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274 commits

Author SHA1 Message Date
Ilya Shurupov
c598307027 update 2024-10-22 05:40:45 -07:00
IlyaShurupov
fcd5eb2d2a Replace Old Widgets 2024-10-18 12:54:03 +03:00
IlyaShurupov
cce8f0e1bc Slider widget 2024-10-18 10:03:45 +03:00
IlyaShurupov
cfb56e184c Widget Fixes 2024-10-18 00:31:04 +03:00
IlyaShurupov
047d67c4fa Scrolling layout 2024-10-17 23:34:13 +03:00
IlyaShurupov
03b2b5d038 Focus locking and popups 2024-10-17 16:40:12 +03:00
IlyaShurupov
54dcbcb46b Refactor Layout Manager 2024-10-17 14:28:20 +03:00
IlyaShurupov
7cf3328a40 Reorganize code in widgets 2024-10-14 20:20:21 +03:00
IlyaShurupov
1508a51cde Refactor done 2024-10-14 14:21:41 +03:00
IlyaShurupov
3e37f0cd3d Refactor idea done unstable 2024-10-14 13:42:45 +03:00
IlyaShurupov
89cca1b90e Refactor layout and size policies - dirty 2024-10-14 13:42:26 +03:00
IlyaShurupov
e71b8a5230 Update Master 2024-10-11 17:37:31 +03:00
IlyaShurupov
89d5a6d87c Sizing fixes 2024-10-11 17:35:15 +03:00
IlyaShurupov
e9a4801d9e Fix sizing issues and others 2024-10-11 14:46:01 +03:00
IlyaShurupov
b2c393d23a Initial size handling 2024-10-11 14:45:49 +03:00
IlyaShurupov
e028ad1a41 Refactor fixes 2024-10-11 14:45:25 +03:00
IlyaShurupov
4ad40058f9 Refactor in a good state 2024-10-11 14:44:56 +03:00
IlyaShurupov
72c4740f82 Refactor 2024-10-11 14:44:43 +03:00
IlyaShurupov
49cfe70c0d WidgetsNew Initial 2024-10-11 14:36:14 +03:00
IlyaShurupov
450a816b2b Lovelly bug in Interval Tree 2024-10-08 14:39:30 +03:00
IlyaShurupov
e3757770c8 Fixes and improvements to the graphics module 2024-07-17 20:04:02 +03:00
IlyaShurupov
2fb319840c Update global time interface 2024-07-17 09:40:15 +03:00
IlyaShurupov
4b7f1ad6a2 Buffer erase functionality 2024-07-17 09:39:36 +03:00
IlyaShurupov
c1ccef6fbb Math tunes 2024-07-17 09:38:46 +03:00
IlyaShurupov
32f53294d3 fix floating widget 2024-07-12 21:23:51 +03:00
IlyaShurupov
ae4f7eea33 widgets tunes 2024-06-29 09:38:44 +03:00
IlyaShurupov
bce1dbacc2 Cleanup widgets 2024-06-28 14:06:21 +03:00
IlyaShurupov
9e7704a446 New DockspaceWidget Stable 2024-06-26 08:42:29 +03:00
IlyaShurupov
7158be5890 dockspce widget initial 2024-06-25 18:34:38 +03:00
IlyaShurupov
559c91a144 widgets cleanups 2024-06-25 08:48:16 +03:00
IlyaShurupov
b8f125b472 gui updates 2024-06-24 22:29:08 +03:00
IlyaShurupov
05ac11b24c awidgets 2024-06-23 17:57:14 +03:00
IlyaShurupov
378ff3f568 dirty 2024-06-21 10:26:57 +03:00
IlyaShurupov
8f62c8f387 new widgets 2024-06-20 17:17:20 +03:00
Ilya Shurupov
3dce41ea39
Update cmake-single-platform.yml 2024-06-19 12:51:43 +03:00
Ilya Shurupov
1cfa41b787
Update cmake-single-platform.yml 2024-06-19 12:47:10 +03:00
Ilya Shurupov
85a27a8975
Update cmake-single-platform.yml 2024-06-19 12:44:03 +03:00
Ilya Shurupov
06a02222ff
Update cmake-single-platform.yml 2024-06-19 12:41:32 +03:00
Ilya Shurupov
4dafc07b08
Update cmake-single-platform.yml 2024-06-19 12:36:59 +03:00
IlyaShurupov
9160e343c3 add oidn 2024-06-19 12:29:02 +03:00
IlyaShurupov
7321acfb3d fix ray tracer projection plane 2024-06-18 23:47:19 +03:00
IlyaShurupov
29df264479 update todo 2024-06-18 19:38:01 +03:00
IlyaShurupov
e8001cd95b 3D editor stable with path tracer 2024-06-18 19:36:47 +03:00
IlyaShurupov
19706ed738 Editor multyrender initial 2024-06-18 18:20:14 +03:00
IlyaShurupov
119e610db6 3D scene stable 2024-06-18 17:59:14 +03:00
IlyaShurupov
5d96d6905f clean up 2024-06-18 17:33:39 +03:00
IlyaShurupov
a0a40f1d04 Use scene module in editor 2024-06-18 17:26:44 +03:00
IlyaShurupov
55f5537a67 3D Scene initial 2024-06-18 17:16:23 +03:00
IlyaShurupov
3fd3211f46 Update TODO regargin 3d framework 2024-06-18 15:53:35 +03:00
IlyaShurupov
3d09f86258 Add albedo output to the raytracer 2024-06-18 15:45:51 +03:00
IlyaShurupov
bafe6a7f43 Resize frame buffer method added 2024-06-18 14:48:26 +03:00
IlyaShurupov
787681d320 use x11 as windowing platform with glfw for now 2024-06-18 13:40:35 +03:00
Ilya Shurupov
e45cf0ff46
Update cmake-single-platform.yml 2024-06-16 00:25:33 -07:00
Ilya Shurupov
ab8d1a86a4
Update cmake-single-platform.yml 2024-06-16 00:23:24 -07:00
Ilya Shurupov
54dbfab71c
Update cmake-single-platform.yml 2024-06-16 00:21:47 -07:00
elushaX
bedbe25876 Windows update 2024-06-16 07:17:34 +03:00
IlyaShurupov
947d465d11 updating submodule 2024-06-05 14:56:59 +03:00
IlyaShurupov
d80dfd895d Update widgets 2024-05-07 12:04:36 +03:00
IlyaShurupov
eb079e1386 update widgets 2024-05-06 16:33:35 +03:00
IlyaShurupov
c41dcf9efa update todo 2024-05-06 11:56:24 +03:00
IlyaShurupov
9cfae3fe3e Update widgets module. Raster example initial. 2024-05-06 11:49:43 +03:00
Ilya Shurupov
9e339defd6
Update TODO 2024-04-10 05:23:16 -07:00
IlyaShurupov
47ad484089 profiling avl 2024-04-08 16:16:43 +03:00
IlyaShurupov
aafecb8359 AVL Tree refactor 2024-04-08 16:16:37 +03:00
Ilya Shurupov
be6b821a40
Update TODO 2024-04-02 01:25:15 -07:00
IlyaShurupov
738ce1d914 dont copy node data in tree delete operation - just swap nodes 2024-04-01 17:04:34 +03:00
IlyaShurupov
6148ff15d2 update numeric key interface 2024-04-01 14:10:40 +03:00
IlyaShurupov
7c7171f470 remove extra layer of redirection in avl tree 2024-04-01 13:57:10 +03:00
IlyaShurupov
86f81fb534 Tree. remove redunant function 2024-04-01 13:46:13 +03:00
IlyaShurupov
7332e72bb2 Method object refactor 2024-03-25 13:57:31 +03:00
IlyaShurupov
add66e6cac remove initializer callbacks from method object 2024-03-25 11:40:56 +03:00
IlyaShurupov
acaa086943 clean up null object 2024-03-25 11:36:29 +03:00
IlyaShurupov
55daf0f303 Separate objects context and interface 2024-03-25 11:20:15 +03:00
IlyaShurupov
e937d189df new object creation interface 2024-03-25 10:25:25 +03:00
IlyaShurupov
c737f41d8a fix typos 2024-03-25 09:23:25 +03:00
IlyaShurupov
7927226484 remove macros use in objects mofule 2024-03-24 22:17:08 +03:00
IlyaShurupov
0fb9326c08 fix warnings 2024-03-24 10:13:18 +03:00
IlyaShurupov
5d9e270aa9 clean up object module 2024-03-23 13:08:36 +03:00
IlyaShurupov
4c66704830 dont use NULL macro 2024-03-23 12:16:44 +03:00
IlyaShurupov
9a9262f6d0 Apply cpp naming to files 2024-03-23 12:09:51 +03:00
IlyaShurupov
430ba869d0 remove objects readme 2024-03-22 17:36:13 +03:00
IlyaShurupov
fe908fe0bc Restore buildbot status 2024-03-22 17:33:29 +03:00
IlyaShurupov
d9618e862e leak fix 2024-03-22 16:51:03 +03:00
IlyaShurupov
569ef734c4 Update TODO 2024-03-22 16:19:56 +03:00
IlyaShurupov
893a07e924 RIP tp::Strings 2024-03-22 16:13:42 +03:00
IlyaShurupov
aa53a4addb see ya later allocator 2024-03-22 14:05:25 +03:00
elushaX
d7bc7e10ab
Update README.MD 2024-03-21 05:06:54 -07:00
elushaX
b986cb2eff
Create LICENSE 2024-03-21 04:34:47 -07:00
elushaX
223f32a2b8
Delete LICENSE 2024-03-21 04:28:13 -07:00
IlyaShurupov
0a239578a1 update readme 2024-03-21 13:57:27 +03:00
IlyaShurupov
c908c7b397 update readme 2024-03-21 11:12:03 +03:00
IlyaShurupov
fb9b714353 add Oscript showcase 2024-03-21 11:07:43 +03:00
IlyaShurupov
de70d4b00f Edit readme 2024-03-20 22:30:09 +03:00
elushaX
5f0ce77fca Add color sliders to sketch3d 2024-03-20 20:00:52 -07:00
IlyaShurupov
70daeeea54 Updating README 2024-03-20 17:52:39 +03:00
IlyaShurupov
476da8bb92 Graphics refactor finished 2024-03-20 11:31:50 +03:00
IlyaShurupov
37b4993b70 osg stable 2024-03-20 10:05:57 +03:00
IlyaShurupov
f3bc272eae Widget Example added 2024-03-20 10:01:05 +03:00
elushaX
b2f5c0193a stable 2024-03-20 00:47:46 -07:00
Ilusha
752243c7e9 tmp 2024-03-19 20:17:47 +03:00
Ilusha
29280949a8 graphics frame rate fixed 2024-03-19 16:39:18 +03:00
Ilusha
e41714c2bb tmp 2024-03-19 17:35:02 +03:00
IlyaShurupov
59b1d0b89a tmp 2024-03-19 11:52:22 +03:00
IlyaShurupov
b342f4fd8c Graphics Example Stable 2024-03-19 11:37:55 +03:00
IlyaShurupov
bb5cbfdfe2 Graphics Refactor Initial 2024-03-19 11:21:58 +03:00
IlyaShurupov
87d8ce84dc Adding new gui to Sketch3d 2024-03-18 15:48:27 +03:00
IlyaShurupov
ccdc8efd99 Map invalid iterator fix 2024-03-18 11:56:05 +03:00
IlyaShurupov
bcaef2489a Small cleanup 2024-03-18 11:51:29 +03:00
IlyaShurupov
3cdc5fbbef Fix bugs. Sketch3D stable. 2024-03-18 11:16:03 +03:00
Ilusha
0f4a67e244 Unstable & with drawing restored 2024-03-18 09:55:38 +03:00
Ilusha
11402f577a A little clean up 2024-03-18 09:55:38 +03:00
Ilusha
0f6fa035aa CCompiled and runed with working visuals 2024-03-18 09:55:38 +03:00
Ilusha
57d5bc61ed trying to compile 2024-03-18 09:55:38 +03:00
Ilusha
b8bab2264f Sketch ini 2024-03-18 09:55:38 +03:00
IlyaShurupov
be0177b1b0 Linux fixes 2024-03-18 09:55:12 +03:00
Ilusha
e6f535fe6e fix raytracer 2024-03-16 20:57:46 +03:00
Ilusha
1ead32d84a tmp 2024-03-16 12:51:09 +03:00
Ilusha
65cb26a627 tmp 2024-03-15 23:42:10 +03:00
Ilusha
00d8fa0886 Use UnitTest-Cpp library for testing 2024-03-15 17:22:33 +03:00
Ilusha
ecaa2bbdfb Recovering from github accound ban 2024-03-15 11:31:41 +03:00
Ilusha
c2ad9ce501 tmp 2024-03-14 09:00:14 +03:00
Ilusha
aa2d8f1200 new testing framework 2024-03-14 09:00:03 +03:00
Ilusha
5d94ddd774 tmp 2024-03-14 08:00:35 +03:00
Ilusha
da74d27135 tmp 2024-03-13 14:20:50 +03:00
Ilusha
37ae4b2abb add parser chech for precedence in arithmetic expressions 2024-03-13 14:10:18 +03:00
Ilusha
afe32d6014 Fixing lalr on windows 2024-03-12 07:33:11 -07:00
Ilusha
ffafeba6c2
Update cmake.yml 2024-03-09 10:49:15 +03:00
Ilusha
80fcbe4e2c
try clang 14 2024-03-09 10:44:51 +03:00
Ilusha
d7d809c222
try clang 16 in buildbot 2024-03-09 10:42:09 +03:00
Ilusha
8ac49dc50b
Update cmake.yml 2024-03-09 10:35:45 +03:00
Ilusha
cce9609ced Adding windows build information 2024-03-09 10:29:02 +03:00
Ilusha
ac4f08c67c Edit todo and status texts 2024-03-07 13:28:59 +03:00
Ilusha
23e7ecb812 Fix interval tree 2024-03-07 12:45:24 +03:00
Ilusha
20ac8620e6 stable 2024-03-07 12:33:57 +03:00
IlyaShurupov
b906e0e66c tmp 2024-03-07 12:33:57 +03:00
IlyaShurupov
49c67eb028 parser error handling 2024-03-07 12:33:57 +03:00
IlyaShurupov
fdb861b299 Parser done implementing 2024-03-07 12:33:57 +03:00
IlyaShurupov
828096de17 tmp 2024-03-07 12:33:57 +03:00
IlyaShurupov
e628e7c1e2 grammar done 2024-03-07 12:33:57 +03:00
IlyaShurupov
ad543c304d tmp 2024-03-07 12:33:57 +03:00
IlyaShurupov
ed3421321c tmp 2024-03-07 12:33:57 +03:00
Ilusha
f666416696 Replace object parser with lalr library 2024-03-07 12:33:46 +03:00
IlyaShurupov
3ba4bef93b small fix 2024-03-07 12:31:48 +03:00
IlyaShurupov
3bed74df87 parsing loop closed 2024-03-07 12:31:48 +03:00
IlyaShurupov
63b0560375 fix compile errors 2024-03-07 12:31:48 +03:00
IlyaShurupov
1d9ef2aa6c cfg automata ini 2024-03-07 12:31:48 +03:00
IlyaShurupov
35387395eb cfg accepting 2024-03-07 12:31:48 +03:00
IlyaShurupov
e6d77c639b refactor regular automata 2024-03-07 12:31:48 +03:00
IlyaShurupov
a9a810c197 CFG compiler ini 2024-03-07 12:31:48 +03:00
IlyaShurupov
4f88c45c9e tmp 2024-03-07 12:31:48 +03:00
IlyaShurupov
81a2247bf2 tmp 2024-03-07 12:31:48 +03:00
IlyaShurupov
dd6b63acb1 reg automata fixes 2024-03-07 12:31:48 +03:00
IlyaShurupov
41aa8daeb2 tmp 2024-03-07 12:31:48 +03:00
Ilusha
1f1dc001a1 tmp 2024-03-07 12:31:26 +03:00
IlyaShurupov
93b02416de refactor and reuse Automatas. TODO : add test for automatas 2024-03-07 12:27:48 +03:00
IlyaShurupov
312419936e tmp 2024-03-07 12:27:47 +03:00
IlyaShurupov
d2bb8cdd6a tmp 2024-03-07 12:27:47 +03:00
IlyaShurupov
7112002e30 Reuse Regular Automata functionality 2024-03-07 12:27:47 +03:00
IlyaShurupov
656da1fd76 Make parser template class 2024-03-07 12:27:47 +03:00
IlyaShurupov
38957e678b TODO : Make RE Grammar template independent. Difine Unified grammar format. 2024-03-07 12:27:47 +03:00
IlyaShurupov
7ed6b1f33c tmp 2024-03-07 12:27:47 +03:00
IlyaShurupov
060aaecbeb Adding implementation comments to Language 2024-03-07 12:27:47 +03:00
IlyaShurupov
fae4d83f97 Language Initial 2024-03-07 12:27:47 +03:00
IlyaShurupov
14cb588948 Fix avl tree destructor 2024-03-01 19:03:31 +03:00
IlyaShurupov
7d8cf66b27 Adding more tests for interval tree 2024-02-14 10:50:01 +03:00
IlyaShurupov
a3399fdc56 Interval Tree added 2024-02-13 19:07:46 +03:00
IlyaShurupov
7932887f43 Update ImGui 2024-02-03 10:46:29 +03:00
IlyaShurupov
3b50001daf Refactor lib view 2024-02-03 10:46:29 +03:00
Ilusha
83d51d3e83 ini 2024-02-03 10:46:29 +03:00
Ilusha
f7f0d6e5be Merge branch 'master' of https://github.com/IlyaShurupov/Modules 2024-01-17 22:49:56 +03:00
Ilusha
f146ddd307 Remove mutex class and use std 2024-01-17 22:42:48 +03:00
Ilusha
69cdf43909 Small fixes from windows 2024-01-17 16:14:47 -08:00
Ilusha
7298858c96
Update WindowsPlatform.yml 2024-01-17 08:37:51 -08:00
Ilusha
dec6a9dc73
Update WindowsPlatform.yml 2024-01-17 08:36:38 -08:00
Ilusha
db73ffb439
Create WindowsPlatform.yml 2024-01-17 08:34:25 -08:00
Ilusha
34a8d4eafd Adding support for windows and fixing some errors 2024-01-16 19:58:50 +03:00
IlyaShurupov
2722a25036 Fix build errors 2024-01-10 16:10:58 +03:00
IlyaShurupov
81e16e1c50 Exclude glew from manual build duo to errors. Using precompiled packages. 2024-01-10 15:47:47 +03:00
Ilusha
f7fd0c5942
Update cmake.yml change alsa package name 2024-01-10 10:57:43 +00:00
Ilusha
023c3908e0
Update cmake.yml add alsa dep 2024-01-10 10:54:08 +00:00
IlyaShurupov
a5f4d7149a Refactor! 2024-01-10 12:05:31 +03:00
IlyaShurupov
5d7a343a20 Filtering 2023-11-30 15:57:14 +03:00
IlyaShurupov
d5ff875497 Neet fixes 2023-11-30 15:19:40 +03:00
IlyaShurupov
231b30b2cb Adding Music Playback 2023-11-29 19:42:17 +03:00
IlyaShurupov
7b325244c5 Side panel added 2023-11-29 14:36:59 +03:00
IlyaShurupov
c7d3b15758 LibraryViewer 2023-11-28 23:22:04 +03:00
IlyaShurupov
5a55011911 CMake fixes 2023-10-28 15:56:52 +03:00
IlyaShurupov
b7a89b714e Num Rec app and save & loading 2023-10-26 16:27:43 +03:00
IlyaShurupov
fc20f3594d Number recognition Tuning 2023-10-26 00:52:40 +03:00
IlyaShurupov
826713c212 NumRec Fixes 2023-10-25 20:41:48 +03:00
IlyaShurupov
0542b7ba2e BackProp Fixes 2023-10-25 13:14:45 +03:00
IlyaShurupov
efbb09f8ba BackProp Initial 2023-10-23 13:38:00 +03:00
IlyaShurupov
744c01c5d0 Apply formating to all files. CLeanup 2023-10-22 20:23:29 +03:00
IlyaShurupov
43e374f269 Complex toy classes & DataAnalysis initial 2023-10-21 23:20:20 +03:00
IlyaShurupov
93a90e0291 RT Multisampling 2023-10-19 19:11:29 +03:00
IlyaShurupov
3396e69b47 Save multiple buffers from RayTracer 2023-10-18 20:13:07 +03:00
IlyaShurupov
7af12ee1a0 Adding simple test for RT 2023-10-18 19:05:51 +03:00
IlyaShurupov
2e0d0e0050 Adding progress bar for rt application 2023-10-18 13:45:47 +03:00
IlyaShurupov
414d4e6411 Primitive sampling 2023-10-18 12:05:01 +03:00
IlyaShurupov
97f79a6483 Adding normals 2023-10-17 20:51:25 +03:00
IlyaShurupov
cfb4c0cfcc RT Todo 2023-10-17 12:32:12 +03:00
IlyaShurupov
c284a12ade Fix issue with submodule mapping for lua 2023-10-16 23:10:14 +03:00
IlyaShurupov
3e9365b1ee Adding scene files 2023-10-16 22:38:45 +03:00
IlyaShurupov
517dc83c85 Adding lua scene description 2023-10-16 22:09:20 +03:00
IlyaShurupov
e00ab4059c tmp 2023-10-16 16:24:31 +03:00
IlyaShurupov
0e41a6e4fd Simple Normals Rendering 2023-10-16 13:38:56 +03:00
IlyaShurupov
97525efacb Bug fixes 2023-10-16 00:02:32 +03:00
IlyaShurupov
94d47ba390 RayTracer Initial Framework setup 2023-10-15 23:25:48 +03:00
IlyaShurupov
8d990a0132 Update Clang Format 2023-09-03 10:53:20 +03:00
IlushaShurupov
2810e06b3e Adding outdated source code into master 2023-08-20 11:27:47 +03:00
IlushaShurupov
5cf467a421 Updated TODO 2023-08-14 20:53:34 +03:00
IlushaShurupov
01b6f9099c LR(1) Parser Initial 2023-08-14 20:06:32 +03:00
IlushaShurupov
616441e049 Checking for non productive rules and loops in cfg 2023-08-12 09:39:06 +03:00
IlushaShurupov
b205438601 CFG remove unused rules 2023-08-12 08:27:50 +03:00
IlushaShurupov
e6d9439ba9 Adding simple test fot cf grammar 2023-08-12 08:08:47 +03:00
IlushaShurupov
0a886bd8a8 Fixing list copy and grammar sentence generation 2023-08-11 18:57:39 +03:00
IlushaShurupov
43fe34dcbf Improve module initialization log 2023-08-11 16:42:47 +03:00
IlushaShurupov
7d49642376 Fixin cfg 2023-08-11 16:37:51 +03:00
IlushaShurupov
01b7d96ebd Fixin map 2023-08-11 16:21:30 +03:00
IlushaShurupov
6fcfa075f8 Generate sentences from cf grammar. Fix list initialization from copy constructor 2023-08-11 16:04:02 +03:00
IlushaShurupov
d888aeb2b4 Fixing tokenizer bug 2023-08-10 18:36:56 +03:00
IlushaShurupov
92f34e2a99 CF Grammar improvements 2023-08-10 18:35:48 +03:00
IlushaShurupov
424787c735 CF Grammar Initial 2023-08-10 18:35:40 +03:00
IlushaShurupov
eb712a352d Parser Initial 2023-08-10 18:35:29 +03:00
IlushaShurupov
5fab9ee507 Adding some tokinizer checks for strings and comments 2023-08-10 18:35:17 +03:00
IlushaShurupov
9c8771a378 Editing TODO 2023-08-07 19:03:17 +03:00
Ilusha
9a7e44a96d
Update cmake.yml - sudo apt-get update before installing pacages 2023-08-07 18:56:03 +03:00
IlushaShurupov
112fea2f04 Adding objects GUI initial. Changing TODO. Some fixes along side 2023-08-07 18:37:11 +03:00
IlushaShurupov
f9d62c324d "Added new test 'Complex' and improved error debugging"
This revision adds a complex test to the 'TestInterpreter.cpp' file to test functionalities such as classes, variable initializations, loops, conditionals and methods in the interpreter. The token parser has also been updated with a reset method in the 'parser.cpp' file for cleaning up any previous state before parsing a new script. This ensures the parser starts fresh for each new parse request. It also improves the debugging process in 'function.cpp' by printing the description of parser errors. Few completed tasks are removed from the TODO list.
2023-08-03 21:15:27 +03:00
IlushaShurupov
55571ca3dd Load and destroy methods revised for proper reference counting
The update enhances object management by involving scope-based reference counting. The change affects loading and destruction operations in the Object and several other classes, ensuring the release or retention of objects adhere to their usage context. A function for logging type data has also been introduced to provide better clarity during debugging. Also, tests in script & interpreter have been altered to run in separate module initializations to avoid cross-test interference. Overall, it provides better memory management and dependable tests.
2023-08-01 20:06:34 +03:00
IlushaShurupov
b06e1da529 Add Interpreter tests and improve Parser error logging
A set of tests for the InterpreterObject has been added to enhance its reliability and maintainability. The tests check the essential functionalities such as its creation, execution, saving, loading, and destruction. Furthermore, the error logging for the Parser has been improved, now providing more precise location of detected errors. The changes improve the robustness and debugability of the code.
2023-08-01 18:57:36 +03:00
IlushaShurupov
0cefb47b66 Refactor save size calculation with SaveSizeCounter
SaveSizeCounter is introduced and used for calculating the save size of objects. The previous method of calculating save size directly in each class was replaced with a call to the SaveSizeCounter's calc method. This results in a cleaner, more maintainable code as the size calculation logic is now centralized in one class. It is more efficient and scalable as any changes to the calculation can be made in one place and will be reflected everywhere.
2023-08-01 07:41:09 +03:00
IlushaShurupov
a918c83ec1 Objects adding dict test & fixes 2023-07-31 22:10:46 +03:00
IlushaShurupov
2c8e1470d1 Adding Simple Objest test. Fixes some bugs 2023-07-31 20:16:05 +03:00
IlushaShurupov
64e1f78739 Objects Compiled 2023-07-31 08:04:14 +03:00
IlushaShurupov
ba95747ef9 Merge branch 'Archiver' 2023-07-30 08:32:21 +03:00
IlyaShurupov
3575cbc543 Archiver Initial 2023-07-30 08:28:31 +03:00
IlushaShurupov
01ba8160ef Generating permutations and small buffer checks 2023-07-26 23:30:38 +03:00
IlushaShurupov
939e365a4f Objects Initial 2023-07-25 19:13:27 +03:00
IlushaShurupov
803ce23169 Objects Initial 2023-07-25 08:11:19 +03:00
IlushaShurupov
00bc875846 Freeze on no memory available 2023-07-24 20:39:28 +03:00
IlushaShurupov
5f186164a0 Graphics Animations & Renaming 2023-07-23 22:11:14 +03:00
Ilusha
3a68e70f03 Update cmake.yml to build Graphics 2023-07-23 17:05:35 +03:00
IlushaShurupov
e9c6a97a07 Reorganize a little 2023-07-23 16:50:51 +03:00
IlushaShurupov
3770c72ec0 Adding nanovg 2023-07-23 15:32:02 +03:00
IlushaShurupov
c4a7f91d56 New placement header 2023-07-23 15:32:02 +03:00
IlushaShurupov
6db1406d68 Graphics module Initial (And some more fixes embedded) 2023-07-23 15:31:34 +03:00
Ilusha
e81449eddf
Update cmake.yml - checkout submodules 2023-07-22 20:36:06 +03:00
IlushaShurupov
7595ae3926 Small changes 2023-07-22 20:32:03 +03:00
IlushaShurupov
e9dbee6667 Restructure Storage Module -> Connection module 2023-07-21 19:55:31 +03:00
IlushaShurupov
fa4d1d72dc Merge branch 'Storage' 2023-07-21 18:57:17 +03:00
IlushaShurupov
0301f608bd Fixed bug in map 2023-07-20 22:31:36 +03:00
IlushaShurupov
a543568e1d Restructure 2023-07-20 00:10:29 +03:00
IlushaShurupov
576a3565f7 Command Line INterpreter with fixes 2023-07-19 21:29:57 +03:00
IlushaShurupov
62cb2bb8b7 Fix File test 2023-07-18 23:48:54 +03:00
IlushaShurupov
8e00882bb3 Networking Initial 2023-07-18 23:37:04 +03:00
IlushaShurupov
df3767df29 Storage initial 2023-07-18 23:36:51 +03:00
IlushaShurupov
90998e2279 CommandLine parser initial 2023-07-18 22:37:53 +03:00
IlushaShurupov
6bca7431b7 Adding Strings tests 2023-07-17 22:32:55 +03:00
Ilusha
91b00817e3
Update cmake.yml 2023-07-17 20:49:19 +03:00
Ilusha
d80ea40848
Update cmake.yml 2023-07-17 20:45:05 +03:00
Ilusha
bedd88be2e
Try coverage cmake.yml 2023-07-17 20:43:45 +03:00
IlushaShurupov
bc892da992 Fixes 2023-07-16 18:28:24 +03:00
IlushaShurupov
fabceb52d3 Update Todo 2023-07-15 20:43:24 +03:00
IlushaShurupov
b68539cc0c Tokenizer Test 2023-07-15 20:03:52 +03:00
IlushaShurupov
44bad77e93 Tokenizer (No tests) 2023-07-15 18:58:31 +03:00
IlushaShurupov
e63843c6bb Remove Cmd Arg parser for now 2023-07-15 13:43:55 +03:00
IlushaShurupov
692994c2d3 Tokenizer Initial 2023-07-15 13:43:55 +03:00
IlushaShurupov
facc17ec1b Buffer 2d (No tests) 2023-07-15 13:43:23 +03:00
IlushaShurupov
4c9691e192 Remove old testing 2023-07-15 11:15:54 +03:00
IlushaShurupov
c75cb9fb48 Testing 2023-07-15 11:12:10 +03:00
IlushaShurupov
d362d8c3b3 Removing TextEditor from strings for now 2023-07-15 11:12:10 +03:00
IlushaShurupov
eb9210de1c Strings Initial 2023-07-15 11:12:10 +03:00
EgorPanteleev
9cf541a6ba
Update README.MD (#1) 2023-07-13 20:14:38 +03:00
91 changed files with 814 additions and 2196 deletions

