased; }
bool Widget::isHolding() const { return mHolding; }
void Widget::clearEvents() {
mReleased = false;
mPressed = false;
mHolding = false;
}

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#include "WidgetManager.hpp"
using namespace tp;
WidgetManager::WidgetManager() { initGlobalParameters(); }
WidgetManager::~WidgetManager() { mConfigurations.removeAll(); }
const RGBA& WidgetManager::getColor(const std::string& parameterId, const RGBA& defaultValue) {
WidgetConfig& config = getWidgetConfig(mActiveId);
Parameter& parameter = getParameter(config, parameterId, Parameter(defaultValue));
return parameter.color;
}
const RGBA& WidgetManager::getColor(const std::string& parameterId, const char* globalRef) {
WidgetConfig& config = getWidgetConfig(mActiveId);
Parameter& parameter = getParameter(config, parameterId, Parameter(globalRef, Parameter::COL));
return parameter.color;
}
halnf WidgetManager::getNumber(const std::string& parameterId, halnf defaultValue) {
WidgetConfig& config = getWidgetConfig(mActiveId);
Parameter& parameter = getParameter(config, parameterId, Parameter(defaultValue));
return parameter.value;
}
halnf WidgetManager::getNumber(const std::string& parameterId, const char* globalRef) {
WidgetConfig& config = getWidgetConfig(mActiveId);
Parameter& parameter = getParameter(config, parameterId, Parameter(globalRef, Parameter::VAL));
return parameter.value;
}
void WidgetManager::setActiveId(const std::string& id) { mActiveId = id; }
WidgetConfig& WidgetManager::getWidgetConfig(const std::string& id) {
auto idx = mConfigurations.presents(id);
if (idx) return mConfigurations.getSlotVal(idx);
mConfigurations.put(id, {});
return mConfigurations.get(id);
}
WidgetManager::Parameter& WidgetManager::getParameter(WidgetConfig& config, const std::string& id, const Parameter& defaultValue) {
auto idx = config.mParameters.presents(id);
if (!idx) {
config.mParameters.put(id, defaultValue);
}
Parameter& parameter = config.mParameters.get(id);
if (parameter.globalReference) {
return mGlobalConfig.mParameters.get(parameter.globalId);
} else {
return parameter;
}
}
void WidgetManager::initGlobalParameters() {
auto& params = mGlobalConfig.mParameters;
params.put("FontSize", Parameter(15.f));
params.put("FontSizeDim", Parameter(12.f));
params.put("Rounding", Parameter(5.f));
params.put("Padding", Parameter(5.f));
params.put("HandleSize", Parameter(5.f));
params.put("Background", Parameter(RGBA{ 0.03f, 0.03f, 0.03f, 1.f }));
params.put("Base", Parameter(RGBA{ 0.07f, 0.07f, 0.07f, 1.f }));
params.put("Accent", Parameter(RGBA{ 0.13f, 0.13f, 0.13f, 1.f }));
params.put("Interaction", Parameter(RGBA{ 0.33f, 0.33f, 0.3f, 1.f }));
params.put("Action", Parameter(RGBA{ 0.44f, 0.44f, 0.4f, 1.f }));
params.put("Front", Parameter(RGBA{ 1.f, 1.f, 1.f, 1.f }));
params.put("FrontDim", Parameter(RGBA{ 0.7f, 0.7f, 0.7f, 1.f }));
}

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#include "WorkspaceWidget.hpp"
using namespace tp;
WorkspaceWidget::WorkspaceWidget() {
this->mChildWidgets.pushBack(&mFloatingLayer);
this->mChildWidgets.pushBack(&mDockSpace);
}
void WorkspaceWidget::eventProcess(const Events& events) {
mDockSpace.setArea(this->mArea);
mFloatingLayer.setArea(this->mArea);
mDockSpace.mPreview = false;
mDockSpace.mHandlesEvents = !mFloatingLayer.handlesEvent();
for (auto floatingChild : mFloatingLayer.mChildWidgets) {
auto widget = dynamic_cast<FloatingWidget*>(floatingChild.data());
if (!widget) continue;
if (widget->mDropped) {
auto side = mDockSpace.getPreviewSide();
if (side != DockWidget::NONE) {
mFloatingLayer.mChildWidgets.removeNode(mFloatingLayer.mChildWidgets.find(widget));
widget->setCollapsed(false);
widget->stopFloating();
mDockSpace.addSideWidget(widget, side);
}
}
if (widget->isFloating()) {
mDockSpace.mHandlesEvents = true;
mDockSpace.mPreview = true;
}
}
for (auto& dockedChild : mDockSpace.mSideWidgets) {
auto widget = dynamic_cast<FloatingWidget*>(dockedChild.widget);
if (!widget) continue;
if (widget->isFloating()) {
mDockSpace.removeSideWidget(dockedChild.side);
mFloatingLayer.mChildWidgets.pushBack(widget);
widget->mArea.pos = events.getPointer() - 20;
widget->mArea.size = mDefaultFloatSize;
widget->mResizable = true;
// widget->mBorders = true;
}
}
// toggle hide state
if (events.isDown(InputID::LEFT_ALT)) {
if (events.isPressed(InputID::N1)) {
mDockSpace.toggleHiddenState(DockWidget::LEFT);
} else if (events.isPressed(InputID::N2)) {
mDockSpace.toggleHiddenState(DockWidget::TOP);
} else if (events.isPressed(InputID::N3)) {
mDockSpace.toggleHiddenState(DockWidget::RIGHT);
} else if (events.isPressed(InputID::N4)) {
mDockSpace.toggleHiddenState(DockWidget::BOTTOM);
}
}
for (auto& dockedChild : mDockSpace.mSideWidgets) {
auto widget = dynamic_cast<FloatingWidget*>(dockedChild.widget);
if (!widget) continue;
widget->setCollapsed(false);
widget->mResizable = false;
// widget->mBorders = false;
}
}

View file

@ -1,57 +0,0 @@
#pragma once
#include "Color.hpp"
#include "Rect.hpp"
#include "Timing.hpp"
namespace tp {
class AnimValue {
halnf mValPrev = 0;
halnf mVal = 0;
time_ms mTimeStart = 0;
halni mTimeAnim = 250;
static bool gInTransition;
private:
[[nodiscard]] halnf interpolate() const;
public:
AnimValue();
explicit AnimValue(halnf val);
[[nodiscard]] halnf prev() const { return mValPrev; }
void set(halnf val);
void setNoTransition(halnf);
void setAnimTime(halni time);
[[nodiscard]] halnf get() const;
[[nodiscard]] halnf getTarget() const;
[[nodiscard]] bool inTransition() const;
explicit operator halnf() const;
void operator=(halnf val);
};
class AnimRect : Rect<AnimValue> {
public:
AnimRect() {
setAnimTime(450);
setNoTransition({ 0, 0, 0, 0 });
}
[[nodiscard]] RectF get() const;
[[nodiscard]] RectF getTarget() const;
void setNoTransition(RectF);
void set(const RectF&);
void setAnimTime(halni time_ms);
};
class AnimColor {
public:
AnimColor();
AnimRect mColor;
[[nodiscard]] RGBA get() const;
void set(const RGBA&);
};
};

View file

@ -1,35 +0,0 @@
#pragma once
#include "LabelWidget.hpp"
#include <functional>
namespace tp {
class ButtonWidget : public Widget {
public:
// enum State { NONE, ANTICIPATION, ACTIVATED, CONFIRMED };
public:
ButtonWidget();
ButtonWidget(const std::string& label, const tp::RectF& aArea);
bool isFired();
void eventProcess(const Events&) override;
void eventDraw(Canvas& canvas) override;
void setLabel(const std::string& string);
public:
void eventUpdateConfiguration(WidgetManager& wm) override;
public:
LabelWidget mLabel;
// State mStat = NONE;
RGBA pressedColor;
RGBA hoveredColor;
RGBA accentColor;
halnf rounding = 0;
std::function<void()> mCallback = [](){};
};
}

View file

@ -1,51 +0,0 @@
#pragma once
#include "ScrollableWidget.hpp"
#include "ButtonWidget.hpp"
namespace tp {
class CollapsableMenu : public Widget {
public:
CollapsableMenu();
void eventProcess(const Events&) override;
void eventDraw(Canvas& canvas) override;
public:
void addWidgetToMenu(Widget* widget);
void setLabel(const std::string& string);
void toggleCollapsed();
void setCollapsed(bool collapsed);
[[nodiscard]] bool getCollapsed() const;
void updateGeometry();
private:
RectF getHeaderRect();
RectF getBodyRect();
public:
void eventUpdateConfiguration(WidgetManager& wm) override;
protected:
ScrollableWindow mBody;
LabelWidget mHeader;
RGBA mMenuColor;
RGBA mBorderColor;
halnf headerHeight = 30;
halnf rounding = 0;
halnf mBorderSize = 0;
halnf mPadding = 0;
halnf mPrevHeight = 200;
bool mCollapsed = true;
bool mLocked = false;
bool mAdjustHeight = true;
public:
bool mBorders = true;
};
}

View file

@ -1,18 +0,0 @@
#include "FloatingWidget.hpp"
namespace tp {
class FloatingLayoutWidget : public Widget {
public:
FloatingLayoutWidget();
void eventProcess(const Events& events) override;
[[nodiscard]] bool handlesEvent() const;
private:
void updateActiveWindow(const tp::Events& events);
private:
bool mIsPassThrough = false;
};
}

View file

@ -1,38 +0,0 @@
#pragma once
#include "CollapsableMenu.hpp"
namespace tp {
class FloatingWidget : public CollapsableMenu {
public:
FloatingWidget();
void eventProcess(const Events& events) override;
void eventDraw(Canvas& canvas) override;
void eventUpdateConfiguration(WidgetManager& wm) override;
[[nodiscard]] bool isFloating() const;
void stopFloating();
private:
void checkFloating(const Events& events);
void checkResizing(const Events& events);
RectF getResizeHandle();
private:
Vec2F mMinSize = { 70, 70 };
halnf mResizeHandleSize = 10;
RGBA mResizeHandleColor = {};
bool mFloating = false;
bool mResizing = false;
Vec2F mActionStartRelativePos = {};
public:
bool mResizable = true;
bool mDropped = false;
};
}

View file

@ -1,88 +0,0 @@
#include "WidgetBase.hpp"
namespace tp {
class DockWidget : public Widget {
public:
enum Side { LEFT, TOP, RIGHT, BOTTOM, NONE };
private:
struct ResizeHandle {
RectF area{ 0, 0, 0, 0 };
halnf start{ 0 };
halnf end{ 0 };
bool active = false;
bool hover = false;
};
struct SideWidgetData {
Widget* widget = nullptr;
bool hidden = false;
halnf absoluteSize = 200;
alni order = -1;
Side side = { TOP };
RectF area = {};
RectF headerArea = {};
RectF previewHandleArea = {};
ResizeHandle resizeHandle;
};
public:
DockWidget();
void eventProcess(const Events& events) override;
void eventDraw(Canvas& canvas) override;
void eventDrawOver(Canvas& canvas) override;
void addSideWidget(Widget* widget, Side side);
void removeSideWidget(Side side);
void toggleHiddenState(Side side);
void setCenterWidget(Widget* widget);
Side getPreviewSide();
private:
void calculateSideAreas();
void calculateResizeHandles();
void handleResizeEvents(const Events& events);
void updateChildSideWidgets();
void calculateHeaderAreas();
bool isSideVisible(Side side);
bool sideExists(DockWidget::Side side);
ualni getVisibleSidesSize();
void handlePreview(const Events& events);
private:
RectF mPreviewArea = {};
Side mPreviewSide = NONE;
int resizeType[2] = { 0, 0 };
public:
SideWidgetData mSideWidgets[4];
private:
Widget* mCenterWidget = nullptr;
RectF mCenterArea {};
// Parameters
halnf mSideSizePadding = 150.f;
halnf mPadding = 4;
halnf mHeaderSize = 27;
halnf mRounding = 10;
Vec2F mPreviewHandleSize = { 50, 50 };
RGBA mResizeHandleColorHovered = RGBA(0.3, 0.3, 0.3, 1);
RGBA mResizeHandleColorActive = RGBA(0.6, 0.6, 0.6, 1);
RGBA mBackgroundColor = RGBA(0, 0, 0, 1);
RGBA mPreviewColor = RGBA(0.6, 0.6, 0.6, 1);
public:
bool mPreview = false;
};
}

View file

@ -1,23 +0,0 @@
#pragma once
#include "WidgetBase.hpp"
namespace tp {
class LabelWidget : public Widget {
public:
LabelWidget();
void eventDraw(Canvas& canvas) override;
public:
void eventUpdateConfiguration(WidgetManager& wm) override;
public:
std::string mLabel = "Label";
halnf fontSize = 10;
halnf padding = 0;
RGBA fontColor = { 1, 1, 1, 1 };
};
}

View file

@ -1,71 +0,0 @@
#pragma once
#include "WidgetBase.hpp"
#include "Buffer.hpp"
namespace tp {
class ScrollBarWidget : public Widget {
public:
ScrollBarWidget();
// takes whole area
void eventProcess(const Events& events) override;
void eventDraw(Canvas& canvas) override;
RectF getHandleHandle() const;
RectF getViewport() const;
RectF getHandle() const;
public:
void eventUpdateConfiguration(WidgetManager& wm) override;
public:
bool mIsScrolling = false;
halnf mSizeFraction = 1.f;
halnf mPositionFraction = 0.f;
bool mHovered = false;
RGBA mDefaultColor;
RGBA mHandleColor;
RGBA mHoveredColor;
RGBA mScrollingColor;
halnf mPadding = 0;
halnf mHandleSize = 10;
halnf mMinSize = 10;
halnf mRounding = 10;
};
class ScrollableWindow : public Widget {
public:
ScrollableWindow();
virtual ~ScrollableWindow();
// takes whole area
void eventProcess(const Events& events) override;
void addWidget(Widget* widget);
void clearContent();
List<Widget*>& getContent();
void eventUpdateConfiguration(WidgetManager& wm) override;
[[nodiscard]] halnf getContentSize() const;
private:
void updateContents(List<Widget*>& contentWidgets);
// ready content size
void updateContentSize(List<Widget*>& contentWidgets);
void setOffset(List<Widget*>& contentWidgets, const halnf offset);
private:
Widget mContentWidget;
ScrollBarWidget mScroller;
halnf mContentSize = 0;
halnf mPadding = 0;
};
}

View file

@ -1,41 +0,0 @@
#pragma once
#include "LabelWidget.hpp"
namespace tp {
class SliderWidget : public Widget {
public:
SliderWidget();
void eventProcess(const Events& events) override;
void eventDraw(Canvas& canvas) override;
RectF getHandle() const;
public:
void eventUpdateConfiguration(WidgetManager& wm) override;
public:
halnf mFactor = 0.f;
bool mIsSliding = false;
RGBA defaultColor;
RGBA handleColor;
halnf handleSize = 0;
halnf rounding = 0;
halnf borderSize = 2;
};
class NamedSliderWidget : public Widget {
public:
explicit NamedSliderWidget(const char* name = "Value");
void eventProcess(const Events& events) override;
public:
SliderWidget mSlider;
LabelWidget mLabel;
halnf mFactor = 0.5f;
};
}

View file

@ -1,29 +0,0 @@
#pragma once
#include "WidgetBase.hpp"
namespace tp {
class TextInputWidget : public Widget {
public:
TextInputWidget();
void eventDraw(Canvas&) override;
public:
void eventUpdateConfiguration(WidgetManager& wm) override;
public:
enum { mMaxBufferSize = 512 };
char mBuff[mMaxBufferSize] = "";
bool nChanged = false;
std::string mValue;
std::string mId = "id";
bool mMultiline = false;
RGBA mAccentColor;
RGBA mHoveredColor;
RGBA mBaseColor;
halnf mRounding = 0;
halnf mPadding = 0;
};
}

View file

@ -1,78 +0,0 @@
#pragma once
#include "Graphics.hpp"
#include "EventHandler.hpp"
#include "WidgetManager.hpp"
#include "List.hpp"
namespace tp {
using Events = EventHandler;
class Widget {
public:
Widget();
virtual ~Widget();
void procWrapper(const Events& events, const RectF& parentArea);
void drawWrapper(Canvas& canvas);
void updateConfigWrapper(WidgetManager& wm);
virtual void eventProcess(const Events& events);
// draws before child widgets
virtual void eventDraw(Canvas& canvas);
// draws overlay after child widgets
virtual void eventDrawOver(Canvas& canvas);
virtual void eventUpdateConfiguration(WidgetManager& wm);
virtual void eventVisible(const Events& events);
virtual void eventNotVisible(const Events& events);
virtual void eventFocusEnter(const Events& events);
virtual void eventFocusLeave(const Events& events);
virtual void eventPressed(const Events& events);
virtual void eventReleased(const Events& events);
public:
void setEnable(bool enable);
void setVisible(bool visible);
void setArea(const RectF& area);
[[nodiscard]] const RectF& getArea() const;
[[nodiscard]] bool isFocus() const;
[[nodiscard]] bool isPressed() const;
[[nodiscard]] bool isReleased() const;
[[nodiscard]] bool isHolding() const;
void clearEvents();
private:
void checkVisibility(const Events& events, const RectF& parentArea);
void checkFocus(const Events& events);
void checkClicked(const Events& events);
public:
RectF mArea;
RectF mVisibleArea;
List<Widget*> mChildWidgets;
bool mVisible = false;
bool mEnable = true;
bool mHandlesEvents = true;
bool mInFocus = false;
bool mHolding = false;
bool mPressed = false;
bool mReleased = false;
// docking
bool mIsDocked = false;
};
}

