#pragma once #include "core/object.h" namespace obj { struct StringObject : Object { std::string val; static ObjectType TypeData; static void constructor(Object* self); static void destructor(StringObject* self); static void copy(Object* self, const Object* in); static StringObject* create(const std::string& in); static void from_int(StringObject* self, tp::alni in); static void from_float(StringObject* self, tp::alnf in); static void from_string(StringObject* self, const std::string& in); static std::string to_string(StringObject* self); static tp::alni to_int(StringObject* self); static tp::alnf to_float(StringObject* self); }; };