#include "NewPlacement.hpp" #include "Player.hpp" #include "GUI.hpp" // 1) artworks // 2) how to easy add more songs? // 3) GUi : // - seeker // - song idx // - non existing highlight // - prev next // - remove debug gui // 4) queue & repeat & shuffle... // 5) new database with history void runApp() { Player player; Library library; library.loadJson(getHome() + "Library.json"); library.checkExisting(); LibraryWidget gui(&library, &player); auto window = tp::Window::createWindow(800, 600, "Window 1"); if (window) { while (!window->shouldClose()) { window->processEvents(); auto area = window->getCanvas().getAvaliableArea(); gui.proc(window->getEvents(), {}, { area.x, area.y, area.z, area.w }); gui.draw(window->getCanvas(), {}, { area.x, area.y, area.z, area.w }); // tp::sleep(100); window->draw(); } } tp::Window::destroyWindow(window); } int main() { tp::ModuleManifest* deps[] = { &tp::gModuleLibraryViewer, nullptr }; tp::ModuleManifest binModule("LibViewEntry", nullptr, nullptr, deps); if (!binModule.initialize()) { return 1; } runApp(); binModule.deinitialize(); }