View file

@ -1,89 +0,0 @@
#pragma once
#include "Animations.hpp"
#include "Map.hpp"
#include "Rect.hpp"
#include "InputCodes.hpp"
#include "Buffer.hpp"
namespace tp {
struct WidgetConfig {
struct Shortcut {
struct Condition {
std::string name;
std::string state;
};
std::string callbackName;
Shortcut() = default;
Shortcut(const InitialierList<Condition>&) {}
};
struct Parameter {
enum Type { NONE, VAL, COL };
halnf value = 0.f;
RGBA color = {};
Type type = NONE;
bool globalReference = false;
std::string globalId;
Parameter() = default;
explicit Parameter(halnf val) {
type = VAL;
value = val;
}
explicit Parameter(const RGBA& val) {
type = COL;
color = val;
}
explicit Parameter(const std::string& id, const Type& referenceType) {
type = referenceType;
globalId = id;
globalReference = true;
}
};
Map<std::string, Parameter> mParameters;
Buffer<Shortcut> mShortcuts;
};
class WidgetManager {
public:
using Parameter = WidgetConfig::Parameter;
public:
WidgetManager();
~WidgetManager();
const RGBA& getColor(const std::string& parameterId, const RGBA& defaultValue);
const RGBA& getColor(const std::string& parameterId, const char* globalRef);
halnf getNumber(const std::string& parameterId, halnf defaultValue);
halnf getNumber(const std::string& parameterId, const char* globalRef);
void setActiveId(const std::string& id);
private:
WidgetConfig& getWidgetConfig(const std::string& id);
Parameter& getParameter(WidgetConfig& config, const std::string& id, const Parameter& defaultValue);
void initGlobalParameters();
private:
Map<std::string, WidgetConfig> mConfigurations;
WidgetConfig mGlobalConfig;
RGBA mErrorColor = { 0, 0, 0, 1 };
halnf mErrorNumber = 0;
std::string mActiveId;
};
}

View file

@ -1,13 +0,0 @@
#pragma once
#include "Animations.hpp"
#include "ButtonWidget.hpp"
#include "LabelWidget.hpp"
#include "ScrollableWidget.hpp"
#include "TextInputWidget.hpp"
#include "SliderWidget.hpp"
#include "CollapsableMenu.hpp"
#include "FloatingWidget.hpp"
#include "FloatingLayoutWidget.hpp"
#include "GridLayoutWidget.hpp"
#include "WorkspaceWidget.hpp"

View file

@ -1,19 +0,0 @@
#pragma once
#include "Widgets.hpp"
namespace tp {
class WorkspaceWidget : public Widget {
public:
WorkspaceWidget();
void eventProcess(const Events& events) override;
protected:
DockWidget mDockSpace;
FloatingLayoutWidget mFloatingLayer;
// Parameters
Vec2F mDefaultFloatSize = { 200, 200 };
};
}

View file

@ -1,211 +1,66 @@
---
# Generated from CLion C/C++ Code Style settings
BasedOnStyle: LLVM
AccessModifierOffset: -2
AlignAfterOpenBracket: BlockIndent
AlignArrayOfStructures: None
AlignConsecutiveAssignments:
Enabled: false
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignConsecutiveBitFields:
Enabled: false
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignConsecutiveDeclarations:
Enabled: false
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignConsecutiveMacros:
Enabled: false
AcrossEmptyLines: false
AcrossComments: false
AlignCompound: false
PadOperators: false
AlignEscapedNewlines: Left
AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: None
AlignOperands: Align
AlignTrailingComments: true
AllowAllArgumentsOnNextLine: true
AllowAllConstructorInitializersOnNextLine: true
AllowAllParametersOfDeclarationOnNextLine: true
AllowShortBlocksOnASingleLine: Never
AllowShortCaseLabelsOnASingleLine: true
AllowShortEnumsOnASingleLine: true
AllowAllArgumentsOnNextLine: false
AllowAllConstructorInitializersOnNextLine: false
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortBlocksOnASingleLine: Always
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: AllIfsAndElse
AllowShortIfStatementsOnASingleLine: Always
AllowShortLambdasOnASingleLine: All
AllowShortLoopsOnASingleLine: false
AlwaysBreakAfterDefinitionReturnType: None
AllowShortLoopsOnASingleLine: true
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: false
AlwaysBreakTemplateDeclarations: Yes
AttributeMacros:
- __capability
BinPackArguments: false
BinPackParameters: false
BitFieldColonSpacing: Both
BreakBeforeBraces: Custom
BraceWrapping:
AfterCaseLabel: true
AfterClass: true
AfterControlStatement: Always
AfterCaseLabel: false
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterFunction: false
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AfterStruct: false
AfterUnion: false
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BeforeLambdaBody: false
BeforeWhile: false
IndentBraces: false
SplitEmptyFunction: true
SplitEmptyFunction: false
SplitEmptyRecord: true
SplitEmptyNamespace: true
BreakAfterJavaFieldAnnotations: false
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Attach
BreakBeforeConceptDeclarations: Always
BreakBeforeTernaryOperators: true
BreakConstructorInitializers: AfterColon
BreakConstructorInitializers: BeforeColon
BreakInheritanceList: BeforeColon
BreakStringLiterals: true
ColumnLimit: 120
CommentPragmas: "^ IWYU pragma:"
ColumnLimit: 0
CompactNamespaces: false
ConstructorInitializerAllOnOneLineOrOnePerLine: false
ConstructorInitializerIndentWidth: 2
ContinuationIndentWidth: 2
Cpp11BracedListStyle: false
DeriveLineEnding: true
DerivePointerAlignment: false
DisableFormat: false
EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: LogicalBlock
ExperimentalAutoDetectBinPacking: false
FixNamespaceComments: false
ForEachMacros:
- foreach
- Q_FOREACH
- BOOST_FOREACH
IfMacros:
- KJ_IF_MAYBE
IncludeBlocks: Preserve
IncludeCategories:
- Regex: ^"(llvm|llvm-c|clang|clang-c)/
Priority: 2
SortPriority: 0
CaseSensitive: false
- Regex: ^(<|"(gtest|gmock|isl|json)/)
Priority: 3
SortPriority: 0
CaseSensitive: false
- Regex: .*
Priority: 1
SortPriority: 0
CaseSensitive: false
IncludeIsMainRegex: (Test)?$
IncludeIsMainSourceRegex: ""
IndentAccessModifiers: false
IndentCaseBlocks: true
ContinuationIndentWidth: 4
IndentCaseLabels: true
IndentExternBlock: AfterExternBlock
IndentGotoLabels: true
IndentPPDirectives: None
IndentRequiresClause: true
IndentWidth: 2
IndentWrappedFunctionNames: false
InsertBraces: false
InsertTrailingCommas: None
JavaScriptQuotes: Leave
JavaScriptWrapImports: true
KeepEmptyLinesAtTheStartOfBlocks: true
LambdaBodyIndentation: Signature
Language: Cpp
MacroBlockBegin: ""
MacroBlockEnd: ""
MaxEmptyLinesToKeep: 1
MaxEmptyLinesToKeep: 2
NamespaceIndentation: All
ObjCBinPackProtocolList: Auto
ObjCBlockIndentWidth: 2
ObjCBreakBeforeNestedBlockParam: true
ObjCSpaceAfterProperty: false
ObjCSpaceBeforeProtocolList: true
PPIndentWidth: -1
PackConstructorInitializers: Never
PenaltyBreakAssignment: 2
PenaltyBreakBeforeFirstCallParameter: 19
PenaltyBreakComment: 300
PenaltyBreakFirstLessLess: 120
PenaltyBreakOpenParenthesis: 0
PenaltyBreakString: 1000
PenaltyBreakTemplateDeclaration: 10
PenaltyExcessCharacter: 1000000
PenaltyIndentedWhitespace: 0
PenaltyReturnTypeOnItsOwnLine: 60
PointerAlignment: Left
QualifierAlignment: Leave
ReferenceAlignment: Pointer
ReflowComments: true
RemoveBracesLLVM: false
RequiresClausePosition: OwnLine
SeparateDefinitionBlocks: Leave
ShortNamespaceLines: 1
SortIncludes: Never
SortJavaStaticImport: Before
SortUsingDeclarations: true
ReflowComments: false
SpaceAfterCStyleCast: true
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: true
SpaceAroundPointerQualifiers: Default
SpaceAfterTemplateKeyword: false
SpaceBeforeAssignmentOperators: true
SpaceBeforeCaseColon: false
SpaceBeforeCpp11BracedList: false
SpaceBeforeCtorInitializerColon: true
SpaceBeforeInheritanceColon: true
SpaceBeforeParens: ControlStatements
SpaceBeforeParensOptions:
AfterControlStatements: true
AfterForeachMacros: true
AfterFunctionDeclarationName: false
AfterFunctionDefinitionName: false
AfterIfMacros: true
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AfterRequiresInExpression: false
BeforeNonEmptyParentheses: false
SpaceBeforeRangeBasedForLoopColon: true
SpaceBeforeSquareBrackets: false
SpaceInEmptyBlock: false
SpaceBeforeRangeBasedForLoopColon: false
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 1
SpacesInAngles: Never
SpacesBeforeTrailingComments: 0
SpacesInAngles: false
SpacesInCStyleCastParentheses: false
SpacesInConditionalStatement: false
SpacesInContainerLiterals: true
SpacesInLineCommentPrefix:
Minimum: 1
Maximum: -1
SpacesInContainerLiterals: false
SpacesInParentheses: false
SpacesInSquareBrackets: false
Standard: Latest
StatementAttributeLikeMacros:
- Q_EMIT
StatementMacros:
- Q_UNUSED
- QT_REQUIRE_VERSION
TabWidth: 2
UseCRLF: false
UseTab: ForContinuationAndIndentation
WhitespaceSensitiveMacros:
- STRINGIZE
- PP_STRINGIZE
- BOOST_PP_STRINGIZE
- NS_SWIFT_NAME
- CF_SWIFT_NAME
UseTab: Never

View file

@ -1,148 +0,0 @@
# Generated from CLion Inspection settings
---
Checks: '-*,
bugprone-argument-comment,
bugprone-assert-side-effect,
bugprone-bad-signal-to-kill-thread,
bugprone-branch-clone,
bugprone-copy-constructor-init,
bugprone-dangling-handle,
bugprone-dynamic-static-initializers,
bugprone-fold-init-type,
bugprone-forward-declaration-namespace,
bugprone-forwarding-reference-overload,
bugprone-inaccurate-erase,
bugprone-incorrect-roundings,
bugprone-integer-division,
bugprone-lambda-function-name,
bugprone-macro-parentheses,
bugprone-macro-repeated-side-effects,
bugprone-misplaced-operator-in-strlen-in-alloc,
bugprone-misplaced-pointer-arithmetic-in-alloc,
bugprone-misplaced-widening-cast,
bugprone-move-forwarding-reference,
bugprone-multiple-statement-macro,
bugprone-no-escape,
bugprone-not-null-terminated-result,
bugprone-parent-virtual-call,
bugprone-posix-return,
bugprone-reserved-identifier,
bugprone-sizeof-container,
bugprone-sizeof-expression,
bugprone-spuriously-wake-up-functions,
bugprone-string-constructor,
bugprone-string-integer-assignment,
bugprone-string-literal-with-embedded-nul,
bugprone-suspicious-enum-usage,
bugprone-suspicious-include,
bugprone-suspicious-memset-usage,
bugprone-suspicious-missing-comma,
bugprone-suspicious-semicolon,
bugprone-suspicious-string-compare,
bugprone-suspicious-memory-comparison,
bugprone-suspicious-realloc-usage,
bugprone-swapped-arguments,
bugprone-terminating-continue,
bugprone-throw-keyword-missing,
bugprone-too-small-loop-variable,
bugprone-undefined-memory-manipulation,
bugprone-undelegated-constructor,
bugprone-unhandled-self-assignment,
bugprone-unused-raii,
bugprone-unused-return-value,
bugprone-use-after-move,
bugprone-virtual-near-miss,
cert-dcl21-cpp,
cert-dcl58-cpp,
cert-err34-c,
cert-err52-cpp,
cert-err60-cpp,
cert-flp30-c,
cert-msc50-cpp,
cert-msc51-cpp,
cert-str34-c,
cppcoreguidelines-interfaces-global-init,
cppcoreguidelines-narrowing-conversions,
cppcoreguidelines-pro-type-member-init,
cppcoreguidelines-pro-type-static-cast-downcast,
cppcoreguidelines-slicing,
google-default-arguments,
google-explicit-constructor,
google-runtime-operator,
hicpp-exception-baseclass,
hicpp-multiway-paths-covered,
misc-misplaced-const,
misc-new-delete-overloads,
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misc-unconventional-assign-operator,
misc-uniqueptr-reset-release,
modernize-avoid-bind,
modernize-concat-nested-namespaces,
modernize-deprecated-headers,
modernize-deprecated-ios-base-aliases,
modernize-loop-convert,
modernize-make-shared,
modernize-make-unique,
modernize-pass-by-value,
modernize-raw-string-literal,
modernize-redundant-void-arg,
modernize-replace-auto-ptr,
modernize-replace-disallow-copy-and-assign-macro,
modernize-replace-random-shuffle,
modernize-return-braced-init-list,
modernize-shrink-to-fit,
modernize-unary-static-assert,
modernize-use-auto,
modernize-use-bool-literals,
modernize-use-emplace,
modernize-use-equals-default,
modernize-use-equals-delete,
modernize-use-nodiscard,
modernize-use-noexcept,
modernize-use-nullptr,
modernize-use-override,
modernize-use-transparent-functors,
modernize-use-uncaught-exceptions,
mpi-buffer-deref,
mpi-type-mismatch,
openmp-use-default-none,
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performance-for-range-copy,
performance-implicit-conversion-in-loop,
performance-inefficient-algorithm,
performance-inefficient-string-concatenation,
performance-inefficient-vector-operation,
performance-move-const-arg,
performance-move-constructor-init,
performance-no-automatic-move,
performance-noexcept-move-constructor,
performance-trivially-destructible,
performance-type-promotion-in-math-fn,
performance-unnecessary-copy-initialization,
performance-unnecessary-value-param,
portability-simd-intrinsics,
readability-avoid-const-params-in-decls,
readability-const-return-type,
readability-container-size-empty,
readability-convert-member-functions-to-static,
readability-delete-null-pointer,
readability-deleted-default,
readability-inconsistent-declaration-parameter-name,
readability-make-member-function-const,
readability-misleading-indentation,
readability-misplaced-array-index,
readability-non-const-parameter,
readability-redundant-control-flow,
readability-redundant-declaration,
readability-redundant-function-ptr-dereference,
readability-redundant-smartptr-get,
readability-redundant-string-cstr,
readability-redundant-string-init,
readability-simplify-subscript-expr,
readability-static-accessed-through-instance,
readability-static-definition-in-anonymous-namespace,
readability-string-compare,
readability-uniqueptr-delete-release,
readability-use-anyofallof'

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@ -1,16 +0,0 @@
method myLogFunction(value) {
print value;
}
myLogFunction("hello");
var i = 10;
if (i == 10) {
while (i > 0) {
print i;
i = i - 1;
}
} else {
print "still doin' heavy calculations...";
}

View file

@ -1,17 +0,0 @@
name: Windows
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build:
runs-on: self-hosted
steps:
- uses: actions/checkout@v3
#- name: Build
#run: echo hello

View file

@ -1,62 +0,0 @@
# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml
name: CMake on a single platform
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Sutup Dependencies
run: |
sudo apt-get update
sudo apt-get install python3 python-is-python3
sudo apt-get install -y libx11-dev libgl1-mesa-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev
sudo apt-get install -y clang-15
sudo apt-get install -y libasound2-dev libglew-dev
sudo apt-get install -y portaudio19-dev
sudo apt-get install -y libwayland-dev libxkbcommon-dev
- name: install OpenImageDenoise
run: |
sudo snap install ispc
sudo apt-get install -y libtbb-dev
git clone --recursive https://github.com/RenderKit/oidn.git
cd oidn
mkdir build; cd build; cmake ..; make -j;
sudo make install
- name: Update repository
run: |
git submodule update --init --recursive
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -- -j$(nproc)
- name: Test
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{env.BUILD_TYPE}}

View file

@ -20,45 +20,23 @@ jobs:
steps:
- uses: actions/checkout@v3
- name: Setup
shell: bash
- name: Install LLVM
run: sudo apt-get install -y llvm
- name: Set LLVM Toolchain
run: |
# If your submodules are configured to use SSH instead of HTTPS please uncomment the following line
# git config --global url."https://github.com/".insteadOf "git@github.com:"
auth_header="$(git config --local --get http.https://github.com/.extraheader)"
git submodule sync --recursive
git -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive --depth=1
sudo apt-get update
sudo apt-get install python3 python-is-python3
sudo apt-get install -y libx11-dev libgl1-mesa-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev
sudo apt-get install -y clang-15
sudo apt-get install -y libasound2-dev libglew-dev
sudo apt-get install -y portaudio19-dev
#cd Externals/glew/
#make extensions
sudo apt update
#- name: Set LLVM Toolchain
#run: |
# sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/g++ 10
# sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++ 20
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/g++ 10
sudo update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++ 20
- name: Configure CMake
run: |
gcc -v
clang++-15 -v
CC=clang-15 CXX=clang++-15 cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
run: CC=clang CXX=clang++ cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} -v -j
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Test
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -j -C ${{env.BUILD_TYPE}}
run: ctest -C ${{env.BUILD_TYPE}}

