#pragma once #include "core/object.h" namespace obj { struct FloatObject : Object { tp::alnf val; static ObjectType TypeData; static ObjectTypeAriphmetics TypeAriphm; static void constructor(FloatObject* self); static void copy(FloatObject* self, const FloatObject* in); static FloatObject* create(tp::alnf in); static void from_int(FloatObject* self, tp::alni in); static void from_float(FloatObject* self, tp::alnf in); static void from_string(FloatObject* self, const std::string& in); static std::string to_string(FloatObject* self); static tp::alni to_int(FloatObject* self); static tp::alnf to_float(FloatObject* self); }; };