#pragma once #include "UnitTest++/UnitTest++.h" #include "Utils.hpp" // counting number of allocations and deallocations struct TestAllocator { TestAllocator() { count = 0; }; tp::ualni count = 0; void* allocate(tp::ualni size); void deallocate(void*); ~TestAllocator(); }; class TestClass { tp::ualni val2 = 0; tp::ualni val1; public: TestClass() { val1 = 0; } explicit TestClass(tp::ualni val) : val1(val) {} template void write(Saver& file) const { file.write(val1); } template void read(Loader& file) { file.read(val1); } [[nodiscard]] bool operator==(const TestClass& in) const { return in.val1 == val1; } [[nodiscard]] tp::ualni getVal() const { return val1; } void setVal(tp::ualni val) { val1 = val; } };