#include "Window.hpp" #include "Timing.hpp" #include "imgui.h" int main() { tp::ModuleManifest* deps[] = { &tp::gModuleGraphics, nullptr }; tp::ModuleManifest testModule("Example", nullptr, nullptr, deps); if (!testModule.initialize()) { return 1; } int frames = 0; int fps = 0; tp::Timer timer(1000); { auto window = tp::Window::createWindow(800, 600, "Window 1"); if (window) { while (!window->shouldClose()) { window->processEvents(); ImGui::Text("fps: %i", fps); window->draw(); if (timer.isTimeout()) { fps = frames; frames = 0; timer.reset(); } frames++; } } tp::Window::destroyWindow(window); } testModule.deinitialize(); }