5
.gitignore vendored
View file

@ -2,11 +2,6 @@
*tmp*
bin
build*
*build*
lib
install
.vscode
out
.vs
*.bkp
*.$*

30
.gitmodules vendored
View file

@ -1,30 +0,0 @@
[submodule "Externals/imgui"]
path = Externals/imgui
url = https://github.com/elushaX/imgui.git
[submodule "Externals/lua"]
path = Externals/lua
url = https://github.com/elushaX/lua.git
[submodule "Externals/unittest-cpp"]
path = Externals/unittest-cpp
url = https://github.com/elushaX/unittest-cpp.git
[submodule "Externals/glfw"]
path = Externals/glfw
url = https://github.com/elushaX/glfw.git
[submodule "Externals/nanovg"]
path = Externals/nanovg
url = https://github.com/elushaX/nanovg.git
[submodule "Externals/lalr"]
path = Externals/lalr
url = https://github.com/elushaX/lalr.git
[submodule "Externals/asio"]
path = Externals/asio
url = https://github.com/elushaX/asio.git
[submodule "Externals/implot"]
path = Externals/implot
url = https://github.com/epezent/implot.git
[submodule "Externals/googletest"]
path = Externals/googletest
url = https://github.com/google/googletest.git
[submodule "Externals/benchmark"]
path = Externals/benchmark
url = https://github.com/google/benchmark.git

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@ -1,20 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>Modules</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.cdt.core.cBuilder</name>
<triggers>clean,full,incremental,</triggers>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.cdt.core.cnature</nature>
<nature>org.eclipse.cdt.core.ccnature</nature>
<nature>org.eclipse.cdt.cmake.core.cmakeNature</nature>
</natures>
</projectDescription>

View file

@ -1,20 +0,0 @@
cmake_minimum_required(VERSION 3.2)
set(CMAKE_CXX_STANDARD 23)
project(Language)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Strings)
### -------------------------- Tests -------------------------- ###
enable_testing()
file(GLOB TEST_SOURCES "./tests/*.cpp")
add_executable(${PROJECT_NAME}Tests ${TEST_SOURCES})
target_link_libraries(${PROJECT_NAME}Tests ${PROJECT_NAME} UnitTest++)
add_test(NAME ${PROJECT_NAME}Tests COMMAND ${PROJECT_NAME}Tests)

View file

@ -1,36 +0,0 @@
#include "Grammar.hpp"
using namespace tp;
ContextFreeGrammar::Arg::Arg(const String& id, bool terminal, bool epsilon) {
mId = id;
mIsTerminal = terminal;
mIsEpsilon = epsilon;
}
const String& ContextFreeGrammar::Arg::getId() const { return mId; }
bool ContextFreeGrammar::Arg::operator==(const Arg& in) const {
return (mId == in.mId) && (mIsEpsilon == in.mIsEpsilon) && (mIsTerminal == in.mIsTerminal);
}
ContextFreeGrammar::Rule::Rule(const String& id, const InitialierList<Arg>& args) {
mId = id;
mArgs = args;
}
bool ContextFreeGrammar::Rule::operator==(const Rule& in) const { return (mId == in.mId) && (mArgs == in.mArgs); }
bool ContextFreeGrammar::Rule::isProductive() const {
for (auto arg : mArgs) {
if (arg->getId() == mId) return false;
}
return true;
}
void ContextFreeGrammar::addRule(const Rule& rule) { mRules.append(rule); }
void ContextFreeGrammar::addRule(const String& id, const InitialierList<Arg>& args) { addRule(Rule(id, args)); }
void ContextFreeGrammar::setStart(const String& startRule) { mStartTerminal = startRule; }

View file

@ -1,8 +0,0 @@
#include "LanguageCommon.hpp"
#include "Strings.hpp"
using namespace tp;
static ModuleManifest* sModuleDependencies[] = { &gModuleStrings, nullptr };
ModuleManifest tp::gModuleLanguage = ModuleManifest("Language", nullptr, nullptr, sModuleDependencies);

View file

@ -1,249 +0,0 @@
#pragma once
#include "Utils.hpp"
#include "List.hpp"
#include "Map.hpp"
#include "Tree.hpp"
namespace tp {
// Non-Deterministic Finite-State Automata
template <typename tAlphabetType, typename tStateType>
class FiniteStateAutomation {
public:
struct State;
public:
class Transition {
friend FiniteStateAutomation;
public:
enum Type { ANY, EPSILON, SYMBOL };
public:
Transition(Type type, State* state, tAlphabetType symbol = tAlphabetType()) {
mState = state;
mType = type;
mSymbol = symbol;
}
[[nodiscard]] bool isTransition(const tAlphabetType& symbol) const {
return (mType == ANY || mType == EPSILON) || (mSymbol == symbol);
}
[[nodiscard]] bool doesConsumes(const tAlphabetType& symbol) const {
return (mType == ANY || (mType == SYMBOL && mSymbol == symbol));
}
[[nodiscard]] bool isEpsilon() const { return mType == EPSILON; }
const State* getState() const { return mState; }
const tAlphabetType& getSymbol() const { return mSymbol; }
private:
State* mState = nullptr;
Type mType;
tAlphabetType mSymbol;
};
class State {
friend FiniteStateAutomation;
public:
State() = default;
public:
void setValue(const tStateType& stateValue) { mStateVal = stateValue; }
void setAcceptance(bool isAccepting) { mIsAccepting = isAccepting; }
[[nodiscard]] bool isAccepting() const { return mIsAccepting; }
const tStateType& getStateVal() const { return mStateVal; }
[[nodiscard]] const Buffer<Transition>* getTransitions() const { return &mTransitions; }
private:
Buffer<Transition> mTransitions{};
tStateType mStateVal = tStateType();
bool mIsAccepting = false;
};
private:
List<State> mStates;
State* mStartState = nullptr;
Range<ualni> mAlphabetRange = { ENV_UALNI_MAX, ENV_UALNI_MIN };
public:
FiniteStateAutomation() = default;
State* addState(const tStateType& state, bool accepting) {
auto node = mStates.newNode();
node->data.mIsAccepting = accepting;
node->data.mStateVal = state;
mStates.pushBack(node);
return &node->data;
}
void addTransition(State* from, State* to, const tAlphabetType& symbol) {
from->mTransitions.append(Transition(Transition::SYMBOL, to, symbol));
if (mAlphabetRange.mBegin < ualni(symbol)) mAlphabetRange.mBegin = ualni(symbol);
if (mAlphabetRange.mEnd > ualni(symbol)) mAlphabetRange.mEnd = ualni(symbol);
}
void addEpsilonTransition(State* from, State* to) { from->mTransitions.append(Transition(Transition::SYMBOL, to)); }
void addAnyTransition(State* from, State* to) { from->mTransitions.append(Transition(Transition::ANY, to)); }
void setStartState(State* start) { mStartState = start; }
[[nodiscard]] State* getStartState() const { return mStartState; }
[[nodiscard]] bool isValid() const {
if (!mStartState) {
return false;
}
return true;
}
[[nodiscard]] ualni numStates() const { return mStates.length(); }
[[nodiscard]] const List<State>* getStates() const { return &mStates; }
[[nodiscard]] Range<ualni> getAlphabetRange() const { return mAlphabetRange; }
private:
typedef AvlTree<AvlNumericKey<State*>, bool> StatesSet;
// Expands initial set with states that are reachable from initial set with no input consumption (E-transitions)
static void expandSet(StatesSet& set) {
List<State*> workingSet;
set.forEach([&](AvlNumericKey<State*>& key, bool) { workingSet.pushBack(key.val); });
while (workingSet.length()) {
auto first = workingSet.first()->data;
set.insert(first, {});
for (auto transition : first->mTransitions) {
if (!transition->isEpsilon()) continue;
if (set.find(transition->mState)) continue;
workingSet.pushBack(transition->mState);
}
workingSet.popFront();
}
}
// States that are reachable from initial set with symbol transition
static void findMoveSet(StatesSet& from, StatesSet& moveSet, tAlphabetType symbol) {
from.forEach([&](AvlNumericKey<State*>& key, bool) {
for (auto transition : key.val->mTransitions) {
if (transition->isEpsilon()) continue;
if (!transition->isTransition(symbol)) continue;
if (moveSet.find(transition->mState)) continue;
moveSet.insert(transition->mState, {});
}
});
}
public:
bool makeDeterministic() {
if (!isValid()) return false;
struct GroupKey {
const StatesSet* group;
static ualni hash(GroupKey key) { return 0; }
bool operator==(const GroupKey& key) const { return false; }
};
struct GroupInfo {
StatesSet* group = nullptr;
AvlTree<AvlNumericKey<StatesSet*>, tAlphabetType> transitions;
State* newState = nullptr;
bool accepting = false;
tStateType stateVal = tStateType();
};
Buffer<StatesSet> groups = { {} };
Map<GroupKey, GroupInfo, DefaultAllocator, GroupKey::hash> groupInfos;
groups.first().insert(getStartState(), false);
expandSet(groups.first());
groupInfos.put({ &groups.first() }, { &groups.first() });
// 1) find new states
List<StatesSet*> workingSet;
workingSet.pushBack(&groups.first());
while (workingSet.length()) {
StatesSet* group = workingSet.first()->data;
GroupInfo* info = &groupInfos.get({ group });
for (auto symbol : getAlphabetRange()) {
// calculate new possible state
StatesSet potentialGroup;
findMoveSet(*group, potentialGroup, tAlphabetType(symbol));
expandSet(potentialGroup);
if (!potentialGroup.size()) continue;
// find existing or create group
StatesSet* targetGroup = nullptr;
auto iter = groupInfos.presents({ &potentialGroup });
if (iter) {
targetGroup = groupInfos.getSlotVal(iter).group;
} else {
targetGroup = &groups.append(potentialGroup);
groupInfos.put({ targetGroup }, { targetGroup });
workingSet.pushBack(targetGroup);
}
// assert transition is added
info->transitions.insert(targetGroup, tAlphabetType(symbol));
}
workingSet.popFront();
}
// 2) find new states termination values
for (auto group : groupInfos) {
GroupInfo* info = &group->val;
ualni accepting = 0;
info->group->forEach([&](AvlNumericKey<State*>& key, bool) {
if (key.val->mIsAccepting) {
accepting++;
info->accepting = true;
info->stateVal = key.val->mStateVal;
}
});
if (!accepting) {
info->accepting = false;
info->stateVal = info->group->head()->key.val->mStateVal;
}
}
// 3) transfer
mStates.removeAll();
// create states
for (auto group : groupInfos) {
group->val.newState = addState(group->val.stateVal, group->val.accepting);
}
// create transitions
for (auto group : groupInfos) {
auto functor = [&](AvlNumericKey<StatesSet*> targetGroupKey, tAlphabetType symbol) {
GroupInfo* targetGroup = &groupInfos.get({ (StatesSet*) targetGroupKey.val });
addTransition(group->val.newState, targetGroup->newState, symbol);
};
group->val.transitions.forEach(functor);
}
return true;
}
};
}

View file

@ -1,137 +0,0 @@
#pragma once
#include "Strings.hpp"
#include "Automata.hpp"
#include "Buffer2D.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType>
class ContextFreeAutomata {
struct Action {
enum Type { SHIFT, REDUCE, TRAP } type = TRAP;
ualni num = 0; // state to shift (shift action) or pop count (reduce action)
};
public:
struct StackItem {
ualni state = 0;
tAlphabetType symbol;
Buffer<StackItem*> leafs;
};
struct AcceptResult {
bool accepted = false;
ualni advancedIdx = 0;
const StackItem* ast = nullptr;
};
public:
ContextFreeAutomata() = default;
AcceptResult accept(const tAlphabetType* stream, ualni size) {
mCurrentState = mStartState;
mStack.append(&mItems.append({ mCurrentState, {}, {} }));
ualni advancedIdx = 0;
while (advancedIdx < size) {
const tAlphabetType& symbol = *(stream + advancedIdx);
if (!(symbol >= mRange.mBegin && symbol < mRange.mEnd)) {
return { false, advancedIdx, nullptr };
}
const Action& action = mTable.get({ ualni(symbol - mRange.mBegin), mCurrentState });
if (action.type == Action::TRAP) {
return { false, advancedIdx, nullptr };
}
if (action.type == Action::SHIFT) {
mStack.last()->symbol = symbol;
mStack.append(&mItems.append({ mCurrentState, {}, {} }));
mCurrentState = action.num;
}
if (mTable.get({ 0, mCurrentState }).type == Action::REDUCE) {
StackItem* newItem = &mItems.append(StackItem{});
for (auto iter : Range<ualni>(action.num)) {
newItem->leafs.append(mStack.last());
mCurrentState = mStack.last()->state;
mStack.pop();
}
if (!mStack.size()) {
if (advancedIdx == size) {
return { true, advancedIdx, newItem };
} else {
return { false, advancedIdx, {} };
}
}
mStack.append(&mItems.append({ mCurrentState, {}, {} }));
}
advancedIdx++;
}
return { false, advancedIdx, nullptr };
}
public:
typedef FiniteStateAutomation<tAlphabetType, tStateType> Automata;
typedef Automata::State AutomataState;
void construct(const Automata& automata) {
mRange = automata.getAlphabetRange();
const ualni numStates = automata.numStates();
const ualni numSymbols = mRange.idxDiff();
mTable.reserve({ numSymbols, numStates });
mTable.assign(Action{ Action::TRAP, 0 });
Map<const AutomataState*, ualni> states;
ualni stateIndex = 0;
for (auto state : *automata.getStates()) {
states.put(&state.data(), { stateIndex });
stateIndex++;
}
stateIndex = 0;
for (auto state : *automata.getStates()) {
if (&state.data() == automata.getStartState()) {
mStartState = stateIndex;
}
if (state->isAccepting()) {
ASSERT(state->getTransitions()->size() == 0)
for (auto symbolIndex : Range<ualni>(numSymbols)) {
mTable.set({ stateIndex, symbolIndex }, { Action::REDUCE, state->getStateVal().numArgs() });
}
} else {
for (auto transition : *state->getTransitions()) {
ualni symbolIndex = ualni(transition->getSymbol()) - mRange.mBegin;
ualni targetStateIndex = states.get(transition->getState());
mTable.set({ stateIndex, symbolIndex }, { Action::SHIFT, targetStateIndex });
}
}
stateIndex++;
}
}
private:
Buffer2D<Action> mTable;
Buffer<StackItem> mItems;
Buffer<StackItem*> mStack;
ualni mStartState = 0;
ualni mCurrentState = 0;
Range<ualni> mRange;
};
}

View file

@ -1,181 +0,0 @@
#pragma once
#include "Automata.hpp"
#include "Grammar.hpp"
namespace tp {
class ContextFreeCompiler {
public:
struct SymbolVal {
SymbolVal() = default;
SymbolVal(ualni aId, ualni aStart, ualni aLen) {
id = aId;
start = aStart;
len = aLen;
};
SymbolVal(ualni val) { id = val; }
operator ualni() const { return id; }
bool operator==(const SymbolVal& in) const { return in.id == id; }
SymbolVal& operator=(const SymbolVal& in) = default;
ualni id = 0;
ualni start = 0;
ualni len = 0;
};
struct Item {
const ContextFreeGrammar::Rule* mRule = nullptr;
ualni mAdvanceIdx = 0;
ualni numArgs() const { return 0; }
};
struct Symbol {
String mId;
bool mIsTerminal = false;
};
private:
struct NonTerminal {
Buffer<ContextFreeGrammar::Rule*> rules;
Map<String, NonTerminal*> references;
Map<String, NonTerminal*> referencing;
public:
[[nodiscard]] bool isProductive() const {
for (auto rule : rules) {
if (rule->isProductive()) return true;
}
return false;
}
[[nodiscard]] bool isLooped(Map<String, ualni>& processed, const String& id) const {
for (auto ref : referencing) {
if (processed.presents(ref->key)) return true;
}
processed.put(id, {});
for (auto ref : referencing) {
if (ref->val->isLooped(processed, ref->key)) return true;
}
return false;
}
};
public:
bool compile(const ContextFreeGrammar& grammar, FiniteStateAutomation<SymbolVal, Item>& automata) {
if (!init(grammar)) return false;
return true;
}
[[nodiscard]] const Buffer<Symbol>* getSymbols() const { return &mSymbols; }
[[nodiscard]] SymbolVal getSymbolId(const String& name) const { return mSymbolLookup.get(name); }
private:
bool init(const ContextFreeGrammar& grammar) {
if (!grammar.getRules()->size()) {
return false;
}
for (auto rule : *grammar.getRules()) {
if (!rule->getArgs()->size()) {
return false;
}
}
findNonTerminals(grammar);
for (auto nonTerminal : mNonTerminals) {
for (auto rule : nonTerminal->val.rules) {
for (auto arg : *rule->getArgs()) {
if (arg->isTerminal() || arg->isEpsilon()) continue;
if (!mNonTerminals.presents(arg->getId())) {
printf("Referenced non-terminal '%s' is not defined\n", arg->getId().read());
return false;
}
}
}
}
findAllReferences(grammar);
for (auto nonTerminal : mNonTerminals) {
if (!nonTerminal->val.references.size() && nonTerminal->key != grammar.getStartTerminal()) {
printf("Non-terminal '%s' is defined but not used\n", nonTerminal->key.read());
return false;
}
}
for (auto nonTerminal : mNonTerminals) {
if (!nonTerminal->val.isProductive()) {
printf("Non-terminal '%s' is not productive\n", nonTerminal->val.rules.first()->getId().read());
return false;
}
}
Map<String, ualni> processed;
if (mNonTerminals.get(grammar.getStartTerminal()).isLooped(processed, grammar.getStartTerminal())) {
printf("Note that grammar is looped.\n");
return false;
}
initSymbols(grammar);
return true;
}
void findNonTerminals(const ContextFreeGrammar& grammar) {
for (auto rule : *grammar.getRules()) {
if (!mNonTerminals.presents(rule->getId())) {
mNonTerminals.put(rule->getId(), {});
}
auto nonTerminal = &mNonTerminals.get(rule->getId());
nonTerminal->rules.append(&rule.data());
}
}
void findAllReferences(const ContextFreeGrammar& grammar) {
for (auto nonTerminal : mNonTerminals) {
for (auto rule : nonTerminal->val.rules) {
for (auto arg : *rule->getArgs()) {
if (arg->isTerminal() || arg->isEpsilon()) continue;
NonTerminal* reference = &mNonTerminals.get(arg->getId());
nonTerminal->val.referencing.put(arg->getId(), reference);
reference->references.put(nonTerminal->key, &nonTerminal->val);
}
}
}
}
void initSymbols(const ContextFreeGrammar& grammar) {
for (auto nonTerminal : mNonTerminals) {
mSymbols.append({ nonTerminal->key, false });
mSymbolLookup.put(nonTerminal->key, SymbolVal(mSymbols.size() - 1));
for (auto rule : nonTerminal->val.rules) {
for (auto arg : *rule->getArgs()) {
if (arg->isEpsilon() || arg->isTerminal()) continue;
if (mTerminals.presents(arg->getId())) continue;
mTerminals.put(arg->getId(), {});
mSymbols.append({ nonTerminal->key, true });
mSymbolLookup.put(nonTerminal->key, SymbolVal(mSymbols.size() - 1));
}
}
}
}
private:
Map<String, NonTerminal> mNonTerminals;
Map<String, bool> mTerminals;
Buffer<Symbol> mSymbols;
Map<String, SymbolVal> mSymbolLookup;
};
}