9
.gitmodules vendored
View file

@ -19,12 +19,3 @@
[submodule "Externals/asio"] [submodule "Externals/asio"]
path = Externals/asio path = Externals/asio
url = https://github.com/elushaX/asio.git url = https://github.com/elushaX/asio.git
[submodule "Externals/implot"]
path = Externals/implot
url = https://github.com/epezent/implot.git
[submodule "Externals/googletest"]
path = Externals/googletest
url = https://github.com/google/googletest.git
[submodule "Externals/benchmark"]
path = Externals/benchmark
url = https://github.com/google/benchmark.git

View file

@ -19,6 +19,5 @@ file(GLOB APP_SOURCES "./applications/*.cpp")
add_executable(3DEditorApp ${APP_SOURCES}) add_executable(3DEditorApp ${APP_SOURCES})
target_link_libraries(3DEditorApp ${PROJECT_NAME}) target_link_libraries(3DEditorApp ${PROJECT_NAME})
file(COPY "../RasterRender/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/") file(COPY "rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
file(COPY "../Graphics/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/") file(COPY "rsc/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
file(COPY "../3DScene/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

View file

@ -24,10 +24,7 @@ Editor::Editor() {
void Editor::renderViewport() { void Editor::renderViewport() {
switch (mRenderType) { switch (mRenderType) {
case RenderType::RASTER: case RenderType::RASTER:
mRasterRenderer.beginRender(mScene, mScene.mRenderSettings.size); mRasterRenderer.render(mScene, mScene.mRenderSettings.size);
mRasterRenderer.renderDefault(mScene);
if (mActive) mRasterRenderer.renderOutline(mScene.mCamera, *mActive);
mRasterRenderer.endRender();
break; break;
case RenderType::PATH_TRACER: case RenderType::PATH_TRACER:
@ -57,11 +54,10 @@ uint4 Editor::getViewportTexID() {
void Editor::loadDefaults() { void Editor::loadDefaults() {
mScene.load("rsc/scene/script.lua"); mScene.load("rsc/scene/script.lua");
mResetCamera = mScene.mCamera;
} }
void Editor::setViewportSize(const Vec2F& size) { void Editor::setViewportSize(const Vec2F& size) {
if (size.x <= 0 || size.y <= 0) return; if (size.x < 0 || size.y < 0) return;
// TODO remove // TODO remove
// mScene.mCamera.rotate(0.01f, 0.0); // mScene.mCamera.rotate(0.01f, 0.0);
@ -77,7 +73,6 @@ Editor::~Editor() {
} }
void Editor::renderPathFrame() { void Editor::renderPathFrame() {
mScene.updateCache();
mPathRenderer.render(mScene, mPathTracerBuffers, mScene.mRenderSettings); mPathRenderer.render(mScene, mPathTracerBuffers, mScene.mRenderSettings);
sendBuffersToGPU(); sendBuffersToGPU();
} }
@ -121,20 +116,5 @@ void Editor::navigationZoom(halnf factor) {
} }
void Editor::navigationReset() { void Editor::navigationReset() {
mScene.mCamera = mResetCamera; mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 1, 5, 1 }, { 0, 0, 1 });
// mScene.mCamera.lookAtPoint({ 0, 0, 0 }, { 1, 5, 1 }, { 0, 0, 1 });
} }
void Editor::selectObject(const Vec2F& screenPos) {
mScene.updateCache();
auto dir = (mScene.mCamera.project(screenPos) - mScene.mCamera.getPos()).normalize();
Ray ray = Ray( dir, mScene.mCamera.getPos() );
auto rayCastData = mScene.castRay(ray, 1000);
mActive = rayCastData.obj;
}
Object* Editor::getActiveObject() { return mActive; }
Scene* Editor::getScene() { return &mScene; }

View file

@ -28,10 +28,6 @@ namespace tp {
void navigationZoom(halnf factor); void navigationZoom(halnf factor);
void navigationReset(); void navigationReset();
void selectObject(const Vec2F& screenPos);
Object* getActiveObject();
Scene* getScene();
private: private:
void sendBuffersToGPU(); void sendBuffersToGPU();
@ -40,8 +36,6 @@ namespace tp {
private: private:
Scene mScene; Scene mScene;
Camera mResetCamera;
RenderType mRenderType = RenderType::RASTER; RenderType mRenderType = RenderType::RASTER;
RasterRender mRasterRenderer; RasterRender mRasterRenderer;
@ -49,7 +43,5 @@ namespace tp {
RayTracer::OutputBuffers mPathTracerBuffers; RayTracer::OutputBuffers mPathTracerBuffers;
uint4 mPathRenderTexture = 0; uint4 mPathRenderTexture = 0;
Object* mActive = nullptr;
}; };
} }

View file

@ -17,7 +17,7 @@ namespace tp {
~ViewportWidget() override { mCanvas->deleteImageHandle(mImage); } ~ViewportWidget() override { mCanvas->deleteImageHandle(mImage); }
void process(const EventHandler& events) override { void process(const EventHandler& events) override {
mEditor->setViewportSize(getAreaT().size); mEditor->setViewportSize(getArea().size);
} }
void draw(Canvas& canvas) override { void draw(Canvas& canvas) override {
@ -66,13 +66,11 @@ namespace tp {
mNavigationOrbit.setText("Orbit"); mNavigationOrbit.setText("Orbit");
mNavigationZoom.setText("Zoom"); mNavigationZoom.setText("Zoom");
mNavigationReset.setText("Reset"); mNavigationReset.setText("Reset");
mNavigationSelect.setText("Select");
mNavigationMenu.addToMenu(&mNavigationPan); mNavigationMenu.addToMenu(&mNavigationPan);
mNavigationMenu.addToMenu(&mNavigationOrbit); mNavigationMenu.addToMenu(&mNavigationOrbit);
mNavigationMenu.addToMenu(&mNavigationZoom); mNavigationMenu.addToMenu(&mNavigationZoom);
mNavigationMenu.addToMenu(&mNavigationReset); mNavigationMenu.addToMenu(&mNavigationReset);
mNavigationMenu.addToMenu(&mNavigationSelect);
mNavigationMenu.setText("Navigation"); mNavigationMenu.setText("Navigation");
} }
@ -87,25 +85,16 @@ namespace tp {
mNavigationOrbit.setAction( [this]() { mNavigationType = ORBIT; }); mNavigationOrbit.setAction( [this]() { mNavigationType = ORBIT; });
mNavigationPan.setAction( [this]() { mNavigationType = PAN; }); mNavigationPan.setAction( [this]() { mNavigationType = PAN; });
mNavigationZoom.setAction( [this](){ mNavigationType = ZOOM; }); mNavigationZoom.setAction( [this](){ mNavigationType = ZOOM; });
mNavigationSelect.setAction( [this](){ mNavigationType = SELECT; });
mNavigationReset.setAction( [this]() { mEditor->navigationReset(); }); mNavigationReset.setAction( [this]() { mEditor->navigationReset(); });
} }
void process(const EventHandler& events) override { void process(const EventHandler& events) override {
DockWidget::process(events); DockWidget::process(events);
if (auto obj = mEditor->getActiveObject()) { // dummy rotate active object
auto rotator = obj->mTopology.Basis.rotatorDir({1, 1, 1}, 0.1);
obj->mTopology.Basis = rotator * obj->mTopology.Basis;
}
mEditor->getScene()->updateCache();
const auto& activeArea = mViewport.getArea();
auto pointer = events.getPointer(); auto pointer = events.getPointer();
auto pointerPrev = events.getPointerPrev(); auto pointerPrev = events.getPointerPrev();
auto pointerRelative = (((pointer - activeArea.pos) / activeArea.size) - 0.5f) * 2;
const auto& activeArea = mViewport.getArea();
if (activeArea.isInside(pointer) && events.isDown(InputID::MOUSE1)) { if (activeArea.isInside(pointer) && events.isDown(InputID::MOUSE1)) {
switch (mNavigationType) { switch (mNavigationType) {
@ -113,13 +102,13 @@ namespace tp {
case PAN: case PAN:
{ {
auto pointerRelative = (((pointer - activeArea.pos) / activeArea.size) - 0.5f) * 2;
auto prevPointerRelative = (((pointerPrev - activeArea.pos) / activeArea.size) - 0.5f) * 2; auto prevPointerRelative = (((pointerPrev - activeArea.pos) / activeArea.size) - 0.5f) * 2;
mEditor->navigationPan(prevPointerRelative, pointerRelative); mEditor->navigationPan(prevPointerRelative, pointerRelative);
} }
break; break;
case ZOOM: mEditor->navigationZoom(1 + (events.getPointerDelta().y / activeArea.size.y)); break; case ZOOM: mEditor->navigationZoom(1 + (events.getPointerDelta().y / activeArea.size.y)); break;
case SELECT: mEditor->selectObject(pointerRelative * -1); break;
} }
} }
} }
@ -140,14 +129,13 @@ namespace tp {
ButtonWidget mRenderDeNoise; ButtonWidget mRenderDeNoise;
// Navigation // Navigation
enum NavigationType { SELECT, ORBIT, PAN, ZOOM } mNavigationType = ORBIT; enum NavigationType { ORBIT, PAN, ZOOM } mNavigationType = ORBIT;
FloatingMenu mNavigationMenu; FloatingMenu mNavigationMenu;
ButtonWidget mNavigationPan; ButtonWidget mNavigationPan;
ButtonWidget mNavigationOrbit; ButtonWidget mNavigationOrbit;
ButtonWidget mNavigationZoom; ButtonWidget mNavigationZoom;
ButtonWidget mNavigationReset; ButtonWidget mNavigationReset;
ButtonWidget mNavigationSelect;
RGBA mBaseColor; RGBA mBaseColor;
}; };

View file

@ -2,10 +2,9 @@
Meshes = "meshes.obj" Meshes = "meshes.obj"
Camera = { Camera = {
pos = { 0, 5, 0 }, pos = { 0.5, 4.5, 0.2 },
target = { 0, 0, 0 }, size_x = 600,
up = { 0, 0, 1 }, size_y = 800,
size = { 600, 800 },
} }
Lights = { Lights = {

View file

@ -0,0 +1,11 @@
#version 330 core
layout(location = 0) in vec3 Point;
uniform vec4 Origin;
uniform mat4 Basis;
uniform mat4 Camera;
void main() {
gl_Position = Camera * vec4(Point.xyz, 1.0);
}

