#pragma once #include "core/object.h" namespace obj { struct BoolObject : Object { tp::alni val; static ObjectType TypeData; static void constructor(BoolObject* self); static void copy(BoolObject* self, const BoolObject* in); static BoolObject* create(bool in); static void from_int(BoolObject* self, tp::alni in); static void from_float(BoolObject* self, tp::alnf in); static void from_string(BoolObject* self, tp::String in); static tp::String to_string(BoolObject* self); static tp::alni to_int(BoolObject* self); static tp::alnf to_float(BoolObject* self); }; };