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@ -1,224 +0,0 @@
#pragma once
#include "Buffer.hpp"
#include "LanguageCommon.hpp"
#include "Map.hpp"
#include "Strings.hpp"
namespace tp {
class ContextFreeGrammar {
public:
struct Arg {
friend class Rule;
public:
Arg() = default;
explicit Arg(const String& id, bool terminal = true, bool epsilon = false);
public:
bool operator==(const Arg& in) const;
[[nodiscard]] const String& getId() const;
[[nodiscard]] bool isTerminal() const { return mIsTerminal; }
[[nodiscard]] bool isEpsilon() const { return mIsEpsilon; }
private:
String mId;
bool mIsTerminal = false;
bool mIsEpsilon = false;
};
class Rule {
public:
Rule() = default;
Rule(const String& id, const InitialierList<Arg>& args);
public:
bool operator==(const Rule& in) const;
[[nodiscard]] bool isProductive() const;
[[nodiscard]] const String& getId() const { return mId; }
[[nodiscard]] const Buffer<Arg>* getArgs() const { return &mArgs; }
private:
String mId;
Buffer<Arg> mArgs;
};
public:
ContextFreeGrammar() = default;
public:
void addRule(const Rule& rule);
void addRule(const String& id, const InitialierList<Arg>& args);
void setStart(const String& startRule);
[[nodiscard]] const Buffer<Rule>* getRules() const { return &mRules; }
[[nodiscard]] const String& getStartTerminal() const { return mStartTerminal; }
public:
Buffer<Rule> mRules;
String mStartTerminal;
bool mIsLooped = false;
};
template <typename tAlphabetType, typename tTokType>
class RegularGrammar {
public:
struct Node {
enum Type {
NONE,
ANY,
OR,
IF,
CLASS,
COMPOUND,
REPEAT,
VAL,
} mType = NONE;
explicit Node(Type type) :
mType(type) {}
virtual ~Node() = default;
};
class ValueNode : public Node {
public:
explicit ValueNode(tAlphabetType val) :
mVal(val),
Node(Node::VAL) {}
~ValueNode() override = default;
public:
tAlphabetType mVal;
};
class CompoundNode : public Node {
public:
CompoundNode() :
Node(Node::COMPOUND) {}
CompoundNode(const InitialierList<const Node*>& nodes) :
Node(Node::COMPOUND) {
mSequence = nodes;
}
~CompoundNode() override {
for (auto iter : mSequence) {
delete iter.data();
}
mSequence.clear();
}
public:
Buffer<const Node*> mSequence;
};
class AlternationNode : public Node {
public:
AlternationNode() :
Node(Node::OR) {}
AlternationNode(const Node* a, const Node* b) :
Node(Node::OR) {
mFirst = a;
mSecond = b;
}
~AlternationNode() override {
delete mFirst;
delete mSecond;
}
public:
const Node* mFirst = nullptr;
const Node* mSecond = nullptr;
};
class IfNode : public Node {
public:
IfNode() :
Node(Node::IF) {}
explicit IfNode(const Node* a) :
Node(Node::IF) {
mNode = a;
}
~IfNode() override { delete mNode; }
public:
const Node* mNode = nullptr;
};
class AnyNode : public Node {
public:
AnyNode() :
Node(Node::ANY) {}
~AnyNode() override = default;
};
class RepetitionNode : public Node {
public:
RepetitionNode() :
Node(Node::REPEAT) {}
explicit RepetitionNode(const Node* rep, bool plus = false) :
Node(Node::REPEAT) {
mNode = rep;
mPlus = plus;
}
~RepetitionNode() override { delete mNode; }
public:
Node* mNode = nullptr;
bool mPlus = false;
};
class ClassNode : public Node {
public:
ClassNode() :
Node(Node::CLASS) {}
explicit ClassNode(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) :
Node(Node::CLASS) {
mExclude = exclude;
mRanges = ranges;
}
~ClassNode() override { mRanges.removeAll(); }
public:
Buffer<Range<tAlphabetType>> mRanges;
bool mExclude = false;
};
public:
RegularGrammar() = default;
~RegularGrammar() {
for (auto rule : mRules) {
delete rule->t1;
}
}
void addRule(const Node* node, tTokType id) { mRules.append({ node, id }); }
public:
const Node* seq(const InitialierList<const Node*>& nodes) { return new CompoundNode(nodes); }
const Node* val(tAlphabetType in) { return new ValueNode(in); }
const Node* alt(const Node* a, const Node* b) { return new AlternationNode(a, b); }
const Node* may(const Node* a) { return new IfNode(a); }
const Node* any() { return new AnyNode(); }
const Node* rep(const Node* rep, bool plus = false) { return new RepetitionNode(rep, plus); }
const Node* ranges(const Buffer<Range<tAlphabetType>>& ranges, bool exclude = false) {
return new ClassNode(ranges, exclude);
}
public:
Buffer<Pair<const Node*, tTokType>> mRules;
};
}

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#pragma once
#include "Module.hpp"
namespace tp {
extern ModuleManifest gModuleLanguage;
}

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#pragma once
#include "RegularCompiler.hpp"
#include "RegularAutomata.hpp"
#include "ContextFreeCompiler.hpp"
#include "ContextFreeAutomata.hpp"
namespace tp {
template <typename tAlphabetType, typename tTokenType, tTokenType tInTransition, ualni MinSymbol, ualni MaxSymbol>
class Parser {
typedef RegularGrammar<tAlphabetType, tTokenType> RegularGrammar;
typedef RegularCompiler<tAlphabetType, tTokenType, tInTransition, MinSymbol, MaxSymbol> RegularCompiler;
typedef FiniteStateAutomation<tAlphabetType, tTokenType> RegularGraph;
typedef RegularAutomata<tAlphabetType, tTokenType> RegularAutomata;
// ContextFreeGrammar;
// ContextFreeCompiler;
typedef FiniteStateAutomation<ContextFreeCompiler::SymbolVal, ContextFreeCompiler::Item> ContextFreeGraph;
typedef ContextFreeAutomata<ContextFreeCompiler::SymbolVal, ContextFreeCompiler::Item> ContextFreeAutomata;
public:
struct ParseResult {
bool accepted = false;
const ContextFreeAutomata::StackItem* ast = nullptr;
};
public:
Parser() = default;
public:
bool compileTables(
const ContextFreeGrammar& cfGrammar,
const RegularGrammar& reGrammar,
const Map<String, tTokenType>& contextFreeToRegular
) {
// Compile Regular Grammar
{
RegularGraph graph;
RegularCompiler compiler;
compiler.compile(graph, reGrammar);
graph.makeDeterministic();
mRegularAutomata.construct(graph);
}
// compile context free grammar
{
ContextFreeGraph graph;
ContextFreeCompiler compiler;
compiler.compile(cfGrammar, graph);
graph.makeDeterministic();
mContextFreeAutomata.construct(graph);
// make glue
for (auto symbol : *compiler.getSymbols()) {
auto symbolId = compiler.getSymbolId(symbol->mId);
if (symbol->mIsTerminal) {
auto iter = contextFreeToRegular.presents(symbol->mId);
if (!iter) return false;
mGrammarGlue.put(contextFreeToRegular.getSlotVal(iter), symbolId);
} else {
mAstNames.put(symbolId, symbol->mId);
}
}
}
return true;
}
ParseResult parse(const tAlphabetType* sentence, ualni sentenceLength) {
// get tokens stream
Buffer<ContextFreeCompiler::SymbolVal> tokens;
const tAlphabetType* sentenceIter = sentence;
ualni lengthIter = sentenceLength;
while (lengthIter) {
auto result = mRegularAutomata.accept(sentenceIter, lengthIter);
if (!result.accepted) {
return { false, nullptr };
}
tokens.append(ContextFreeCompiler::SymbolVal(
mGrammarGlue.get(result.state), ualni(sentenceIter - sentence), result.advancedIdx
));
sentenceIter += result.advancedIdx;
lengthIter -= result.advancedIdx;
}
ContextFreeAutomata::AcceptResult result = mContextFreeAutomata.accept(tokens.getBuff(), tokens.size());
return { result.accepted, result.ast };
}
public:
// save load compiled tables
RegularAutomata mRegularAutomata;
ContextFreeAutomata mContextFreeAutomata;
Map<tTokenType, ContextFreeCompiler::SymbolVal> mGrammarGlue;
Map<ContextFreeCompiler::SymbolVal, String> mAstNames;
};
}

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#pragma once
#include "Strings.hpp"
#include "Automata.hpp"
#include "Buffer2D.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType>
class RegularAutomata {
public:
struct AcceptResult {
bool accepted = false;
ualni advancedIdx = 0;
tStateType state = tStateType();
};
public:
RegularAutomata() = default;
AcceptResult accept(const tAlphabetType* stream, ualni size) {
mCurrentState = mStartState;
ualni advancedIdx = 0;
while (advancedIdx < size) {
const tAlphabetType& symbol = *(stream + advancedIdx);
if (!(symbol >= mSymbolRange.mBegin && symbol < mSymbolRange.mEnd)) {
return { false, advancedIdx, {} };
}
mCurrentState = mTable.get({ (ualni) (symbol - mSymbolRange.mBegin), mCurrentState });
if (mCurrentState == mStates.size()) {
return { false, advancedIdx, {} };
}
if (mStates[mCurrentState].first) {
return { true, advancedIdx, mStates[mCurrentState].second };
}
advancedIdx++;
}
return { false, advancedIdx, {} };
}
public:
void construct(const FiniteStateAutomation<tAlphabetType, tStateType>& automata) {
const auto range = automata.getAlphabetRange();
mSymbolRange = { tAlphabetType(range.mBegin), tAlphabetType(range.mEnd) };
auto range_len = ualni(mSymbolRange.mEnd - mSymbolRange.mBegin);
auto sizeX = range_len ? range_len : 1;
auto sizeY = (ualni) (automata.numStates());
mTable.reserve({ sizeX, sizeY });
mTable.assign(automata.numStates());
mStates.reserve(sizeY);
ualni idx = 0;
for (auto state : *automata.getStates()) {
mStates[idx] = { state->isAccepting(), state->getStateVal() };
idx++;
}
idx = 0;
for (auto state : *automata.getStates()) {
if (&state.data() == automata.getStartState()) {
mStartState = mCurrentState = idx;
}
idx++;
}
ualni stateIdx = 0;
for (auto state : *automata.getStates()) {
for (auto transition : *state->getTransitions()) {
ualni stateIdx2 = 0;
for (auto state2 : *automata.getStates()) {
if (transition->getState() == &state2.data()) break;
stateIdx2++;
}
auto const code = transition->getSymbol();
mTable.set({ (ualni) (code - mSymbolRange.mBegin), (ualni) stateIdx }, stateIdx2);
}
stateIdx++;
}
}
private:
Buffer2D<ualni> mTable;
Buffer<Pair<bool, tStateType>> mStates;
ualni mCurrentState = 0;
ualni mStartState = 0;
Range<tAlphabetType> mSymbolRange = { 0, 0 };
};
}

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@ -1,208 +0,0 @@
#pragma once
#include "Grammar.hpp"
#include "Automata.hpp"
namespace tp {
template <typename tAlphabetType, typename tStateType, tStateType tInTransition, ualni tMinSymbol, ualni tMaxSymbol>
class RegularCompiler {
typedef FiniteStateAutomation<tAlphabetType, tStateType> Graph;
typedef typename Graph::State Vertex;
typedef RegularGrammar<tAlphabetType, tStateType> Grammar;
struct Node {
Vertex* left = nullptr;
Vertex* right = nullptr;
};
private:
Graph* mGraph = nullptr;
public:
struct CompileError {
uhalni mRuleIndex = 0;
tStateType mRuleState;
const char* description = nullptr;
[[nodiscard]] bool isError() const { return description; }
};
CompileError mError;
void compile(Graph& graph, const tAlphabetType* regex, tStateType state) {
mGraph = &graph;
compileUtil(regex, state);
}
void compile(Graph& aGraph, const Grammar& grammar) {
mGraph = &aGraph;
auto left = addVertex();
auto right = addVertex();
halni idx = 0;
for (auto rule : grammar.mRules) {
auto node = compileUtil(rule.data().first, rule.data().second);
if (!(node.left && node.right)) {
mError.mRuleIndex = idx;
return;
}
transitionAny(left, node.left);
transitionAny(node.right, right);
idx++;
}
mGraph->setStartState(left);
}
private:
Node compileUtil(const Grammar::Node* astNode, tStateType state) {
auto node = compileNode(astNode, nullptr, nullptr);
node.right->setValue(state);
node.right->setAcceptance(true);
mGraph->setStartState(node.left);
return node;
}
Node compileVal(Grammar::ValueNode* val, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : addVertex();
auto right = aRight ? aRight : addVertex();
transitionVal(left, right, val->mVal);
return { left, right };
}
Node compileAlternation(const Grammar::AlternationNode* alt, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto first_node = compileNode(alt->mFirst, aLeft, aRight);
auto second_node = compileNode(alt->mSecond);
transitionAny(first_node.left, second_node.left);
transitionAny(second_node.right, first_node.right);
return first_node;
}
Node compileAny(const Grammar::AnyNode*, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : addVertex();
auto right = aRight ? aRight : addVertex();
transitionAny(left, right, true);
return { left, right };
}
Node compileRepeat(const Grammar::RepetitionNode* repeat, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
if (repeat->mPlus) {
auto middle = addVertex();
auto left_node = compileNode(repeat->mNode, aLeft, middle);
auto right_node = compileNode(repeat->mNode, middle, aRight);
transitionAny(right_node.right, right_node.left);
transitionAny(right_node.left, right_node.right);
return { left_node.left, right_node.right };
} else {
auto node = compileNode(repeat->mNode, aLeft, aRight);
transitionAny(node.right, node.left);
transitionAny(node.left, node.right);
return node;
}
}
Node compileIf(const Grammar::IfNode* ifNode, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto node = compileNode(ifNode->mNode, aLeft, aRight);
transitionAny(node.left, node.right);
return node;
}
Node compileClass(const Grammar::ClassNode* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
auto left = aLeft ? aLeft : addVertex();
auto right = aRight ? aRight : addVertex();
if (node->mRanges.size() == 1) {
auto const& range = node->mRanges.first();
transitionRange(left, right, { ualni(range.mBegin), ualni(range.mEnd) }, node->mExclude);
return { left, right };
}
for (auto range : node->mRanges) {
auto middle = addVertex();
transitionRange(left, middle, { ualni(range->mBegin), ualni(range->mEnd) }, node->mExclude);
transitionAny(middle, right);
}
return { left, right };
}
Node compileCompound(const Grammar::CompoundNode* compound, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
Vertex* left = nullptr;
Vertex* rigth = nullptr;
ualni idx = 0;
for (auto child : compound->mSequence) {
auto pass_left = idx == 0 ? aLeft : rigth;
auto pass_right = idx == compound->mSequence.size() - 1 ? aRight : nullptr;
auto node = compileNode(child.data(), pass_left, pass_right);
if (!left) left = node.left;
rigth = node.right;
idx++;
}
return { left, rigth };
}
Node compileNode(const Grammar::Node* node, Vertex* aLeft = nullptr, Vertex* aRight = nullptr) {
switch (node->mType) {
case Grammar::Node::CLASS: return compileClass((typename Grammar::ClassNode*) node, aLeft, aRight);
case Grammar::Node::COMPOUND: return compileCompound((typename Grammar::CompoundNode*) node, aLeft, aRight);
case Grammar::Node::IF: return compileIf((typename Grammar::IfNode*) node, aLeft, aRight);
case Grammar::Node::REPEAT: return compileRepeat((typename Grammar::RepetitionNode*) node, aLeft, aRight);
case Grammar::Node::ANY: return compileAny((typename Grammar::AnyNode*) node, aLeft, aRight);
case Grammar::Node::OR: return compileAlternation((typename Grammar::AlternationNode*) node, aLeft, aRight);
case Grammar::Node::VAL: return compileVal((typename Grammar::ValueNode*) node, aLeft, aRight);
case Grammar::Node::NONE: break;
}
ASSERT(0)
return {};
}
void transitionAny(Vertex* from, Vertex* to, bool consumes = false) {
for (auto symbol : Range<ualni>(tMinSymbol, tMaxSymbol)) {
transitionVal(from, to, symbol);
}
}
void transitionVal(Vertex* from, Vertex* to, tAlphabetType val) { mGraph->addTransition(from, to, val); }
void transitionRange(Vertex* from, Vertex* to, Range<ualni> range, bool exclude) {
if (exclude) {
Range<ualni> first = { tMinSymbol, range.mBegin - 1 };
Range<ualni> second = { range.mEnd + 1, tMaxSymbol };
if (first.valid()) {
for (auto symbol : first) {
transitionVal(from, to, symbol);
}
}
if (second.valid()) {
for (auto symbol : second) {
transitionVal(from, to, symbol);
}
}
} else {
for (auto symbol : range) {
transitionVal(from, to, symbol);
}
}
}
Vertex* addVertex() { return mGraph->addState(tInTransition, false); }
};
}