View file

@ -7,61 +7,6 @@ extern "C" {
} }
#include <filesystem> #include <filesystem>
#include <utility>
tp::Vec3F tp::Scene::getVec3(lua_State* state, const char* name) {
int stackSize = lua_gettop(state);
// Access the "pos" field and validate it
lua_getfield(state, -1, name);
if (!lua_istable(state, -1) || lua_rawlen(state, -1) != 3) {
throw IOError(std::string("Invalid vec3 named ") + name);
}
// Read the values from the table
float pos[3];
for (int i = 0; i < 3; i++) {
lua_rawgeti(state, -1, i + 1);
if (lua_isnumber(state, -1)) {
pos[i] = lua_tonumber(state, -1);
} else {
throw IOError("vec3 values must be numbers");
}
lua_pop(state, 1); // pop number
}
lua_pop(state, 1); // pop vec3
ASSERT(stackSize == lua_gettop(state))
return { pos[0], pos[1], pos[2] };
}
tp::Vec2F tp::Scene::getVec2(lua_State* state, const char* name) {
int stackSize = lua_gettop(state);
// Access the "pos" field and validate it
lua_getfield(state, -1, name);
if (!lua_istable(state, -1) || lua_rawlen(state, -1) != 2) {
throw IOError(std::string("Invalid vec2 named ") + name);
}
// Read the values from the table
float pos[2];
for (int i = 0; i < 2; i++) {
lua_rawgeti(state, -1, i + 1);
if (lua_isnumber(state, -1)) {
pos[i] = lua_tonumber(state, -1);
} else {
throw IOError("vec3 values must be numbers");
}
lua_pop(state, 1); // pop number
}
lua_pop(state, 1); // pop vec3
ASSERT(stackSize == lua_gettop(state))
return { pos[0], pos[1] };
}
// Function to read a Lua table representing RenderSettings // Function to read a Lua table representing RenderSettings
int readRenderSettings(lua_State* L, tp::RenderSettings& settings) { int readRenderSettings(lua_State* L, tp::RenderSettings& settings) {
@ -108,8 +53,23 @@ int readRenderSettings(lua_State* L, tp::RenderSettings& settings) {
} }
// Function to read a Lua table representing a light // Function to read a Lua table representing a light
int tp::Scene::readLight(lua_State* L, tp::PointLight* light) { int readLight(lua_State* L, tp::PointLight* light) {
light->pos = getVec3(L, "pos"); lua_getfield(L, -1, "pos"); // Get the "pos" field from the light table
if (!lua_istable(L, -1)) {
printf("Light is missing the 'pos' table.\n");
return 0; // Error
}
for (int i = 0; i < 3; i++) {
lua_rawgeti(L, -1, i + 1); // Index is 1-based in Lua
if (!lua_isnumber(L, -1)) {
printf("Light 'pos' field is not a number at index %d.\n", i);
lua_pop(L, 2); // Pop both the number and the 'pos' table
return 0; // Error
}
light->pos[i] = lua_tonumber(L, -1);
lua_pop(L, 1); // Pop the number
}
lua_pop(L, 1); // Pop the 'pos' table
lua_getfield(L, -1, "intensity"); // Get the "intensity" field from the light table lua_getfield(L, -1, "intensity"); // Get the "intensity" field from the light table
if (!lua_isnumber(L, -1)) { if (!lua_isnumber(L, -1)) {
@ -161,7 +121,8 @@ bool tp::Scene::loadLuaFormat(const std::string& scenePath) {
} }
// --- camera // --- camera
{
// Access Camera table
lua_getglobal(L, "Camera"); lua_getglobal(L, "Camera");
if (!lua_istable(L, -1)) { if (!lua_istable(L, -1)) {
printf("Camera is not a table.\n"); printf("Camera is not a table.\n");
@ -169,21 +130,57 @@ bool tp::Scene::loadLuaFormat(const std::string& scenePath) {
return false; return false;
} }
Vec3F camPos = getVec3(L, "pos"); // Verify you are inside the "Camera" table
Vec3F camTarget = getVec3(L, "target"); int cameraTableIndex = lua_gettop(L); // Get the index of the "Camera" table
Vec3F camUp = getVec3(L, "up");
Vec2F camSize = getVec2(L, "size");
mRenderSettings.size = camSize; // Access the "pos" field and validate it
lua_getfield(L, cameraTableIndex, "pos");
mCamera.lookAtPoint(camTarget, camPos, camUp); if (!lua_istable(L, -1) || lua_rawlen(L, -1) != 3) {
mCamera.setFOV(3.14 / 4); printf("Invalid 'pos' field in Camera table.\n");
mCamera.setFar(100); lua_close(L);
mCamera.setRatio((tp::halnf) camSize.y / (tp::halnf) camSize.x); return false;
}
// Read the values from the table
float pos[3];
for (int i = 0; i < 3; i++) {
lua_rawgeti(L, -1, i + 1);
if (lua_isnumber(L, -1)) {
pos[i] = lua_tonumber(L, -1);
} else {
printf("Invalid 'pos' field value at index %d.\n", i + 1);
lua_close(L);
return false;
}
lua_pop(L, 1); lua_pop(L, 1);
} }
// Access the "size_x" field and validate it
lua_getfield(L, cameraTableIndex, "size_x");
if (!lua_isnumber(L, -1)) {
printf("Invalid or missing 'size_x' field in Camera table.\n");
lua_close(L);
return false;
}
int size_x = lua_tointeger(L, -1);
lua_pop(L, 1); // Pop the 'size_x' value from the stack
// Access the "size_y" field and validate it
lua_getfield(L, cameraTableIndex, "size_y");
if (!lua_isnumber(L, -1)) {
printf("Invalid or missing 'size_y' field in Camera table.\n");
lua_close(L);
return false;
}
int size_y = lua_tointeger(L, -1);
mRenderSettings.size = { (tp::halnf) size_x, (tp::halnf) size_y };
mCamera.lookAtPoint({ 0, 0, 0 }, { pos[0], pos[1], pos[2] }, { 0, 0, 1 });
mCamera.setFOV(3.14 / 4);
mCamera.setFar(100);
mCamera.setRatio((tp::halnf) size_y / (tp::halnf) size_x);
// ---------- LIGHTS // ---------- LIGHTS
{ {
lua_getglobal(L, "Lights"); lua_getglobal(L, "Lights");

View file

@ -49,38 +49,3 @@ bool tp::Scene::loadOBJFormat(const std::string& objetsPath) {
return mObjects.size(); return mObjects.size();
} }
const tp::RayCastData& tp::Scene::castRay(const Ray& ray, alnf farVal) {
auto& out = mRayCastData;
out.hit = false;
out.obj = nullptr;
farVal *= farVal;
for (auto obj : mObjects) {
for (auto trig : obj->mCache.TrigCaches) {
if (trig->castRay(ray)) {
auto dist = (TrigCache::getHitPos() - ray.pos).length2();
if (farVal > dist && dist > EPSILON) {
out.trig = &trig.data();
out.hitPos = TrigCache::getHitPos();
out.obj = &obj.data();
out.hit = true;
farVal = dist;
}
}
}
}
return mRayCastData;
}
void tp::Scene::updateCache() {
for (auto obj : mObjects) {
obj->mCache.updateCache();
}
}

View file

@ -2,13 +2,5 @@
#include "Scene.hpp" #include "Scene.hpp"
bool tp::Scene::load(const std::string& scenePath) { bool tp::Scene::load(const std::string& scenePath) {
try { return loadLuaFormat(scenePath);
auto res = loadLuaFormat(scenePath);
if (!res) throw IOError("Failed loading lua script");
} catch (const IOError& err) {
printf("Failed loading scene : %s\n", err.description.c_str());
return false;
}
return true;
} }

View file

@ -6,8 +6,6 @@
#include <string> #include <string>
struct lua_State;
namespace tp { namespace tp {
struct RenderSettings { struct RenderSettings {
uhalni depth = 2; uhalni depth = 2;
@ -44,22 +42,7 @@ namespace tp {
halnf intensity = 1.f; halnf intensity = 1.f;
}; };
struct RayCastData {
Object* obj = nullptr;
TrigCache* trig = nullptr;
Vec3F hitPos = { 0, 0, 0 };
bool hit = false;
bool inv = false;
};
class Scene { class Scene {
struct IOError : public std::exception {
explicit IOError(std::string in) :
description(std::move(in)) {}
std::string description;
};
public: public:
Scene() = default; Scene() = default;
@ -68,23 +51,11 @@ namespace tp {
bool loadLuaFormat(const std::string& scenePath); bool loadLuaFormat(const std::string& scenePath);
bool loadOBJFormat(const std::string& objectsPath); bool loadOBJFormat(const std::string& objectsPath);
const RayCastData& castRay(const Ray& ray, alnf farVal);
void updateCache();
private:
Vec3F getVec3(lua_State* state, const char* name);
Vec2F getVec2(lua_State* state, const char* name);
int readLight(lua_State* L, tp::PointLight* light);
public: public:
Buffer<Object> mObjects; Buffer<Object> mObjects;
Buffer<PointLight> mLights; Buffer<PointLight> mLights;
Camera mCamera; Camera mCamera;
RenderSettings mRenderSettings; RenderSettings mRenderSettings;
RayCastData mRayCastData;
}; };
} }

View file

@ -12,9 +12,9 @@ include(cmake/ModulesOptions.txt)
set(WINDOWS_LIBRARIES "../moduleswindowsl" CACHE STRING "Svn repository with windows libraries https://svn.riouxsvn.com/moduleswindowsl") set(WINDOWS_LIBRARIES "../moduleswindowsl" CACHE STRING "Svn repository with windows libraries https://svn.riouxsvn.com/moduleswindowsl")
include(cmake/FindGLEW.cmake) include(cmake/findGLEW.cmake)
include(cmake/FindOIDN.cmake) include(cmake/findOIDN.cmake)
include(cmake/FindPortAudio.cmake) include(cmake/findPortAudio.cmake)
add_subdirectory(Externals) add_subdirectory(Externals)

View file

@ -1,7 +1,5 @@
project(Containers) project(Containers)
include(GoogleTest)
### ---------------------- Static Library --------------------- ### ### ---------------------- Static Library --------------------- ###
file(GLOB SOURCES "./private/*.cpp") file(GLOB SOURCES "./private/*.cpp")
file(GLOB HEADERS "./public/*.hpp") file(GLOB HEADERS "./public/*.hpp")
@ -18,7 +16,6 @@ file(GLOB TEST_SOURCES
./tests/ListTest.cpp ./tests/ListTest.cpp
./tests/MapTest.cpp ./tests/MapTest.cpp
./tests/TreeTest.cpp ./tests/TreeTest.cpp
./tests/RingBufferByte.cpp
./tests/Tests.cpp ./tests/Tests.cpp
) )
@ -27,10 +24,5 @@ target_link_libraries(Tests${PROJECT_NAME} ${PROJECT_NAME} UnitTest++)
add_test(NAME Tests${PROJECT_NAME} COMMAND Tests${PROJECT_NAME}) add_test(NAME Tests${PROJECT_NAME} COMMAND Tests${PROJECT_NAME})
add_executable(testLinearRingBuffer ./tests/testLinearRingBuffer.cpp)
target_link_libraries(testLinearRingBuffer ${PROJECT_NAME} gtest)
gtest_discover_tests(testLinearRingBuffer)
add_executable(AVLTreeSpeedTest ./tests/AVLTreeProfiling.cpp) add_executable(AVLTreeSpeedTest ./tests/AVLTreeProfiling.cpp)
target_link_libraries(AVLTreeSpeedTest ${PROJECT_NAME}) target_link_libraries(AVLTreeSpeedTest ${PROJECT_NAME})

View file

@ -1,65 +0,0 @@
#include <cstdint>
#include <sys/mman.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdexcept>
#include <cstring>
namespace lrbm {
static int create_memfd(const char* name) {
int fd = syscall(SYS_memfd_create, name, 0);
if (fd == -1) throw std::runtime_error("memfd_create failed");
return fd;
}
std::pair<void*, size_t> create_linear_ring(size_t size) {
const size_t page = sysconf(_SC_PAGESIZE);
size_t aligned = (size + page - 1) & ~(page - 1);
// Create RAM-backed file descriptor
int fd = create_memfd("linear_ring");
if (ftruncate(fd, aligned) != 0) throw std::runtime_error("ftruncate failed");
// Reserve 2× VA space
uint8_t* base = (uint8_t*) mmap(nullptr, aligned * 2, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
if (base == MAP_FAILED) throw std::runtime_error("mmap reserve failed");
// First mapping
void* p1 = mmap(base, aligned, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_SHARED, fd, 0);
if (p1 != base) throw std::runtime_error("first mmap failed");
// Mirror mapping
void* p2 = mmap(base + aligned, aligned, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_SHARED, fd, 0);
if (p2 != base + aligned) throw std::runtime_error("mirror mmap failed");
close(fd);
return { base, aligned }; // linear region [buf][buf]
}
void destroy_linear_ring(void* base, size_t size) { munmap(base, size); }
// void test() {
// const size_t RING_SIZE = 4096;
// uint8_t* ring = (uint8_t*) create_linear_ring(RING_SIZE);
// printf("Linear ring created at %p (size = %zu)\n", ring, RING_SIZE);
// const char* msg = "HELLO_LINEAR_RING";
// size_t msg_len = strlen(msg);
// size_t head = RING_SIZE - 4; // force boundary crossing
// std::memcpy(ring + head, msg, msg_len);
// char out[64];
// std::memcpy(out, ring + head, msg_len);
// out[msg_len] = 0;
// printf("Expected: %s\n", msg);
// printf("Readback: %s\n", out);
// if (std::strcmp(msg, out) == 0) printf("SUCCESS: Linear-address ring works!\n");
// else printf("FAILURE: Ring broken!\n");
// }
}

View file

@ -58,7 +58,6 @@ namespace tp {
[[nodiscard]] Index2D size() const { return { mSize.x, mSize.y }; } [[nodiscard]] Index2D size() const { return { mSize.x, mSize.y }; }
tType* getBuff() const { return mBuff; } tType* getBuff() const { return mBuff; }
void setBuff(tType* data, Index2D size) { mBuff = data; mSize = size; }
void flipY() { void flipY() {
for (Index i = 0; i < mSize.x; i++) { for (Index i = 0; i < mSize.x; i++) {

View file

@ -1,54 +0,0 @@
#include <cstddef>
#include <cstdint>
#include <sys/mman.h>
#include "liniar_ring.hpp"
class LinearRingBuffer {
public:
LinearRingBuffer(size_t size, size_t history) {
const auto& [mem, aligned_size] = lrbm::create_linear_ring(size);
mem_ = (uint8_t*) mem;
memSize_ = aligned_size;
bufferSize_ = size;
historySize_ = history;
write_ptr_ = mem_;
read_ptr_ = mem_;
}
~LinearRingBuffer() { lrbm::destroy_linear_ring((void*) mem_, memSize_ * 2); }
uint8_t* write_data() { return write_ptr_; }
uint8_t* read_data() { return read_ptr_; }
void write_advance(size_t bytes) { write_ptr_ = advancePointer(write_ptr_, bytes); }
void read_advance(size_t bytes) { read_ptr_ = advancePointer(read_ptr_, bytes); }
void read_reset_with_history() {
const auto offset = size_t(write_ptr_ - mem_);
if (historySize_ < offset) {
read_ptr_ = write_ptr_ - historySize_;
return;
}
read_ptr_ = mem_ + (memSize_ + offset - historySize_);
}
private:
inline uint8_t* advancePointer(const uint8_t* ptr, size_t bytes) {
return mem_ + (size_t(ptr - mem_) + bytes) % memSize_;
}
size_t bufferSize_ = 0;
size_t historySize_ = 0;
size_t memSize_ = 0;
uint8_t* mem_ = nullptr;
uint8_t* read_ptr_ = 0;
uint8_t* write_ptr_ = 0;
};

View file

@ -1,127 +0,0 @@
#pragma once
#include <cstddef>
#include <cstdint>
#include <cstdio>
#include <cassert>
#include <cstring>
#include <stdexcept>
#include <vector>
template <bool ALLOW_BUFFER_OVERRIDE>
class RingBufferByte {
public:
explicit RingBufferByte(size_t maxCapacity) { buffer_.resize(maxCapacity); }
~RingBufferByte() = default;
void pushBack(const uint8_t* buffer, size_t size) {
const auto REQUIRED_SIZE = size + sizeof(size);
const auto DEPOSIT = static_cast<int>(freeSpace()) - static_cast<int>(REQUIRED_SIZE);
if (DEPOSIT < 0) {
if (ALLOW_BUFFER_OVERRIDE) {
freeupSpace(static_cast<size_t>(-DEPOSIT));
} else {
throw std::runtime_error("ring buffer overflow");
}
}
push(reinterpret_cast<const uint8_t*>(&size), sizeof(size));
push(buffer, size);
}
[[nodiscard]] auto frontSize() const -> size_t {
size_t size = 0;
if (dataSize() < sizeof(size)) {
throw std::runtime_error("no data in the buffer");
}
peek(reinterpret_cast<uint8_t*>(&size), sizeof(size));
return size;
}
auto popFront(uint8_t* buffer) -> size_t {
size_t size = 0;
if (dataSize() < sizeof(size)) {
return 0;
}
pop(reinterpret_cast<uint8_t*>(&size), sizeof(size));
pop(buffer, size);
return size;
}
void clear() {
end_ = 0;
start_ = 0;
}
[[nodiscard]] bool empty() const { return start_ == end_; }
private:
void push(const uint8_t* buffer, size_t size) {
for (size_t simpleIdx = 0; simpleIdx < size; simpleIdx++) {
buffer_[end_++] = buffer == nullptr ? 0 : buffer[simpleIdx];
if (end_ == buffer_.size()) {
end_ = 0;
}
}
}
void pop(uint8_t* buffer, size_t size) {
for (size_t sampleIdx = 0; sampleIdx < size; sampleIdx++) {
if (buffer != nullptr) {
buffer[sampleIdx] = buffer_[start_];
}
start_++;
if (start_ == buffer_.size()) {
start_ = 0;
}
}
}
void peek(uint8_t* buffer, size_t size) const {
auto iter = start_;
for (size_t sampleIdx = 0; sampleIdx < size; sampleIdx++) {
buffer[sampleIdx] = buffer_[iter++];
if (iter == buffer_.size()) {
iter = 0;
}
}
}
void freeupSpace(size_t additionalRequiredSpace) {
const auto CURRENT_DEPOSIT = freeSpace();
while (CURRENT_DEPOSIT + additionalRequiredSpace >= freeSpace()) {
popFront(nullptr);
}
}
[[nodiscard]] size_t freeSpace() const {
if (start_ > end_) {
return start_ - end_;
}
const auto OUT = buffer_.size() - (end_ - start_);
return OUT;
}
[[nodiscard]] size_t dataSize() const { return buffer_.size() - freeSpace(); }
[[nodiscard]] bool hasSpace(unsigned int length) const { return freeSpace() > length; }
std::vector<uint8_t> buffer_;
size_t end_ = 0;
size_t start_ = 0;
};

View file

@ -1,9 +0,0 @@
#include <cstddef>
#include <utility>
namespace lrbm {
std::pair<void*, size_t> create_linear_ring(size_t size);
void destroy_linear_ring(void* base, size_t size);
void test();
}

View file

@ -1,69 +0,0 @@
#include "Tests.hpp"
#include "RingBufferByte.hpp"
SUITE(RingBufferBytes) {
TEST(Simple) {
using Data = std::vector<uint8_t>;
using DataStorage = std::vector<Data>;
constexpr auto BUFFER_SIZE = 395;
constexpr auto MAX_MSG_SIZE = 31;
constexpr auto ITERATIONS = 100000;
DataStorage pushed;
DataStorage popped;
RingBufferByte<true> buffer(BUFFER_SIZE);
Data randomSamples(MAX_MSG_SIZE);
for (auto idx = 0; idx < MAX_MSG_SIZE; idx++) {
randomSamples[idx] = (idx + 5 * 31) % 13;
}
const auto PUSH = [&](RingBufferByte<true>& buffer, DataStorage* storage) {
const Data& pushedSample = randomSamples;
buffer.pushBack(pushedSample.data(), pushedSample.size());
if (storage) {
storage->push_back(pushedSample);
}
};
const auto POP = [](RingBufferByte<true>& buffer, DataStorage* storage) {
const auto poppedSampleSize = buffer.frontSize();
Data poppedSample(poppedSampleSize);
const auto SIZE = buffer.popFront(poppedSample.data());
CHECK(poppedSample.size() == SIZE);
if (storage) {
storage->push_back(poppedSample);
}
};
for (auto iteration = 0; iteration < ITERATIONS; iteration++) {
PUSH(buffer, nullptr);
}
while (!buffer.empty()) {
POP(buffer, nullptr);
}
for (auto iteration = 0; iteration < ITERATIONS; iteration++) {
PUSH(buffer, &pushed);
POP(buffer, &popped);
}
CHECK(pushed.size() == popped.size());
for (auto idx = 0; idx < popped.size(); idx++) {
CHECK(pushed[idx] == popped[idx]);
}
}
}

