// #include "NewPlacement.hpp" #include "RayTracer.hpp" #include "UnitTest++/UnitTest++.h" #define STB_IMAGE_WRITE_IMPLEMENTATION #include "stb_image_write.h" using namespace tp; void writeImage(const RayTracer::RenderBuffer& output) { // Save the data to a PNG file struct urgb { uint1 r, g, b, a; }; Buffer2D converted; converted.reserve(output.size()); for (Index i = 0; i < output.size().x; i++) { for (Index j = 0; j < output.size().y; j++) { converted.get({ i, j }).r = uint1(output.get({ i, j }).r * 255); converted.get({ i, j }).g = uint1(output.get({ i, j }).g * 255); converted.get({ i, j }).b = uint1(output.get({ i, j }).b * 255); converted.get({ i, j }).a = uint1(output.get({ i, j }).a * 255); } } stbi_write_png("output.png", converted.size().x, converted.size().y, 4, converted.getBuff(), converted.size().x * 4); } bool compareCols(const RGBA& l, const RGBA& r) { auto small = 0.0001f; if ((l.r - r.r) > small) { return false; } if ((l.g - r.g) > small) { return false; } if ((l.b - r.b) > small) { return false; } if ((l.a - r.a) > small) { return false; } return true; } SUITE(RayTracer) { TEST(Basic) { using namespace tp; Scene scene; scene.mCamera.lookAtPoint({ 0, 0, 0 }, { 2, 2, 2 }, { 0, 0, 1 }); scene.mCamera.setFOV(3.14 / 4); scene.mLights.append({ { 0, 0, 1.1f }, 1.f, 0.3f }); scene.mObjects.append(Object()); auto& object = scene.mObjects.last(); object.mTopology.Points = { { 1.000000, 0.000000, 0.000000 }, { 0.000000, 1.000000, 0.000000 }, { 0.000000, 0.000000, 1.000000 }, }; object.mTopology.Normals = { { 1.000000, 1.000000, 1.000000 }, { 1.000000, 1.000000, 1.000000 }, { 1.000000, 1.000000, 1.000000 }, }; object.mTopology.Indexes = { { 0, 1, 2 }, }; object.mCache.Source = &object.mTopology; object.mCache.updateCache(); RenderSettings settings = { 0, 0, 1, { 10, 10 }, }; RayTracer::OutputBuffers output; // output.reserve(RayTracer::RenderBuffer::Index2D(settings.size.x, settings.size.y)); RayTracer rt; rt.render(scene, output, settings); output.color.flipY(); CHECK(compareCols(output.color.get({ 6, 4 }), RGBA{ 0.560100f, 0.560100f, 0.560100f, 1.000000f })); CHECK(compareCols(output.color.get({ 6, 5 }), RGBA{ 0.353739f, 0.353739f, 0.353739f, 1.000000f })); CHECK(compareCols(output.color.get({ 6, 6 }), RGBA{ 0.242577f, 0.242577f, 0.242577f, 1.000000f })); CHECK(compareCols(output.color.get({ 6, 7 }), RGBA{ 0.176313f, 0.176313f, 0.176313f, 1.000000f })); CHECK(compareCols(output.color.get({ 6, 8 }), RGBA{ 0.000000f, 0.000000f, 0.000000f, 0.000000f })); if (0) { writeImage(output.color); for (Index i = 0; i < output.color.size().x; i++) { for (Index j = 0; j < output.color.size().y; j++) { auto tmp = output.color.get({ i, j }); printf( "TEST(compareCols(output.get({%i, %i}), RGBA{ %ff, %ff, %ff, %ff }));\n", i, j, tmp.r, tmp.g, tmp.b, tmp.a ); } } } } } int main(int argc, char* argv[]) { return UnitTest::RunAllTests(); }