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@ -1,69 +0,0 @@
#pragma once
#include "Parser.hpp"
namespace tp {
// Gives ability to express grammar in the Unified Format as sentence
template <typename tAlphabetType>
class SimpleParser {
enum UGTokens : alni { InTransition = -1, TestSeq };
typedef Parser<tAlphabetType, UGTokens, InTransition, 0, 127> UGParser;
typedef Parser<tAlphabetType, alni, -1, 0, 127> UserParser;
public:
SimpleParser() {
// Grammar for unified grammar format sentence that tables compiled from
// Define Context-Free grammar
ContextFreeGrammar contextFreeGrammar;
{
// use existing CF grammar interface
contextFreeGrammar.addRule("a", { ContextFreeGrammar::Arg("") });
contextFreeGrammar.setStart("a");
}
// Define Regular grammar
RegularGrammar<tAlphabetType, UGTokens> regularGrammar;
{
// this is basically ast from existing tokenizer
regularGrammar.addRule(regularGrammar.seq({ regularGrammar.val('a'), regularGrammar.val('b') }), TestSeq);
}
Map<String, UGTokens> terminalsMap;
terminalsMap.put("TestSeq", TestSeq);
mUnifiedGrammarParser.compileTables(contextFreeGrammar, regularGrammar, terminalsMap);
}
public:
void compileTables(const tAlphabetType* grammar, ualni grammarLength) {
mUnifiedGrammarParser.parse(grammar, grammarLength);
// compile each ast into RegularGrammar and ContextFree Grammar api instructions
ContextFreeGrammar userContextFreeGrammar;
RegularGrammar<tAlphabetType, alni> userRegularGrammar;
// ...
// split ast into RE and CF part
// generate and execute grammar api commands
// use existing tokenizer code to create RE transition matrix
// ...
// compile tables from user grammar
Map<String, alni> terminalsMap;
terminalsMap.put("TestSeq", 0);
mUserParser.compileTables(userContextFreeGrammar, userRegularGrammar, terminalsMap);
}
UserParser::ParseResult parse(const tAlphabetType* grammar, ualni grammarLength) {
return mUserParser.parse(grammar, grammarLength);
}
private:
UGParser mUnifiedGrammarParser;
UserParser mUserParser;
};
}

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@ -1,43 +0,0 @@
#pragma once
// #include "SimpleParser.hpp"
const char* gGrammar = R"(
# Grammar in the CF-RE United Format (Defined by language module)
Rules : {
ScopeList : ScopeList Scope | Scope ;
Scope : \ScopeBegin StatementList \ScopeEnd;
StatementList : StatementList Statement \StatementEnd;
StatementList : Statement \StatementEnd;
Statement : \StatementBody;
}
Terminals : {
Space : " " | "\t" | "\n" | "\r";
ScopeBegin : "{";
ScopeEnd : "}";
StatementEnd : ";";
StatementBody : "a" | "b";
}
Start : Scope;
Ignore : Space;
)";
const char* gSentence = R"(
{}
{ }
{
a;
a ; a ;
}
{
a;
a;
}
)";

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@ -1,45 +0,0 @@
#include "Test.hpp"
/*
using namespace tp;
void testAutomation() {
FiniteStateAutomation<char, int> automata;
auto start = automata.addState(0, false);
auto end = automata.addState(1, true);
automata.addTransition(start, end, 'a');
automata.setStartState(start);
automata.makeDeterministic();
}
void test() {
auto parser = SimpleParser<int1>();
parser.compileTables(gGrammar, String::Logic::calcLength(gGrammar));
auto result = parser.parse(gSentence, String::Logic::calcLength(gSentence));
}
int main() {
tp::ModuleManifest* deps[] = { &tp::gModuleLanguage, nullptr };
tp::ModuleManifest testModule("Test", nullptr, nullptr, deps);
if (!testModule.initialize()) {
return 1;
}
testAutomation();
test();
testModule.deinitialize();
}
*/
int main() { return 0; }

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project(3DEditor)
### ---------------------- Externals --------------------- ###
set(BINDINGS_INCLUDE ../Externals/glfw/include ../Externals)
set(BINDINGS_LIBS glfw Imgui OpenImageDenoise)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp" "./public/*/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/ ${BINDINGS_INCLUDE} ./ext/)
target_link_libraries(${PROJECT_NAME} PUBLIC Widgets RasterRender RayTracer)
target_link_libraries(${PROJECT_NAME} PRIVATE ${BINDINGS_LIBS})
### -------------------------- Applications -------------------------- ###
file(GLOB APP_SOURCES "./applications/*.cpp")
add_executable(3DEditorApp ${APP_SOURCES})
target_link_libraries(3DEditorApp ${PROJECT_NAME})
file(COPY "../RasterRender/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
file(COPY "../Graphics/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
file(COPY "../3DScene/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

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@ -1,31 +0,0 @@
#include "EditorWidget.hpp"
#include "WidgetApplication.hpp"
#include "RootWidget.hpp"
using namespace tp;
class EditorGUI : public WidgetApplication {
public:
EditorGUI() {
auto canvas = this->mGraphics->getCanvas();
mGui = new EditorWidget(canvas, &mEditor);
mEditor.loadDefaults();
setRoot(mGui);
// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 3, 3, 2 }, { 0, 0, 1 });
}
~EditorGUI() override { delete mGui; }
private:
Editor mEditor;
EditorWidget* mGui;
};
int main() {
EditorGUI gui;
gui.run();
}

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@ -1,40 +0,0 @@
#include "Editor.hpp"
#include "OpenImageDenoise/oidn.hpp"
#include <iostream>
using namespace tp;
void Editor::denoise() {
auto& out = mPathTracerBuffers;
// Initialize OIDN device
oidn::DeviceRef device = oidn::newDevice(oidn::DeviceType::CPU);
device.commit();
// Define buffer size
const int channels = 4; // ARGB
const auto size = out.color.size();
// Create the denoising filter
oidn::FilterRef filter = device.newFilter("RT"); // Use the 'RT' filter for path tracing
// Set the input and output buffer (same buffer for in-place denoising)
filter.setImage("color", out.color.getBuff(), oidn::Format::Float3, size.x, size.y, 0, sizeof(float) * channels); // ARGB
filter.setImage("output", out.color.getBuff(), oidn::Format::Float3, size.x, size.y, 0, sizeof(float) * channels); // ARGB
// Set additional parameters if needed
filter.set("hdr", false); // Assuming the input image is not HDR
// Commit the filter
filter.commit();
// Execute the filter
filter.execute();
// Check for errors
const char* errorMessage;
if (device.getError(errorMessage) != oidn::Error::None) {
std::cerr << "Error: " << errorMessage << std::endl;
}
}

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@ -1,140 +0,0 @@
#include "Editor.hpp"
#include "GraphicsApi.hpp"
using namespace tp;
Editor::Editor() {
{ // create path tracer gpu texture
glGenTextures(1, &mPathRenderTexture);
glBindTexture(GL_TEXTURE_2D, mPathRenderTexture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 100, 100, 0, GL_RGBA, GL_FLOAT, nullptr);
glBindTexture(GL_TEXTURE_2D, 0);
}
}
void Editor::renderViewport() {
switch (mRenderType) {
case RenderType::RASTER:
mRasterRenderer.beginRender(mScene, mScene.mRenderSettings.size);
mRasterRenderer.renderDefault(mScene);
if (mActive) mRasterRenderer.renderOutline(mScene.mCamera, *mActive);
mRasterRenderer.endRender();
break;
case RenderType::PATH_TRACER:
{
// TODO : include in render viewport method
// renderPathFrame();
break;
}
default:
break;
}
}
uint4 Editor::getViewportTexID() {
switch (mRenderType) {
case RenderType::PATH_TRACER:
return mPathRenderTexture;
case RenderType::RASTER:
return mRasterRenderer.getRenderBufferID();
default:
return 0;
}
}
void Editor::loadDefaults() {
mScene.load("rsc/scene/script.lua");
mResetCamera = mScene.mCamera;
}
void Editor::setViewportSize(const Vec2F& size) {
if (size.x <= 0 || size.y <= 0) return;
// TODO remove
// mScene.mCamera.rotate(0.01f, 0.0);
mScene.mRenderSettings.size = size;
mRasterRenderer.getRenderBuffer()->resize(size);
mScene.mCamera.setRatio(size.y / size.x);
}
Editor::~Editor() {
glDeleteTextures(1, &mPathRenderTexture);
}
void Editor::renderPathFrame() {
mScene.updateCache();
mPathRenderer.render(mScene, mPathTracerBuffers, mScene.mRenderSettings);
sendBuffersToGPU();
}
void Editor::sendBuffersToGPU() {
glBindTexture(GL_TEXTURE_2D, mPathRenderTexture);
const auto size = mPathTracerBuffers.color.size();
glTexImage2D(
GL_TEXTURE_2D,
0,
GL_RGBA32F,
(GLsizei) size.x,
(GLsizei) size.y,
0,
GL_RGBA,
GL_FLOAT,
mPathTracerBuffers.color.getBuff()
);
glBindTexture(GL_TEXTURE_2D, 0);
}
void Editor::denoisePathRenderBuffers() {
denoise();
sendBuffersToGPU();
}
void Editor::setRenderType(Editor::RenderType type) {
mRenderType = type;
}
void Editor::navigationOrbit(const Vec2F& delta) {
mScene.mCamera.rotate(delta.x, delta.y);
}
void Editor::navigationPan(const Vec2F& pos, const Vec2F& prevPos) {
mScene.mCamera.move(pos, prevPos);
}
void Editor::navigationZoom(halnf factor) {
mScene.mCamera.zoom(factor);
}
void Editor::navigationReset() {
mScene.mCamera = mResetCamera;
// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 1, 5, 1 }, { 0, 0, 1 });
}
void Editor::selectObject(const Vec2F& screenPos) {
mScene.updateCache();
auto dir = (mScene.mCamera.project(screenPos) - mScene.mCamera.getPos()).normalize();
Ray ray = Ray( dir, mScene.mCamera.getPos() );
auto rayCastData = mScene.castRay(ray, 1000);
mActive = rayCastData.obj;
}
Object* Editor::getActiveObject() { return mActive; }
Scene* Editor::getScene() { return &mScene; }

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@ -1,55 +0,0 @@
#pragma once
#include "RayTracer.hpp"
#include "RasterRender.hpp"
namespace tp {
class Editor {
public:
enum class RenderType { RASTER, PATH_TRACER };
public:
Editor();
~Editor();
void loadDefaults();
uint4 getViewportTexID();
void setViewportSize(const Vec2F& size);
void renderViewport();
void renderPathFrame();
void setRenderType(RenderType type);
void denoisePathRenderBuffers();
void navigationOrbit(const Vec2F& delta);
void navigationPan(const Vec2F& pos, const Vec2F& prevPos);
void navigationZoom(halnf factor);
void navigationReset();
void selectObject(const Vec2F& screenPos);
Object* getActiveObject();
Scene* getScene();
private:
void sendBuffersToGPU();
void denoise();
private:
Scene mScene;
Camera mResetCamera;
RenderType mRenderType = RenderType::RASTER;
RasterRender mRasterRenderer;
RayTracer mPathRenderer;
RayTracer::OutputBuffers mPathTracerBuffers;
uint4 mPathRenderTexture = 0;
Object* mActive = nullptr;
};
}

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@ -1,154 +0,0 @@
#include "Widget.hpp"
#include "DockWidget.hpp"
#include "Editor.hpp"
#include "FloatingWidget.hpp"
namespace tp {
class ViewportWidget : public Widget {
public:
explicit ViewportWidget(Canvas* canvas, Editor* editor) {
mEditor = editor;
mImage = canvas->createImageFromTextId(mEditor->getViewportTexID(), { 0, 0 });
mCanvas = canvas;
}
~ViewportWidget() override { mCanvas->deleteImageHandle(mImage); }
void process(const EventHandler& events) override {
mEditor->setViewportSize(getAreaT().size);
}
void draw(Canvas& canvas) override {
mEditor->renderViewport();
canvas.updateTextureID(mImage, mEditor->getViewportTexID());
canvas.drawImage(getArea().relative(), &mImage, PI);
}
public:
Editor* mEditor;
Canvas* mCanvas = nullptr;
Canvas::ImageHandle mImage;
};
class EditorWidget : public DockWidget {
public:
EditorWidget(Canvas* canvas, Editor* editor) :
mViewport(canvas, editor) {
mEditor = editor;
mPanel.setText("Controls");
mPanel.addToMenu(&mNavigationMenu);
mPanel.addToMenu(&mRenderMenu);
dockWidget(&mPanel, DockLayout::RIGHT);
setCenterWidget(&mViewport);
// Render
{
mRenderPathTracer.setText("Render with Path Tracer");
mRenderRaster.setText("Render with Raster");
mRenderDeNoise.setText("Denoise (IntelOpenImage)");
mRenderMenu.addToMenu(&mRenderPathTracer);
mRenderMenu.addToMenu(&mRenderRaster);
mRenderMenu.addToMenu(&mRenderDeNoise);
mRenderMenu.setText("Render");
}
// Navigation
{
mNavigationPan.setText("Pan");
mNavigationOrbit.setText("Orbit");
mNavigationZoom.setText("Zoom");
mNavigationReset.setText("Reset");
mNavigationSelect.setText("Select");
mNavigationMenu.addToMenu(&mNavigationPan);
mNavigationMenu.addToMenu(&mNavigationOrbit);
mNavigationMenu.addToMenu(&mNavigationZoom);
mNavigationMenu.addToMenu(&mNavigationReset);
mNavigationMenu.addToMenu(&mNavigationSelect);
mNavigationMenu.setText("Navigation");
}
mRenderPathTracer.setAction([this]() {
mEditor->renderPathFrame();
mEditor->setRenderType(Editor::RenderType::PATH_TRACER);
});
mRenderRaster.setAction( [this]() { mEditor->setRenderType(Editor::RenderType::RASTER); });
mRenderDeNoise.setAction( [this]() { mEditor->denoisePathRenderBuffers(); });
mNavigationOrbit.setAction( [this]() { mNavigationType = ORBIT; });
mNavigationPan.setAction( [this]() { mNavigationType = PAN; });
mNavigationZoom.setAction( [this](){ mNavigationType = ZOOM; });
mNavigationSelect.setAction( [this](){ mNavigationType = SELECT; });
mNavigationReset.setAction( [this]() { mEditor->navigationReset(); });
}
void process(const EventHandler& events) override {
DockWidget::process(events);
if (auto obj = mEditor->getActiveObject()) { // dummy rotate active object
auto rotator = obj->mTopology.Basis.rotatorDir({1, 1, 1}, 0.1);
obj->mTopology.Basis = rotator * obj->mTopology.Basis;
}
mEditor->getScene()->updateCache();
const auto& activeArea = mViewport.getArea();
auto pointer = events.getPointer();
auto pointerPrev = events.getPointerPrev();
auto pointerRelative = (((pointer - activeArea.pos) / activeArea.size) - 0.5f) * 2;
if (activeArea.isInside(pointer) && events.isDown(InputID::MOUSE1)) {
switch (mNavigationType) {
case ORBIT: mEditor->navigationOrbit(events.getPointerDelta() / activeArea.size * 3); break;
case PAN:
{
auto prevPointerRelative = (((pointerPrev - activeArea.pos) / activeArea.size) - 0.5f) * 2;
mEditor->navigationPan(prevPointerRelative, pointerRelative);
}
break;
case ZOOM: mEditor->navigationZoom(1 + (events.getPointerDelta().y / activeArea.size.y)); break;
case SELECT: mEditor->selectObject(pointerRelative * -1); break;
}
}
}
void draw(Canvas& canvas) override { canvas.rect(getArea().relative(), mBaseColor); }
public:
Editor* mEditor = nullptr;
ViewportWidget mViewport;
FloatingMenu mPanel;
// Controls
FloatingMenu mRenderMenu;
ButtonWidget mRenderPathTracer;
ButtonWidget mRenderRaster;
ButtonWidget mRenderDeNoise;
// Navigation
enum NavigationType { SELECT, ORBIT, PAN, ZOOM } mNavigationType = ORBIT;
FloatingMenu mNavigationMenu;
ButtonWidget mNavigationPan;
ButtonWidget mNavigationOrbit;
ButtonWidget mNavigationZoom;
ButtonWidget mNavigationReset;
ButtonWidget mNavigationSelect;
RGBA mBaseColor;
};
}

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@ -1,13 +0,0 @@
project(3DScene)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp")
file(GLOB HEADERS "./public/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_include_directories(${PROJECT_NAME} PRIVATE ../Externals/)
target_link_libraries(${PROJECT_NAME} PUBLIC Math)
target_link_libraries(${PROJECT_NAME} PRIVATE Lua)