View file

@ -1,188 +0,0 @@
#include "LinearRingBuffer.hpp"
#include <gtest/gtest.h>
#include <cstring>
#include <cstdint>
#include <random>
static void fill(void* ptr, size_t n, uint8_t value) { std::memset(ptr, value, n); }
static bool check(const void* ptr, size_t n, uint8_t value) {
const uint8_t* p = static_cast<const uint8_t*>(ptr);
for (size_t i = 0; i < n; ++i) {
if (p[i] != value) return false;
}
return true;
}
static bool expect_mem_eq(const void* ptr, size_t n, uint8_t value) {
const uint8_t* p = static_cast<const uint8_t*>(ptr);
for (size_t i = 0; i < n; ++i) {
if (p[i] != value) return false;
}
return true;
}
using Data = std::vector<uint8_t>;
using DataStorage = std::vector<Data>;
typedef ::testing::Types<
std::integral_constant<size_t, 64>,
std::integral_constant<size_t, 128>,
std::integral_constant<size_t, 1000>,
std::integral_constant<size_t, 4096>,
std::integral_constant<size_t, 4096 * 2>>
BufferSizes;
template <typename TypeParam>
class LinearRingBufferTest : public ::testing::Test {
protected:
LinearRingBuffer rb;
LinearRingBufferTest() :
historySize_(10),
rb(size_t(TypeParam::value), size_t(historySize_)) {}
static constexpr auto ITERATIONS = TypeParam::value * 10;
size_t messagesPushed_ = 0;
size_t historySize_ = 0;
auto iterations() { return ITERATIONS; }
auto historySize() { return historySize_; }
size_t randomSize() {
static std::random_device rnd;
std::uniform_int_distribution<size_t> dist(0, 1000);
return dist(rnd);
}
auto write_and_advance(size_t messageSize, DataStorage* storage) {
Data pushedSample(messageSize);
for (auto idx = 0; idx < messageSize; idx++) {
pushedSample[idx] = (idx + messagesPushed_++ * 53) % 321;
}
std::memcpy(this->rb.write_data(), pushedSample.data(), pushedSample.size());
this->rb.write_advance(pushedSample.size());
if (storage) {
storage->push_back(pushedSample);
}
};
auto read_and_advance(size_t messageSize, DataStorage* storage) {
Data poppedSample(messageSize);
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
this->rb.read_advance(poppedSample.size());
if (storage) {
storage->push_back(poppedSample);
}
};
auto reset_with_history() { this->rb.read_reset_with_history(); };
auto read_with_history(size_t messageSize, DataStorage* storage) {
Data poppedSample(messageSize);
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
if (storage) {
storage->push_back(poppedSample);
}
};
};
TYPED_TEST_SUITE(LinearRingBufferTest, BufferSizes);
TYPED_TEST(LinearRingBufferTest, LinearWriteAcrossBoundary) {
constexpr size_t N = TypeParam::value;
if (N % 4096 != 0) {
return;
}
auto* base = this->rb.write_data();
size_t half = N - 16;
fill(base, half, 0xAA);
fill(base + half, 32, 0xBB);
EXPECT_EQ(expect_mem_eq(base, 16, 0xBB), true);
EXPECT_EQ(expect_mem_eq(base + 16, half - 16, 0xAA), true);
EXPECT_EQ(expect_mem_eq(base + half, 32, 0xBB), true);
}
TYPED_TEST(LinearRingBufferTest, Chase) {
DataStorage pushed;
DataStorage popped;
static constexpr auto MSG_SIZE = 31;
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
this->write_and_advance(MSG_SIZE, &pushed);
this->read_and_advance(MSG_SIZE, &popped);
}
ASSERT_EQ(pushed.size(), popped.size());
for (auto idx = 0; idx < popped.size(); idx++) {
ASSERT_EQ(pushed[idx], popped[idx]);
}
}
Data makeMessageWithHistory(const Data& prev, const Data& current, size_t historySize) {
if (historySize > prev.size()) historySize = prev.size();
std::vector<uint8_t> result;
result.reserve(historySize + current.size());
result.insert(result.end(), prev.end() - historySize, prev.end());
result.insert(result.end(), current.begin(), current.end());
return result;
}
TYPED_TEST(LinearRingBufferTest, History) {
DataStorage pushed;
DataStorage popped;
pushed.push_back(Data(this->historySize()));
static constexpr auto MAX_MSG_SIZE = 111;
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
const auto MSG_SIZE = this->historySize() + this->randomSize() % MAX_MSG_SIZE;
auto prevPushed = pushed.back();
pushed.clear();
this->reset_with_history();
this->write_and_advance(MSG_SIZE, &pushed);
auto currentPushed = pushed.back();
this->read_with_history(this->historySize() + MSG_SIZE, &popped);
auto poppedWithHistory = popped.back();
popped.clear();
auto correctResult = makeMessageWithHistory(prevPushed, currentPushed, this->historySize());
ASSERT_EQ(correctResult, poppedWithHistory);
}
}
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}

View file

@ -1,188 +0,0 @@
#include "LinearRingBuffer.hpp"
#include <gtest/gtest.h>
#include <cstring>
#include <cstdint>
#include <random>
static void fill(void* ptr, size_t n, uint8_t value) { std::memset(ptr, value, n); }
static bool check(const void* ptr, size_t n, uint8_t value) {
const uint8_t* p = static_cast<const uint8_t*>(ptr);
for (size_t i = 0; i < n; ++i) {
if (p[i] != value) return false;
}
return true;
}
static bool expect_mem_eq(const void* ptr, size_t n, uint8_t value) {
const uint8_t* p = static_cast<const uint8_t*>(ptr);
for (size_t i = 0; i < n; ++i) {
if (p[i] != value) return false;
}
return true;
}
using Data = std::vector<uint8_t>;
using DataStorage = std::vector<Data>;
typedef ::testing::Types<
std::integral_constant<size_t, 64>,
std::integral_constant<size_t, 128>,
std::integral_constant<size_t, 1000>,
std::integral_constant<size_t, 4096>,
std::integral_constant<size_t, 4096 * 2>>
BufferSizes;
template <typename TypeParam>
class LinearRingBufferTest : public ::testing::Test {
protected:
LinearRingBuffer rb;
LinearRingBufferTest() :
historySize_(10),
rb(size_t(TypeParam::value), size_t(historySize_)) {}
static constexpr auto ITERATIONS = TypeParam::value * 10;
size_t messagesPushed_ = 0;
size_t historySize_ = 0;
auto iterations() { return ITERATIONS; }
auto historySize() { return historySize_; }
size_t randomSize() {
static std::random_device rnd;
std::uniform_int_distribution<size_t> dist(0, 1000);
return dist(rnd);
}
auto write_and_advance(size_t messageSize, DataStorage* storage) {
Data pushedSample(messageSize);
for (auto idx = 0; idx < messageSize; idx++) {
pushedSample[idx] = (idx + messagesPushed_++ * 53) % 321;
}
std::memcpy(this->rb.write_data(), pushedSample.data(), pushedSample.size());
this->rb.write_advance(pushedSample.size());
if (storage) {
storage->push_back(pushedSample);
}
};
auto read_and_advance(size_t messageSize, DataStorage* storage) {
Data poppedSample(messageSize);
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
this->rb.read_advance(poppedSample.size());
if (storage) {
storage->push_back(poppedSample);
}
};
auto reset_with_history() { this->rb.read_reset_with_history(); };
auto read_with_history(size_t messageSize, DataStorage* storage) {
Data poppedSample(messageSize);
std::memcpy(poppedSample.data(), this->rb.read_data(), poppedSample.size());
if (storage) {
storage->push_back(poppedSample);
}
};
};
TYPED_TEST_SUITE(LinearRingBufferTest, BufferSizes);
TYPED_TEST(LinearRingBufferTest, LinearWriteAcrossBoundary) {
constexpr size_t N = TypeParam::value;
if (N % 4096 != 0) {
return;
}
auto* base = this->rb.write_data();
size_t half = N - 16;
fill(base, half, 0xAA);
fill(base + half, 32, 0xBB);
EXPECT_EQ(expect_mem_eq(base, 16, 0xBB), true);
EXPECT_EQ(expect_mem_eq(base + 16, half - 16, 0xAA), true);
EXPECT_EQ(expect_mem_eq(base + half, 32, 0xBB), true);
}
TYPED_TEST(LinearRingBufferTest, Chase) {
DataStorage pushed;
DataStorage popped;
static constexpr auto MSG_SIZE = 31;
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
this->write_and_advance(MSG_SIZE, &pushed);
this->read_and_advance(MSG_SIZE, &popped);
}
ASSERT_EQ(pushed.size(), popped.size());
for (auto idx = 0; idx < popped.size(); idx++) {
ASSERT_EQ(pushed[idx], popped[idx]);
}
}
Data makeMessageWithHistory(const Data& prev, const Data& current, size_t historySize) {
if (historySize > prev.size()) historySize = prev.size();
std::vector<uint8_t> result;
result.reserve(historySize + current.size());
result.insert(result.end(), prev.end() - historySize, prev.end());
result.insert(result.end(), current.begin(), current.end());
return result;
}
TYPED_TEST(LinearRingBufferTest, History) {
DataStorage pushed;
DataStorage popped;
pushed.push_back(Data(this->historySize()));
static constexpr auto MAX_MSG_SIZE = 111;
for (auto iteration = 0; iteration < this->iterations(); iteration++) {
const auto MSG_SIZE = this->historySize() + this->randomSize() % MAX_MSG_SIZE;
auto prevPushed = pushed.back();
pushed.clear();
this->reset_with_history();
this->write_and_advance(MSG_SIZE, &pushed);
auto currentPushed = pushed.back();
this->read_with_history(this->historySize() + MSG_SIZE, &popped);
auto poppedWithHistory = popped.back();
popped.clear();
auto correctResult = makeMessageWithHistory(prevPushed, currentPushed, this->historySize());
ASSERT_EQ(correctResult, poppedWithHistory);
}
}
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}

View file

@ -10,8 +10,6 @@
using namespace tp; using namespace tp;
#include <filesystem>
void loadImage(Buffer<halnf>& output, const char* name) { void loadImage(Buffer<halnf>& output, const char* name) {
int x, y, channels_in_file; int x, y, channels_in_file;
unsigned char* loadedImage = stbi_load(name, &x, &y, &channels_in_file, 4); unsigned char* loadedImage = stbi_load(name, &x, &y, &channels_in_file, 4);
@ -30,9 +28,7 @@ void loadImage(Buffer<halnf>& output, const char* name) {
void loadNN(FCNN& nn) { void loadNN(FCNN& nn) {
ArchiverLocalConnection<true> archiver; ArchiverLocalConnection<true> archiver;
if (std::filesystem::exists(std::filesystem::path("NumRec.wb"))) {
archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true)); archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true));
}
if (archiver.connection.getConnectionStatus().isOpened()) { if (archiver.connection.getConnectionStatus().isOpened()) {
archiver % nn; archiver % nn;
@ -60,7 +56,7 @@ void executeCmd(const char* imageName) {
} }
int main(int argc, char** argv) { int main(int argc, char** argv) {
const char* imageName = "tmp2.png"; const char* imageName = "digit.png";
if (argc == 2) { if (argc == 2) {
imageName = argv[1]; imageName = argv[1];

View file

@ -1,4 +1,3 @@
#include <filesystem>
#include "FCNN.hpp" #include "FCNN.hpp"
#include "LocalConnection.hpp" #include "LocalConnection.hpp"
@ -72,9 +71,7 @@ struct NumberRec {
{ {
ArchiverLocalConnection<true> archiver; ArchiverLocalConnection<true> archiver;
if (std::filesystem::exists(std::filesystem::path("NumRec.wb"))) {
archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true)); archiver.connection.connect(LocalConnection::Location("NumRec.wb"), LocalConnection::Type(true));
}
if (archiver.connection.getConnectionStatus().isOpened()) { if (archiver.connection.getConnectionStatus().isOpened()) {
archiver % nn; archiver % nn;
@ -218,7 +215,7 @@ int main() {
auto batchSize = trainRange.idxDiff() / numBatches; auto batchSize = trainRange.idxDiff() / numBatches;
for (auto epoch : IterRange(10)) { for (auto epoch : IterRange(1)) {
printf("Epoch %i\n", epoch.index()); printf("Epoch %i\n", epoch.index());
for (auto batchIdx : IterRange(trainRange.idxDiff() / batchSize)) { for (auto batchIdx : IterRange(trainRange.idxDiff() / batchSize)) {
@ -244,5 +241,5 @@ int main() {
// app.displayImage(i); // app.displayImage(i);
} }
printf("\n\nIncorrect - %i out of %i error percentage (%f)\n\n", errors, testRange.idxDiff(), (halnf) errors / (halnf) testRange.idxDiff()); printf("\n\nIncorrect - %i out of %i (%f)\n\n", errors, testRange.idxDiff(), (halnf) errors / (halnf) testRange.idxDiff());
} }

View file

@ -12,14 +12,11 @@ set(${PROJECT_NAME}_SOURCES
imgui/backends/imgui_impl_glfw.cpp imgui/backends/imgui_impl_glfw.cpp
imgui/backends/imgui_impl_opengl3.cpp imgui/backends/imgui_impl_opengl3.cpp
implot/implot.cpp
implot/implot_items.cpp
) )
add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES}) add_library(${PROJECT_NAME} STATIC ${${PROJECT_NAME}_SOURCES})
include_directories(${PROJECT_NAME} ./glfw/include) include_directories(${PROJECT_NAME} ./glfw/include)
target_include_directories(${PROJECT_NAME} PUBLIC ./imgui/ ./imgui/backends/ ./implot/) target_include_directories(${PROJECT_NAME} PUBLIC ./imgui/ ./imgui/backends/)
project(Nanovg) project(Nanovg)
set(${PROJECT_NAME}_SOURCES set(${PROJECT_NAME}_SOURCES
@ -54,5 +51,3 @@ add_library(${PROJECT_NAME} INTERFACE)
target_include_directories(${PROJECT_NAME} INTERFACE ./imageIO/) target_include_directories(${PROJECT_NAME} INTERFACE ./imageIO/)
add_subdirectory(lalr) add_subdirectory(lalr)
add_subdirectory(googletest)

1
Externals/benchmark vendored

@ -1 +0,0 @@
Subproject commit c3f86578bb2081b52cee9d51615912ca4aa52fe4

@ -1 +0,0 @@
Subproject commit 1b96fa13f549387b7549cc89e1a785cf143a1a50

1
Externals/implot vendored

@ -1 +0,0 @@
Subproject commit f156599faefe316f7dd20fe6c783bf87c8bb6fd9

2
Externals/lalr vendored

@ -1 +1 @@
Subproject commit 498612239713a6dbbf9f26b8e412e985538a0650 Subproject commit 6d16a6bb60490a2ee4e86f689c86e647b300c7fb

View file

@ -19,5 +19,5 @@ target_link_libraries(Example${PROJECT_NAME} ${PROJECT_NAME} ${BINDINGS_LIBS})
target_include_directories(Example${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE}) target_include_directories(Example${PROJECT_NAME} PRIVATE ${BINDINGS_INCLUDE})
file(COPY "../Graphics/rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/") file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

BIN
Graphics/examples/Font.ttf Normal file

Binary file not shown.

View file

@ -27,7 +27,7 @@ Canvas::Canvas(Window* window) {
mContext->vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES); mContext->vg = nvgCreateGL3(NVG_ANTIALIAS | NVG_STENCIL_STROKES);
if (nvgCreateFont(mContext->vg, "default", "rsc/Font.ttf") == -1) { if (nvgCreateFont(mContext->vg, "default", "Font.ttf") == -1) {
ASSERT(!"Cant create NVG font") ASSERT(!"Cant create NVG font")
} }
} }
@ -82,19 +82,6 @@ void Canvas::frame(RectF rec, const RGBA& col, halnf round) {
// nvgFill(mContext->vg); // nvgFill(mContext->vg);
} }
void Canvas::line(Vec2F start, Vec2F end, const RGBA& col, halnf thickness) {
start += mOrigin;
end += mOrigin;
nvgBeginPath(mContext->vg);
nvgFillColor(mContext->vg, { col.r, col.g, col.b, col.a});
nvgMoveTo(mContext->vg, start.x, start.y);
nvgLineTo(mContext->vg, end.x, end.y);
nvgStrokeWidth(mContext->vg, thickness);
nvgStrokeColor(mContext->vg, { col.r, col.g, col.b, col.a });
nvgStroke(mContext->vg);
}
void Canvas::circle(Vec2F pos, halnf size, const RGBA& col) { void Canvas::circle(Vec2F pos, halnf size, const RGBA& col) {
pos += mOrigin; pos += mOrigin;
@ -222,195 +209,3 @@ void Canvas::drawEnd() {
glViewport(0, 0, size.x, size.y); glViewport(0, 0, size.x, size.y);
nvgEndFrame(mContext->vg); nvgEndFrame(mContext->vg);
} }
void Canvas::colorWheel(const RectF& rec, const ColorWheel& colorWheel) {
auto NVG = mContext->vg;
const auto sizeInner = 5.f;
const auto sizeOuter = 7.f;
float const x = rec.x + mOrigin.x;
float const y = rec.y + mOrigin.y;
float const w = rec.z;
float const h = rec.w;
const HSV& hsv = colorWheel.color;
float const hue = hsv.h / (NVG_PI * 2);
int i;
float r0, r1, ax, ay, bx, by, cx, cy, aeps, r;
NVGpaint paint;
nvgSave(mContext->vg);
cx = x + w * 0.5f;
cy = y + h * 0.5f;
r1 = (w < h ? w : h) * 0.5f - colorWheel.margin;
r0 = r1 - colorWheel.thickness;
aeps = 0.5f / r1; // half a pixel arc length in radians (2pi cancels out).
for (i = 0; i < 6; i++) {
float a0 = (float)i / 6.0f * NVG_PI * 2.0f - aeps;
float a1 = (float)(i + 1.0f) / 6.0f * NVG_PI * 2.0f + aeps;
nvgBeginPath(NVG);
nvgArc(NVG, cx, cy, r0, a0, a1, NVG_CW);
nvgArc(NVG, cx, cy, r1, a1, a0, NVG_CCW);
nvgClosePath(NVG);
ax = cx + cosf(a0) * (r0 + r1) * 0.5f;
ay = cy + sinf(a0) * (r0 + r1) * 0.5f;
bx = cx + cosf(a1) * (r0 + r1) * 0.5f;
by = cy + sinf(a1) * (r0 + r1) * 0.5f;
paint = nvgLinearGradient(NVG, ax, ay, bx, by, nvgHSLA(a0 / (NVG_PI * 2), 1.0f, 0.55f, 255), nvgHSLA(a1 / (NVG_PI * 2), 1.0f, 0.55f, 255));
nvgFillPaint(NVG, paint);
nvgFill(NVG);
}
nvgBeginPath(NVG);
nvgCircle(NVG, cx, cy, r0 - 0.5f);
nvgCircle(NVG, cx, cy, r1 + 0.5f);
nvgStrokeColor(NVG, nvgRGBA(0, 0, 0, 64));
nvgStrokeWidth(NVG, 1.0f);
nvgStroke(NVG);
// Selector
nvgSave(NVG);
nvgTranslate(NVG, cx, cy);
nvgRotate(NVG, hue * NVG_PI * 2);
// Marker on
nvgStrokeWidth(NVG, 2.0f);
nvgBeginPath(NVG);
nvgRect(NVG, r0 - 1, -3, r1 - r0 + 2, 6);
nvgStrokeColor(NVG, nvgRGBA(255, 255, 255, 192));
nvgStroke(NVG);
paint = nvgBoxGradient(NVG, r0 - 3, -5, r1 - r0 + 6, 10, 2, 4, nvgRGBA(0, 0, 0, 128), nvgRGBA(0, 0, 0, 0));
nvgBeginPath(NVG);
nvgRect(NVG, r0 - 2 - 10, -4 - 10, r1 - r0 + 4 + 20, 8 + 20);
nvgRect(NVG, r0 - 2, -4, r1 - r0 + 4, 8);
nvgPathWinding(NVG, NVG_HOLE);
nvgFillPaint(NVG, paint);
nvgFill(NVG);
// Center triangle
r = r0 - 6;
ax = cosf(120.0f / 180.0f * NVG_PI) * r;
ay = sinf(120.0f / 180.0f * NVG_PI) * r;
bx = cosf(-120.0f / 180.0f * NVG_PI) * r;
by = sinf(-120.0f / 180.0f * NVG_PI) * r;
nvgBeginPath(NVG);
nvgMoveTo(NVG, r, 0);
nvgLineTo(NVG, ax, ay);
nvgLineTo(NVG, bx, by);
nvgClosePath(NVG);
paint = nvgLinearGradient(NVG, r, 0, ax, ay, nvgHSLA(hue, 1.0f, 0.5f, 255), nvgRGBA(255, 255, 255, 255));
nvgFillPaint(NVG, paint);
nvgFill(NVG);
paint = nvgLinearGradient(NVG, (r + ax) * 0.5f, (0 + ay) * 0.5f, bx, by, nvgRGBA(0, 0, 0, 0), nvgRGBA(0, 0, 0, 255));
nvgFillPaint(NVG, paint);
nvgFill(NVG);
nvgStrokeColor(NVG, nvgRGBA(0, 0, 0, 64));
nvgStroke(NVG);
// Select circle on triangle
float yt = hsv.v * hsv.s;
float xt = hsv.v - 0.5 * yt;
ay = sinf(120.0f / 180.0f * NVG_PI) * r * (-1.0f + xt * 2.0f);
ax = cosf(120.0f / 180.0f * NVG_PI) * r * (1.0f - yt * 3.f);
nvgStrokeWidth(NVG, 2.0f);
nvgBeginPath(NVG);
nvgCircle(NVG, ax, ay, sizeInner);
nvgStrokeColor(NVG, nvgRGBA(255, 255, 255, 192));
nvgStroke(NVG);
paint = nvgRadialGradient(NVG, ax, ay, 7, 9, nvgRGBA(0, 0, 0, 64), nvgRGBA(0, 0, 0, 0));
nvgBeginPath(NVG);
nvgRect(NVG, ax - 20, ay - 20, 40, 40);
nvgCircle(NVG, ax, ay, sizeOuter);
nvgPathWinding(NVG, NVG_HOLE);
nvgFillPaint(NVG, paint);
nvgFill(NVG);
nvgRestore(NVG);
nvgRestore(NVG);
}
void Canvas::ColorWheel::fromPoint(const tp::RectF& area, const tp::Vec2F& crs) {
auto wheel_rec = area;
wheel_rec.pos += margin;
wheel_rec.size -= margin * 2;
auto center = wheel_rec.pos + wheel_rec.size / 2.f;
auto edge = min(wheel_rec.size.x, wheel_rec.size.y);
wheel_rec.pos = center - edge / 2.f;
wheel_rec.size = edge;
HSV hsv = color;
auto pos = crs - center;
auto r = (crs - center).length();
if (r < edge / 2.f) {
if (r > edge / 2.f - thickness) {
auto angle = halnf(atan2(pos.y, pos.x));
angle = halnf(angle > 0 ? angle : PI * 2 + angle);
angle = clamp(angle, 0.f, halnf(PI * 2));
hsv.h = angle;
}
else {
pos.y *= -1;
pos /= (edge / 2.f) - thickness - 10;
auto angle = PI * 2 - hsv.h - PI / 2;
if (angle < 0) {
angle += PI * 2;
}
auto sin = halnf(::sin(-angle));
auto cos = halnf(::cos(-angle));
auto sv_pos = Vec2F{ pos.x * cos - pos.y * sin, pos.x * sin + pos.y * cos };
auto sv_angle = halnf(atan2(sv_pos.x, sv_pos.y));
sv_angle = halnf(sv_angle > 0 ? sv_angle : PI * 2 + sv_angle);
sv_angle = clamp(sv_angle, 0.f, halnf(PI * 2));
auto p1 = Vec2F(0, 1);
auto p2 = Vec2F(::cos(PI / 6), -::sin(PI / 6));
auto p3 = Vec2F{ -p2.x, p2.y };
Vec2F intersection = sv_pos;
if (sv_angle < PI / 3 * 2) {
if (intersectLines2D({ 0, 0 }, sv_pos, p1, p2, &intersection)) {
sv_pos = intersection;
}
}
else if (sv_angle < PI / 3 * 4) {
if (intersectLines2D({ 0, 0 }, sv_pos, p3, p2, &intersection)) {
sv_pos = intersection;
}
}
else {
if (intersectLines2D({ 0, 0 }, sv_pos, p1, p3, &intersection)) {
sv_pos = intersection;
}
}
sv_pos.y = halnf((sv_pos.y + 1 / 2.f) * 2 / 3.f * 1.0);
sv_pos.x = halnf(sv_pos.x * 2 / sqrt(3) * 1.0);
sv_pos.x = (sv_pos.x + 1.f) / 2;
sv_pos.x = clamp(sv_pos.x, 0.f, 1.f);
sv_pos.y = clamp(sv_pos.y, 0.f, 1.f);
auto v = sv_pos.y * 0.5f + sv_pos.x;
auto s = sv_pos.y / v;
hsv.v = clamp(v, 0.001f, 0.999f);
hsv.s = clamp(s, 0.001f, 0.999f);
}
}
color = hsv;
}

