#pragma once #include "core/object.h" #include "Color.hpp" namespace obj { struct ColorObject : Object { tp::RGBA mCol; static ObjectType TypeData; static ObjectTypeAriphmetics TypeAriphm; static void constructor(Object* self); static void copy(ColorObject* self, const ColorObject* in); static void from_int(ColorObject* self, tp::alni in); static void from_float(ColorObject* self, tp::alnf in); static tp::String to_string(ColorObject* self); static ColorObject* create(tp::RGBA in); }; };