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@ -1,223 +0,0 @@
#include "Scene.hpp"
extern "C" {
#include "lauxlib.h"
#include "lualib.h"
}
#include <filesystem>
#include <utility>
tp::Vec3F tp::Scene::getVec3(lua_State* state, const char* name) {
int stackSize = lua_gettop(state);
// Access the "pos" field and validate it
lua_getfield(state, -1, name);
if (!lua_istable(state, -1) || lua_rawlen(state, -1) != 3) {
throw IOError(std::string("Invalid vec3 named ") + name);
}
// Read the values from the table
float pos[3];
for (int i = 0; i < 3; i++) {
lua_rawgeti(state, -1, i + 1);
if (lua_isnumber(state, -1)) {
pos[i] = lua_tonumber(state, -1);
} else {
throw IOError("vec3 values must be numbers");
}
lua_pop(state, 1); // pop number
}
lua_pop(state, 1); // pop vec3
ASSERT(stackSize == lua_gettop(state))
return { pos[0], pos[1], pos[2] };
}
tp::Vec2F tp::Scene::getVec2(lua_State* state, const char* name) {
int stackSize = lua_gettop(state);
// Access the "pos" field and validate it
lua_getfield(state, -1, name);
if (!lua_istable(state, -1) || lua_rawlen(state, -1) != 2) {
throw IOError(std::string("Invalid vec2 named ") + name);
}
// Read the values from the table
float pos[2];
for (int i = 0; i < 2; i++) {
lua_rawgeti(state, -1, i + 1);
if (lua_isnumber(state, -1)) {
pos[i] = lua_tonumber(state, -1);
} else {
throw IOError("vec3 values must be numbers");
}
lua_pop(state, 1); // pop number
}
lua_pop(state, 1); // pop vec3
ASSERT(stackSize == lua_gettop(state))
return { pos[0], pos[1] };
}
// Function to read a Lua table representing RenderSettings
int readRenderSettings(lua_State* L, tp::RenderSettings& settings) {
lua_getglobal(L, "RenderSettings");
if (!lua_istable(L, -1)) {
printf("RenderSettings is not a table.\n");
return 0; // Error
}
// Read depth field
lua_getfield(L, -1, "depth");
if (lua_isnumber(L, -1)) {
settings.depth = (int) lua_tonumber(L, -1);
} else {
printf("RenderSettings 'depth' field is missing or not a number.\n");
lua_pop(L, 1); // Pop the 'depth' field
return 0; // Error
}
lua_pop(L, 1); // Pop the 'depth' field
// Read spray field
lua_getfield(L, -1, "spray");
if (lua_isnumber(L, -1)) {
settings.spray = (int) lua_tonumber(L, -1);
} else {
printf("RenderSettings 'spray' field is missing or not a number.\n");
lua_pop(L, 1); // Pop the 'spray' field
return 0; // Error
}
lua_pop(L, 1); // Pop the 'spray' field
// Read depth field
lua_getfield(L, -1, "multisampling");
if (lua_isnumber(L, -1)) {
settings.multisampling = (int) lua_tonumber(L, -1);
} else {
printf("RenderSettings 'depth' field is missing or not a number.\n");
lua_pop(L, 1); // Pop the 'depth' field
return 0; // Error
}
lua_pop(L, 1); // Pop the 'depth' field
return 1; // Success
}
// Function to read a Lua table representing a light
int tp::Scene::readLight(lua_State* L, tp::PointLight* light) {
light->pos = getVec3(L, "pos");
lua_getfield(L, -1, "intensity"); // Get the "intensity" field from the light table
if (!lua_isnumber(L, -1)) {
printf("Light is missing the 'intensity' field or it's not a number.\n");
lua_pop(L, 1); // Pop the 'intensity' field
return 0; // Error
}
light->intensity = lua_tonumber(L, -1);
lua_pop(L, 1); // Pop the 'intensity' field
return 1; // Success
}
bool tp::Scene::loadLuaFormat(const std::string& scenePath) {
lua_State* L = luaL_newstate();
luaL_openlibs(L);
namespace fs = std::filesystem;
fs::path fullPath(scenePath);
// Extract the filename
std::string fileName = fullPath.filename().string();
// Remove the filename from the path
fs::path directoryPath = fullPath.remove_filename();
if (luaL_dofile(L, scenePath.c_str()) != 0) {
lua_close(L);
printf("Cant open scene script.\n");
return false;
}
lua_getglobal(L, "Meshes");
if (lua_isstring(L, -1)) {
std::string meshesPath = lua_tostring(L, -1);
directoryPath /= meshesPath;
if (!loadOBJFormat(directoryPath.string())) {
printf("No 'meshes' loaded - check ur .obj path and validate content of .obj .\n");
return false;
}
} else {
printf("No 'meshes' path given.\n");
return false;
}
// --- camera
{
lua_getglobal(L, "Camera");
if (!lua_istable(L, -1)) {
printf("Camera is not a table.\n");
lua_close(L);
return false;
}
Vec3F camPos = getVec3(L, "pos");
Vec3F camTarget = getVec3(L, "target");
Vec3F camUp = getVec3(L, "up");
Vec2F camSize = getVec2(L, "size");
mRenderSettings.size = camSize;
mCamera.lookAtPoint(camTarget, camPos, camUp);
mCamera.setFOV(3.14 / 4);
mCamera.setFar(100);
mCamera.setRatio((tp::halnf) camSize.y / (tp::halnf) camSize.x);
lua_pop(L, 1);
}
// ---------- LIGHTS
{
lua_getglobal(L, "Lights");
if (!lua_istable(L, -1)) {
printf("Lights is not a table.\n");
lua_close(L);
return false; // Error
}
// Read and process each light in the "Lights" table
int numLights = lua_rawlen(L, -1); // Get the number of lights in the table
for (int i = 1; i <= numLights; i++) {
lua_rawgeti(L, -1, i); // Get the i-th element (light) from the table
if (lua_istable(L, -1)) {
tp::PointLight light;
if (!readLight(L, &light)) {
printf("Cant read lights data\n");
lua_close(L);
return false; // Error
}
mLights.append(light);
}
lua_pop(L, 1); // Pop the i-th light table
}
}
// ----------- settings --------------
if (!readRenderSettings(L, mRenderSettings)) {
printf("Cant Read Render Settings");
lua_close(L);
return false; // Error
}
lua_close(L);
return true;
}

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@ -1,86 +0,0 @@
#include "Scene.hpp"
extern "C" {
#include "lauxlib.h"
#include "lualib.h"
}
#include "obj/OBJ_Loader.h"
#include <filesystem>
bool tp::Scene::loadOBJFormat(const std::string& objetsPath) {
using namespace tp;
objl::Loader Loader;
if (!Loader.LoadFile(objetsPath)) {
std::cout << "Failed to Load File. May have failed to find it or it was not an .obj file.\n";
return false;
}
for (auto& curMesh : Loader.LoadedMeshes) {
mObjects.append(Object());
auto object = &mObjects.last();
for (auto& vertex : curMesh.Vertices) {
// printf("{ %f, %f, %f }, \n", vertex.Position.X, vertex.Position.Y, vertex.Position.Z);
object->mTopology.Points.append(Vec3F{ vertex.Position.X, vertex.Position.Y, vertex.Position.Z });
object->mTopology.Normals.append(Vec3F{ vertex.Normal.X, vertex.Normal.Y, vertex.Normal.Z });
}
for (int j = 0; j < curMesh.Indices.size(); j += 3) {
auto idx1 = (uhalni) curMesh.Indices[j];
auto idx2 = (uhalni) curMesh.Indices[j + 1];
auto idx3 = (uhalni) curMesh.Indices[j + 2];
// printf("{ %i, %i, %i },\n", idx1, idx2, idx3);
object->mTopology.Indexes.append(Vec3<uhalni>{ idx1, idx2, idx3 });
}
if (object->mTopology.Normals.size() != object->mTopology.Points.size()) {
printf("Logic error loading normals\n");
}
object->mCache.Source = &object->mTopology;
object->mCache.updateCache();
}
return mObjects.size();
}
const tp::RayCastData& tp::Scene::castRay(const Ray& ray, alnf farVal) {
auto& out = mRayCastData;
out.hit = false;
out.obj = nullptr;
farVal *= farVal;
for (auto obj : mObjects) {
for (auto trig : obj->mCache.TrigCaches) {
if (trig->castRay(ray)) {
auto dist = (TrigCache::getHitPos() - ray.pos).length2();
if (farVal > dist && dist > EPSILON) {
out.trig = &trig.data();
out.hitPos = TrigCache::getHitPos();
out.obj = &obj.data();
out.hit = true;
farVal = dist;
}
}
}
}
return mRayCastData;
}
void tp::Scene::updateCache() {
for (auto obj : mObjects) {
obj->mCache.updateCache();
}
}

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@ -1,14 +0,0 @@
#include "Scene.hpp"
bool tp::Scene::load(const std::string& scenePath) {
try {
auto res = loadLuaFormat(scenePath);
if (!res) throw IOError("Failed loading lua script");
} catch (const IOError& err) {
printf("Failed loading scene : %s\n", err.description.c_str());
return false;
}
return true;
}

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@ -1,90 +0,0 @@
#pragma once
#include "Topology.hpp"
#include "Buffer2D.hpp"
#include "Camera.hpp"
#include <string>
struct lua_State;
namespace tp {
struct RenderSettings {
uhalni depth = 2;
uhalni spray = 1;
ualni multisampling = 1;
Vec2<ualni> size;
};
class GPUBuffers {
public:
GPUBuffers() = default;
virtual ~GPUBuffers() = default;
virtual void drawCall() = 0;
};
class Object {
public:
Object() = default;
~Object() {
delete mGUPBuffers;
};
public:
Topology mTopology;
TopologyCache mCache;
GPUBuffers* mGUPBuffers = nullptr;
};
struct PointLight {
Vec3F pos;
halnf fallOut = 1.f;
halnf intensity = 1.f;
};
struct RayCastData {
Object* obj = nullptr;
TrigCache* trig = nullptr;
Vec3F hitPos = { 0, 0, 0 };
bool hit = false;
bool inv = false;
};
class Scene {
struct IOError : public std::exception {
explicit IOError(std::string in) :
description(std::move(in)) {}
std::string description;
};
public:
Scene() = default;
bool load(const std::string& scenePath);
bool loadLuaFormat(const std::string& scenePath);
bool loadOBJFormat(const std::string& objectsPath);
const RayCastData& castRay(const Ray& ray, alnf farVal);
void updateCache();
private:
Vec3F getVec3(lua_State* state, const char* name);
Vec2F getVec2(lua_State* state, const char* name);
int readLight(lua_State* L, tp::PointLight* light);
public:
Buffer<Object> mObjects;
Buffer<PointLight> mLights;
Camera mCamera;
RenderSettings mRenderSettings;
RayCastData mRayCastData;
};
}

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@ -1,20 +0,0 @@
# Blender MTL File: 'scene.blend'
# Material Count: 2
newmtl Material
Ns 323.999994
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
newmtl None
Ns 500
Ka 0.8 0.8 0.8
Kd 0.8 0.8 0.8
Ks 0.8 0.8 0.8
d 1
illum 2

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@ -1,112 +0,0 @@
# Blender v3.0.1 OBJ File: 'scene.blend'
# www.blender.org
mtllib meshes.mtl
o Cube
v -1.039076 1.039076 1.792917
v -1.039076 1.039076 -1.285234
v 1.039076 1.039076 1.792917
v 1.039076 1.039076 -1.285234
v -1.039076 -1.039076 1.792917
v -1.039076 -1.039076 -1.285234
v 1.039076 -1.039076 1.792917
v 1.039076 -1.039076 -1.285234
vt 0.625000 0.500000
vt 0.625000 0.750000
vt 0.875000 0.750000
vt 0.875000 0.500000
vt 0.375000 0.750000
vt 0.375000 1.000000
vt 0.625000 1.000000
vt 0.375000 0.000000
vt 0.375000 0.250000
vt 0.625000 0.250000
vt 0.625000 0.000000
vt 0.125000 0.500000
vt 0.125000 0.750000
vt 0.375000 0.500000
vn 0.0000 0.0000 -1.0000
vn -1.0000 0.0000 0.0000
vn 0.0000 1.0000 0.0000
vn 0.0000 0.0000 1.0000
vn 1.0000 0.0000 0.0000
usemtl Material
s off
f 1/1/1 3/2/1 7/3/1 5/4/1
f 4/5/2 8/6/2 7/7/2 3/2/2
f 8/8/3 6/9/3 5/10/3 7/11/3
f 6/12/4 8/13/4 4/5/4 2/14/4
f 6/9/5 2/14/5 1/1/5 5/10/5
o Cube.001
v 0.411013 -0.208216 -1.264212
v 0.411013 -0.208216 -0.612621
v -0.208216 -0.411013 -1.264212
v -0.208216 -0.411013 -0.612621
v 0.208216 0.411013 -1.264212
v 0.208216 0.411013 -0.612621
v -0.411013 0.208216 -1.264212
v -0.411013 0.208216 -0.612621
vt 0.375000 0.000000
vt 0.625000 0.000000
vt 0.625000 0.250000
vt 0.375000 0.250000
vt 0.625000 0.500000
vt 0.375000 0.500000
vt 0.625000 0.750000
vt 0.375000 0.750000
vt 0.625000 1.000000
vt 0.375000 1.000000
vt 0.125000 0.500000
vt 0.125000 0.750000
vt 0.875000 0.500000
vt 0.875000 0.750000
vn 0.3112 -0.9503 0.0000
vn -0.9503 -0.3112 0.0000
vn -0.3112 0.9503 0.0000
vn 0.9503 0.3112 0.0000
vn 0.0000 0.0000 -1.0000
vn 0.0000 0.0000 1.0000
usemtl None
s off
f 9/15/6 10/16/6 12/17/6 11/18/6
f 11/18/7 12/17/7 16/19/7 15/20/7
f 15/20/8 16/19/8 14/21/8 13/22/8
f 13/22/9 14/21/9 10/23/9 9/24/9
f 11/25/10 15/20/10 13/22/10 9/26/10
f 16/19/11 12/27/11 10/28/11 14/21/11
o Cube.002
v -0.351718 -0.467100 -0.602050
v -0.351718 -0.467100 0.049542
v -0.800825 0.004996 -0.602050
v -0.800825 0.004996 0.049542
v 0.120377 -0.017993 -0.602050
v 0.120377 -0.017993 0.049542
v -0.328730 0.454103 -0.602050
v -0.328730 0.454103 0.049542
vt 0.375000 0.000000
vt 0.625000 0.000000
vt 0.625000 0.250000
vt 0.375000 0.250000
vt 0.625000 0.500000
vt 0.375000 0.500000
vt 0.625000 0.750000
vt 0.375000 0.750000
vt 0.625000 1.000000
vt 0.375000 1.000000
vt 0.125000 0.500000
vt 0.125000 0.750000
vt 0.875000 0.500000
vt 0.875000 0.750000
vn -0.7245 -0.6892 0.0000
vn -0.6892 0.7245 0.0000
vn 0.7245 0.6892 0.0000
vn 0.6892 -0.7245 0.0000
vn 0.0000 0.0000 -1.0000
vn 0.0000 0.0000 1.0000
usemtl None
s off
f 17/29/12 18/30/12 20/31/12 19/32/12
f 19/32/13 20/31/13 24/33/13 23/34/13
f 23/34/14 24/33/14 22/35/14 21/36/14
f 21/36/15 22/35/15 18/37/15 17/38/15
f 19/39/16 23/34/16 21/36/16 17/40/16
f 24/33/17 20/41/17 18/42/17 22/35/17

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@ -1,26 +0,0 @@
Meshes = "meshes.obj"
Camera = {
pos = { 0, 5, 0 },
target = { 0, 0, 0 },
up = { 0, 0, 1 },
size = { 600, 800 },
}
Lights = {
{
pos = { -0.5, 3.5, 1 },
intensity = 1
},
{
pos = { 0, 0, 1 },
intensity = 0.5
},
}
RenderSettings = {
depth = 1,
spray = 1,
multisampling = 1,
}

20
Allocators/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.2)
set(CMAKE_CXX_STANDARD 23)
project(Allocator)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_link_libraries(${PROJECT_NAME} PUBLIC Utils)
### -------------------------- Tests -------------------------- ###
enable_testing()
add_executable(${PROJECT_NAME}Tests ${CMAKE_CURRENT_SOURCE_DIR}/tests/Tests.cpp)
target_link_libraries(${PROJECT_NAME}Tests ${PROJECT_NAME})
add_test(${PROJECT_NAME} ${PROJECT_NAME}Tests)
install(TARGETS ${PROJECT_NAME} LIBRARY DESTINATION ${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}/lib)

42
Allocators/README.md Normal file
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# Profiling
## Memory Leaks
Example program with memory leaks:
```c++
#include "allocators.h"
void test_call22() { new int; }
void test_call21() { new float; }
void test_call11() {
test_call21();
test_call22();
}
int main(char argc, char* argv[]) {
tp::ModuleManifest* ModuleDependencies[] = { &tp::gModuleAllocator, NULL };
tp::ModuleManifest TestModule("Test", NULL, NULL, ModuleDependencies);
TestModule.initialize();
test_call11();
TestModule.deinitialize();
}
```
If memory leaks were detected it will be loged in the output console.
![image](https://user-images.githubusercontent.com/63184036/222794298-3f238de4-c0b8-41fa-b7ec-c0c675da8f05.png)
Also debug.memleaks binary will be generated in the working directory that can be viewved with MemLeaks Viewver.
![image](https://user-images.githubusercontent.com/63184036/222793169-a405effe-72be-42fc-b375-bb06dce0a735.png)
## Memory Usage Analisys
Currently outdated
## Benchmarks
Currently outdated

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@ -0,0 +1,21 @@
#include "Allocators.hpp"
static tp::ModuleManifest* sModuleDependencies[] = { &tp::gModuleBase, NULL };
tp::ModuleManifest tp::gModuleAllocator = ModuleManifest("Allocators", NULL, NULL, sModuleDependencies);
void* operator new(size_t aSize) { return tp::HeapAllocGlobal::allocate(aSize); }
void* operator new[](size_t aSize) { return tp::HeapAllocGlobal::allocate(aSize); }
void operator delete(void* aPtr) { tp::HeapAllocGlobal::deallocate(aPtr); }
void operator delete[](void* aPtr) { tp::HeapAllocGlobal::deallocate(aPtr); }
void* operator new(size_t aSize, tp::HeapAlloc& aAlloc) { return aAlloc.allocate(aSize); }
void* operator new[](size_t aSize, tp::HeapAlloc& aAlloc) { return aAlloc.allocate(aSize); }
void operator delete(void* aPtr, tp::HeapAlloc& aAlloc) { aAlloc.deallocate(aPtr); }
void operator delete[](void* aPtr, tp::HeapAlloc& aAlloc) { aAlloc.deallocate(aPtr); }
void* operator new(size_t aSize, tp::HeapAllocGlobal& aAlloc) { return aAlloc.allocate(aSize); }
void* operator new[](size_t aSize, tp::HeapAllocGlobal& aAlloc) { return aAlloc.allocate(aSize); }
void operator delete(void* aPtr, tp::HeapAllocGlobal& aAlloc) { aAlloc.deallocate(aPtr); }
void operator delete[](void* aPtr, tp::HeapAllocGlobal& aAlloc) { aAlloc.deallocate(aPtr); }