View file

@ -9,8 +9,6 @@
#include <imgui_impl_opengl3.h> #include <imgui_impl_opengl3.h>
#include <imgui_internal.h> #include <imgui_internal.h>
#include "implot.h"
namespace tp { namespace tp {
class DebugGUI::Context { class DebugGUI::Context {
public: public:
@ -36,15 +34,13 @@ DebugGUI::DebugGUI(Window* window) {
ImGui_ImplOpenGL3_Init("#version 330"); ImGui_ImplOpenGL3_Init("#version 330");
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
io.Fonts->AddFontFromFileTTF("rsc/Font.ttf", 20.f); io.Fonts->AddFontFromFileTTF("Font.ttf", 20.f);
io.ConfigInputTrickleEventQueue = false; io.ConfigInputTrickleEventQueue = false;
// appearance // appearance
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
ImPlot::CreateContext();
return; return;
auto& colors = ImGui::GetStyle().Colors; auto& colors = ImGui::GetStyle().Colors;
@ -79,13 +75,10 @@ DebugGUI::DebugGUI(Window* window) {
} }
DebugGUI::~DebugGUI() { DebugGUI::~DebugGUI() {
ImPlot::DestroyContext();
ImGui_ImplOpenGL3_Shutdown(); ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown(); ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext(); ImGui::DestroyContext();
delete mContext; delete mContext;
} }

View file

@ -29,8 +29,6 @@ Window::Window(Vec2F size, const char* title) {
// glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1); // glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1);
// glfwWindowHint(GLFW_DECORATED, GLFW_FALSE); // glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
mSize = size;
// Create a window and OpenGL context // Create a window and OpenGL context
mContext->window = glfwCreateWindow((int) size.x, (int) size.y, title, nullptr, nullptr); mContext->window = glfwCreateWindow((int) size.x, (int) size.y, title, nullptr, nullptr);
if (!mContext->window) { if (!mContext->window) {

View file

@ -55,27 +55,17 @@ namespace tp {
ualni id = 0; ualni id = 0;
}; };
struct ColorWheel {
HSV color = { 0.13, 0.5, 1 };
halnf thickness = 20;
halnf margin = 5;
void fromPoint(const RectF& area, const Vec2F& point);
};
void setOrigin(const Vec2F& origin); void setOrigin(const Vec2F& origin);
void pushClamp(const RectF& rec); void pushClamp(const RectF& rec);
void popClamp(); void popClamp();
[[nodiscard]] const RectF& getClampedArea() const; const RectF& getClampedArea() const;
void debugCross(RectF rec, const RGBA& col); void debugCross(RectF rec, const RGBA& col);
void rect(RectF rec, const RGBA& col, halnf round = 0); void rect(RectF rec, const RGBA& col, halnf round = 0);
void frame(RectF rec, const RGBA& col, halnf round = 0); void frame(RectF rec, const RGBA& col, halnf round = 0);
void circle(Vec2F pos, halnf size, const RGBA& col); void circle(Vec2F pos, halnf size, const RGBA& col);
void text(const char*, const RectF&, halnf size, Align, halnf padding, const RGBA&); void text(const char*, const RectF&, halnf size, Align, halnf padding, const RGBA&);
void colorWheel(const RectF& rec, const ColorWheel& colorWheel);
void line(Vec2F start, Vec2F end, const RGBA& col, halnf thickness);
ImageHandle createImageFromTextId(ualni id, Vec2F size); ImageHandle createImageFromTextId(ualni id, Vec2F size);
void updateTextureID(ImageHandle handle, ualni id); void updateTextureID(ImageHandle handle, ualni id);

350
LICENSE
View file

@ -1,37 +1,339 @@
SOFTWARE LICENSE AGREEMENT GNU GENERAL PUBLIC LICENSE
This Software License Agreement ("Agreement") is made and entered into as of 2024-11-24 ("Effective Date") by Ilya Shurupov. Version 2, June 1991
WHEREAS, Licensor owns certain software that it desires to license to Licensee; Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
WHEREAS, Licensee desires to use such software under the terms and conditions set forth herein. Preamble
NOW, THEREFORE, in consideration of the mutual promises contained herein and for other good and valuable consideration, the receipt and sufficiency of which are hereby acknowledged, the parties agree as follows: The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
1. Definition of Software: When we speak of free software, we are referring to freedom, not
The term "Software" refers to the Modules, including any updates, modifications, or associated documentation provided by Licensor. price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
2. Grant of License: To protect your rights, we need to make restrictions that forbid
Subject to the terms and conditions of this Agreement, Licensor hereby grants to Licensee a no license to use the Software. anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
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3. Derivative Works: For example, if you distribute copies of such a program, whether
No modifications or derivative works are allowed. gratis or for a fee, you must give the recipients all the rights that
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4. Commercial Use: We protect your rights with two steps: (1) copyright the software, and
Commercial use is not allowed. (2) offer you this license which gives you legal permission to copy,
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No attribution is required. that everyone understands that there is no warranty for this free
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6. Intellectual Property Rights: Finally, any free program is threatened constantly by software
All intellectual property rights in the Software shall remain the property of Licensor. The Licensee does not acquire any rights to the Software except for the limited use rights specified in this Agreement. patents. We wish to avoid the danger that redistributors of a free
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The Software is provided "as is" without warranty of any kind. Licensor shall not be liable for any damages arising out of or related to the use or inability to use the Software. modification follow.
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This Agreement shall terminate automatically if Licensee breaches any of its terms and conditions. Upon termination, Licensee must cease all use of the Software and destroy all copies. TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
9. Governing Law: 0. This License applies to any program or other work which contains
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excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

View file

@ -15,7 +15,7 @@ target_link_libraries(${PROJECT_NAME} PUBLIC Graphics Connection Widgets)
target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS}) target_link_libraries(${PROJECT_NAME} PUBLIC ${BINDINGS_LIBS})
file(COPY "library" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}") file(COPY "library" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}")
file(COPY "applications/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/rsc/") file(COPY "applications/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
### -------------------------- Applications -------------------------- ### ### -------------------------- Applications -------------------------- ###
add_executable(libView ./applications/Entry.cpp) add_executable(libView ./applications/Entry.cpp)

View file

@ -248,7 +248,7 @@ namespace tp {
void process(const EventHandler& events) override { void process(const EventHandler& events) override {
filter(); filter();
for (auto track : mSongList.getContainer()->getChildren()) { for (auto track : mSongList.getContent()) {
if (auto trackWidget = dynamic_cast<TrackWidget*>(track.data())) { if (auto trackWidget = dynamic_cast<TrackWidget*>(track.data())) {
if (trackWidget->mState == TrackWidget::SELECTED) { if (trackWidget->mState == TrackWidget::SELECTED) {
mCurrentTrackInfo.mTrack = trackWidget->mTrack; mCurrentTrackInfo.mTrack = trackWidget->mTrack;
@ -268,7 +268,7 @@ namespace tp {
void filter() { void filter() {
if (!mCurrentTrackInfo.isSongFilterChanged) return; if (!mCurrentTrackInfo.isSongFilterChanged) return;
mSongList.getContainer()->clear(); mSongList.clearChildren();
for (auto track : mTracks) { for (auto track : mTracks) {
if (!mCurrentTrackInfo.songFilter.PassFilter(track->mTrack->mName.c_str()) && if (!mCurrentTrackInfo.songFilter.PassFilter(track->mTrack->mName.c_str()) &&
@ -290,7 +290,7 @@ namespace tp {
break; break;
} }
mSongList.getContainer()->addChild(track.data()); mSongList.addToMenu(track.data());
} }
mCurrentTrackInfo.isSongFilterChanged = false; mCurrentTrackInfo.isSongFilterChanged = false;
@ -302,7 +302,7 @@ namespace tp {
Buffer<TrackWidget*> mTracks; Buffer<TrackWidget*> mTracks;
ScrollableWidget mSongList; FloatingMenu mSongList;
TrackInfoWidget mCurrentTrackInfo; TrackInfoWidget mCurrentTrackInfo;
TrackWidget mCurrentTrack; TrackWidget mCurrentTrack;
}; };

View file

@ -88,7 +88,7 @@ void Camera::lookAtPoint(const Vec3F& aTarget, const Vec3F& aPos, Vec3F aUp) {
} }
mPos = aPos; mPos = aPos;
mTarget = aTarget; mTarget = aTarget;
Vec3F f = (mTarget - mPos).normalize(); Vec3F f = (mPos - mTarget).normalize();
mUp = f * (aUp.normalize() * f); mUp = f * (aUp.normalize() * f);
} }
@ -117,20 +117,16 @@ void Camera::rotate(halnf angleX, halnf angleY) {
Vec3F wup(0, 0, 1); Vec3F wup(0, 0, 1);
mPos -= mTarget; mPos -= mTarget;
Mat3F rotZ = Mat3F::rotatorDir(wup, angleX); mat3f rotZ = mat3f::rotatorDir(wup, angleX);
mPos = rotZ * mPos; mPos = rotZ * mPos;
mUp = rotZ * mUp; mUp = rotZ * mUp;
Vec3F f = mPos.unitV(); Vec3F f = mPos.unitV();
Vec3F s = mUp * f; Vec3F s = mUp * f;
mPos = Mat3F::rotatorDir(s, -angleY) * mPos; mPos = mat3f::rotatorDir(s, -angleY) * mPos;
mPos += mTarget; mPos += mTarget;
lookAtPoint(mTarget, mPos, mUp); lookAtPoint(mTarget, mPos, mUp);
} }
void Camera::setPos(Vec3F pos) {
mPos = pos;
}

View file

@ -18,7 +18,6 @@ namespace tp {
void setRatio(halnf ratio); void setRatio(halnf ratio);
void setFOV(halnf fov); void setFOV(halnf fov);
void setFar(halnf far); void setFar(halnf far);
void setPos(Vec3F pos);
[[nodiscard]] const Vec3F& getPos() const; [[nodiscard]] const Vec3F& getPos() const;
[[nodiscard]] const Vec3F& getTarget() const; [[nodiscard]] const Vec3F& getTarget() const;

View file

@ -465,15 +465,8 @@ namespace tp {
} }
// Matrix Properties // Matrix Properties
MVec toGlobal(const MVec &in) const { return i * in.x + j * in.y; } MVec transform(const MVec& in) const { return MVec(i.x * in.x + i.y * in.y, j.x * in.y + j.y * in.x); }
Mat toGlobal(const Mat &in) const { return {toGlobal(in.i), toGlobal(in.j)}; }
MVec toLocal(const MVec &in) const { return transform(in); }
MVec transform(const MVec& in) const { return MVec(i.x * in.x + i.y * in.y, j.x * in.x + j.y * in.y); }
// ???
Mat transform(const Mat& in) const { Mat transform(const Mat& in) const {
Mat out; Mat out;
out.i.x = i.x * in.i.x + j.x * in.i.y; out.i.x = i.x * in.i.x + j.x * in.i.y;
@ -502,8 +495,8 @@ namespace tp {
}; };
template <typename Type> template <typename Type>
using Mat3 = Mat<Type, 3, 3>; using mat3 = Mat<Type, 3, 3>;
using Mat3F = Mat3<halnf>; using mat3f = mat3<halnf>;
template <typename Type> template <typename Type>
class Mat<Type, 3, 3> { class Mat<Type, 3, 3> {
@ -654,22 +647,22 @@ namespace tp {
Mat inv() { return cofactors() /= det(); } Mat inv() { return cofactors() /= det(); }
Mat rotatorX(alnf angle) const { Mat rotatorX(alnf angle) {
alnf cosA = (alnf) cos(angle); alnf cosA = (alnf) cos(angle);
alnf sinA = (alnf) sin(angle); alnf sinA = (alnf) sin(angle);
return { { 1, 0, 0 }, { 0, cosA, -sinA }, { 0, sinA, cosA } }; return { { 1, 0, 0 }, { 0, cosA, -sinA }, { 0, sinA, cosA } };
} }
Mat rotatorY(alnf angle) const { Mat rotatorY(alnf angle) {
alnf cosA = (alnf) cos(angle); alnf cosA = (alnf) cos(angle);
alnf sinA = (alnf) sin(angle); alnf sinA = (alnf) sin(angle);
return { { cosA, 0, sinA }, { 0, 1, 0 }, { -sinA, 0, cosA } }; return { { cosA, 0, sinA }, { 0, 1, 0 }, { -sinA, 0, cosA } };
} }
static Mat rotatorZ(alnf angle) { Mat rotatorZ(alnf angle) {
Type cosA = (Type) cos(angle); alnf cosA = (alnf) cos(angle);
Type sinA = (Type) sin(angle); alnf sinA = (alnf) sin(angle);
return { vec{ cosA, -sinA, 0 }, vec{ sinA, cosA, 0 }, vec{ 0, 0, 1 } }; return { { cosA, -sinA, 0 }, { sinA, cosA, 0 }, { 0, 0, 1 } };
} }
static Mat rotatorDir(vec dir, alnf angle) { static Mat rotatorDir(vec dir, alnf angle) {
@ -714,14 +707,4 @@ namespace tp {
Type det() { return Type(); } Type det() { return Type(); }
}; };
template<typename Type>
Mat<Type, 4, 4> toMat4(const Mat<Type, 3, 3>& in) {
Mat<Type, 4, 4> out;
out[0] = { in[0][0], in[0][1], in[0][2], 0 };
out[1] = { in[1][0], in[1][1], in[1][2], 0 };
out[2] = { in[2][0], in[2][1], in[2][2], 0 };
out[3] = { Type(0), Type(0), Type(0), Type(1) };
return out;
}
} }

View file

@ -70,29 +70,6 @@ namespace tp {
return *this; return *this;
} }
Rect<Type>& adjust(tp::halnf left, tp::halnf bottom, tp::halnf right, tp::halnf top) {
x += left;
y += bottom;
size.x += -left + right;
size.y += -bottom + top;
return *this;
}
Rect<Type> adjusted(tp::halnf left, tp::halnf bottom, tp::halnf right, tp::halnf top) const {
return Rect<Type>(*this).adjust(left, bottom, right, top);
}
[[nodiscard]] halnf left() const { return x; }
[[nodiscard]] halnf bottom() { return y; }
[[nodiscard]] halnf top() { return y + size.y; }
[[nodiscard]] halnf right() { return x + size.x; }
static Rect fromPoints(const Vec2<Type>& p1, const Vec2<Type>& p2) {
tp::Vec2F min = {tp::min(p1.x, p2.x), tp::min(p1.y, p2.y)};
tp::Vec2F max = {tp::max(p1.x, p2.x), tp::max(p1.y, p2.y)};
return { min, max - min };
}
bool operator==(const Rect<Type>& rect) const { return (pos == rect.pos && size == rect.size); } bool operator==(const Rect<Type>& rect) const { return (pos == rect.pos && size == rect.size); }
bool isEnclosedIn(const Rect<Type>& rect, bool aParent = false) const { bool isEnclosedIn(const Rect<Type>& rect, bool aParent = false) const {
@ -207,23 +184,13 @@ namespace tp {
} }
void expand(const Vec2<Type>& point) { void expand(const Vec2<Type>& point) {
if (point.x < x) { pos.x = min(point.x, pos.x);
size.x += x - point.x; pos.y = min(point.y, pos.y);
x = point.x;
}
if (point.y < y) { auto p = pos + size;
size.y += y - point.y; p.x = max(point.x, p.x);
y = point.y; p.y = max(point.y, p.y);
} size = p - pos;
if (point.x > x + size.x) {
size.x = point.x - x;
}
if (point.y > y + size.y) {
size.y = point.y - y;
}
} }
void expand(const Rect<Type>& rect) { void expand(const Rect<Type>& rect) {

View file

@ -30,7 +30,7 @@ namespace tp {
struct Topology { struct Topology {
Vec3F Origin = { 0, 0, 0 }; Vec3F Origin = { 0, 0, 0 };
Mat3F Basis = { { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 } }; mat3f Basis = { { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 } };
Buffer<Vec3F> Points; Buffer<Vec3F> Points;
Buffer<Vec3F> Normals; Buffer<Vec3F> Normals;

View file

@ -110,13 +110,6 @@ namespace tp {
return *this; return *this;
} }
Vec& operator=(Type val) {
for (ualni i = 0; i < tSize; i++) {
get(i) = val;
}
return *this;
}
void assign(Type val) { void assign(Type val) {
for (ualni i = 0; i < tSize; i++) { for (ualni i = 0; i < tSize; i++) {
get(i) = val; get(i) = val;
@ -583,14 +576,4 @@ namespace tp {
using Vec4F = Vec4<halnf>; using Vec4F = Vec4<halnf>;
using Vec4I = Vec4<halni>; using Vec4I = Vec4<halni>;
template <typename Type>
Vec<Type, 4> toVec4(const Vec<Type, 3>& in) {
Vec<Type, 4> out;
out[0] = in[0];
out[1] = in[1];
out[2] = in[2];
out[3] = 0;
return out;
}
} }

View file

@ -1,6 +1,5 @@
#pragma once #pragma once
#include <functional>
#include "Environment.hpp" #include "Environment.hpp"
namespace tp { namespace tp {
@ -57,19 +56,4 @@ namespace tp {
} }
} }
}; };
struct TimerWrapper {
explicit TimerWrapper(const std::function<void()>& arg) {
codeSnippet = arg;
}
time_ms exec() {
Timer timer;
codeSnippet();
return timer.timePassed();
}
private:
std::function<void()> codeSnippet;
};
} }

