Meshes = "normals.obj" Camera = { pos = { 4, 4, 4 }, size_x = 400, size_y = 600, } Lights = { { pos = { -0.5, 3.5, 1 }, intensity = 1 }, { pos = { 0, 0, 1 }, intensity = 0.5 }, } RenderSettings = { depth = 1, spray = 10, multisampling = 1, }