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/*
*
* Implementation uses embedded one-directional linked list to track free blocks.
* The embedded part ensures that there is no memory overhead on block specifically.
* Linked list is initialized iteratively on each allocation if it has not been already.
* Allocating:
* 1) updating list entry to stored in the entry itself next free pointer
* 2) returning entry before (1).
*
* Deallocating:
* 1) assigning list entry value to the deleted block
* 2) updating list entry to that block.
*
*/
#include "ChunkAllocator.hpp"
#include "PrivateConfig.hpp"
#include "HeapAllocatorGlobal.hpp"
using namespace tp;
enum : ualni {
ALIGNED_SIZE = ENV_ALNI_SIZE_B,
WRAP_SIZE_ALN = MEM_WRAP_SIZE,
WRAP_SIZE = WRAP_SIZE_ALN * ALIGNED_SIZE,
WRAP_VAL = MEM_WRAP_FILL_VAL,
CLEAR_ALLOC_VAL = MEM_CLEAR_ON_ALLOC_VAL,
CLEAR_DEALLOC_VAL = MEM_CLEAR_ON_DEALLOC_VAL,
};
ChunkAlloc::ChunkAlloc(ualni aBlockSize, void* aMemory, ualni aMemSize) {
auto const temp = aBlockSize / ALIGNED_SIZE;
mBSize = ((aBlockSize % ALIGNED_SIZE) ? temp + 1 : temp) + WRAP_SIZE_ALN * 2;
mBuff = (ualni*) aMemory;
mNBlocks = (aMemSize / ALIGNED_SIZE) / mBSize;
mNFreeBlocks = mNBlocks;
}
ChunkAlloc::ChunkAlloc(ualni aBlockSize, ualni aNBlocks) {
auto const temp = aBlockSize / ALIGNED_SIZE;
mBSize = ((aBlockSize % ALIGNED_SIZE) ? temp + 1 : temp) + WRAP_SIZE_ALN * 2;
mNBlocks = aNBlocks;
mNFreeBlocks = mNBlocks;
mBuff = (ualni*)HeapAllocGlobal::allocate(mNBlocks * mBSize * ALIGNED_SIZE);
mOwnBuff = true;
}
void* ChunkAlloc::allocate() {
ASSERT(mNFreeBlocks && "Out Of Memory");
// 1) PreInitialize blocks
if (mNInitBlocks < mNBlocks) {
*(mBuff + mNInitBlocks * mBSize) = (ualni)(mBuff + (mNInitBlocks++) * mBSize);
}
// 2) Find free block and update next free block
auto data = mNextBlock;
mNextBlock = (ualni*)(*data);
mNFreeBlocks--;
#ifdef MEM_DEBUG
// 3) Fill Wrap and offset data
auto wrap_top = data;
data += WRAP_SIZE_ALN;
auto wrap_bottom = data + mBSize;
memsetv(wrap_top, WRAP_SIZE, WRAP_VAL);
memsetv(wrap_bottom, WRAP_SIZE, WRAP_VAL);
// 4) Clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(data, mBSize * ALIGNED_SIZE, CLEAR_ALLOC_VAL);
#endif
#endif
return data;
}
void ChunkAlloc::deallocate(void* aPtr) {
auto block = (ualni*)aPtr;
#ifdef MEM_DEBUG
// 3) Check Wrap and offset data
auto wrap_bottom = block + mBSize;
auto wrap_top = block - WRAP_SIZE_ALN;
block = wrap_top;
// 3) Check the wrap
RelAssert(memequalv(wrap_top, WRAP_SIZE, WRAP_VAL) && memequalv(wrap_bottom, WRAP_SIZE, WRAP_VAL) && "Allocated Block Wrap Corrupted!");
// 4) Clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(aPtr, mBSize * ALIGNED_SIZE, CLEAR_DEALLOC_VAL);
#endif
#endif
(*block) = (ualni)mNextBlock;
mNextBlock = block;
mNFreeBlocks++;
}
bool ChunkAlloc::isFull() const { return !mNFreeBlocks; }
bool ChunkAlloc::isEmpty() const { return mNFreeBlocks == mNBlocks; }
ChunkAlloc::~ChunkAlloc() {
// TODO : check for leaks
if (mOwnBuff) {
HeapAllocGlobal::deallocate(mBuff);
}
}

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#include "HeapAllocator.hpp"
#include "HeapAllocatorGlobal.hpp"
#include "PrivateConfig.hpp"
#include <stddef.h>
#include <cstdlib>
using namespace tp;
#if not defined(MEM_DEBUG)
// ----------------------- Release Implementation ---------------------------- //
void* HeapAlloc::allocate(ualni aBlockSize) { return malloc(aBlockSize); }
void HeapAlloc::deallocate(void* aPtr) { free(aPtr); }
HeapAlloc::~HeapAlloc() {}
#else
namespace tp {
struct MemHeadLocal {
MemHeadLocal* mPrev;
MemHeadLocal* mNext;
};
};
void* HeapAlloc::allocate(ualni aBlockSize) {
auto head = (MemHeadLocal*) HeapAllocGlobal::allocate(aBlockSize + sizeof(MemHeadLocal));
auto out = head + 1;
mNumAllocations++;
if (mEntry) {
head->mNext = mEntry->mNext;
head->mPrev = mEntry->mPrev;
if (mEntry->mNext) mEntry->mNext->mPrev = head;
if (mEntry->mPrev) mEntry->mPrev->mNext = head;
}
else {
head->mNext = nullptr;
head->mPrev = nullptr;
}
mEntry = head;
return out;
}
void HeapAlloc::deallocate(void* aPtr) {
auto head = ((MemHeadLocal*)(aPtr)) - 1;
mNumAllocations--;
if (mEntry->mNext) mEntry->mNext->mPrev = mEntry->mPrev;
if (mEntry->mPrev) mEntry->mPrev->mNext = mEntry->mNext;
if (head == mEntry) {
if (mEntry->mNext) {
mEntry = mEntry->mNext;
}
else {
mEntry = mEntry->mPrev;
}
}
HeapAllocGlobal::deallocate(head);
}
HeapAlloc::~HeapAlloc() {
if (mNumAllocations) {
DEBUG_BREAK("Destruction of not freed Allocator");
#ifdef MEM_STACK_TRACE
// TODO : log leaks and free them up
#endif
}
}
#endif

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#include "HeapAllocatorGlobal.hpp"
#include "PrivateConfig.hpp"
#include "Debugging.hpp"
#include <stddef.h>
#include <cstdlib>
using namespace tp;
#if not defined(MEM_DEBUG)
// ----------------------- Release Implementation ---------------------------- //
void* HeapAllocGlobal::allocate(ualni aBlockSize) { return malloc(aBlockSize); }
void HeapAllocGlobal::deallocate(void* aPtr) { free(aPtr); }
HeapAllocGlobal::~HeapAllocGlobal() = default;
#else
tp::MemHead* tp::HeapAllocGlobal::mEntry = nullptr;
tp::ualni tp::HeapAllocGlobal::mNumAllocations = 0;
// ----------------------- Debug Implementation ---------------------------- //
// |----------------|
// | MemHead |
// |----------------|
// | wrap top |
// |----------------| - Allocated Block Layout
// | data |
// |----------------|
// | wrap bottom |
// |----------------|
namespace tp {
struct MemHead {
MemHead* mPrev;
MemHead* mNext;
ualni mBlockSize;
#ifdef MEM_STACK_TRACE
CallStackSnapshots::StackShapshot mCallStack;
#endif
};
};
enum : ualni {
ALIGNED_SIZE = ENV_ALNI_SIZE_B,
WRAP_SIZE = MEM_WRAP_SIZE * ALIGNED_SIZE,
WRAP_VAL = MEM_WRAP_FILL_VAL,
HEAD_SIZE = sizeof(MemHead),
CLEAR_ALLOC_VAL = MEM_CLEAR_ON_ALLOC_VAL,
CLEAR_DEALLOC_VAL = MEM_CLEAR_ON_DEALLOC_VAL,
};
void* HeapAllocGlobal::allocate(ualni aBlockSize) {
static_assert(HEAD_SIZE % ALIGNED_SIZE == 0, "Heap Allocator Configuration Error");
if (aBlockSize % ALIGNED_SIZE) {
aBlockSize = (aBlockSize / ALIGNED_SIZE + 1) * ALIGNED_SIZE;
}
// 1) Allocate the block
auto head = (MemHead*)malloc(aBlockSize + WRAP_SIZE * 2 + HEAD_SIZE);
auto wrap_top = (int1*)(head + 1);
auto data = wrap_top + WRAP_SIZE;
auto wrap_bottom = data + aBlockSize;
if (!head) { return nullptr; }
head->mBlockSize = aBlockSize;
// 2) Link with existing blocks
mNumAllocations++;
if (mEntry) {
head->mNext = mEntry->mNext;
head->mPrev = mEntry->mPrev;
if (mEntry->mNext) mEntry->mNext->mPrev = head;
if (mEntry->mPrev) mEntry->mPrev->mNext = head;
}
else {
head->mNext = nullptr;
head->mPrev = nullptr;
}
mEntry = head;
// 3) Wrap fill
memsetv(wrap_top, WRAP_SIZE, WRAP_VAL);
memsetv(wrap_bottom, WRAP_SIZE, WRAP_VAL);
// 4) Trace the stack
#ifdef MEM_STACK_TRACE
head->mCallStack = gCallStackSnapshots.capture();
#endif
// 5) clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(data, aBlockSize, CLEAR_ALLOC_VAL);
#endif
return data;
}
void HeapAllocGlobal::deallocate(void* aPtr) {
// 1) Restore the pointers
auto head = ((MemHead*)(aPtr)) - 1;
auto wrap_top = (int1*)(head + 1);
auto data = wrap_top + WRAP_SIZE;
auto wrap_bottom = data + head->mBlockSize;
// 2) Unlink with blocks
mNumAllocations--;
if (mEntry->mNext) mEntry->mNext->mPrev = mEntry->mPrev;
if (mEntry->mPrev) mEntry->mPrev->mNext = mEntry->mNext;
if (head == mEntry) {
if (mEntry->mNext) {
mEntry = mEntry->mNext;
}
else {
mEntry = mEntry->mPrev;
}
}
// 3) Check the wrap
RelAssert(memequalv(wrap_top, WRAP_SIZE, WRAP_VAL) && memequalv(wrap_bottom, WRAP_SIZE, WRAP_VAL) && "Allocated Block Wrap Corrupted!");
// 4) clear data
#ifdef MEM_CLEAR_ON_ALLOC
memsetv(data, head->mBlockSize, CLEAR_DEALLOC_VAL);
#endif
// 5) free the block
free(aPtr);
}
HeapAllocGlobal::~HeapAllocGlobal() {
// 1) Check for not deallocated memory
if (mNumAllocations) {
DEBUG_BREAK("Destruction of not freed Allocator");
#ifdef MEM_STACK_TRACE
// TODO: log leaks
#endif
}
}
#endif

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/*
*
Implementation:
* Adding chunk pointer to each chunk to form one-directional list that keeps track of free chunk
* Storing ordered pointers to chunks in order to find desired chunk from delete pointer on de-allocation in log time
*
* Allocations:
* 1) allocate with chunk stored in list entry
* 2) ...
*
* De-allocations:
* 1) binary-search with delete pointer to find desired chunk
* 2) ...
*
*/
#include "Allocators.hpp"
#include "PrivateConfig.hpp"
void tp::PoolAlloc::Chunks::add(Chunk* aChunk) {
// ensure order
auto smaller_address = findUtil(mBuff, mBuff + mUsedLen, aChunk);
for (auto iter = mBuff + mUsedLen; iter != smaller_address; iter--) { *(iter + 1) = *iter; }
*(smaller_address + 1) = aChunk;
mUsedLen++;
// check for buff overflow
if (mUsedLen == mLen) {
auto prevBuff = mBuff;
mBuff = (Chunk**) HeapAllocGlobal::allocate(sizeof(Chunk*) * mLen * 2);
memcp(mBuff, prevBuff, sizeof(Chunk*) * mUsedLen);
mLen *= 2;
HeapAllocGlobal::deallocate(prevBuff);
}
}
void tp::PoolAlloc::Chunks::remove(Chunk* aChunk) {
// ensure order
auto del_address = findUtil(mBuff, mBuff + mUsedLen, aChunk);
for (auto iter = del_address; iter != mBuff + mUsedLen; iter++) { *iter = *(iter + 1); }
mUsedLen--;
// check for buff low usage
if ((halnf)mUsedLen / (halnf)mLen < 0.25f) {
auto prevBuff = mBuff;
mBuff = (Chunk**)HeapAllocGlobal::allocate(sizeof(Chunk*) * mLen / 2);
memcp(mBuff, prevBuff, sizeof(Chunk*) * mUsedLen);
mLen /= 2;
HeapAllocGlobal::deallocate(prevBuff);
}
}
tp::PoolAlloc::Chunk* tp::PoolAlloc::Chunks::find(void* aPtr) {
return *findUtil(mBuff, mBuff + mUsedLen, aPtr);
}
tp::PoolAlloc::Chunk* tp::PoolAlloc::Chunks::findNotFull() {
for (ualni idx = 0; idx < mUsedLen; idx++) {
if (!mBuff[idx]->isFull()) {
return mBuff[idx];
}
}
return nullptr;
}
tp::PoolAlloc::Chunk** tp::PoolAlloc::Chunks::findUtil(Chunk** aLeft, Chunk** aRight, void* aPtr) {
auto range = ualni(aRight - aLeft);
if (range == 1) { return aLeft; }
auto middle = aLeft + range / 2;
return (aPtr > *middle) ? findUtil(middle, aRight, aPtr) : findUtil(aLeft, middle, aPtr);
}
tp::PoolAlloc::PoolAlloc(ualni aBlockSize, ualni aChunkSize) : mBlockSize(aBlockSize), mChunkSize(aChunkSize) {}
void* tp::PoolAlloc::allocate() {
if (!mFreeChunk || mFreeChunk->isFull()) {
auto new_free_chunk = mChunks.findNotFull();
if (!new_free_chunk) {
new_free_chunk = new ((Chunk*)HeapAllocGlobal::allocate(sizeof(Chunk))) Chunk(mBlockSize, mChunkSize);
ASSERT(new_free_chunk);
mChunks.add(new_free_chunk);
if (mFreeChunk) {
new_free_chunk->mNext = mFreeChunk->mNext;
new_free_chunk->mPrev = mFreeChunk->mPrev;
if (mFreeChunk->mNext) mFreeChunk->mNext->mPrev = new_free_chunk;
if (mFreeChunk->mPrev) mFreeChunk->mPrev->mNext = new_free_chunk;
}
else {
new_free_chunk->mNext = nullptr;
new_free_chunk->mPrev = nullptr;
}
mFreeChunk = new_free_chunk;
}
}
return mFreeChunk->allocate();
}
void tp::PoolAlloc::deallocate(void* aPtr) {
auto chunk = mChunks.find(aPtr);
chunk->deallocate(aPtr);
if (mFreeChunk->isEmpty()) {
Chunk* new_chunk = nullptr;
for (ualni idx = 0; idx < mChunks.mUsedLen; idx++) {
if (!mChunks.mBuff[idx]->isFull() && new_chunk != mFreeChunk) {
new_chunk = mChunks.mBuff[idx];
}
}
if (new_chunk) {
if (mFreeChunk->mNext) mFreeChunk->mNext->mPrev = mFreeChunk->mPrev;
if (mFreeChunk->mPrev) mFreeChunk->mPrev->mNext = mFreeChunk->mNext;
mChunks.remove(mFreeChunk);
HeapAllocGlobal::deallocate(mFreeChunk);
mFreeChunk = new_chunk;
}
}
}
tp::PoolAlloc::~PoolAlloc() = default;

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#pragma once
#define MEM_WRAP_SIZE 8 // Wrapping Size in aligned units
#define MEM_WRAP_FILL_VAL 0xBB // Wrapping Fill Value
#define MEM_CLEAR_ON_ALLOC // Clear data on allocation
#define MEM_CLEAR_ON_DEALLOC // Clear data on free
#define MEM_CLEAR_ON_DEALLOC_VAL 0xAA // Clear data on free
#define MEM_CLEAR_ON_ALLOC_VAL 0xCC // Clear data on free
#define MEM_STACK_TRACE // Save stack on allocation call
#define MEM_STACK_TRACE_MAX_DEPTH 32 // Call stack max depth

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#pragma once
#include "Module.hpp"
#include "HeapAllocatorGlobal.hpp"
#include "HeapAllocator.hpp"
#include "ChunkAllocator.hpp"
#include "PoolAllocator.hpp"
namespace tp {
extern ModuleManifest gModuleAllocator;
};
inline void* operator new(std::size_t aSize, void* aWhere) noexcept { return aWhere; }
void* operator new(std::size_t aSize);
void* operator new[](std::size_t aSize);
void operator delete(void* aPtr);
void operator delete[](void* aPtr);
void* operator new(std::size_t aSize, tp::HeapAlloc& aAlloc);
void* operator new[](std::size_t aSize, tp::HeapAlloc& aAlloc);
void operator delete(void* aPtr, tp::HeapAlloc& aAlloc);
void operator delete[](void* aPtr, tp::HeapAlloc& aAlloc);
void* operator new(std::size_t aSize, tp::HeapAllocGlobal& aAlloc);
void* operator new[](std::size_t aSize, tp::HeapAllocGlobal& aAlloc);
void operator delete(void* aPtr, tp::HeapAllocGlobal& aAlloc);
void operator delete[](void* aPtr, tp::HeapAllocGlobal& aAlloc);