View file

@ -102,7 +102,7 @@ void RenderBuffer::setViewport(const RectF& viewport) {
void RenderBuffer::clear() { void RenderBuffer::clear() {
AssertGL(glClearColor(mClearCol.r, mClearCol.g, mClearCol.b, mClearCol.a)); AssertGL(glClearColor(mClearCol.r, mClearCol.g, mClearCol.b, mClearCol.a));
AssertGL(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)); AssertGL(glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT));
} }
void RenderBuffer::endDraw() { void RenderBuffer::endDraw() {

View file

@ -3,42 +3,26 @@
using namespace tp; using namespace tp;
RasterRender::RasterRender() { RasterRender::RasterRender() :
mRenderBuffer({ 100, 100 })
{
mDefaultShader.load("rsc/shaders/default.vert", nullptr, "rsc/shaders/default.frag", true); mDefaultShader.load("rsc/shaders/default.vert", nullptr, "rsc/shaders/default.frag", true);
mSolidShader.load("rsc/shaders/default.vert", nullptr, "rsc/shaders/solid.frag", true);
} }
RasterRender::~RasterRender() {} RasterRender::~RasterRender() {}
void RasterRender::resize(const Vec2<tp::ualni>& size) {
auto sizeF = Vec2F(size.x, size.y);
mRenderBuffer.resize(sizeF);
mTempBuffer.resize(sizeF);
}
uint4 RasterRender::getRenderBufferID() { return mRenderBuffer.texId(); } uint4 RasterRender::getRenderBufferID() { return mRenderBuffer.texId(); }
Vec2F RasterRender::getBufferSize() { return mRenderBuffer.getSize(); } Vec2F RasterRender::getBufferSize() { return mRenderBuffer.getSize(); }
void RasterRender::bindCameraShaderAttributes(const Mat4F& cameraMat) { void RasterRender::render(const Scene& geometry, const Vec2<ualni>& size) {
static auto camera = (GLint) mDefaultShader.getu("Camera");
glUniformMatrix4fv(camera, 1, true, &cameraMat[0][0]);
}
void RasterRender::bindObjectShaderAttributes(const Object& object) { for (auto object : geometry.mObjects) {
static auto origin = (GLint) mDefaultShader.getu("Origin"); if (!object->mGUPBuffers) {
static auto basis = (GLint) mDefaultShader.getu("Basis"); object->mGUPBuffers = new ObjectBuffers(&object.data());
}
}
Mat4F basisMat = toMat4(object.mTopology.Basis);
Vec4F originPoint = toVec4(object.mTopology.Origin);
basisMat = basisMat.transpose();
glUniform4fv(origin, 1, &originPoint[0]);
glUniformMatrix4fv(basis, 1, false, &basisMat[0][0]);
}
void RasterRender::renderDefault(const Scene& geometry) {
mRenderBuffer.mClearCol = { 0.0f, 0.0f, 0.0f, 0.f }; mRenderBuffer.mClearCol = { 0.0f, 0.0f, 0.0f, 0.f };
mRenderBuffer.beginDraw(); mRenderBuffer.beginDraw();
@ -53,21 +37,24 @@ void RasterRender::renderDefault(const Scene& geometry) {
// glPolygonMode(GL_FRONT, GL_LINE); // glPolygonMode(GL_FRONT, GL_LINE);
// glPolygonMode(GL_BACK, GL_LINE); // glPolygonMode(GL_BACK, GL_LINE);
// auto rotator = Mat3F::rotatorZ(alnf(0.001));
bindCameraShaderAttributes(cameraMat);
for (auto object : geometry.mObjects) { for (auto object : geometry.mObjects) {
// object->mTopology.Origin += 0.01;
// object->mTopology.Basis = rotator * object->mTopology.Basis;
bindObjectShaderAttributes(object.data()); static auto origin = (GLint) mDefaultShader.getu("Origin");
static auto basis = (GLint) mDefaultShader.getu("Basis");
static auto camera = (GLint) mDefaultShader.getu("Camera");
Mat4F basisMat;
Vec4F originPoint;
glUniform4fv(origin, 1, &originPoint[0]);
glUniformMatrix4fv(basis, 1, false, &basisMat[0][0]);
glUniformMatrix4fv(camera, 1, true, &cameraMat[0][0]);
object->mGUPBuffers->drawCall(); object->mGUPBuffers->drawCall();
} }
mDefaultShader.unbind(); mDefaultShader.unbind();
glDisable(GL_DEPTH_TEST);
// glPolygonMode(GL_FRONT, GL_FILL); // glPolygonMode(GL_FRONT, GL_FILL);
// glPolygonMode(GL_BACK, GL_FILL); // glPolygonMode(GL_BACK, GL_FILL);
@ -75,37 +62,4 @@ void RasterRender::renderDefault(const Scene& geometry) {
mRenderBuffer.endDraw(); mRenderBuffer.endDraw();
} }
void RasterRender::renderOutline(const Camera& camera, const Object& object) {
mRenderBuffer.beginDraw();
// glEnable(GL_STENCIL_TEST);
mSolidShader.bind();
bindCameraShaderAttributes(camera.calculateTransformationMatrix());
bindObjectShaderAttributes(object);
object.mGUPBuffers->drawCall();
mSolidShader.unbind();
// glDisable(GL_STENCIL_TEST);
mRenderBuffer.endDraw();
}
void RasterRender::beginRender(const Scene& geometry, const Vec2<tp::ualni>& size) {
resize(size);
for (auto object : geometry.mObjects) {
if (!object->mGUPBuffers) {
object->mGUPBuffers = new ObjectBuffers(&object.data());
}
}
}
void RasterRender::endRender() {
// pass
}
RenderBuffer* RasterRender::getRenderBuffer() { return &mRenderBuffer; } RenderBuffer* RasterRender::getRenderBuffer() { return &mRenderBuffer; }

View file

@ -7,7 +7,7 @@
namespace tp { namespace tp {
class RenderBuffer { class RenderBuffer {
public: public:
explicit RenderBuffer(const Vec2F& size = { 10, 10 }); explicit RenderBuffer(const Vec2F& size);
RenderBuffer(const Vec2F& size, tp::uint1 samples); RenderBuffer(const Vec2F& size, tp::uint1 samples);
~RenderBuffer(); ~RenderBuffer();

View file

@ -12,27 +12,13 @@ namespace tp {
RasterRender(); RasterRender();
~RasterRender(); ~RasterRender();
void beginRender(const Scene& geometry, const Vec2<ualni>& size); void render(const Scene& geometry, const Vec2<ualni>& size);
void endRender();
void renderDefault(const Scene& geometry);
void renderOutline(const Camera& camera, const Object& object);
void resize(const Vec2<ualni>& size);
uint4 getRenderBufferID(); uint4 getRenderBufferID();
RenderBuffer* getRenderBuffer(); RenderBuffer* getRenderBuffer();
Vec2F getBufferSize(); Vec2F getBufferSize();
private:
void bindObjectShaderAttributes(const Object& object);
void bindCameraShaderAttributes(const Mat4F& cameraMat);
private: private:
RenderBuffer mRenderBuffer; RenderBuffer mRenderBuffer;
RenderBuffer mTempBuffer;
RenderShader mDefaultShader; RenderShader mDefaultShader;
RenderShader mSolidShader;
}; };
} }

View file

@ -1,13 +0,0 @@
#version 330 core
layout(location = 0) in vec3 Point;
uniform vec4 Origin;
uniform mat4 Basis;
uniform mat4 Camera;
void main() {
// vec4 transformed = vec4(Point.xyz, 1.0);
vec4 transformed = (Basis * vec4(Point.xyz, 1.0)) + Origin;
gl_Position = Camera * transformed;
}

View file

@ -1,7 +0,0 @@
#version 330 core
out vec4 FragColor;
void main() {
FragColor = vec4(1, 0, 0, 1.f);
}

View file

@ -43,8 +43,6 @@ normal = n1 * barycentric.x + n2 * barycentric.y + n3 * barycentric.z;
using namespace tp; using namespace tp;
// TODO : de-duplicate in Scene?
void RayTracer::castRay(const Ray& ray, RayCastData& out, alnf farVal) { void RayTracer::castRay(const Ray& ray, RayCastData& out, alnf farVal) {
out.hit = false; out.hit = false;
out.obj = nullptr; out.obj = nullptr;

View file

@ -30,6 +30,14 @@ namespace tp {
void render(const Scene& scene, OutputBuffers& out, const RenderSettings& settings); void render(const Scene& scene, OutputBuffers& out, const RenderSettings& settings);
private: private:
struct RayCastData {
const Object* obj = nullptr;
TrigCache* trig = nullptr;
Vec3F hitPos = { 0, 0, 0 };
bool hit = false;
bool inv = false;
};
struct LightData { struct LightData {
halnf intensity = 0; halnf intensity = 0;
}; };

View file

@ -19,4 +19,4 @@ add_executable(Sketch3DApp ./applications/Entry.cpp)
target_link_libraries(Sketch3DApp ${PROJECT_NAME}) target_link_libraries(Sketch3DApp ${PROJECT_NAME})
file(COPY "rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/") file(COPY "rsc" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")
file(COPY "applications/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/rsc") file(COPY "applications/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

View file

@ -2,22 +2,19 @@
#include "WidgetApplication.hpp" #include "WidgetApplication.hpp"
#include "Sketch3D.hpp" #include "Sketch3D.hpp"
#include "SketchGUI.hpp" #include "Sketch3DWidget.hpp"
using namespace tp; using namespace tp;
class Sketch3DApplication : public WidgetApplication { class Sketch3DApplication : public WidgetApplication {
public: public:
Sketch3DApplication() { Sketch3DApplication() :
mGui(*mGraphics->getCanvas(), { 1920, 1080 }) {
setRoot(&mGui); setRoot(&mGui);
mGui.createRenderWidget(mGraphics->getCanvas(), { 2560, 1440 });
mGui.setProject(&mSketch);
} }
private: private:
SketchGUI mGui; Sketch3DGUI mGui;
Project mSketch;
}; };
void runApp() { void runApp() {

View file

@ -283,14 +283,6 @@ PencilBrush::~PencilBrush() {
if (mStroke) delete mStroke; if (mStroke) delete mStroke;
} }
void PencilBrush::finish(Project* proj) {
if (mStroke) {
ensureReady(mStroke, &proj->mCamera);
proj->mLayers[proj->mActiveLayer]->strokes.pushBack(mStroke);
mStroke = nullptr;
}
}
Layer::~Layer() { Layer::~Layer() {
for (auto str : strokes) { for (auto str : strokes) {
delete str.data(); delete str.data();
@ -324,20 +316,6 @@ void Project::sample(halnf pressure, halnf cameraRatio, Vec2F relativeCameraPos)
} }
} }
void Project::setPencil() {
if (auto idx = mBrushes.presents(mActiveBrush)) {
mBrushes.getSlotVal(idx)->finish(this);
}
mActiveBrush = "pencil";
}
void Project::setEraser() {
if (auto idx = mBrushes.presents(mActiveBrush)) {
mBrushes.getSlotVal(idx)->finish(this);
}
mActiveBrush = "eraser";
}
Project::~Project() { Project::~Project() {
for (auto brush : mBrushes) { for (auto brush : mBrushes) {
delete brush->val; delete brush->val;

View file

@ -1,184 +0,0 @@
#include "SketchGUI.hpp"
#include "SimpleLayouts.hpp"
using namespace tp;
SketchRenderWidget::SketchRenderWidget(Canvas& canvas, Vec2F renderResolution) :
mRenderer(renderResolution) {
mImage = canvas.createImageFromTextId(mRenderer.getBuff()->texId(), mRenderer.getBuff()->getSize());
mCanvas = &canvas;
setSizePolicy(SizePolicy::Expanding, SizePolicy::Expanding);
setDebug("render", {});
}
SketchRenderWidget::~SketchRenderWidget() { mCanvas->deleteImageHandle(mImage); }
void SketchRenderWidget::draw(Canvas& canvas) {
auto area = getArea().relative();
if (mProject) {
mRenderer.renderToTexture(mProject, area.size);
canvas.drawImage(area, &mImage, 0, 1, 12);
}
}
void SketchRenderWidget::setProject(Project* project) { mProject = project; }
void SketchViewportWidget::setProject(Project* project) {
mProject = project;
mProject->mBackgroundColor = { 0.13f, 0.13f, 0.13f, 0.8f };
}
void SketchViewportWidget::setColor(const RGBA& color) {
((PencilBrush*) mProject->mBrushes.get("pencil"))->mCol = color;
}
void SketchViewportWidget::setRenderWidget(SketchRenderWidget* widget) { addChild(widget); }
void SketchViewportWidget::process(const EventHandler& events) {
if (!mProject) return;
auto area = getArea().relative();
Vec2F pointer = events.getPointer();
auto crs = events.getPointer();
if (!area.isInside(events.getPointer())) return;
crs.x /= area.z;
crs.y /= area.w;
crs = (crs - 0.5) * 2;
if (events.isPressed(InputID::MOUSE1)) {
mAction = true;
lockFocus();
} else if (events.isReleased(InputID::MOUSE1)) {
mAction = false;
freeFocus();
}
mProject->mCamera.setRatio(area.w / area.z);
if (mAction) {
Vec2F relativePos = ((pointer / area.size) - 0.5f) * 2.f;
Vec2F relativePosPrev = ((mActionPosAbsolutePrev / area.size) - 0.5f) * 2.f;
Vec2F relativeDelta = relativePos - relativePosPrev;
if (events.isDown(InputID::LEFT_SHIFT)) {
mProject->mCamera.move(relativePos, relativePosPrev);
} else if (events.isDown(InputID::LEFT_ALT)) {
mProject->mCamera.rotate(-relativeDelta.x * halnf(PI), -relativeDelta.y * halnf(PI));
} else if (events.isDown(InputID::LEFT_CONTROL)) {
halnf factor = pointer.y / mActionPosAbsolutePrev.y;
mProject->mCamera.zoom(factor);
} else {
mProject->sample(events.getPointerPressure(), area.w / area.z, crs);
}
} else {
mProject->sample(0, area.w / area.z, crs);
}
mActionPosAbsolutePrev = pointer;
}
SketchViewportWidget::SketchViewportWidget() {
setLayout(new ToolBarLayout(this));
setDebug("viewport", {});
}
void SketchViewportWidget::setToolbarWidget(Widget* widget) {
addChild(widget);
widget->bringToFront();
}
ToolbarWidget::ToolbarWidget() {
setDirection(false);
setDebug("toolbar", {});
addToToolbar(&mFileHover);
addToToolbar(&mPencilHover);
addToToolbar(&mViewHover);
mFileHover.setText("File");
mViewHover.setText("View");
mPencilHover.setText("Brush");
}
void ToolbarWidget::addToToolbar(Widget* button) {
button->getLayout()->setMinSize({60, 30});
getContainer()->addChild(button);
}
SketchGUI::SketchGUI() :
DockWidget() {
setCenterWidget(&mViewport);
dockWidget(&mPanel, DockLayout::RIGHT);
toggleWidgetVisibility(DockLayout::RIGHT);
mPanel.addToMenu(&mControls);
mPanel.setText("Controls");
mPanel.setArea({ 110, 110, 300, 500 });
mControls.setText("Tools");
mControls.addToMenu(&mSelectPencil);
mControls.addToMenu(&mSelectEraser);
mControls.setArea({ 0, 0, 300, 400 });
// brush
{
auto popup = mToolbar.mPencilHover.getPopup();
popup->addChild(&mColorPicker);
popup->addChild(&mBrushSizeSlider);
mColorPicker.setArea({10, 10, 300, 300});
}
// view
{
auto popup = mToolbar.mViewHover.getPopup();
popup->addChild(&mToggleSidePanel);
mToggleSidePanel.setText("Toggle Panel");
mToggleSidePanel.setAction([this](){
toggleWidgetVisibility(getSide(&mPanel));
});
}
mSelectPencil.setAction([this](){ mProject->setPencil(); });
mSelectPencil.setText("Pencil");
mSelectEraser.setAction([this](){ mProject->setEraser(); });
mSelectEraser.setText("Eraser TODO");
}
void SketchGUI::createRenderWidget(Canvas* canvas, const Vec2F& renderResolution) {
mRenderWidget = new SketchRenderWidget(*canvas, renderResolution);
mViewport.setRenderWidget(mRenderWidget);
mViewport.setToolbarWidget(&mToolbar);
}
void SketchGUI::setProject(Project* project) {
mProject = project;
mViewport.setProject(project);
if (mRenderWidget) mRenderWidget->setProject(project);
}
SketchGUI::~SketchGUI() { delete mRenderWidget; }
void SketchGUI::process(const EventHandler& events) {
DockWidget::process(events);
if (!mProject) return;
auto pencil = dynamic_cast<PencilBrush*>(mProject->mBrushes.get("pencil"));
pencil->mCol = mColorPicker.mColorWheel.color;
pencil->mSize = mBrushSizeSlider.val() * 0.2f + 0.001f;
}
void SketchGUI::draw(Canvas& canvas) { canvas.rect(getArea().relative(), mBackgroundColor, mRounding); }

View file

@ -97,9 +97,6 @@ namespace tp {
Project(); Project();
~Project(); ~Project();
void setPencil();
void setEraser();
// pos from -1 to 1 (left ot right bottom to top) // pos from -1 to 1 (left ot right bottom to top)
void sample(halnf pressure, halnf cameraRatio, Vec2F relativeCameraPos); void sample(halnf pressure, halnf cameraRatio, Vec2F relativeCameraPos);
@ -119,7 +116,6 @@ namespace tp {
std::string mType = "equal"; std::string mType = "equal";
Brush() = default; Brush() = default;
virtual void sample(Project* proj, Vec2F crs, halnf pressure) {} virtual void sample(Project* proj, Vec2F crs, halnf pressure) {}
virtual void finish(Project* proj) {}
virtual void draw(Renderer* render, const Camera* camera) {} virtual void draw(Renderer* render, const Camera* camera) {}
virtual ~Brush() = default; virtual ~Brush() = default;
}; };
@ -129,9 +125,8 @@ namespace tp {
PencilBrush(); PencilBrush();
~PencilBrush() override; ~PencilBrush() override;
void finish(Project* proj) override; virtual void sample(Project* proj, Vec2F crs, halnf pressure) override;
void sample(Project* proj, Vec2F crs, halnf pressure) override; virtual void draw(Renderer* render, const Camera* camera) override;
void draw(Renderer* render, const Camera* camera) override;
private: private:
void ensureReady(Stroke* stroke, const Camera* cam, bool debug = false) const; void ensureReady(Stroke* stroke, const Camera* cam, bool debug = false) const;

