#pragma once #include "WidgetConfig.hpp" namespace tp { template class Widget { public: Widget() { this->mArea = { 0, 0, 100, 100 }; } [[nodiscard]] const RGBA& getColor(const std::string& name) const { const auto& node = cfg->values.get(name); if (node.type == WidgetConfig::Node::REF) { return globalCfg->configs.get(node.refGroup).values.get(node.refName).color; } return cfg->values.get(name).color; } [[nodiscard]] halnf getValue(const std::string& name) const { const auto& node = cfg->values.get(name); if (node.type == WidgetConfig::Node::REF) { return globalCfg->configs.get(node.refGroup).values.get(node.refName).value; } return cfg->values.get(name).value; } void addColor(const std::string& name, const RGBA& val) { cfg->values.put(name, WidgetConfig::Node(val)); } void addValue(const std::string& name, halnf val) { cfg->values.put(name, WidgetConfig::Node(val)); } void addColor(const std::string& name, const std::string& presetName) { cfg->values.put(name, WidgetConfig::Node(presetName)); } void addValue(const std::string& name, const std::string& presetName) { cfg->values.put(name, WidgetConfig::Node(presetName)); } void createConfig(const std::string& name) { globalCfg->configs.put(name, {}); cfg = &globalCfg->configs.get(name); } virtual void proc(const Events& events, const tp::RectF& areaParent, const tp::RectF& aArea) { mVisible = areaParent.isOverlap(aArea); if (!mVisible) { return; } this->mArea = aArea; } virtual void draw(Canvas& canvas) { if (!mVisible) { return; } } public: GlobalGUIConfig* globalCfg = gGlobalGUIConfig; WidgetConfig* cfg = nullptr; RectF mArea; bool mVisible = false; }; }