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#pragma once
#include "Environment.hpp"
namespace tp {
// Chunk Allocator
// Constant time allocations and de-allocations in any order.
// Memory blocks are fixed in size and number of blocks can not exceed given parameter.
struct ChunkAlloc {
ChunkAlloc(ualni aBlockSize, void* aMemory, ualni aMemSize);
ChunkAlloc(ualni aBlockSize, ualni aNBlocks);
void* allocate();
void deallocate(void* aPtr);
[[nodiscard]] bool isFull() const;
[[nodiscard]] bool isEmpty() const;
~ChunkAlloc();
private:
ualni mBSize; // Size of data in aligned units
ualni mNBlocks;
ualni* mBuff = nullptr;
ualni* mNextBlock = nullptr;
ualni mNFreeBlocks;
ualni mNInitBlocks = 0;
bool mOwnBuff = false;
};
};

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#pragma once
#include "Environment.hpp"
namespace tp {
struct HeapAlloc {
#ifdef MEM_DEBUG
ualni mNumAllocations = 0;
struct MemHeadLocal* mEntry = nullptr;
#endif
void* allocate(ualni aBlockSize);
void deallocate(void* aPtr);
~HeapAlloc();
};
};

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#pragma once
#include "Module.hpp"
namespace tp {
struct HeapAllocGlobal {
#ifdef MEM_DEBUG
static ualni mNumAllocations;
static struct MemHead* mEntry;
#endif
static void* allocate(ualni aBlockSize);
static void deallocate(void* aPtr);
~HeapAllocGlobal();
};
};

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#pragma once
#include "HeapAllocatorGlobal.hpp"
namespace tp {
struct PickAlloc {
PickAlloc();
void* allocate(ualni aBlockSize);
void deallocate(void* aPtr);
~PickAlloc();
};
};

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#pragma once
#include "ChunkAllocator.hpp"
namespace tp {
// Pool Allocator
// Overcomes chunk allocator fixed number of max allocations
struct PoolAlloc {
PoolAlloc(ualni aBlockSize, ualni aChunkSize);
void* allocate();
void deallocate(void* aPtr);
~PoolAlloc();
private:
struct Chunk : public ChunkAlloc {
Chunk(ualni aBlockSize, ualni aChunlSize) : ChunkAlloc(aBlockSize, aChunlSize) {}
Chunk* mNext = NULL;
Chunk* mPrev = NULL;
};
struct Chunks {
void add(Chunk*);
void remove(Chunk*);
Chunk* find(void* aPtr);
Chunk* findNotFull();
Chunk** mBuff = NULL;
ualni mUsedLen = 0;
ualni mLen = 0;
private:
Chunk** findUtil(Chunk** aLeft, Chunk** aRight, void* aPtr);
};
Chunks mChunks;
Chunk* mFreeChunk = NULL;
ualni mBlockSize;
ualni mChunkSize;
};
};

302
Allocators/tests/Tests.cpp Normal file
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#include "Allocators.hpp"
#include <math.h>
#include <stdio.h>
int main() {
tp::ModuleManifest* ModuleDependencies[] = { &tp::gModuleAllocators, NULL };
tp::ModuleManifest TestModule("Test", NULL, NULL, ModuleDependencies);
if (!TestModule.initialize()) {
return 1;
}
tp::HeapAllocGlobal alloc;
int* val = new(alloc) int();
delete(alloc, val);
}
struct test_struct {
tp::alni val = 0;
test_struct() { val = 1; }
~test_struct() { val = -1; }
bool operator==(const test_struct& in) { return in.val == val; }
};
template <tp::alni size>
struct allocator_test {
test_struct data[size];
bool is_allocated[size];
tp::alni n_loaded = 0;
test_struct* allocations[size];
tp::AbstractAllocator* alloc;
tp::AbstractAllocator* parent_alloc;
const char* allocator_name = NULL;
tp::alni rand_idx(bool state) {
RAND:
tp::alni idx = (tp::alni)(tp::randf() * (size + 1));
CLAMP(idx, 0, size - 1);
if (state == is_allocated[idx]) {
goto RAND;
}
return idx;
}
allocator_test(tp::AbstractAllocator* palloc, const char* pallocator_name, tp::AbstractAllocator* p_parent_alloc) {
allocator_name = pallocator_name;
parent_alloc = p_parent_alloc;
alloc = palloc;
for (tp::alni i = 0; i < size; i++) {
RAND:
tp::alni val = tp::alni(tp::randf() * (size + 100.f));
for (tp::alni check_idx = 0; check_idx < size; check_idx++) {
if (data[check_idx].val == val) {
goto RAND;
}
}
data[i].val = val;
is_allocated[i] = false;
allocations[i] = 0;
}
}
void verify_integrity() {
// verify data integrity
for (tp::alni i = 0; i < size; i++) {
if (is_allocated[i]) {
assert(*allocations[i] == data[i] && "data is currupted\n");
}
}
if (alloc->isWrapSupport()) assert(!alloc->isWrapCorrupted());
if (parent_alloc && parent_alloc->isWrapSupport())
assert(!parent_alloc->isWrapCorrupted());
verify_sizes();
}
void verify_sizes() {
return;
#ifdef MEM_TRACE
assert(alloc->sizeInuse() == n_loaded * sizeof(test_struct) &&
"invalid inuse size\n");
assert(alloc->sizeReserved() >= n_loaded * (tp::alni)sizeof(test_struct) &&
"invalid reserved size\n");
#endif
}
void load_item(tp::alni idx) {
if (!is_allocated[idx]) {
allocations[idx] = new (alloc) test_struct();
assert(allocations[idx] && "allocator returned NULL");
allocations[idx]->val = data[idx].val;
is_allocated[idx] = true;
n_loaded++;
verify_integrity();
}
}
void unload_item(tp::alni idx) {
if (is_allocated[idx]) {
verify_integrity();
delete allocations[idx];
is_allocated[idx] = false;
n_loaded--;
verify_integrity();
}
}
void change_states(tp::Range<tp::alni> rg, bool state, bool reversed = false, bool random = false) {
for (auto i : rg) {
tp::alni idx = i;
if (random) {
idx = rand_idx(state);
}
else if (reversed) {
idx = size - i - 1;
}
(state) ? load_item(idx) : unload_item(idx);
}
}
// full down-up load then up-down unload
void test1() {
change_states({ 0, size }, 1);
change_states({ 0, size }, 0, true);
}
// full down-up load then down-up unload
void test2() {
change_states({ 0, size }, 1);
change_states({ 0, size }, 0);
}
// full random load then random unload
void test3() {
change_states({ 0, size }, 1, 0, 1);
change_states({ 0, size }, 0, 0, 1);
}
// multipul tests 1-3
void test4() {
test1();
test1();
test2();
test2();
test3();
test3();
}
static tp::alnf sineupf(tp::alnf asize, tp::alnf x, bool reverse) {
tp::alnf end = 4 * PI;
tp::alnf a = (2 / 7.f) * asize;
tp::alnf b = end / asize;
tp::alni c = ((-1 * reverse) + (1 * !reverse));
tp::alnf c1 = (x - (end * reverse)) / b;
tp::alnf c2 = (a * sin(x - (end * reverse)));
tp::alnf out = c1 + c2;
return c * out;
}
// sin load & sin unload with ~1/2 drop factor
void test5() {
tp::alnf end = 4 * PI;
tp::alnf step = end / 4.f;
for (char i = 0; i < 2; i++) {
for (tp::alnf x = 0; x <= end; x += step) {
tp::alni target_alloc_count = (tp::alni)ceil(sineupf(size, x, i));
CLAMP(target_alloc_count, 0, size);
while (n_loaded > target_alloc_count) {
unload_item(rand_idx(0));
}
while (n_loaded < target_alloc_count) {
load_item(rand_idx(1));
}
}
}
}
#ifdef MEM_WRAP
void check_wrap(tp::alni offset, bool after) {
CLAMP(offset, 1, WRAP_LEN);
test_struct* ts = allocations[rand_idx(0)];
tp::alni shift = (sizeof(test_struct) * after) + (offset - 1) * after -
offset * (!after);
tp::uint1* address = (((tp::uint1*)ts) + shift);
tp::uint1 val = *address;
*address = 5;
assert(alloc->isWrapCorrupted());
*address = val;
}
#endif
// mem guards test
void test6() {
change_states({ 0, size }, 1);
#ifdef MEM_WRAP
for (tp::alni after = 0; after < 2; after++) {
for (tp::alni offset = 1; offset <= WRAP_LEN; offset++) {
check_wrap(offset, after);
}
}
#endif
change_states({ 0, size }, 0);
}
void run_tests() {
try {
test1();
test2();
test3();
test4();
test5();
if (alloc->isWrapSupport()) {
test6();
}
printf("%s - passed\n", allocator_name);
if (!alloc->isWrapSupport()) {
printf(" WARNING: %s has no wrap support!! \n", allocator_name);
}
}
catch (...) {
printf("%s - failed\n", allocator_name);
}
}
};
void heap_alloc_test() {
tp::alloc_init(); {
try {
allocator_test<150> hatest(tp::heapalloc, "heap allocator", NULL);
hatest.run_tests();
}
catch (...) {
printf("heap alloc failed\n");
}
} tp::alloc_uninit();
}
void chunk_alloc_test() {
tp::alloc_init(); {
try {
tp::ChunkAlloc calloc(sizeof(test_struct), 50);
allocator_test<50> ca_test(&calloc, "chunk allocator", tp::heapalloc);
ca_test.run_tests();
}
catch (...) {
printf("chunk alloc failed\n");
}
} tp::alloc_uninit();
}
void pool_alloc_test() {
tp::alloc_init(); {
try {
tp::PoolAlloc palloc(sizeof(test_struct), 50);
allocator_test<150> pa_test(&palloc, "pool allocator", tp::heapalloc);
pa_test.run_tests();
}
catch (...) {
printf("chunk alloc failed\n");
}
} tp::alloc_uninit();
}
void allocators_test() {
printf("running tests on alocators:\n");
heap_alloc_test();
chunk_alloc_test();
pool_alloc_test();
}
CROSSPLATFORM_MAIN;
int main(int argc, char* argv[]) {
tp::print_env_info();
allocators_test();
}

View file

View file

@ -1,35 +1,16 @@
cmake_minimum_required(VERSION 3.2)
cmake_minimum_required(VERSION 3.10)
set(CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_SOURCE_DIR}/install)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -gdwarf-4")
# set(CMAKE_INSTALL_PREFIX ${CMAKE_CURRENT_SOURCE_DIR}/./tmp/install)
# set(CMAKE_CXX_FLAGS "-fuse-ld=lld-15 ${CMAKE_CXX_FLAGS} -gdwarf-4 ")
enable_testing()
project(ModulesRoot)
project(Types)
include(cmake/ModulesOptions.txt)
set(WINDOWS_LIBRARIES "../moduleswindowsl" CACHE STRING "Svn repository with windows libraries https://svn.riouxsvn.com/moduleswindowsl")
include(cmake/FindGLEW.cmake)
include(cmake/FindOIDN.cmake)
include(cmake/FindPortAudio.cmake)
add_subdirectory(Externals)
add_compile_definitions(MEM_DEBUG)
add_subdirectory(Modules)
add_subdirectory(Utils)
add_subdirectory(Containers)
add_subdirectory(Math)
# add_subdirectory(Language)
add_subdirectory(Connection)
add_subdirectory(Graphics)
add_subdirectory(DataAnalysis)
add_subdirectory(Objects)
add_subdirectory(Widgets)
add_subdirectory(LibraryViewer)
add_subdirectory(RasterRender)
add_subdirectory(3DScene)
add_subdirectory(RayTracer)
add_subdirectory(Sketch3D)
add_subdirectory(3DEditor)
#add_subdirectory(Allocators)

View file

@ -1,15 +0,0 @@
{
"configurations": [
{
"name": "x64-Debug",
"generator": "Ninja",
"configurationType": "Debug",
"inheritEnvironments": [ "msvc_x64_x64" ],
"buildRoot": "${projectDir}\\out\\build\\${name}",
"installRoot": "${projectDir}\\out\\install\\${name}",
"cmakeCommandArgs": "",
"buildCommandArgs": "",
"ctestCommandArgs": ""
}
]
}

View file

@ -1,18 +0,0 @@
project(Connection)
set(BINDINGS_INCLUDE ./../Externals/asio/asio/include)
### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp" "./private/*/*.cpp")
file(GLOB HEADERS "./public/*.hpp")
add_library(${PROJECT_NAME} STATIC ${SOURCES} ${HEADERS})
target_include_directories(${PROJECT_NAME} PUBLIC ./public/)
target_include_directories(${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE})
target_link_libraries(${PROJECT_NAME} PUBLIC Modules)
### -------------------------- Tests -------------------------- ###
enable_testing()
file(GLOB TEST_SOURCES "./tests/*.cpp")
add_executable(Test${PROJECT_NAME} ${TEST_SOURCES})
target_link_libraries(Test${PROJECT_NAME} ${PROJECT_NAME} UnitTest++)
add_test(NAME Test${PROJECT_NAME} COMMAND Test${PROJECT_NAME})

View file

@ -1,84 +0,0 @@
#include "LocalConnection.hpp"
#include "bindings/Disk.hpp"
#include <cstdio>
using namespace tp;
bool LocalConnection::Location::exists() const {
// TODO : fixme
FILE* file = fopen(mLocation.c_str(), "r");
if (file) {
// File exists, close it and return 1
fclose(file);
return true;
}
return false;
}
bool LocalConnection::connect(const Location& location, const Type& connectionInfo) {
DEBUG_ASSERT(!mStatus.isOpened());
if (mStatus.isOpened()) return false;
auto handle = new LocalConnectionContext();
switch (connectionInfo.getType()) {
case Type::READ: handle->open(location.getLocation().c_str(), true); break;
case Type::WRITE: handle->open(location.getLocation().c_str(), false); break;
default: break;
};
if (!handle->isOpen()) {
mStatus.setStatus(Status::DENIED);
delete handle;
return false;
}
mStatus.setStatus(Status::OPENED);
mHandle = handle;
mConnectionType = connectionInfo;
return true;
}
bool LocalConnection::disconnect() {
DEBUG_ASSERT(mStatus.isOpened());
if (!mStatus.isOpened() || !mHandle) return false;
mHandle->close();
delete mHandle;
mStatus.setStatus(Status::CLOSED);
return true;
}
bool LocalConnection::setPointer(BytePointer pointer) {
DEBUG_ASSERT(mStatus.isOpened());
if (!mStatus.isOpened()) return false;
mPointer = pointer;
return true;
}
bool LocalConnection::readBytes(Byte* bytes, SizeBytes size) {
DEBUG_ASSERT(mStatus.isOpened() && mConnectionType.isRead());
if (!mStatus.isOpened() || !mConnectionType.isRead()) return false;
mHandle->seekp(mPointer);
mHandle->read(bytes, size);
mPointer += size;
return true;
}
bool LocalConnection::writeBytes(const Byte* bytes, SizeBytes size) {
DEBUG_ASSERT(mStatus.isOpened() && mConnectionType.isWrite());
if (!mStatus.isOpened() || !mConnectionType.isWrite()) return false;
mHandle->seekp(mPointer);
mHandle->write(bytes, size);
mPointer += size;
return true;
}
LocalConnection::SizeBytes LocalConnection::size() {
DEBUG_ASSERT(mStatus.isOpened());
if (!mStatus.isOpened() || !mHandle) return 0;
return mHandle->size();
}

View file

@ -1,2 +0,0 @@
#include "RemoteConnection.hpp"

View file

@ -1,53 +0,0 @@
#include "Disk.hpp"
#include <fstream>
using namespace tp;
ualni tp::LocalConnectionContext::size() {
auto strm = (std::fstream*) stream;
ualni out = 0;
strm->seekg(0, std::ios::beg);
out = strm->tellg();
strm->seekg(0, std::ios::end);
out = (ualni) strm->tellg() - out;
return out;
}
LocalConnectionContext::LocalConnectionContext() { stream = new std::fstream(); }
LocalConnectionContext::~LocalConnectionContext() {
auto strm = (std::fstream*) stream;
delete strm;
}
bool LocalConnectionContext::isOpen() {
auto strm = (std::fstream*) stream;
return strm->is_open();
}
void LocalConnectionContext::close() {
auto strm = (std::fstream*) stream;
strm->close();
}
void LocalConnectionContext::seekp(ualni in) {
auto strm = (std::fstream*) stream;
strm->seekp(in);
}
void LocalConnectionContext::read(int1* in, ualni size) {
auto strm = (std::fstream*) stream;
strm->read(in, size);
}
void LocalConnectionContext::write(const int1* in, ualni size) {
auto strm = (std::fstream*) stream;
strm->write(in, size);
}
void LocalConnectionContext::open(const char* path, bool read) {
auto strm = (std::fstream*) stream;
if (read) strm->open(path, std::ios::in | std::ios::binary | std::ios::app);
else strm->open(path, std::ios::out | std::ios::binary | std::ios::trunc);
}

View file

@ -1,18 +0,0 @@
#include "Common.hpp"
namespace tp {
class LocalConnectionContext {
void* stream;
public:
LocalConnectionContext();
~LocalConnectionContext();
void open(const char*, bool);
bool isOpen();
void close();
void seekp(ualni);
void read(int1*, ualni);
void write(const int1*, ualni);
ualni size();
};
}

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