View file

@ -0,0 +1,169 @@
#pragma once
#include "Sketch3D.hpp"
#include "Widget.hpp"
#include "DockWidget.hpp"
#include "FloatingWidget.hpp"
namespace tp {
class Sketch3DWidget : public Widget {
public:
Sketch3DWidget(Canvas& canvas, Vec2F renderResolution) :
mRenderer(renderResolution) {
mImage = canvas.createImageFromTextId(mRenderer.getBuff()->texId(), mRenderer.getBuff()->getSize());
mCanvas = &canvas;
mProject.mBackgroundColor = { 0.13f, 0.13f, 0.13f, 1.f };
}
~Sketch3DWidget() { mCanvas->deleteImageHandle(mImage); }
void process(const EventHandler& events) override {
auto area = getArea().relative();
Vec2F pointer = events.getPointer();
auto crs = events.getPointer();
if (!area.isInside(events.getPointer())) {
return;
}
crs.x /= area.z;
crs.y /= area.w;
crs = (crs - 0.5) * 2;
if (events.isPressed(InputID::MOUSE1)) {
mAction = true;
} else if (events.isReleased(InputID::MOUSE1)) {
mAction = false;
}
Vec2F relativePos = ((pointer / area.size) - 0.5f) * 2.f;
Vec2F relativePosPrev = ((mActionPosAbsolutePrev / area.size) - 0.5f) * 2.f;
Vec2F relativeDelta = relativePos - relativePosPrev;
mProject.mCamera.setRatio(area.w / area.z);
switch (mMode) {
case Mode::MOVE:
{
if (mAction) mProject.mCamera.move(relativePos, relativePosPrev);
break;
}
case Mode::ZOOM:
{
halnf factor = pointer.y / mActionPosAbsolutePrev.y;
if (mAction) mProject.mCamera.zoom(factor);
break;
}
case Mode::ROTATE:
{
if (mAction) mProject.mCamera.rotate(-relativeDelta.x * halnf(PI), -relativeDelta.y * halnf(PI));
break;
}
case Mode::DRAW:
{
mProject.sample(events.getPointerPressure(), area.w / area.z, crs);
break;
}
default: break;
}
mActionPosAbsolutePrev = pointer;
}
void draw(Canvas& canvas) override {
auto area = getArea().relative();
mRenderer.renderToTexture(&mProject, area.size);
canvas.drawImage(area, &mImage, 0, 1, 12);
}
void setColor(const RGBA& color) { ((PencilBrush*) mProject.mBrushes.get("pencil"))->mCol = color; }
[[nodiscard]] bool processesEvents() const override { return true; }
public:
enum class Mode { MOVE, ROTATE, ZOOM, DRAW, NONE } mMode = Mode::NONE;
Vec2F mActionPosAbsolutePrev = { 0, 0 };
bool mAction = false;
private:
Renderer mRenderer;
Project mProject;
Canvas::ImageHandle mImage;
Canvas* mCanvas = nullptr;
};
class Sketch3DGUI : public DockWidget {
public:
explicit Sketch3DGUI(Canvas& canvas, Vec2F renderResolution) :
DockWidget(),
mViewport(canvas, renderResolution) {
mControls.addToMenu(&mDrawButton);
mControls.addToMenu(&mMoveButton);
mControls.addToMenu(&mRotateButton);
mControls.addToMenu(&mZoomButton);
mColorPicker.addToMenu(&mRed);
mColorPicker.addToMenu(&mGreen);
mColorPicker.addToMenu(&mBlue);
setCenterWidget(&mViewport);
mPanel.addToMenu(&mControls);
mPanel.addToMenu(&mColorPicker);
// addChild(&mPanel);
dockWidget(&mPanel, DockLayout::RIGHT);
mDrawButton.setAction([this]() { mViewport.mMode = Sketch3DWidget::Mode::DRAW; });
mMoveButton.setAction([this]() { mViewport.mMode = Sketch3DWidget::Mode::MOVE; });
mRotateButton.setAction([this]() { mViewport.mMode = Sketch3DWidget::Mode::ROTATE; });
mZoomButton.setAction([this]() { mViewport.mMode = Sketch3DWidget::Mode::ZOOM; });
mDrawButton.setText("Draw");
mMoveButton.setText("Pan");
mRotateButton.setText("Orbit");
mZoomButton.setText("Zoom");
mPanel.setText("Controls");
mControls.setText("Tools");
mColorPicker.setText("Color");
mPanel.setArea({110, 110, 300, 500 });
mControls.setArea({0, 0, 300, 400 });
mColorPicker.setArea({0, 0, 300, 300 });
}
void process(const EventHandler& events) override {
DockWidget::process(events);
mViewport.setColor(RGBA(mRed.val(), mGreen.val(), mBlue.val(), 1.f));
}
void draw(Canvas& canvas) override { canvas.rect(getArea().relative(), mBackgroundColor, mRounding); }
private:
Sketch3DWidget mViewport;
FloatingMenu mPanel;
FloatingMenu mControls;
ButtonWidget mDrawButton;
ButtonWidget mMoveButton;
ButtonWidget mRotateButton;
ButtonWidget mZoomButton;
FloatingMenu mColorPicker;
SliderWidget mRed;
SliderWidget mGreen;
SliderWidget mBlue;
RGBA mBackgroundColor;
halnf mRounding = 0;
};
}

View file

@ -1,95 +0,0 @@
#pragma once
#include "Sketch3D.hpp"
#include "Widget.hpp"
#include "DockWidget.hpp"
#include "FloatingWidget.hpp"
#include "ColorPickerWidget.hpp"
namespace tp {
class SketchRenderWidget : public Widget {
public:
SketchRenderWidget(Canvas& canvas, Vec2F renderResolution);
~SketchRenderWidget() override;
void draw(Canvas& canvas) override;
void setProject(Project* project);
private:
Renderer mRenderer;
Project* mProject = nullptr;
Canvas::ImageHandle mImage;
Canvas* mCanvas = nullptr;
};
class SketchViewportWidget : public Widget {
public:
SketchViewportWidget();
void setProject(Project* project);
void setColor(const RGBA& color);
void setRenderWidget(SketchRenderWidget* widget);
void setToolbarWidget(Widget* widget);
void process(const EventHandler& events) override;
[[nodiscard]] bool processesEvents() const override { return true; }
private:
Project* mProject = nullptr;
public:
Vec2F mActionPosAbsolutePrev = { 0, 0 };
bool mAction = false;
};
class ToolbarWidget : public ScrollableWidget {
public:
ToolbarWidget();
private:
void addToToolbar(Widget* button);
public:
HoverPopupTriggerWidget mFileHover;
HoverPopupTriggerWidget mPencilHover;
HoverPopupTriggerWidget mViewHover;
};
class SketchGUI : public DockWidget {
public:
SketchGUI();
void createRenderWidget(Canvas* canvas, const Vec2F& renderResolution);
void setProject(Project* project);
~SketchGUI() override;
void process(const EventHandler& events) override;
void draw(Canvas& canvas) override;
private:
Project* mProject = nullptr;
SketchViewportWidget mViewport;
ToolbarWidget mToolbar;
SketchRenderWidget* mRenderWidget = nullptr;
FloatingMenu mPanel;
RGBPickerWidget mColorPicker;
ButtonWidget mToggleSidePanel;
ButtonWidget mSelectPencil;
ButtonWidget mSelectEraser;
SliderWidget mBrushSizeSlider;
FloatingMenu mControls;
RGBA mBackgroundColor;
halnf mRounding = 0;
};
}

11
TODO
View file

@ -1,18 +1,13 @@
Widgets: Widgets:
Basic scrollable widget Replace Old Widgets!!
Collapsing menus
Icons
Toolbar widget
Fix focus locking mechanism
Hover PopUps
Color Picker
Optimize: Optimize:
Make visual parameters static Make visual parameters static
Make get-areas fetch cache and not animation objects Make get-areas fetch cache and not animation objects
New Widgets: New Widgets:
Collapsing menu
Sliders
Check Boxes Check Boxes
Drop-Downs Drop-Downs
Toaster notifications Toaster notifications

View file

@ -10,8 +10,8 @@ target_link_libraries(${PROJECT_NAME} PUBLIC Math Graphics Imgui)
### -------------------------- Applications -------------------------- ### ### -------------------------- Applications -------------------------- ###
add_executable(WidgetsExample examples/Example.cpp) add_executable(Widgets2Example examples/Example.cpp)
target_link_libraries(WidgetsExample ${PROJECT_NAME} ${GLEW_LIB}) target_link_libraries(Widgets2Example ${PROJECT_NAME} ${GLEW_LIB})
target_include_directories(WidgetsExample PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR}) target_include_directories(Widgets2Example PUBLIC ../Externals/glfw/include ${GLEW_INCLUDE_DIR})
file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/rsc") file(COPY "examples/Font.ttf" DESTINATION "${CMAKE_BINARY_DIR}/${PROJECT_NAME}/")

View file

@ -4,7 +4,6 @@
#include "RootWidget.hpp" #include "RootWidget.hpp"
#include "FloatingWidget.hpp" #include "FloatingWidget.hpp"
#include "DockWidget.hpp" #include "DockWidget.hpp"
#include "ColorPickerWidget.hpp"
#include "ScrollableLayout.hpp" #include "ScrollableLayout.hpp"
@ -14,7 +13,7 @@ using namespace tp;
class Example : public WidgetApplication { class Example : public WidgetApplication {
public: public:
Example() { Example() {
exampleColorPicker(); exampleScrolling();
} }
void exampleAll() { void exampleAll() {
@ -37,15 +36,6 @@ public:
setRoot(&dock); setRoot(&dock);
} }
void exampleColorPicker() {
static DockWidget dock;
static RGBPickerWidget colorPicker;
dock.dockWidget(&colorPicker, DockLayout::RIGHT);
setRoot(&dock);
}
void exampleBasic() { void exampleBasic() {
static Widget widget; static Widget widget;
static LabelWidget label; static LabelWidget label;
@ -60,44 +50,40 @@ public:
} }
void exampleScrolling() { void exampleScrolling() {
static ScrollableWidget widget; static Widget widget;
static Widget content;
static ButtonWidget buttons[10]; static ButtonWidget buttons[10];
static ScrollableBarWidget scrollBar;
widget.setDirection(false);
setRoot(&widget); setRoot(&widget);
widget.addChild(&scrollBar);
widget.addChild(&content);
for (auto& button : buttons) { for (auto& button : buttons) {
widget.getContainer()->addChild(&button); content.addChild(&button);
} }
RootWidget::setWidgetArea(*widget.getContainer(), { 333, 333, 522, 522 }); widget.setLayout(new ScrollableLayout(&widget));
RootWidget::setWidgetArea(content, { 333, 333, 522, 522 });
} }
void examplePopup() { void examplePopup() {
static Widget root; static Widget root;
static Widget popup;
static ButtonWidget closeButton; static ButtonWidget closeButton;
static ButtonWidget openButton; static ButtonWidget openButton;
static ButtonWidget buttons[3];
for (auto& button : buttons) {
popup.addChild(&button);
}
popup.addChild(&closeButton);
root.addChild(&openButton); root.addChild(&openButton);
((BasicLayout*)root.getLayout())->setLayoutPolicy(LayoutPolicy::Passive); ((BasicLayout*)root.getLayout())->setLayoutPolicy(LayoutPolicy::Passive);
openButton.setAction([&](){ openButton.setAction([&](){
popup.setArea({ 50, 50, 300, 300 }); closeButton.setArea({ 50, 50, 100, 100 });
openButton.openPopup(&popup); openButton.openPopup(&closeButton);
}); });
closeButton.setAction([&](){ closeButton.setAction([&](){
closeButton.closePopup(&popup); closeButton.closePopup(&closeButton);
}); });
openButton.setText("open"); openButton.setText("open");

View file

@ -2,14 +2,12 @@
#include "RootWidget.hpp" #include "RootWidget.hpp"
#include "BasicLayout.hpp" #include "BasicLayout.hpp"
#include "SimpleLayouts.hpp" #include "OverlayLayout.hpp"
#include <algorithm> #include <algorithm>
using namespace tp; using namespace tp;
#define SAMPLE(label, scope) gDebugWidget.##label.addSample(TimerWrapper([&]() scope ).exec());
WidgetLayout* WidgetManagerInterface::defaultLayout(Widget* widget) { WidgetLayout* WidgetManagerInterface::defaultLayout(Widget* widget) {
return new BasicLayout(widget); return new BasicLayout(widget);
} }
@ -37,7 +35,8 @@ void RootWidget::setRootWidget(Widget* widget) {
void RootWidget::processFrame(EventHandler* events, const RectF& screenArea) { void RootWidget::processFrame(EventHandler* events, const RectF& screenArea) {
mRoot.setArea(screenArea); mRoot.setArea(screenArea);
gDebugWidget.mUpdManager.addSample(TimerWrapper([&]() { if (!gDebugWidget.update(this, *events)) return;
// construct hierarchy tree of widgets to process // construct hierarchy tree of widgets to process
mUpdateManager.updateTreeToProcess(&mRoot); mUpdateManager.updateTreeToProcess(&mRoot);
@ -48,12 +47,9 @@ void RootWidget::processFrame(EventHandler* events, const RectF& screenArea) {
mUpdateManager.processWidgets(&mRoot, *events); mUpdateManager.processWidgets(&mRoot, *events);
updateAreaCache(&mRoot, true); updateAreaCache(&mRoot, true);
}).exec());
gDebugWidget.mLayManager.addSample(TimerWrapper([&]() {
// update widget sizes base on individual size policies // update widget sizes base on individual size policies
mLayoutManager.adjust(&mRoot); mLayoutManager.adjust(&mRoot);
}).exec());
updateAreaCache(&mRoot, false); updateAreaCache(&mRoot, false);
@ -71,9 +67,13 @@ bool RootWidget::needsUpdate() const {
void RootWidget::drawFrame(Canvas& canvas) { void RootWidget::drawFrame(Canvas& canvas) {
canvas.rect(mRoot.getAreaT(), RGBA(0, 0, 0, 1)); canvas.rect(mRoot.getAreaT(), RGBA(0, 0, 0, 1));
drawRecursion(canvas, &mRoot, { 0, 0 }); drawRecursion(canvas, &mRoot, { 0, 0 });
gDebugWidget.drawDebug(this, canvas);
} }
void RootWidget::drawRecursion(Canvas& canvas, Widget* active, const Vec2F& pos) { void RootWidget::drawRecursion(Canvas& canvas, Widget* active, const Vec2F& pos) {
if (!active->mFlags.get(ENABLED)) return; if (!active->mFlags.get(ENABLED)) return;
@ -81,9 +81,7 @@ void RootWidget::drawRecursion(Canvas& canvas, Widget* active, const Vec2F& pos)
canvas.pushClamp({ pos, active->getArea().size }); canvas.pushClamp({ pos, active->getArea().size });
if (canvas.getClampedArea().size.length2() > EPSILON) { if (canvas.getClampedArea().size.length2() > EPSILON) {
if (active->getArea().sizeVecW() > active->getArea().pos) {
active->draw(canvas); active->draw(canvas);
}
for (auto child = active->mDepthOrder.lastNode(); child; child = child->prev) { for (auto child = active->mDepthOrder.lastNode(); child; child = child->prev) {
drawRecursion(canvas, child->data, pos + child->data->getArea().pos); drawRecursion(canvas, child->data, pos + child->data->getArea().pos);
@ -154,3 +152,4 @@ void RootWidget::closePopup(Widget* widget) {
void RootWidget::lockFocus(Widget* widget) { mUpdateManager.lockFocus(widget); } void RootWidget::lockFocus(Widget* widget) { mUpdateManager.lockFocus(widget); }
void RootWidget::freeFocus(Widget* widget) { mUpdateManager.freeFocus(widget); } void RootWidget::freeFocus(Widget* widget) { mUpdateManager.freeFocus(widget); }
bool RootWidget::isDebug() const { return gDebugWidget.isDebug(); }

View file

@ -5,58 +5,6 @@
using namespace tp; using namespace tp;
void WidgetApplication::debugUI() { void WidgetApplication::debugUI() {
// pass ImGui::Text("Proc ms : %i", (int) mProcTime);
} ImGui::SameLine(); ImGui::Text("Draw ms : %i", (int) mDrawTime);
void WidgetApplication::setRoot(Widget* widget) {
mRootWidget.setRootWidget(widget);
tp::RootWidget::setWidgetArea(*widget, {{}, mWindow->getSize()});
}
void WidgetApplication::processFrame(EventHandler* eventHandler, halnf deltaTime) {
const auto area = RectF({ 0, 0 }, mWindow->getSize());
gDebugWidget.update(&mRootWidget, *eventHandler);
if (gDebugWidget.isDebug()) {
mGuiArea = area.splitByFactorHL(mDebugSplitFactor);
mDebugArea = area.splitByFactorHR(mDebugSplitFactor);
} else {
mGuiArea = area;
}
if (gDebugWidget.isFrozen()) return;
Timer timer;
mRootWidget.processFrame(eventHandler, mGuiArea);
gDebugWidget.mProcTime.addSample(timer.timePassed());
}
void WidgetApplication::drawFrame(Canvas* canvas) {
Timer timer;
mRootWidget.drawFrame(*canvas);
gDebugWidget.mDrawTime.addSample(timer.timePassed());
if (gDebugWidget.isDebug()) {
ImGui::SetNextWindowPos(ImVec2(mDebugArea.x, mDebugArea.y));
ImGui::SetNextWindowSize(ImVec2(mDebugArea.z, mDebugArea.w));
if (ImGui::Begin(
"Existing Window Name",
nullptr,
ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoDecoration
)) {
drawDebug();
debugUI();
gDebugWidget.drawDebug(&mRootWidget, *canvas);
}
ImGui::End();
}
}
bool WidgetApplication::forceNewFrame() {
return mRootWidget.needsUpdate();
} }

View file

@ -61,8 +61,6 @@ void DockLayout::toggleWidgetVisibility(Side side) {
void DockLayout::calculateSideAreas() { void DockLayout::calculateSideAreas() {
auto startArea = getArea().relative(); auto startArea = getArea().relative();
if (startArea.size.x <= 0 || startArea.size.y <= 0) return;
for (auto& sideWidget : mSideWidgets) { for (auto& sideWidget : mSideWidgets) {
const auto side = sideWidget.order; const auto side = sideWidget.order;
@ -101,13 +99,11 @@ void DockLayout::calculateResizeHandles() {
RectF area = getArea().relative(); RectF area = getArea().relative();
for (auto& sideWidget : mSideWidgets) { for (auto& sideWidget : mSideWidgets) {
if (!sideWidget.widget) continue;
auto& sideSize = sideWidget.absoluteSize; auto& sideSize = sideWidget.absoluteSize;
auto& resizeHandle = sideWidget.resizeHandle; auto& resizeHandle = sideWidget.resizeHandle;
if (resizeHandle.end < mSideSizePadding * 2) { if (resizeHandle.end < mSideSizePadding * 2) {
// sideSize = resizeHandle.end / 2.f; sideSize = resizeHandle.end / 2.f;
} else { } else {
sideSize = clamp(sideSize, resizeHandle.start + mSideSizePadding, resizeHandle.end - mSideSizePadding); sideSize = clamp(sideSize, resizeHandle.start + mSideSizePadding, resizeHandle.end - mSideSizePadding);
} }

View file

@ -0,0 +1,29 @@
#include "OverlayLayout.hpp"
#include "Widget.hpp"
using namespace tp;
void OverlayLayout::updateLayout(bool vertical) {
if (vertical) return;
if (children().empty()) return;
for (auto child : children()) {
child->getLayout()->setArea(getArea().relative());
}
/*
if (children().empty()) return;
auto first = children().front();
first->getLayout()->setArea(getArea().relative());
for (auto child : children()) {
if (child == first) continue;
child->getLayout()->setArea(getArea().relative());
}
*/
}

View file

@ -30,9 +30,9 @@ void ScrollableLayout::updateWidgetRects(const RectF& area, Widget* content, Scr
auto sizeFactor = (area.size[dir] / content->getLayout()->getArea().size[dir]); auto sizeFactor = (area.size[dir] / content->getLayout()->getArea().size[dir]);
auto splitFactor = 1 - ((sizeFactor > 1.f) ? 0 : mScrollerSize / area.size[!dir]); auto splitFactor = 1 - ((sizeFactor > 1.f) ? 0 : mScrollerSize / area.size[!dir]);
auto holderArea = dir ? area.splitByFactorHL(splitFactor) : area.splitByFactorVT(splitFactor); auto holderArea = area.splitByFactorHL(splitFactor);
auto contentArea = content->getLayout()->getArea(); auto contentArea = content->getLayout()->getArea();
auto scrollerArea = dir ? area.splitByFactorHR(splitFactor) : area.splitByFactorVB(splitFactor); auto scrollerArea = area.splitByFactorHR(splitFactor);
scroller->updateSizeFactor(sizeFactor); scroller->updateSizeFactor(sizeFactor);

View file

@ -1,32 +0,0 @@
#include "SimpleLayouts.hpp"
#include "Widget.hpp"
using namespace tp;
void OverlayLayout::updateLayout(bool vertical) {
if (vertical) return;
if (children().empty()) return;
for (auto child : children()) {
child->getLayout()->setArea(getArea().relative());
}
}
void ToolBarLayout::updateLayout(bool vertical) {
if (vertical) return;
if (children().size() != 2) return;
auto toolbar = children().back();
auto content = children().front();
auto factor = mToolBarHeight / getArea().w;
auto area = getArea().relative();
toolbar->getLayout()->setArea(area.splitByFactorVT(factor));
content->getLayout()->setArea(area);
}

View file

@ -3,26 +3,28 @@
#include "BasicLayout.hpp" #include "BasicLayout.hpp"
#include "imgui.h" #include "imgui.h"
#include "implot.h"
#include <sstream> #include <sstream>
using namespace tp; using namespace tp;
DebugManager tp::gDebugWidget; DebugManager tp::gDebugWidget;
#define LIST_SIZE \ #define LIST_SIZE { -FLT_MIN, 150 }
{ -FLT_MIN, 150 }
void DebugManager::update(RootWidget* rootWidget, EventHandler& events) { bool DebugManager::update(RootWidget* rootWidget, EventHandler& events) {
mRootWidget = rootWidget; mRootWidget = rootWidget;
events.setEnableKeyEvents(true); events.setEnableKeyEvents(true);
if (events.isPressed(InputID::D)) mDebug = !mDebug; if (events.isPressed(InputID::D)) mDebug = !mDebug;
if (mDebug) { if (mDebug) {
auto area = rootWidget->mRoot.getAreaT();
area.size -= { 400, 0 };
rootWidget->mRoot.setArea(area);
events.setEnableKeyEvents(true); events.setEnableKeyEvents(true);
if (events.isPressed(InputID::K)) mDebugStopProcessing = !mDebugStopProcessing; if (events.isPressed(InputID::K)) mDebugStopProcessing = !mDebugStopProcessing;
if (mDebugStopProcessing) return false;
if (auto widget = rootWidget->mUpdateManager.mInFocusWidget) { if (auto widget = rootWidget->mUpdateManager.mInFocusWidget) {
if (auto lay = dynamic_cast<BasicLayout*>(widget->getLayout())) { if (auto lay = dynamic_cast<BasicLayout*>(widget->getLayout())) {
@ -47,6 +49,8 @@ void DebugManager::update(RootWidget* rootWidget, EventHandler& events) {
if (events.isPressed(InputID::L)) mLayBreakpoints.insert(breakWidget); if (events.isPressed(InputID::L)) mLayBreakpoints.insert(breakWidget);
} }
} }
return true;
} }
void DebugManager::drawDebug(RootWidget* rootWidget, Canvas& canvas) { void DebugManager::drawDebug(RootWidget* rootWidget, Canvas& canvas) {
@ -56,24 +60,20 @@ void DebugManager::drawDebug(RootWidget* rootWidget, Canvas& canvas) {
return; return;
} }
drawPerformance();
// ImGui::Checkbox("Draw debug", &mDebug); // ImGui::Checkbox("Draw debug", &mDebug);
ImGui::SameLine(); ImGui::SameLine(); ImGui::Text("To Toggle processing press k");
ImGui::Text("To Toggle processing press k");
auto& upd = rootWidget->mUpdateManager; auto& upd = rootWidget->mUpdateManager;
recursiveDraw(canvas, &rootWidget->mRoot, { 0, 0 }, 0);
ImGui::Text("Triggered: %i", (int) upd.mTriggeredWidgets.size()); ImGui::Text("Triggered: %i", (int) upd.mTriggeredWidgets.size());
ImGui::SameLine(); ImGui::SameLine(); ImGui::Text("Processing: %i", upd.mDebugWidgetsToProcess);
ImGui::Text("Processing: %i", upd.mDebugWidgetsToProcess);
ImGui::Checkbox("Stop processing", &mDebugStopProcessing); ImGui::Checkbox("Stop processing", &mDebugStopProcessing);
ImGui::SameLine(); ImGui::SameLine(); ImGui::Checkbox("Force new frames", &mDebugRedrawAlways);
ImGui::Checkbox("Force new frames", &mDebugRedrawAlways); ImGui::SameLine(); ImGui::Checkbox("Slow-mo", &mSlowMotion);
ImGui::SameLine();
ImGui::Checkbox("Detailed", &mDetailed);
if (upd.mInFocusWidget) { if (upd.mInFocusWidget) {
ImGui::Text("Under cursor"); ImGui::Text("Under cursor");
@ -87,7 +87,6 @@ void DebugManager::drawDebug(RootWidget* rootWidget, Canvas& canvas) {
} }
} }
if (mDetailed) {
ImGui::Text("Triggered"); ImGui::Text("Triggered");
{ {
if (ImGui::BeginListBox("##triggered", LIST_SIZE)) { if (ImGui::BeginListBox("##triggered", LIST_SIZE)) {
@ -99,9 +98,6 @@ void DebugManager::drawDebug(RootWidget* rootWidget, Canvas& canvas) {
} }
drawLayoutOrder(); drawLayoutOrder();
recursiveDraw(canvas, &rootWidget->mRoot, { 0, 0 }, 0);
}
} }
void DebugManager::recursiveDraw(Canvas& canvas, Widget* active, const Vec2F& pos, int depthOrder) { void DebugManager::recursiveDraw(Canvas& canvas, Widget* active, const Vec2F& pos, int depthOrder) {
@ -179,13 +175,3 @@ void DebugManager::drawLayoutOrder() {
ImGui::EndListBox(); ImGui::EndListBox();
} }
} }
void DebugManager::drawPerformance() {
if (ImPlot::BeginPlot("Per Frame Time")) {
ImPlot::PlotLine("Proc ms", mProcTime.get(), mProcTime.size());
ImPlot::PlotLine("Draw ms", mDrawTime.get(), mDrawTime.size());
ImPlot::PlotLine("UPD ms", mUpdManager.get(), mUpdManager.size());
ImPlot::PlotLine("LAY ms", mLayManager.get(), mLayManager.size());
ImPlot::EndPlot();
}
}

View file

@ -33,11 +33,7 @@ void LayoutManager::findDependencies(Widget* root) {
Widget::dfs(root, [this](Widget* widget) { mDepGraph.insert({ widget, {} }); }); Widget::dfs(root, [this](Widget* widget) { mDepGraph.insert({ widget, {} }); });
for (auto& [widget, deps] : mDepGraph) { for (auto& [widget, deps] : mDepGraph) {
if (!widget->isUpdate()) continue;
for (auto child : widget->mChildren) { for (auto child : widget->mChildren) {
// if (!child->isUpdate()) continue;
mDepGraph.insert({ child, {} }); mDepGraph.insert({ child, {} });
if (auto depOrder = getLayoutOrder(widget->getLayout(), child->getLayout())) { if (auto depOrder = getLayoutOrder(widget->getLayout(), child->getLayout())) {

View file

@ -76,20 +76,11 @@ void UpdateManager::handleFocusChanges(Widget* root, EventHandler& events) {
mInFocusWidget = nullptr; mInFocusWidget = nullptr;
if (!mFocusLockWidget) {
findFocusWidget(root, &mInFocusWidget, events.getPointer()); findFocusWidget(root, &mInFocusWidget, events.getPointer());
} else {
if (mFocusLockWidget) {
bool hasLockedWidget = false;
for (auto iter = mInFocusWidget; iter; iter = iter->mParent) {
if (iter == mFocusLockWidget) {
hasLockedWidget = true;
break;
}
}
if (!hasLockedWidget) {
mInFocusWidget = mFocusLockWidget; mInFocusWidget = mFocusLockWidget;
} }
}
// if (mInFocusWidget == prevFocus) return; // if (mInFocusWidget == prevFocus) return;
if (mInFocusWidget) scheduleUpdate(mInFocusWidget, "focus entered"); if (mInFocusWidget) scheduleUpdate(mInFocusWidget, "focus entered");

View file

@ -1,22 +0,0 @@
#include "ColorPickerWidget.hpp"
using namespace tp;
void RGBPickerWidget::process(const EventHandler& events) {
if (events.isPressed(InputID::MOUSE1)) {
mColorWheel.fromPoint(getArea().relative(), events.getPointer());
lockFocus();
}
if (events.isReleased(InputID::MOUSE1)) {
freeFocus();
}
if (events.getPointerDelta().length() > EPSILON && events.isDown(InputID::MOUSE1)) {
mColorWheel.fromPoint(getArea().relative(), events.getPointer());
}
}
void RGBPickerWidget::draw(Canvas& canvas) {
canvas.colorWheel(getArea().relative(), mColorWheel);
}

View file

@ -46,8 +46,6 @@ void DockWidget::toggleWidgetVisibility(DockLayout::Side side) {
widget->bringToBack(); widget->bringToBack();
layout()->toggleWidgetVisibility(side); layout()->toggleWidgetVisibility(side);
widget->triggerWidgetUpdate("dock visibility changed");
} }
} }
@ -82,11 +80,9 @@ void DockWidget::process(const EventHandler& events) {
if (events.isPressed(InputID::MOUSE1)) { if (events.isPressed(InputID::MOUSE1)) {
if (layout()->startResize(events.getPointer())) { if (layout()->startResize(events.getPointer())) {
triggerWidgetUpdate("dock layout resizing"); triggerWidgetUpdate("dock layout resizing");
lockFocus();
} }
} else if (events.isReleased(InputID::MOUSE1)) { } else if (events.isReleased(InputID::MOUSE1)) {
layout()->endResize(); layout()->endResize();
freeFocus();
} }
if (layout()->isResizing()) { if (layout()->isResizing()) {

View file

@ -1,6 +1,4 @@
#include "ScrollableWidget.hpp" #include "ScrollableWidget.hpp"
#include "ScrollableLayout.hpp"
#include "BasicLayout.hpp"
using namespace tp; using namespace tp;
@ -87,20 +85,3 @@ void ScrollableBarWidget::updateHandleRect() {
const RectF& ScrollableBarWidget::getHandleRect() const { const RectF& ScrollableBarWidget::getHandleRect() const {
return mHandleRect; return mHandleRect;
} }
ScrollableWidget::ScrollableWidget() {
addChild(&mScroller);
addChild(&mContent);
setLayout(new ScrollableLayout(this));
mContent.setSizePolicy(SizePolicy::Minimal, SizePolicy::Minimal);
}
void ScrollableWidget::setDirection(bool direction) {
if (auto lay = dynamic_cast<BasicLayout*>(mContent.getLayout())) {
lay->setLayoutPolicy(direction ? LayoutPolicy::Vertical : LayoutPolicy::Horizontal);
}
mScroller.setDirection(direction);
}

View file

@ -128,47 +128,3 @@ RectF SliderWidget::getHandleArea() const {
return area; return area;
} }
void PopupWidget::open(Widget* parent, const RectF& at) {
mParentArea = parent->getArea().relative();
mParentArea.pos = at.pos * -1;
mParentArea.shrinkFromCenter(-10, true);
setArea(at);
parent->openPopup(this);
}
void PopupWidget::process(const EventHandler& events) {
bool insideParent = mParentArea.isInside(events.getPointer());
bool insideMenu = getArea().relative().isInside(events.getPointer());
if (!(insideMenu || insideParent)) {
closePopup(this);
}
}
void PopupWidget::draw(Canvas& canvas) {
canvas.rect(getArea().relative(), col, rounding);
}
void HoverPopupTriggerWidget::mouseEnter() {
auto area = getArea().relative();
auto size = Vec2F(300, 400);
if (mDirection == Right) {
auto popupArea = RectF{ area.p4() + Vec2F{ gap, 0.f }, size };
mPopup.open(this, popupArea);
} else {
auto popupArea = RectF{ area.p2() + Vec2F{ 0.f, gap }, size };
mPopup.open(this, popupArea);
}
}
PopupWidget* HoverPopupTriggerWidget::getPopup() {
return &mPopup;
}
void HoverPopupTriggerWidget::draw(Canvas& canvas) {
canvas.rect(getArea().relative(), col, rounding);
LabelWidget::draw(canvas);
}

View file

@ -61,7 +61,7 @@ namespace tp {
protected: protected:
Vec2<SizePolicy> mSizePolicy = { SizePolicy::Fixed, SizePolicy::Fixed }; Vec2<SizePolicy> mSizePolicy = { SizePolicy::Fixed, SizePolicy::Fixed };
Vec2F mMinSize = { 30, 30 }; Vec2F mMinSize = { 50, 50 };
Vec2F mMaxSize = { FLT_MAX / 2, FLT_MAX / 2 }; Vec2F mMaxSize = { FLT_MAX / 2, FLT_MAX / 2 };
private: private:

View file

@ -18,6 +18,8 @@ namespace tp {
void setRootWidget(Widget* widget); void setRootWidget(Widget* widget);
static void setWidgetArea(Widget& widget, const RectF& rect); static void setWidgetArea(Widget& widget, const RectF& rect);
[[nodiscard]] bool isDebug() const;
// Graphic Application Interface // Graphic Application Interface
public: public:
void processFrame(EventHandler* events, const RectF& screenArea); void processFrame(EventHandler* events, const RectF& screenArea);

View file

@ -59,7 +59,6 @@ namespace tp {
void setSizePolicy(SizePolicy x, SizePolicy y); void setSizePolicy(SizePolicy x, SizePolicy y);
void setEnabled(bool val) { mFlags.set(ENABLED, val); } void setEnabled(bool val) { mFlags.set(ENABLED, val); }
[[nodiscard]] bool getEnabled() const { return mFlags.get(ENABLED); }
WidgetLayout* getLayout(); WidgetLayout* getLayout();
[[nodiscard]] const WidgetLayout* getLayout() const; [[nodiscard]] const WidgetLayout* getLayout() const;

View file

@ -9,23 +9,41 @@ namespace tp {
public: public:
WidgetApplication() = default; WidgetApplication() = default;
void setRoot(Widget* widget); void setRoot(Widget* widget) {
virtual void debugUI(); mRootWidget.setRootWidget(widget);
}
private: private:
void processFrame(EventHandler* eventHandler, halnf deltaTime) override; void processFrame(EventHandler* eventHandler, halnf deltaTime) override {
const auto rec = RectF({ 0, 0 }, mWindow->getSize());
void drawFrame(Canvas* canvas) override; Timer timer;
bool forceNewFrame() override ; mRootWidget.processFrame(eventHandler, rec);
mProcTime = timer.timePassed();
}
void drawFrame(Canvas* canvas) override {
Timer timer;
mRootWidget.drawFrame(*canvas);
mDrawTime = timer.timePassed();
if (mRootWidget.isDebug()) {
drawDebug();
debugUI();
}
}
bool forceNewFrame() override {
return mRootWidget.needsUpdate();
}
private: private:
halnf mDebugSplitFactor = 0.7; void debugUI();
private:
time_ms mProcTime = 0;
time_ms mDrawTime = 0;
RootWidget mRootWidget; RootWidget mRootWidget;
private:
RectF mGuiArea;
RectF mDebugArea;
}; };
} }

View file

@ -96,7 +96,7 @@ namespace tp {
bool mResizing = false; bool mResizing = false;
Widget* mCenterWidget = nullptr; Widget* mCenterWidget = nullptr;
RectF mCenterArea { 0, 0, 10, 10 }; RectF mCenterArea {};
// Parameters // Parameters
const halnf mHandleSplitFactor = 0.3; const halnf mHandleSplitFactor = 0.3;

View file

@ -15,19 +15,4 @@ namespace tp {
void pickRect(bool vertical) override {} void pickRect(bool vertical) override {}
void clampRect() override {} void clampRect() override {}
}; };
class ToolBarLayout : public WidgetLayout {
friend class DebugManager;
public:
explicit ToolBarLayout(Widget* widget) : WidgetLayout(widget) {}
void updateLayout(bool vertical) override;
void pickRect(bool vertical) override {}
void clampRect() override {}
private:
halnf mToolBarHeight = 55;
};
} }

View file

@ -5,56 +5,12 @@
#include <set> #include <set>
namespace tp { namespace tp {
class DebugTimeline {
enum {
STEP = 10,
LEN = 200,
};
public:
DebugTimeline() = default;
void addSample(time_ms time) {
samples[end] = time;
start++;
end++;
shift();
}
[[nodiscard]] int size() const {
return LEN - STEP;
}
[[nodiscard]] const time_ms* get() const {
return samples + start;
}
private:
void shift() {
if (end >= LEN) {
for (ualni i = STEP; i < LEN; i++) {
samples[i - STEP] = samples[i];
}
start = 0;
end = LEN - STEP;
}
}
private:
ualni start = 0;
ualni end = LEN - STEP;
time_ms samples[LEN + 1] {};
};
class DebugManager { class DebugManager {
public: public:
DebugManager() = default; DebugManager() = default;
[[nodiscard]] bool isFrozen() const { return mDebugStopProcessing; } bool isRedrawAlways() const { return mDebugRedrawAlways; }
[[nodiscard]] bool isRedrawAlways() const { return mDebugRedrawAlways; } bool update(RootWidget* rootWidget, EventHandler& events);
void update(RootWidget* rootWidget, EventHandler& events);
void drawDebug(RootWidget* rootWidget, Canvas& canvas); void drawDebug(RootWidget* rootWidget, Canvas& canvas);
void checkProcBreakPoints(Widget* widget) { void checkProcBreakPoints(Widget* widget) {
@ -76,7 +32,6 @@ namespace tp {
private: private:
void recursiveDraw(Canvas& canvas, Widget* active, const Vec2F& pos, int depthOrder); void recursiveDraw(Canvas& canvas, Widget* active, const Vec2F& pos, int depthOrder);
void drawPerformance();
static void widgetMenu(Widget*); static void widgetMenu(Widget*);
void drawLayoutOrder(); void drawLayoutOrder();
@ -87,17 +42,10 @@ namespace tp {
bool mDebug = false; bool mDebug = false;
bool mDebugStopProcessing = false; bool mDebugStopProcessing = false;
bool mDebugRedrawAlways = false; bool mDebugRedrawAlways = false;
bool mDetailed = false; bool mSlowMotion = false;
std::set<Widget*> mProcBreakpoints; std::set<Widget*> mProcBreakpoints;
std::set<Widget*> mLayBreakpoints; std::set<Widget*> mLayBreakpoints;
public:
DebugTimeline mProcTime;
DebugTimeline mUpdManager;
DebugTimeline mLayManager;
DebugTimeline mDrawTime;
}; };
extern DebugManager gDebugWidget; extern DebugManager gDebugWidget;

View file

@ -1,18 +0,0 @@
#pragma once
#include "Widget.hpp"
namespace tp {
class RGBPickerWidget : public Widget {
public:
RGBPickerWidget() = default;
void process(const EventHandler& events) override;
void draw(Canvas& canvas) override;
[[nodiscard]] bool processesEvents() const override { return true; }
public:
Canvas::ColorWheel mColorWheel;
};
}

View file

@ -17,8 +17,6 @@ namespace tp {
void drawSide(DockLayout::Side side, Canvas& canvas); void drawSide(DockLayout::Side side, Canvas& canvas);
public: public:
DockLayout::Side getSide(Widget* widget) { return layout()->getSideFromWidget(widget); }
void setCenterWidget(Widget* widget); void setCenterWidget(Widget* widget);
void dockWidget(Widget* widget, DockLayout::Side side); void dockWidget(Widget* widget, DockLayout::Side side);

View file

@ -20,8 +20,6 @@ namespace tp {
[[nodiscard]] bool getDirection() const { return mVertical; } [[nodiscard]] bool getDirection() const { return mVertical; }
[[nodiscard]] halnf getPosFactor() const { return mPosFactor - mSizeFactor / 2; } [[nodiscard]] halnf getPosFactor() const { return mPosFactor - mSizeFactor / 2; }
void setDirection(bool direction) { mVertical = direction; }
private: private:
[[nodiscard]] const RectF& getHandleRect() const; [[nodiscard]] const RectF& getHandleRect() const;
void updateHandleRect(); void updateHandleRect();
@ -55,13 +53,5 @@ namespace tp {
class ScrollableWidget : public Widget { class ScrollableWidget : public Widget {
public: public:
ScrollableWidget(); ScrollableWidget();
void setDirection(bool direction);
Widget* getContainer() { return &mContent; }
private:
Widget mContent;
ScrollableBarWidget mScroller;
}; };
} }

View file

@ -71,7 +71,7 @@ namespace tp {
void draw(Canvas& canvas) override; void draw(Canvas& canvas) override;
[[nodiscard]] bool processesEvents() const override { return true; } [[nodiscard]] bool processesEvents() const override { return true; }
[[nodiscard]] bool needsNextFrame() const override { return mState != IDLE; } [[nodiscard]] bool needsNextFrame() const override { return mState != SLIDING; }
[[nodiscard]] halnf val() const { return mFactor; } [[nodiscard]] halnf val() const { return mFactor; }
@ -86,55 +86,9 @@ namespace tp {
halnf mHandleSize = 20; halnf mHandleSize = 20;
halnf mRounding = 5; halnf mRounding = 5;
RGBA mColorActive = { 0.99f, 0.99f, 0.99f, 1.f }; RGBA mColorActive = { 0.5f, 0.5f, 0.5f, 1.f };
RGBA mColorHovered = { 0.9f, 0.9f, 0.9f, 1.f }; RGBA mColorHovered = { 0.3f, 0.3f, 0.3f, 1.f };
RGBA mColorIdle = { 0.8f, 0.8f, 0.8f, 1.f }; RGBA mColorIdle = { 0.2f, 0.2f, 0.2f, 1.f };
RGBA mColorBG = { 0.3f, 0.3f, 0.3f, 1.0f }; RGBA mColorBG = { 0.08f, 0.08f, 0.08f, 1.0f };
};
class PopupWidget : public Widget {
public:
PopupWidget() = default;
public:
void process(const EventHandler& events) override;
void draw(Canvas& canvas) override;
void open(Widget* parent, const RectF& at);
[[nodiscard]] bool processesEvents() const override { return true; }
private:
RectF mParentArea {};
RGBA col = RGBA(0.03f, 0.03f, 0.03f, 0.9f);
halnf rounding = 5;
halnf borders = 2;
};
class HoverPopupTriggerWidget : public LabelWidget {
public:
enum ExpandDirection {
Right,
Bottom,
};
public:
HoverPopupTriggerWidget() = default;
[[nodiscard]] bool processesEvents() const override { return true; }
void mouseEnter() override;
void draw(Canvas& canvas) override;
PopupWidget* getPopup();
void setDirection(ExpandDirection dir) { mDirection = dir; }
private:
PopupWidget mPopup;
private:
ExpandDirection mDirection = Bottom;
RGBA col = RGBA(0.03f, 0.03f, 0.03f, 0.07f);
halnf rounding = 5;
halnf gap = 7;
}; };
} }